• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official Next Smash - Speculation & Discussion Thread

Perkilator

Smash Legend
Writing Team
Joined
Apr 8, 2018
Messages
11,415
Location
The perpetual trash fire known as Planet Earth(tm)
Like, it'd absolutely get way more than just Y'shtola and Zenos spirits plus a single song.
It's Square's biggest money maker.
I didn’t want to go too crazy with any one game I was representing and I prioritized the characters who were playable in Dissidia NT (mostly), but I understand they’d use more than what I have for XIV.
 
Last edited:

CapitaineCrash

Smash Champion
Joined
Oct 30, 2018
Messages
2,909
Location
Canada, Québec
What if they add Clives from Final fantasy 16? Not sure how likely it is (would probably depends of the timing of Smash 6 development but also FF16 reception overall), but he looks like a very cool characters and everything showed so far for FF16 looked very promising.

kv_pc.jpg


I have been summoned.


Fox will remain a permanent member of the Smash roster. Even if the next game has a rebooted roster the same size as Smash 64's, Fox would be a part of that roster. No doubt. If the next game has a roster between Brawl's and Smash 4's size (40-50 fighters), I can see at least one of Falco or Wolf staying, if not both. Falco has been in more Smash and Star Fox games than Wolf, whereas Wolf is a more unique fighter and has "evidence" of fan-demand thanks to the Ballot.

If Star Fox remains in its current state, the only way I see it getting a 4th character would be if Ultimate gets ported onto the next console, and they start pulling from Assist Trophies to turn into new fighters since they already have a lot of work done on them. Krystal obviously did well enough on the Ballot to warrant getting in as an AT, and honestly she's been treated very well for an AT in Ultimate. I can genuinely see her getting in under those circumstances.

If Star Fox finally sees a Fire Emblem: Awakening or Metroid Dread-like revival, I can easily see one new fighter. Krystal's the obvious front-runner, but if she happens to be omitted from the next game again, I wouldn't discount Slippy's chances. He did star in his own spin-off, Star Fox Guard after all. Plus his body type is close enough to Peppy's you could bring him in too as a clone like a two-for-one deal and get the entire original Star Fox team.

And if anyone is interested, I've made movesets for Krystal and Slippy/Peppy. Krystal's takes heavy inspiration from Super Smash Flash 2 (Where her moveset is nearly flawless) and Slippy/Peppy's is partially inspired by the Smash 64 Remix mod. You can find Google Doc links to Krystal's here and Slippy/Peppy's here.

As far as stages go, Smash likes to stick with spacecraft, so I'm unsure of them doing something different. If Krystal got it, something from Sauria would be nice to see. Again, SSF2's Krazoa Palace stage is a ton of fun, though not competitively viable. More likely than anything the next stage would take place in an area from the next game, whatever locations it may have. Still disappointed Orbital Gate Assault never returned, but my theory is that is wouldn't cooperate with the Stage Morph mechanic.

Music-wise Star Fox is very under-represented. Star Fox Zero getting only three tracks is shocking, Adventures having nothing is criminal, and with Star Fox 2 having seen an official release it should get some love too. And that's not counting the other games with tons of fitting tracks. I could make a huge list, but not to overwhelm, I'll share two from the three games I mentioned. From Adventures: LightFoot Test of Strength and Boss Drakor; From Zero: Titania and Sector Beta; And from SF2: Eladard and of course Surprise Attack.

In the end, Star Fox is in a decent spot as far as reputation goes given its current state. There is so much more it can offer to Smash, but its got to compete with other, unfortunately more successful series to get any more love. Star Fox as a series has so much untapped potential, and I still pray that one day Star Fox will get its "Awakening" or "Dread" moment and make a huge comeback.
I agree with most of what you've said, but I don't really see Krystal as that likely at this point. I mean, the ballot will probably be 10 year old by the time the next Smash release (if not more), I doubt they'll going to take it into account that seriously, and I'm sure they'll put higher priority into characters that got games after the ballot.
 

fogbadge

Smash Obsessed
Joined
Jun 29, 2012
Messages
22,699
Location
Scotland
its nice to know 10 is loved outside my rose tinted glasses. i was wrong about 12 so i might have been here
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,628
FFIX is my favorite Final Fantasy game and probably my favorite game in general but FFX isn’t far behind. FFX is actually the game that got me really interested in the JRPG genre in the first place and I went backwards from there to play the others. I’d love to see either game represented in Smash in some way.
 

