In the Wii-U-to-Switch transition porting has been easier because going to the hybrid model prevented a more normal leap in performance firepower. Ports and deluxe editions will still happen of course, but might not be quite as economical this time around.
I think you're underestimating how common/not a big deal upscaling to a future/new console is. Look how many titles get cross-released on Playstation and Xbox during the transition years between those consoles. Yes there's a monetary cost to any shift, but it often doesn't prove prohibitive.
Also keep in mind that this new console isn't going to be, like, anywhere near PS5 or XSX levels. Of course it will be more powerful than the Switch, but it's still Nintendo, it's not gonna be a profound jump in power, and it's still going to be at least a gen behind the curve. Especially since it will likely use DLSS to buttress its graphics rather than raw power. It's not like porting to this next thing will be a multi-gen jump from the last.
But also, the Switch still received ports/remasters from systems other than the Wii U. Look at all the recent/rumored ports/remasters now that the Wii U well is running dry. They're still coming, from older and weaker hardware, with bigger leaps and structural alterations from previous gimmicks. And remember every Wii U to Switch port entailed removing/retooling the now absent gamepad and any functionality uniquely tied to it, which they won't have to do this time.
Ports/deluxe editions are, potentially, very economical given their returns, which is why every company does them. If Nintendo does fewer, it will be largely because people actually played the Switch, so there's less novelty in its library than the Wii U's. It's not because suddenly they got too expensive.
As for the control scheme, I also expect the new one to be similar to the Switch's, but of course Nintendo has a penchant for innovation in that department, so I wouldn't rule out something more different than expected.
No, but I'm not going to work under that assumption either.
Having said that, it increases the workload, but it still doesn't stop moving games from system to system.
Also delays and reworks related to potential quality issues are a completely different cost/payoff dynamic. It's not that comparable to delaying/reworking a game simply for the purposes of making it fit better with the strategic planning.
You're right, the former is more expensive.
But both are still not that uncommon.
Right, so yeah the timeline for the next Camelot game ought to be roughly in line with the gap between Tennis and Golf (assuming no other extenuating circumstances), and bringing up the DLC for Aces was a moot point (sorry for not thinking that one through).
That's possible, it's probably a decent benchmark, but it's also worth keeping in mind that developing GS could take longer because it's an RPG, Camelot is pretty rusty with those, and EPD usually assists with Mario assets, which cuts down dev time.
So if it's Tennis or Golf, the timeline will probably stay similar. If it's GS, it could take a little longer. Though this could be offset if Camelot is getting development support from a studio more used to RPG development.
That's my thinking as well. Could be in play for like a September Direct.
The elephant in the room is how the looming successor changes the schedule around events such as Directs.
You'd think Nintendo would want a Direct that focuses on what is still to come for the Switch so they can get that stuff out of the way and not have it be overshadowed once they start showing the successor and its games. But that depends when the system comes, and when the reveal is.
The release could be as soon as this holiday, and probably won't be any later than next holiday. So the reveal will probably be between this summer and next summer. That's a pretty big range. If it's not til sometime next year, Directs could play out as normal for a while.
But if the reveal is sooner, will Nintendo pre-empt it with a sort of "Switch firesale" Direct? Or will they still sit on some software reveals to the point engagement and performance will be hurt by the knowledge of what's to come?
I just hope they don't go with Luke now that he's the main character.
Dw. It's Sakurai, they won't. When he rolls up to Square for Cloud and Sephiroth, he ain't leaving with Lightning and Noctis instead.
SF is gonna be Chun Li or no one. And it's not even gonna be the SF6 design (not that it's bad, it's just not the most famous one).