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It wasn't in that case. That was referring to how he tried to make Rex work as DLC. Rex wasn't on the table due to the game releasing way too late to be in the base game. Rex and ARMS(it's unclear who it is, but it was probably Spring Man at the time, if only due to a very lifelike AT, suggesting it's who he'd have taken during the base game. There's also no strong evidence beyond who it could be, regardless of favorites. Even Sakurai viewed him somewhat as the main character. It's also possible the Manga was greenlit at the time with him as the main character, so it was the most logical choice to consider with no other influences, including the creator asked Nintendo for a specific option to be put in). Rex also got a DLC costume because he knew people wanted him in. I forget the details of how he talked about Rex missing the base game, though.With the smash DLC, weren't some of the fighters were cut content in the case of first parties? The Sakurai presents talks about how they tried to make Rex+Pyra but had troubles with engine limitations and so it was never completed.
yeah the game couldn’t handle characters of their designs all at once or at least not in 8 player. so he sat down considered the various combos you could have with them and went for what we gotWith the smash DLC, weren't some of the fighters were cut content in the case of first parties? The Sakurai presents talks about how they tried to make Rex+Pyra but had troubles with engine limitations and so it was never completed.
Final Fantasy, if only because Smash's current representation of said series almost completely ignores everything outside 7.Ah, that makes sense, I was mixing the stories for Rex and spring man. I still think the best way of adding Rex would be via a Z air for Aegis, as anchor shot is the first driver art he uses and is prominent in cutscenes.
As far as third parties go, other than sonic because that would be obvious, which franchise in smash has the most potential for a new rep?
MegaMan(including its sub franchises) has a load of notable characters, and Castlevania at bare minimum has Alucard. Also, many Echo options alone.As far as third parties go, other than sonic because that would be obvious, which franchise in smash has the most potential for a new rep?
Does it? Even a re-release with updated stuff on the newest console is enough. It getting new products(like a Manga, any kind of merchandise), counts too.I would say that, generally, 1-game franchise effectively equals a 1 rep max. It's not a hard and/or written rule, but in terms of getting as many franchises represented as possible I think it just really hard to justify two reps from a 1-game series. Basically always with the smaller series I'd rather have multiple series get in than have multiple reps from one, even one I particularly like. Tho 1 rep + 1 Echo from a 1-game series could possibly be okay depending on the circumstances.
But, yeah, not a rule but just generally very hard to justify. More like "effectively ends up being the case" than "we are saying explicitly that it is the case."
On ARMS specifically, yeah, it just really needs a sequel or else there's not going to be a strong motivator for another rep, barring an unforeseen wave of fan demand for a particular character.
Speaking of potential new franchises:Given that in base there are usually only 1-2 third party newcomers, they will probably prioritize new series for those, save for potential Echoes.
Feature: "I'm Hugely Disappointed We Did Not Make It In Time To Get Into Smash Bros." - Yoko Taro Talks NieR:Automata On Switch https://t.co/vYbW3HrJKj #Interview #NintendoSwitch #SquareEnix #YokoTaro pic.twitter.com/hzG0jqbJ8D
— Nintendo Life (@nintendolife) November 5, 2022
It'll be interesting to see if Drakengard/Nier starts getting more releases on Switch in general. Square Enix has started to pivot doing more releases and (non Cloud) ports for Nintendo in the last 18 months. so between the safety net of the Switch install base in Japan and audiences being introduced to the universe from Nier Automata, there could be a future there.Speaking of potential new franchises:
Feature: "I'm Hugely Disappointed We Did Not Make It In Time To Get Into Smash Bros." - Yoko Taro Talks NieR:Automata On Switch https://t.co/vYbW3HrJKj #Interview #NintendoSwitch #SquareEnix #YokoTaro pic.twitter.com/hzG0jqbJ8D
— Nintendo Life (@nintendolife) November 5, 2022
insert joke about Smash 6 leaks hereSpeaking of potential new franchises:
Feature: "I'm Hugely Disappointed We Did Not Make It In Time To Get Into Smash Bros." - Yoko Taro Talks NieR:Automata On Switch https://t.co/vYbW3HrJKj #Interview #NintendoSwitch #SquareEnix #YokoTaro pic.twitter.com/hzG0jqbJ8D
— Nintendo Life (@nintendolife) November 5, 2022
you say that as if we haven't been getting SE games on nintendo consoles for yearsIt'll be interesting to see if Drakengard/Nier starts getting more releases on Switch in general. Square Enix has started to pivot doing more releases and (non Cloud) ports for Nintendo in the last 18 months. so between the safety net of the Switch install base in Japan and audiences being introduced to the universe from Nier Automata, there could be a future there.