Hadokeyblade

Smash Legend
Joined
Dec 5, 2018
Messages
10,827
FFX is something i have more fun thinking about than actually playing.

I think it's got a good story and characters but the game itself just felt too boring for me.
 

HyperSomari64

Smash Master
Joined
Apr 10, 2018
Messages
3,611
Location
Lima, Peru
Hey speculators, which of this "never-happening" things is the one that comes first?
1. Goku (or any non-video game character) in a future Smash Brothers
2. Sonic in Project X Zone 3
3. Senran Kagura 7, now being a Switch exclusive.
 
Last edited:

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,628
What if they add Clives from Final fantasy 16? Not sure how likely it is (would probably depends of the timing of Smash 6 development but also FF16 reception overall), but he looks like a very cool characters and everything showed so far for FF16 looked very promising.

View attachment 369636




I agree with most of what you've said, but I don't really see Krystal as that likely at this point. I mean, the ballot will probably be 10 year old by the time the next Smash release (if not more), I doubt they'll going to take it into account that seriously, and I'm sure they'll put higher priority into characters that got games after the ballot.
He does look cool but I have mixed feelings about the series these days. I’d still gladly take him due to his design and the fact that I used to really love the series but I’d be happier to see someone from IX or X personally.

That and he’s kind of stealing his whole look from Velvet Crowe from Tales of Berseria, who I’d rather see.

87110437-FC29-4AEE-A888-894EAA138099.jpeg
 
Last edited:

Opossum

Thread Title Changer
BRoomer
Joined
Aug 10, 2011
Messages
34,027
Location
This Thread
NNID
OpossumGuy
3DS FC
4742-4911-3431
Switch FC
SW 2859 6322 5208
how would you make sans work while being faithful to the fact that he dies to literally anything? is that even possible?
As others have said, making him the lightest fighter in the game would go a long way toward representing this. In addition, the fact that he'd be much larger than the likes of Pichu and Jigglypuff also helps this: he's even lighter than they are, but far easier to hit (I mean, look at how big his head is, for example). Those factors combined decrease his survivability by quite a lot.

At that point, you give him fittingly powerful moves, and if he's still too strong, you can give him a linear and exploitable recovery move as needed.
 

fogbadge

Smash Obsessed
Joined
Jun 29, 2012
Messages
22,699
Location
Scotland
FFIX is my favorite Final Fantasy game and probably my favorite game in general but FFX isn’t far behind. FFX is actually the game that got me really interested in the JRPG genre in the first place and I went backwards from there to play the others. I’d love to see either game represented in Smash in some way.
the vast majority of them would be cool as well
 

TCT~Phantom

Smash Master
Writing Team
Joined
Dec 10, 2013
Messages
3,965
NNID
TCT~Phantom
Your reaction if Final Fantasy gets another game represented... and its Lightning and Final Fantasy XIII?
I would wonder how Square Enix went back in time to 2011.

All jokes aside, I think out of our potential third FF rep, Lightening is pretty low on the totem poll. She does not have the SNES era highlights that Sakurai even once considered of Terra, the lasting impact of Tidus or Noctus, or the fan favorite angle that IX could pull. Heck, at least with Squall you could pull Nomura playing favorites. At the end of the day, I think another FF character is a reasonable bet with how Square promotes its IPs in Smash. At the same time, I think there is no obvious front runner for another unique FF character.

What I will say though is that Zack is a slam dunk for an echo fighter. Crisis Core is back in the public spotlight and with how FFVII Remake ends, its clear Zack's story is still not over.
 

Sucumbio

Smash Chachacha
Moderator
Writing Team
Joined
Oct 7, 2008
Messages
8,441
Location
wahwahweewah
Honestly given how beloved Vivi is and that he could rep the many black mages in the series history? He might have decent shot himself.
As much as I want Terra or Kefka I must agree Black Mage / Vivi is probably even more "iconic" with his design appearing in more than one main title, being in the original game, having a massively impressive story in 9, etc.
 

