• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official Next Smash - Speculation & Discussion Thread

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
13,852
Location
Snake Man's stage from Metal Blade Solid
I hard disagree with Hollow Knight cause NOTHING has happened with that series since they announced Silksong, its sequel. its a very well made metroidvania one game series with no spinoff, the team hasn't done anything else like some other kind of collaboration with Nintendo to establish a bond, not too much merchandise relative to keep it in the public eye so to speak. I don't think it has a chance nor deserves to get in just cause of ONE good game that came out eight years ago. with nothing else in its favor.
It does have one thing going for it though:

Silksong will release at the perfect time to be selected for Smash 7. :4pacman:
 

Verde Coeden Scalesworth

Flap and Swish~
Premium
Joined
Aug 13, 2001
Messages
34,489
Location
Cull Hazard
NNID
Irene4
3DS FC
1203-9265-8784
Switch FC
SW-7567-8572-3791
Wouldn't matter to me if this suddenly got added. It's just a fictional character. No big deal. I don't like to treat works as some sacred cow that must be protected. Not saying it's a good thing either, I'm just neutral on it. It's not like it would help for some of my top favorites anyway, so I shrug.

That said, I do consider massive changes to gameplay significantly more alienating than simply having a character that you would never expect to actually get in. The lack of modes hurts a lot too(CoughTargetTestCough), but it isn't the biggest part of the game. As long as I have the characters I like in, the rest don't ultimately matter. Losing characters suck too, but I still enjoyed the hell out of Smash 4(mind you, I really found grinding for customs pretty fun, but I won't deny the way it was handled was poor. Mainly that you could keep getting duplicates of the same one in a new run alone, which is the only tedious factor overall to me).
 

Dukefire

Smash Master
Joined
Sep 7, 2018
Messages
4,960
Next one, does Sans or any character from Undertale currently have a chance to become a fighter for the next smash game?
images.png

Yes, Toby Fox did visit sakurai at his home and chat with him. So, it could be possible, but not guaranteed.
 

Garteam

Smash Master
Joined
Jul 17, 2014
Messages
3,385
Location
Canada, eh?
NNID
Garteam
Note the key word, DLC. Most of us don't believe what's next for Smash is DLC, and yet people are still primarily focused on third-parties. And if people are too DLC-brained to notice what base game newcomers are focused on now, just imagine how much worse it'd be in a post-Goku world.
In fairness, I think that’s primarily because there’s a lot more ambiguity regarding how third parties will be treated going into the next Smash:
  • How many third parties will return? How many third parties can return? Will third parties be cut for their own sake or will Nintendo try to get them all back subject to budgetary constraints and licensor cooperation?
  • Which new franchises will join Smash? Does the language barrier practically prevent new Western characters from entering the game? Will indies finally be added or will they stick to non-playable representation?
  • Now that Sephiroth has blown the door down on secondary characters from third party series, will pre-existing series get additional representatives? If so, to what extent will this impact third parties from new series?
Comparatively, first-party speculation is a bit more settled. We know that the primary targets for cuts will be derivative characters that still require some work and secondary characters who are towards the periphery of active series or are from an inactive series. We also know that newcomers will primarily hail from Switch releases prior to the project plan’s completion, with a handful of exceptions for fan favourites like Waluigi, BWD, and Isaac, a new Pokémon, and a WTF character. There just isn’t as much room for conversation.
 

Slartibartfast

Smash Rookie
Joined
Jan 26, 2024
Messages
17
Location
Joe Mama’s house
Switch FC
SW-7656-3462-7503
Of the indies, I think the most likely ones are:
  • Sans
Unrelated to your point because I also think an Undertale/Deltarune character is very likely, but would it actually be Sans? Deltarune's on track to being fully released with development being steady and Chapters 3 and 4 coming out this year, so I can see Kris being a fighter to capitalize on it's recency.


Sorry I'm just really into the idea of playing as Kris in Smash. They're one of my most wanted at this point.
 
Last edited:

fogbadge

Smash Obsessed
Joined
Jun 29, 2012
Messages
23,228
Location
Scotland
Honestly I'm surprised Hollow Knight is this prevalent when it comes to discussion of indie characters in Smash. Like he's cool and all, but he has about as much clout as any other relatively succesful indie game. He has about as much of a chance as, say, Peppino from Pizza Tower or Isaac from The Binding of Isaac or Octodad or Quote from Cave Story or Commander Video from Bit Trip or... You get the idea.
that's another reoccurring problem with smash speculation. people often talk about a characters popularity rather than what makes them stand out from all the popular characters
 

Dukefire

Smash Master
Joined
Sep 7, 2018
Messages
4,960
Unrelated to your point because I also think an Undertale/Deltarune character is very likely, but would it actually be Sans? Deltarune's on track to being fully released with development being steady and Chapters 3 and 4 coming out this year, so I can see Kris being a fighter to capitalize on it's recency.
If Kris, all about build magic with attacks and mechanics of grazing to gain magic for being a daredevil.
Chara/Frisk: Moral system of either being good or evil that can change the tide of battle. Of course, each side have its pros and cons to the fighter's stats once implemented. Though, that means Shadow's moveset wouldn't be this if undertale brings it first. (EXP means Execution points. Love means Level of Violence. Also, which route did you take for your first run. Took Pacifist since I couldn't bring harm to those if I have a choice.)
 