With the series on the grow (and on Nintendo), the character's existing popularity (especially in Japan) and several of Square's biggest faces already included (or sold), I'm expecting 2B to be a very prolific candidate next time.Speaking of potential new franchises:
Feature: "I'm Hugely Disappointed We Did Not Make It In Time To Get Into Smash Bros." - Yoko Taro Talks NieR:Automata On Switch https://t.co/vYbW3HrJKj #Interview #NintendoSwitch #SquareEnix #YokoTaro pic.twitter.com/hzG0jqbJ8D
— Nintendo Life (@nintendolife) November 5, 2022
With the way Square is likely to treat the IP, as a fledging a-tier, it seems unlikely we'd get new mainline titles day and date, but ports and spin-offs seem right in the wheelhouse of what's plausible.It'll be interesting to see if Drakengard/Nier starts getting more releases on Switch in general. Square Enix has started to pivot doing more releases and (non Cloud) ports for Nintendo in the last 18 months. so between the safety net of the Switch install base in Japan and audiences being introduced to the universe from Nier Automata, there could be a future there.
I mean in the sense that it feels like there's a small shift from SE seemingly treating it as another console in the DS/3DS early on to more regularly putting out (occasionally timed) console exclusives and actually putting in the resources for competent current generation ports like Nier Automata. Heck just at how much content from SE made up the last Nintendo Direct. I'm not saying its a big fundamental change, but especially with big projects like Avengers/Babylon's Fall losing money, and even Guardians of the Galaxy underperforming, I think one could make the case SE sees the Switch as very good safety net (especially in Japan) for a wide variety of projects, even if many of them are more modest than the stuff on PS4/5.you say that as if we haven't been getting SE games on nintendo consoles for years
To be fair though they’re putting nearly everything on the switchI mean in the sense that it feels like there's a small shift from SE seemingly treating it as another console in the DS/3DS early on to more regularly putting out (occasionally timed) console exclusives and actually putting in the resources for competent current generation ports like Nier Automata. Heck just at how much content from SE made up the last Nintendo Direct?
Realistically, this will probably be the most ideal strategy for SE. Nintendo will not have the higher end hardware that SE wants for the big stuff, but the install base for the Switch is big enough for modest projects to do well. This is especially true in Japan where many non-AAA JRPG's have been dying a death if they're PS4/PS5 only because Nintendo has eaten up so much of the market.Square's support of Switch is fantastic, but keep in mind it's almost exclusively smaller titles, older ports and spin-offs.
The higher-profile, higher-budget, more tentpole stuff was much less consistently present, and that's closer to where Nier aligns now.
Maybe things will change when the more powerful successor shows up, but I guess we'll have to wait and see.
I presume you're talking about ARMS specifically, here. What I said is it's not a hard rule that it couldn't get another character with only one game, but as you say it's going to be very difficult without some extra circumstance like clonability or a massive upswing in fan demand.Does it? Even a re-release with updated stuff on the newest console is enough. It getting new products(like a Manga, any kind of merchandise), counts too.
I didn't say one rep per game. I just said that if you only have one, then generally you're not getting more than one rep unless there are clones or extremely rare circumstances going your way. Once you have multiple games, especially if you're getting successful releases fairly regularly, then getting more reps is just easier regardless of the exact numbers because the series is easier to view as "having a future."That, and trying to apply a rep per game doesn't really work because the important part is more about how the character is overall added. There's sometimes too little content they can bring so more than one rep is needed to properly represent said game. There's also cases where it's easy to add 2 more characters(for instance, Mother. Porky and Ninten are very easy to add, if not the two most plausible choices. One's an Echo, and one's unique. This is what I mean by the context of additions too. Yes, it'd get 4 characters with 3 games. But the number isn't important. It's also representing the core villain and every protagonist of note). There's also reasons to not put both in. Ninten's design was basically a proto-Ness overall and they aren't significantly different. We also have two movesets that represent the same thing(borrowing from the rest of the team to make a coherent moveset), meaning that Ninten doesn't bring much to the table over Ness and Lucas as an Echo. On the other hand, being a semi-clone that references abilities from his unique teammates(for instance, one has a katana) changes that. And Porky is justified on his own. Claus also exists, incidentally(though they're kind of no real way to make Giegue/Giygas plausible due to being a 100% blank slate beyond the design. That's his concept, after all).