CapitaineCrash

Smash Champion
Joined
Oct 30, 2018
Messages
2,909
Location
Canada, Québec
I would wonder how Square Enix went back in time to 2011.

All jokes aside, I think out of our potential third FF rep, Lightening is pretty low on the totem poll. She does not have the SNES era highlights that Sakurai even once considered of Terra, the lasting impact of Tidus or Noctus, or the fan favorite angle that IX could pull. Heck, at least with Squall you could pull Nomura playing favorites. At the end of the day, I think another FF character is a reasonable bet with how Square promotes its IPs in Smash. At the same time, I think there is no obvious front runner for another unique FF character.

What I will say though is that Zack is a slam dunk for an echo fighter. Crisis Core is back in the public spotlight and with how FFVII Remake ends, its clear Zack's story is still not over.
Man as much as Zack would make sense and as much as I love FF7, seeing a third rep from this game instead of literally anything else would be a bit disappointing imo.
 

Verde Coeden Scalesworth

Flap and Swish~
Premium
Joined
Aug 13, 2001
Messages
34,385
Location
Cull Hazard
NNID
Irene4
3DS FC
1203-9265-8784
Switch FC
SW-7567-8572-3791
I would wonder how Square Enix went back in time to 2011.

All jokes aside, I think out of our potential third FF rep, Lightening is pretty low on the totem poll. She does not have the SNES era highlights that Sakurai even once considered of Terra, the lasting impact of Tidus or Noctus, or the fan favorite angle that IX could pull. Heck, at least with Squall you could pull Nomura playing favorites. At the end of the day, I think another FF character is a reasonable bet with how Square promotes its IPs in Smash. At the same time, I think there is no obvious front runner for another unique FF character.

What I will say though is that Zack is a slam dunk for an echo fighter. Crisis Core is back in the public spotlight and with how FFVII Remake ends, its clear Zack's story is still not over.
I'm an oddball who would've been okay with Lightning in PSASBR, if only so we get FF representation proper. It's no Cloud, but she's still a great choice, imo.

And yes, having no Cloud sucks too.

Anyway, if we were somehow able to get Lightning in Smash, all I can say is "At least we have proper representation outside of VII. :awesome:"
 

SPEN18

Smash Champion
Joined
Nov 1, 2018
Messages
2,316
Location
MI, USA
Is it too late to talk about Star Fox and its future in Smash?

Fox will stay, of course. However, given the currently precarious position of Star Fox as a brand, I don't think that we'll see both Falco and Wolf. Both are distinct enough from Fox and each other that they still take a good bulk of work, so in the end I don't think it will be worth it for them to do all that is necessary to keep all three when the end result is relatively similar movesets for a declining series. Plus three iterations of the same set is an archaic way of hitting multiple reps for a middle-tier franchise. As for which of Falco and Wolf would be kept in a one-or-the-other scenario, it's pretty much a tossup; we saw Falco get prioritized well over Wolf in 4, but this was before Wolf became quite possibly the top veteran on the Ballot. Falco's popularity has also declined since his N64/GCN heyday. As for Krystal or another unique SF rep, it's probably not happening in the current state of things, but see below.

Despite the relatively bleak outlook above, things could change for this series quite rapidly as there is still time for it to cash in on the famously massive Switch install base. A new game that taps into some of the series' raw potential for groundbreaking gameplay while continuing to take advantage of the brand's recognizability could put SF on the shortlist for a unique newcomer, even as a second-half Switch release. If said new game were to really push the plot forward, then it is likely with her existing popularity and role in Command that Krystal would become very relevant again, and hence a top pick for an SF Smash slot.

Though note that even in the optimistic scenario of SF coming back and garnering a new unique rep, I could still see us lose either Falco or Wolf. The presence of a new rep would probably push a same-series clone rep down the priority list.
 

Wonder Smash

Smash Champion
Joined
Oct 8, 2013
Messages
2,212
Is it too late to talk about Star Fox and its future in Smash?