Last edited:

Dukefire

Smash Master
Joined
Sep 7, 2018
Messages
4,960
Based on the Spirit Event from a while back, I still think Zagreus is a viable indie candidate, even if he's DLC.
He's from Hades right? If he does join, he brings various weapons and techniques to the field as he's from a rouge-lite game where each death just makes you stronger while starting all over again.
 

Guynamednelson

Smash Legend
Joined
Dec 17, 2014
Messages
13,683
NNID
Nelson340
3DS FC
2105-8742-2099
Switch FC
SW 4265 6024 9719
In fairness, I think that’s primarily because there’s a lot more ambiguity regarding how third parties will be treated going into the next Smash:
At the same time, one thing that isn't ambiguous is the amount of third-party newcomers that'll be in the base game: Two, maybe three because Ultimate had three although that was mostly because of clones, and that's 2 or 3 out of 15 unique newcomers in a usual Smash game. Is it really worth it to concentrate so hard on a small portion of the newcomer roster?

...actually come to think of it if people were discussing third-party candidates under the context that only 2-3 get added in the base game it probably would be a lot more hostile.
 

RileyXY1

Smash Hero
Joined
Jun 8, 2016
Messages
7,690
At the same time, one thing that isn't ambiguous is the amount of third-party newcomers that'll be in the base game: Two, maybe three because Ultimate had three although that was mostly because of clones, and that's 2 or 3 out of 15 unique newcomers in a usual Smash game. Is it really worth it to concentrate so hard on a small portion of the newcomer roster?

...actually come to think of it if people were discussing third-party candidates under the context that only 2-3 get added in the base game it probably would be a lot more hostile.
Yeah. I believe that it's basically gonna be a trend where the base game's newcomer selection is overwhelmingly first party and the DLC selection is overwhelmingly third party. They've done this now for two games straight and I expect Smash 6 to continue this trend.
 

Louie G.

Smash Legend
Joined
Aug 21, 2013
Messages
10,165
Location
Rhythm Heaven
Unrelated to your point because I also think an Undertale/Deltarune character is very likely, but would it actually be Sans? Deltarune's on track to being fully released with development being steady and Chapters 3 and 4 coming out this year, so I can see Kris being a fighter to capitalize on it's recency.
I don’t think Kris would happen for a number of reasons, chief among them that Undertale’s legacy is transcendent and Deltarune is not yet a complete experience. We also don’t know the full story with Kris in general and some implications in-game may even make their playability a bit uncomfortable. I think we need to wait and see where this goes.

Plus Nintendo doesn't really have that much stake in “recency” over influence and legacy for third parties, compared to their own series. There are a couple exceptions like Joker (maybe the only exception?) but all in all the guests don’t usually operate by this kind of logic. Undertale is the more iconic game with 10 years of influence under its belt, I’m certain it would be the move.

I love Deltarune, I see it getting a few songs under the assumption Undertale gets something more substantial, but we haven’t even experienced half of the full game yet.
 
Last edited:

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
13,852
Location
Snake Man's stage from Metal Blade Solid
If Kris, all about build magic with attacks and mechanics of grazing to gain magic for being a daredevil.
Chara/Frisk: Moral system of either being good or evil that can change the tide of battle. Of course, each side have its pros and cons to the fighter's stats once implemented. Though, that means Shadow's moveset wouldn't be this if undertale brings it first. (EXP means Execution points. Love means Level of Violence. Also, which route did you take for your first run. Took Pacifist since I couldn't bring harm to those if I have a choice.)
Wouldn't Kris also use the kill/spare mechanics?
 

The Stoopid Unikorn

Spiciest of Guacamoles
Joined
Sep 8, 2014
Messages
78,317
Location
somewhere in Canada
Switch FC
SW-4202-4979-0504
This issue with this is, everyone seems convinced that if they don't try and do EiH again, that Smash with go back to having 15+ newcomers in the base game. And I just don't see that happening. DLC is the world we live it now, they established a model for it in Ultimate and it was wildly successful. There's no reason for them to go back.

Which is why I think all these people posting predictions of a dozen 1P newcomers and 2-3 3P newcomers as their "launch roster" are going to be very disappointed.

