Quillion
Smash Hero
- Joined
- Sep 17, 2014
- Messages
- 6,005
Still, Rosalina got in after being playable in 3DW. Also, Jr. was hated by the fans for replacing the Koopalings circa Brawl. It would take NSMBW to mitigate the opposition to Jr.Disagree on this one. Rosalina was a definite "relevancy" pick in 4 and was too recent for Brawl, so there was no purposeful "wait-and-see" there.
Jr. I think is just valued less highly by Sakurai and Nintendo than he is the fanbase; after all, he was one of the last newcomers for base 4 even.
I know Greninja was, but Lucario and Incineroar were too?Disagree that FE is the only one that gets "recent game advertising picks."
Lucario, Greninja, and Incineroar were all added to the project plan prior to their respective games' releases, and were there explicitly to market those new games.
Xeno2 just had funky timing; otherwise it would've been the same sort of look in adding Pyra/Mythra.
Honestly, Zelda games after the "Wild Saga" seem poised to continue to be just as special. The Zelda team clearly doesn't feel obligated to repeat the "two buttons to assign items" system or the "two acts of dungeons" structure, so they're not going to feel obligated to maintain everything BotW brought.I too prefer greatly that they take the "wait-and-see" approach with newer and one-off characters. At this point, however, I think BotW's legacy is pretty safe; and especially as I advocate for going back to classic Link, it should be repped in some way (even if they kept BotW Link, the game is so big and well-received that an exclusive rep is not out of the question at all anyway IMO).
Even if the Champions were never to receive any more marketing past this point, I'd still feel comfortable with one on the roster as they are the most logical BotW reps IMO, and did enough in their time to secure a legacy.
BotW is a special game and a special case.
The series simply weakened after Majora's Mask and fell into a full-on slump with Twilight Princess lasting until Skyward Sword, partly due to technical limitations introducing difficulties making and filling up explorable worlds, and partly because they tried to chase the conventional storytelling that was popular circa the PS3/360/Wii gen despite it objectively gelling poorly with the video game medium. Also, the Zelda team clearly has no talent at conventional storytelling.
The Wild Saga won't be another peak, mark my words. It will be a stepping stone for just as great or greater things.
Don't underestimate the importance of being a numerous threat and dying en masse. Would you argue that Stormtroopers in Star Wars aren't iconic?They are highly recognizable, maybe even iconic in the extreme cases of, like, the Goombas, but that doesn't make them "allstars."
They still don't have any actually important roles for the most part.
I agree that not being mainline or having starring roles is one of the main arguments against the likes of Waluigi and Geno. I still think Waluigi being a more consistently playable and popular character is just enough to justify him (same applies to Daisy). I also lower the bar a bit since it's Mario, but not so low as to include all the mooks.
I don't support Geno, though.
I keep saying this, but Impa is simply too inconsistent to provide a good idea of how she could fight. Giving her pretty much anything, made up or based in canon, is asking for a Ganondorf/Wario situation.Sure, they would probably have to make up some moves. But I don't think that's an issue for a character like this who provides a pretty clear idea of how, generally, they would/could fight.
But the Zelda series isn't quite as random and wacky as DK or any other Mario spin-off franchise. For the most part, each individual game is epic yet logical (whole timeline maybe not so much), and the Zelda characters in Smash should reflect that.He's pretty maniacal himself, so him pulling out a couple of different tricks in one moveset wouldn't be too far out there IMO.
I'd always been in favor of having BotW Link as the base Link while the old TP and/or OoT Link is classed as an echo.As someone who constantly brings up roster bloat, it is a bit unexpected to see you advocate for having both classic Link and BOTW Link. Though speaking of classic Link, isn't that exactly what Young Link is? Sure, the Deku Shield might allude to his N64 incarnation specifically, but Sakurai did state that he made a young variation because Link actually was a kid in pretty much every Zelda title prior to Ocarina of Time (with I think Adventure of Link being the sole exception, being confirmed 16 in that game).
Young Link isn't good enough because he's too fast, weaker, and doesn't have the Master Sword.