Fox will stay, of course. However, given the currently precarious position of Star Fox as a brand, I don't think that we'll see both Falco and Wolf. Both are distinct enough from Fox and each other that they still take a good bulk of work, so in the end I don't think it will be worth it for them to do all that is necessary to keep all three when the end result is relatively similar movesets for a declining series. Plus three iterations of the same set is an archaic way of hitting multiple reps for a middle-tier franchise. As for which of Falco and Wolf would be kept in a one-or-the-other scenario, it's pretty much a tossup; we saw Falco get prioritized well over Wolf in 4, but this was before Wolf became quite possibly the top veteran on the Ballot. Falco's popularity has also declined since his N64/GCN heyday. As for Krystal or another unique SF rep, it's probably not happening in the current state of things, but see below.

Despite the relatively bleak outlook above, things could change for this series quite rapidly as there is still time for it to cash in on the famously massive Switch install base. A new game that taps into some of the series' raw potential for groundbreaking gameplay while continuing to take advantage of the brand's recognizability could put SF on the shortlist for a unique newcomer, even as a second-half Switch release. If said new game were to really push the plot forward, then it is likely with her existing popularity and role in Command that Krystal would become very relevant again, and hence a top pick for an SF Smash slot.

Though note that even in the optimistic scenario of SF coming back and garnering a new unique rep, I could still see us lose either Falco or Wolf. The presence of a new rep would probably push a same-series clone rep down the priority list.
I think they should keep both Falco and Wolf. I see no need to decrease the number of reps again, especially if they're unique enough from each other.
 
Last edited:

Aligo

Smash Ace
Joined
Jun 12, 2021
Messages
535
If people are going on about potential cuts to smash, remember that previous games have had relatively few cuts. And those that were cut had one or more of the following issues.

Caused technical issues for the software (all transformers for 3ds, should no longer be an issue for future consoles)

Lost licence deal (only applies to third parties, and smash can retain them more easily due to a proven track record)

Low character popularity, doubly so if the next game introduces a similar ish character (yl Mewtwo, Roy in brawl Dr mario also in brawl) Very popular characters are consistently kept, hence sheik being retained post brawl. Expect very popular but smaller first party reps like wolf, plautena or aegis to stay for this reason).

For the new smash, expect failed third party contracts to be dropped first, followed by characters with low overall popularity, especially in larger series (I have doubts for characters like Dr mario, plant and pichu returning if cuts need to be made).

Also if resources need to be spared, there are multiple unpopular stages that can be left behind. No one will protest at the loss of one of the grassy mario stages, 75m or PAC-land.
 
Last edited:

SPEN18

Smash Champion
Joined
Nov 1, 2018
Messages
2,316
Location
MI, USA
If people are going on about potential cuts to smash, remember that previous games have had relatively few cuts. And those that were cut had one or more of the following issues.

Caused technical issues for the software (all transformers for 3ds, should no longer be an issue for future consoles)

Lost licence deal (only applies to third parties, and smash can retain them more easily due to a proven track record)

Low character popularity, doubly so if the next game introduces a similar ish character (yl Mewtwo, Roy in brawl Dr mario also in brawl) Very popular characters are consistently kept, hence sheik being retained post brawl. Expect very popular but smaller first party reps like wolf, plautena or aegis to stay for this reason).

For the new smash, expect failed third party contracts to be dropped first, followed by characters with low overall popularity, especially in larger series (I have doubts for characters like Dr mario, plant and pichu returning if cuts need to be made).

Also if resources need to be spared, there are multiple unpopular stages that can be left behind. No one will protest at the loss of one of the grassy mario stages, 75m or PAC-land.
The previous games had fewer cuts, yes, but Ult has over 20 more characters than 4; no other Smash transition has dealt with such a large and complex cast to potentially retain. Not to mention how many of Ult's reps are 3rd party who could have licensing issues or previously cut (or almost cut) characters who would be low priority in a more normal, non-EiH scenario. The last time a ground-up game was made, they even failed to retain Brawl's roster of <40. Mewtwo in particular was a highly popular and highly unique character that still got cut, even back in the Melee-Brawl transition when there were not that many unique vets to retain.

I am also in favor of cleaning up the Stage representation, which has become quite bloated. There are a lot of great Stages that I'd like to see retained, but bringing back all or close to all of them would definitely not be my priority. Even still, cutting Stages is nothing compared to cutting fighters in terms of the amount of effort that is saved; ditching Pac-Land is not going to help keep characters.
 