I think you're going to get a repeat of Ultimate's newcomer situation. With only, like, 6 newcomers in the base roster. Sure, you'll get more Newcomers if you don't do EiH. But those additional newcomers will just get packaged into more DLC passes. They won't all be in the launch roster.
Saying Ultimate established a new model when it’s such a special case that Japan literally calls it “Special”, I see.

There is only one issue with that; we know the lower amount of newcomers wasn’t just a shady tactic to sell new characters through DLC but rather a byproduct of “Everyone Is Here!”

As a result, it’s fair to put the 7 returning cuts (Pichu, Yink, Ice Climbers, Snake, Wolf, Squirtle and Ivysaur) in a similar pedestal as the actual newcomers, giving us a total of 13 “new” faces (not counting Echoes) in Ultimate’s base game which is on par with the rest of the series.

Whether the next game will be cutting people or be Ultimater (or for the Japanese people out there, Specialer), it can’t allocate newcomer time to bringing back cut veterans of the olden days since Ultimate has literally everyone. There are no cuts to devote time to in the first place.

And I really don’t see Sakurai skimp out on content by keeping newcomers hostage as DLC solely because everyone else does it. The man knows he has to give it everything he’s got to please the fans and people would definitely complain about having only 6 newcomers at launch and needing a pass and a half just to have a “normal” amount.

Having a low amount of newcomers worked for Ultimate because of how hype it was to have every veteran and because most newcomers were from the Ballot. It feels a lot less special to have everyone again when the literal previous game did and Ballot choices will start to show their age since it happened a decade ago so expectations shift accordingly.
 
Last edited:

DarthEnderX

Smash Hero
Joined
Nov 10, 2014
Messages
8,744
Of the indies, I think the most likely ones are:

Dropoff
  • Shantae
Shantae is not an indie character because WayForward is to big to be an indie developer now.

And I really don’t see Sakurai skimp out on content by keeping newcomers hostage as DLC solely because everyone else does it.
It's not Sakurai's decision. It's Nintendo's. And DLC makes Nintendo a ****load of money.

Having a low amount of newcomers worked for Ultimate because of how hype it was to have every veteran and because most newcomers were from the Ballot.
Nintendo won't care about that. All they'll care about is "Ultimate launched with only 5 newcomers, and it sold gangbusters. So launching with 5 newcomers is fine."
 
Last edited:

Guynamednelson

Smash Legend
Joined
Dec 17, 2014
Messages
13,683
NNID
Nelson340
3DS FC
2105-8742-2099
Switch FC
SW 4265 6024 9719
And I really don’t see Sakurai skimp out on content by keeping newcomers hostage as DLC solely because everyone else does it. The man knows he has to give it everything he’s got to please the fans and people would definitely complain about having only 6 newcomers at launch and needing a pass and a half just to have a “normal” amount.

Having a low amount of newcomers worked for Ultimate because of how hype it was to have every veteran and because most newcomers were from the Ballot. It feels a lot less special to have everyone again when the literal previous game did so expectations shift accordingly.
Traditional fighting game sequels usually have smaller newcomer counts than Smash anyway even before the era of DLC. Virtua Fighter 2 couldn't have only added two new characters under the context of "**** you, pay us more money if you want this game to have 8 newcomers".

And even the number of unique base game newcomers SSBU added is larger than the amount of newcomers your average VF sequel adds.
 

SharkLord

Smash Hero
Joined
Jun 20, 2020
Messages
7,833
Location
Pangaea, 250 MYA
As for thread creation, that depends entirely on what the topic in question is.

If it's a personal project you could try the Arts and Creativity section. If it's still Smash or at least Nintendo related you could try either Smashboards Creates or post it in NintenZone like this thread.
Ah, thanks. I asked because a while back people tossed around the idea of "y'know what if we just had a thread for putting our OCs in Smash?" There seemed to be a bit of positive buzz around the topic, but I don't think it went anywhere. Thought I'd float it up again.

Somewhere in the low-mid 60s is my guess. I was guessing 50s before based on Smash 4, but one other user (think it was Garteam?) made a great writeup showing that a 50-so character roster actually leaves a lot more out than we'd expect. And besides, without needing to focus between two consoles, I'm sure they can get more than they did in the Smash 4 days.
Yeah, I think it was Garteam. His reasoning was that Smash 4 had about 55ish characters already, and Smash Ultimate brought back seven veterans (Including a couple clones) that skipped a couple games, on top of six full newcomers (And Ken, who's technically an Echo but has enough unique aspects to be considered a semiclone). When you put it that way, a roster of about 40-50 vets and 10-20 newcomers sounds perfectly doable.
 

Slartibartfast

Smash Rookie
Joined
Jan 26, 2024
Messages
17
Location
Joe Mama’s house
Switch FC
SW-7656-3462-7503
I don’t think Kris would happen for a number of reasons, chief among them that Undertale’s legacy is transcendent and Deltarune is not yet a complete experience. We also don’t know the full story with Kris in general and some implications in-game may even make their playability a bit uncomfortable. I think we need to wait and see where this goes.