I'd argue it's at least a good starting point. You ask yourself: how successful has this series been, and in that light, how many resources and promotions is it worth devoting to it through Smash? That's not unreasonable, prioritizing giving multiple reps to series which are highly successful. If anything, it's natural. That doesn't mean you need hard rules or a well-defined formula for exactly how many reps each series gets. It doesn't force people to stop supporting characters they think should be in for whatever reasons they may have. And as you say, the characters are front-and-center and are the core of Smash. Exceptions to even the hardest of rules can potentially be made for the right characters. But guidelines are useful, at the very least for helping to narrow down an ocean of options.It's why the guideline isn't useful. It has to remove any and all context to make an arbitrary thing.
The point was that context matters, and yes, they are synonyms in the end.Rules and guidelines aren't the same thing. Rules are mandated and guidelines are protocols which you are more encouraged but not obligated to follow.
There is no rule that a one-game series can't have more than one character. In theory, it could. But expecting it seems unwise. The belief that it won't happen seems a salient guideline to me.
To that end if ARMS doesn't get another game, it getting another character seems a dubious proposition. Maybe if they were looking for padding and did a semi-clone kinda thing.
Yes, I got grand slammed by that abomination at the end of a 60+ hour playthrough, where other issues had already made me quite nervous. It hurt so much it made me put my tinfoil conspiracy hat on to find out what on earth went wrong with the game in development terms. From what I have discovered so far, a whole lot.
I am pretty sure the DLC will dig the hole deeper too, based upon the first wave. Also the fact that Tora is more powerful than Klaus for some god forsaken reason.
This shows me that There are 3 types peopleSpeaking of potential new franchises:
Feature: "I'm Hugely Disappointed We Did Not Make It In Time To Get Into Smash Bros." - Yoko Taro Talks NieR:Automata On Switch https://t.co/vYbW3HrJKj #Interview #NintendoSwitch #SquareEnix #YokoTaro pic.twitter.com/hzG0jqbJ8D
— Nintendo Life (@nintendolife) November 5, 2022
Wait did Tora create Origin? Nia being the Queen of Agnus and Tora doing all that makes Rex an even less impressive character compared to his team members. Just wow. Where was this ever confirmed ? I must say, I found the dialogue between the Queens and the cast somewhat boring, and I always played this game late after work and the gym, often was half asleep so missed some story segments.
Wrong one to ask here, I'm seeking answers to this myself.a character who was long dead by that time?
well I understood the plot completely so I’ll go double checkWrong one to ask here, I'm seeking answers to this myself.
Well I only spent the first part on the semantics, the next two I outlined my practical beliefs, which I stand by. It's not a rule, it could happen, but if ARMS doesn't get a new game, I don't think it will (possible derivative character aside), regardless of how else they use the property.The point was that context matters, and yes, they are synonyms in the end.
Remember, semantics isn't a good point. It's clear I meant guidelines but used the wrong word. It changes nothing of what I said beyond a word, so you're focusing clearly on the wrong point entirely.
ARMS, as I said before, does not need another game. It just needs to have the franchise have some kind of use consistently for it to be remotely plausible. An updated re-release on the next system? New merchandise? A new manga? Yup. All of those are the same key impact. The franchise is being used.
Business doesn't work on "no new content" either exclusively either. It works on said content being in constant use. If a company keeps releasing the same game on more consoles, they continue to get money. Which can, well, including licensing in general. It's not "free" to distribute. That means the product is being outright paid for.
This is why the whole relevancy thing is misunderstood a lot too. Relevancy isn't about "new only of that specific kind of product", it's more about how the companies want to keep a franchise active. I personally used the term "life support" if a franchise gets no new content but is still in use, since it's a fittingly accurate description. Banjo & Kazooie were a great example of this... till being added into Smash Ultimate but also till they got amiibo and various new merchandise, putting them back into relevancy.