Last edited:

Aligo

Smash Ace
Joined
Jun 12, 2021
Messages
535
A
The previous games had fewer cuts, yes, but Ult has over 20 more characters than 4; no other Smash transition has dealt with such a large and complex cast to potentially retain. Not to mention how many of Ult's reps are 3rd party who could have licensing issues or previously cut (or almost cut) characters who would be low priority in a more normal, non-EiH scenario. The last time a ground-up game was made, they even failed to retain Brawl's roster of <40. Mewtwo in particular was a highly popular and highly unique character that still got cut, even back in the Melee-Brawl transition when there were not that many unique vets to retain.

I am also in favor of cleaning up the Stage representation, which has become quite bloated. There are a lot of great Stages that I'd like to see retained, but bringing back all or close to all of them would definitely not be my priority. Even still, cutting Stages is nothing compared to cutting fighters in terms of the amount of effort that is saved; ditching Pac-Land is not going to help keep characters.
That may be so, if they go for a reboot using a new engine (personally I think they will go the same route as mario kart, but there is still the possibility) a lot more characters will be cut.

I still doubt that any popular characters will be cut sans failed third party negotiations and maybe Steve (you probably could make two or three new fire emblem characters in the time it took for them to code the blocks and terrains, and even then it ended up quite buggy.)

By popular I mean 'popular to play in smash' Mewtwo may have general popularity, but he was not played very much in melee. Other characters like falco stayed despite having less general popularity because people actually played them (didn't help that the average casual player may not even unlock Mewtwo).
 

SPEN18

Smash Champion
Joined
Nov 1, 2018
Messages
2,316
Location
MI, USA
I still doubt that any popular characters will be cut sans failed third party negotiations and maybe Steve (you probably could make two or three new fire emblem characters in the time it took for them to code the blocks and terrains, and even then it ended up quite buggy.)

By popular I mean 'popular to play in smash' Mewtwo may have general popularity, but he was not played very much in melee. Other characters like falco stayed despite having less general popularity because people actually played them (didn't help that the average casual player may not even unlock Mewtwo).
What data or evidence are you going off of when it comes to who got played the most by casual (i.e. not hardcore) fans in Melee? I think Falco got retained in Brawl because he was cloneable and, at the time, a more clear choice over Wolf; being the #2 priority for SF, which was in better shape when Brawl's roster was decided, made him safe. Mewtwo could be unlocked in Melee simply by playing VS mode, so I don't know how the unlock conditions would have had a noticeable effect on his play popularity.

I'm sure they'll look into the online usage stats for Ult, but I doubt there will be material correlations between those and who gets retained. They will likely use such data as an aid in rebalancing and/or reworking certain movesets, and they know that play popularity depends more on the implementation of a particular moveset within the context of a particular iteration of the Smash engine and its meta, not so much on characters' popularity, marketability, and legacy at large.
 

CapitaineCrash

Smash Champion
Joined
Oct 30, 2018
Messages
2,909
Location
Canada, Québec
Though note that even in the optimistic scenario of SF coming back and garnering a new unique rep, I could still see us lose either Falco or Wolf. The presence of a new rep would probably push a same-series clone rep down the priority list.
Imo this makes no sense at all. If Star fox is popular enough to get Krystal, why would it lose Falco or Wolf? I mean, why cut a characters who already have a moveset to add another one from that same franchise who is less popular? Cutting Falco for Krystal would be like cutting Luigi for Waluigi or something, it just make no sense. If Star fox do make a big comeback, we either going to have the same content or it's going to have 4 characters.


The previous games had fewer cuts, yes, but Ult has over 20 more characters than 4; no other Smash transition has dealt with such a large and complex cast to potentially retain. Not to mention how many of Ult's reps are 3rd party who could have licensing issues or previously cut (or almost cut) characters who would be low priority in a more normal, non-EiH scenario. The last time a ground-up game was made, they even failed to retain Brawl's roster of <40. Mewtwo in particular was a highly popular and highly unique character that still got cut, even back in the Melee-Brawl transition when there were not that many unique vets to retain.

I am also in favor of cleaning up the Stage representation, which has become quite bloated. There are a lot of great Stages that I'd like to see retained, but bringing back all or close to all of them would definitely not be my priority. Even still, cutting Stages is nothing compared to cutting fighters in terms of the amount of effort that is saved; ditching Pac-Land is not going to help keep characters.
Well if anything according to Brawl files Mewtwo was planned to be in the game (with Roy and Dr. Mario).

Totally agree on your points on stages tho. Imo we really need a big stages cleanup. I'll take a game with only like 50 stages but most being new instead of having 120 stages including the 115 from Ultimate.
 

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,017
Your reaction if Final Fantasy gets another game represented... and its Lightning and Final Fantasy XIII?
I'd question why but it's a win in my books. FFXIII had great music and story and the gameplay elements that Lightning can bring would make her a pretty interesting stance change fighter. Plus, she's a cool character in general. Imagine her Final Smash being her Gestalt Mode.
 

SPEN18

Smash Champion
Joined
Nov 1, 2018
Messages
2,316
Location
MI, USA
Imo this makes no sense at all. If Star fox is popular enough to get Krystal, why would it lose Falco or Wolf? I mean, why cut a characters who already have a moveset to add another one from that same franchise who is less popular? Cutting Falco for Krystal would be like cutting Luigi for Waluigi or something, it just make no sense. If Star fox do make a big comeback, we either going to have the same content or it's going to have 4 characters.
Newcomers from a given franchise can be given greater priority than same-franchise veterans, even if said veterans are clones. This happened with Ike and Roy. Of course, newcomers from existing franchises are not always (and usually aren't) the top priority from their franchise; as you say, Waluigi would never be given higher priority than Luigi. But newcomers can outrank some of the vets within their franchise. In the first example, Ike could very well have been lower priority than one vet, Marth, but higher priority than another, Roy.

Characters like Falco and Wolf will basically always be on the block because they're veteran clones. It's not directly cutting Falco for Krystal in a one-for-one swap; it's simply that Krystal, if in the initial project plan, would probably get higher priority than the existing clones, who would probably be low priority regardless of Krystal getting in or not. Krystal could make the existing clones feel less necessary to the devs given that high-priority Krystal means SF is guaranteed two unique reps already, especially in the case that it comes down to choosing an SF clone over one from another franchise; but such effects would likely be secondary considerations or even borderline subconscious, not necessarily part of a premeditated scheme to keep to a quota of a certain number of SF reps.

Also, remember that we're talking about a hypothetical scenario in which Krystal stars in a new SF game with a plot-important role, leading her to new heights of popularity. In which case it would be adding a more popular and relevant, not less popular and relevant, same-franchise character. More like adding Ike and giving Roy low enough priority to be cut, not like adding Waluigi and cutting Luigi.
 
Last edited:

Lionfranky

Smash Lord
Joined
Oct 4, 2019
Messages
1,038
If people are going on about potential cuts to smash, remember that previous games have had relatively few cuts. And those that were cut had one or more of the following issues.

Caused technical issues for the software (all transformers for 3ds, should no longer be an issue for future consoles)

Lost licence deal (only applies to third parties, and smash can retain them more easily due to a proven track record)

Low character popularity, doubly so if the next game introduces a similar ish character (yl Mewtwo, Roy in brawl Dr mario also in brawl) Very popular characters are consistently kept, hence sheik being retained post brawl. Expect very popular but smaller first party reps like wolf, plautena or aegis to stay for this reason).

For the new smash, expect failed third party contracts to be dropped first, followed by characters with low overall popularity, especially in larger series (I have doubts for characters like Dr mario, plant and pichu returning if cuts need to be made).

Also if resources need to be spared, there are multiple unpopular stages that can be left behind. No one will protest at the loss of one of the grassy mario stages, 75m or PAC-land.
I think it will ultimately comes down to development resource and time.

Konami was dealing with fallout of Kojima's departure. Snake was the only third party cut.
 

TCT~Phantom

Smash Master
Writing Team
Joined
Dec 10, 2013
Messages
3,965
NNID
TCT~Phantom
Why am I not surprised that some people still are talking about cuts for the third time this week already? Can we literally go one day without it?

How about we discuss something actually interesting, like music. What are some tracks you think are sadly missing from Ultimate? What songs would you like in the next Smash?