Either way, I don't see ARMS being out of the running based upon some arbitrary guideline that has no strong basis on its own(it has to make sense in context first). I do see it being unlikely to get a character based upon actual priority, not a guideline that has never been spoken of in Smash. Incidentally, this isn't calling the guideline bad whatsoever for others to use, but it's a very large guideline to apply to Smash and can eliminate a huge portion of potential characters on its own. That's something that needs an actual source to be believe as something more than "it entirely depends upon context first".
checked and it turned out nowell I understood the plot completely so I’ll go double check
wow you did not understand that game at allUh maybe got a bit angry best not to read the spoilers like not rude butwhere on earth did the urayans go? How the hell is Nia still alive and meila not old? Scratch that what skinwalker replaced nia in the time skip? How do the two nations even have a war , considering the whole population consists of like 500 people in unrelated hobo camps, with nothing in the way of supply lines and equipment. Monolith does know about this stuff, because they explored it in XC2. Also, just about everything relating to Mr bootleg end singer is flat out garbage, and he is supposed to be the main villan. Like are we supposed to believe he coincidentally farted out a new cloud sea? Why do nopons and artificial blades still have the power of the conduit, despite its supposed destruction? Why do the child soldiers act like drama kids rather than actual child soldiers? Who made Taion's designer glasses? Why did all the old settlements magically disappear? If you have a very short lifespan on the total population due to the flame clocks, how do you meet the population replacement rate? Is Tora the main villan? Nothing is really answerd, partially because the story ends at chapter 6 while the full game goes on for longer.
This is another instance where a company mentions a character appearing in a game on a Nintendo console before they appear in Smash. It's not something shared by just the fans.Speaking of potential new franchises:
Feature: "I'm Hugely Disappointed We Did Not Make It In Time To Get Into Smash Bros." - Yoko Taro Talks NieR:Automata On Switch https://t.co/vYbW3HrJKj #Interview #NintendoSwitch #SquareEnix #YokoTaro pic.twitter.com/hzG0jqbJ8D
— Nintendo Life (@nintendolife) November 5, 2022
wow you did not understand that game at all
the vandam family are there, they’re urayans. Nia is a flesh eater and effectively immortal as established in 2. Melia is from a race of very long lived people as established in 1. I think you missed the point that origin can infinity recreate people. They get their supplies from the remnants of the two worlds and traditional things like farming. Who said they do? A nopon most likely made taions glasses. How many child soldiers do you know? they were born and programmed to love in this world. The settlements vanished most likely due to the never ending war. Again infinite cloning.
Speaking of that, did the following really not get brought up or did I just miss it?This is another instance where a company mentions a character appearing in a game on a Nintendo console before they appear in Smash. It's not something shared by just the fans.
Ah, yes they were totally building robot death dogs and super aids in that steel mill for the sake of the adrenochrome-drinking liberals in Washington. More at 5 on Russia today.you must not have heard. apparently there's a lot of super evil stuff going on underneath Ukraine like super bio weapons labs and baby factories. reminds me of the plot line. keep getting reborn to fight again. sound like continuously generating new strains of super bioweapons. and the war machines drain the life out of the soldiers. sounds like what the banksters do to all the countries.
People have and will argue interpretations for either side of this, but in the end it's too ambiguous to be conclusive.Speaking of that, did the following really not get brought up or did I just miss it?
In response to being asked directly about FFVII not being released on a Nintendo console, Sakurai said:
"A number of people fixate on the fact his original game was never released on a Nintendo console, but if we were to limit our choices to characters who appeared on a Nintendo console, we’d end up with Bartz from FFV or the Onion Knight from FFIII—how would that work?"
but then also
"I might have had misgivings if Cloud had never appeared on a Nintendo console in any form, though."
link to full article:
Nintendo Dream Interview with Sakurai: Part 2
Sakurai discusses all seven of the DLC characters in Smash for Wii U/3DS.sourcegaming.info
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There's a lot of ways to interpret that, and that's only part of what he said. To be honest I simply disagree with some things Sakurai says in this article but that's just me.