Here are a few of mine.
 
Last edited by a moderator:

fogbadge

Smash Obsessed
Joined
Jun 29, 2012
Messages
22,699
Location
Scotland
Why am I not surprised that some people still harp on cuts discussion for the third time this week already? Can we literally go one day without it?

How about we discuss something actually interesting, like music. What are some tracks you think are sadly missing from Ultimate? What songs would you like in the next Smash?
how about you just let people discuss what they want to discuss instead of trying to block a conversation topic just cause you don't like it?
 

Aligo

Smash Ace
Joined
Jun 12, 2021
Messages
535
The original version of counterattack (the remix is WEAK) and any version of drifting soul.

Some more of the Splatoon single player tracks, actually, change the inkling victory theme to not jazz.
 
Last edited:

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,628
Here’s a few songs I’d love to hear in the next Smash. I’ll just limit it to franchises already represented with a playable character for now:


I’m currently looping and modding over 3,000 songs into Ultimate so I’d be here all day if I tried to list every song I wanted.
 
Last edited:

SneakyLink

Moderator
Moderator
Joined
Jul 14, 2014
Messages
11,672
Location
The Land of Oz
NNID
bne9635
Switch FC
SW-6259-3694-6593
Why am I not surprised that some people still harp on cuts discussion for the third time this week already? Can we literally go one day without it?

How about we discuss something actually interesting, like music. What are some tracks you think are sadly missing from Ultimate? What songs would you like in the next Smash?

Here are a few of mine.
Personally I want the other Ground Theme Remix from Brawl to return.
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,628
You know what I think could be fun? If Smash got some fan remixers and cover artists to make some arrangements for the next game. There’s a ton of great artists on YouTube like GaMetal, Little V Mills, FamilyJules, RichaadEB, BrentalFloss, Taylor Davis, Dominic Ninmark, and many others that could be great to hear in Smash. That could be a cool way to bring the community in and have some direct impact in the game.
 
Last edited:

Speed Weed

Smash Master
Joined
May 16, 2020
Messages
3,733
Location
Portugal
Switch FC
SW-1814-1029-3514
Why am I not surprised that some people still are talking about cuts for the third time this week already? Can we literally go one day without it?

How about we discuss something actually interesting, like music. What are some tracks you think are sadly missing from Ultimate? What songs would you like in the next Smash?

Here are a few of mine.
I'll talk about new music later, but I'm really disappointed that we're still stuck with the Smash 4 Famicom medley. The Brawl version was sooooooo much more interesting and eclectic, and with the way Ultimate brought back a lot of the cool misc. stuff 4 had cut, I was hoping we'd see the og come back. There is not a single song on the new one that isn't in Smash already, and all of them come from games represented by characters already
 

Rie Sonomura

fly octo fly
Joined
Jul 14, 2014
Messages
19,720
NNID
RieSonomura
Switch FC
SW-4976-7649-4666
Why am I not surprised that some people still are talking about cuts for the third time this week already? Can we literally go one day without it?

How about we discuss something actually interesting, like music. What are some tracks you think are sadly missing from Ultimate? What songs would you like in the next Smash?

Here are a few of mine.
All of those plus:
  • a great deal of Xenoblade X’s soundtrack (Uncontrollable HAS to be one of them)
  • a lot of Octo Expansion and Splatoon 3 music (Fly Octo Fly/Ebb & Flow (Octo) and Bait & Click are musts)
  • Tidal Rush, Bomb Rush Blush feat DJ Octavio and Spicy Calamari Inkantation as well
  • some Xenoblade 3 music
  • more music from Tropical Freeze
  • more music from F-Zero X and GX, especially the latter (I need those pilot themes 🥺)
  • music from Metal Gear Rising Revengeance, Red Sun AT THE MINIMUM. imagine licensing is gonna be a ***** tho
  • PROGRAM
  • some surprise obscure third party/indie music??

There may be more but that’s all I can think of rn
 
Last edited:

HyperSomari64

Smash Master
Joined
Apr 10, 2018
Messages
3,611
Location
Lima, Peru
How about we discuss something actually interesting, like music. What are some tracks you think are sadly missing from Ultimate? What songs would you like in the next Smash?
 
Top Bottom