Plus Nintendo doesn't really have that much stake in “recency” over influence and legacy for third parties, compared to their own series. There are a couple exceptions like Joker (maybe the only exception?) but all in all the guests don’t usually operate by this kind of logic. Undertale is the more iconic game with 10 years of influence under its belt, I’m certain it would be the move.

I love Deltarune, I see it getting a few songs under the assumption Undertale gets something more substantial, but we haven’t even experienced half of the full game yet.
Yeah I know, just coping. I was writing under the assumption that Smash might be a few years off and that Deltarune would (hopefully) be fully released by then. And yeah I was going by Joker logic lol. Hero's default color being Eleven is also because of recency, Sakurai was even asking us to play DQ11S before it came out in Hero's presentation. As for Kris being a fighter, I agree that we have no idea how the story's gonna pan out and Kris' relationship to it. I do recall Toby not wanting to license merch of certain characters due to story reasons, maybe he'd have some reservations about allowing Kris to be playable, so oh well.

I am now a staunch supporter of Spamton in Smash. Pipis is about to be OP 🔵
 

BrawlX10

Smash Journeyman
Joined
Feb 1, 2025
Messages
254
I think people are free to want and discuss 4th party characters but i personally don't want them in Smash Bros. For me Smash is a videogame crossover and i agree with Sakurai's restriction, the only characters i'm fine with that debuted in non-videogame media is if it's a multimedia franchise or primarly a videogame franchise like Yokai Watch, like Jinbayan debuted in a manga, but he's still a videogame character, regardless.
There's also like....millions of videogame characters they could add before they even consider Goku or Spongebob in the roster, i just don't think it's necesary when Nintendo alone has like 150+ characters they could add.
That said Sakurai will not be the director forever obviously, so a new director could add them i suposse, but with Sakurai at the helm is not going to happen.
 

Perkilator

Smash Legend
Writing Team
Joined
Apr 8, 2018
Messages
11,766
Location
The perpetual trash fire known as Planet Earth(tm)
Switch FC
SW-3204-0809-5605
It's not Sakurai's decision. It's Nintendo's. And DLC makes Nintendo a ****load of money.
You know what else makes Nintendo a ****load of money? Games that are fun in their own right that provide a sufficient amount of content at launch. Games like Super Mario Odyssey and Tears of the Kingdom can attest to that.

Not that it matters, since you don’t actually like Smash. You’re just saying this for the sake of being a jerk.
 
Last edited:

Dukefire

Smash Master
Joined
Sep 7, 2018
Messages
4,960
So, what do you think about Shantae's chances for the next smash game? I can say that despite her series having gaps in between releases, she still maintains relevance in the spotlight.
Shantae_early.png

This is her design back in 1997 before her more recognizable appearance since 2002 to today.
Shantae is not an indie character because WayForward is to big to be an indie developer now.
Is Wayforward at this point capable of being an independent company like how valve is?
 
Last edited:

SharkLord

Smash Hero
Joined
Jun 20, 2020
Messages
7,833
Location
Pangaea, 250 MYA
Alright, I've been piecing together a 64-character roster. The problem is, I didn't put a cap on my Echo Fighters, and the roster maker I use doesn't work well unless I can get a neatly dividible number that can fit on the screen. This means I'll have to either A: Whip up 6 quick clones to pad out the roster, or B: Kill Dark Pit. Chat, what should I do here?

Also, I'm debating if I want to do Edelgard for a realistic Three Houses rep, or just say "screw it, we ball" and throw in Lysithea so she can pop shields from across the map with Dark Spikes T.

So, what do you think about Shantae's chances for the next smash game? I can say that despite her series having gaps in between releases, she still maintains relevance in the spotlight.

Is Wayforward at this point capable of being an independent company like how valve is?
Shantae's interesting. None of her games individually have set the world on fire like, say, Undertale, Hades, or Hollow Knight (Or Minecraft, back when it was indie), but her series has been around for significantly longer than many indie titles and she maintains a decent cult following. Plus, WayForward's been around long enough for people to debate if they even qualify as indie anymore (Which is kinda hard to gauge, since the term's a bit fuzzy). Though, WayForward titles like YARS Rising show up in Indie Showcases, so evidently they're indie enough for Nintendo.

I'd say Shantae's biggest asset is her fan following rather than sheer impact or mainstream recognition. I think it's been discussed before, but Half-Genie Hero's Kickstarter campaign ran during a surge of Kickstarter indies, capitalized on her pre-existing cult following, and was also at just the right time for Shantae's following to spill over into the Smash fanbase, which at the time was less dominated by third-parties and leaned more towards Nintendo-centric characters.
 
Last edited:

Guynamednelson

Smash Legend
Joined
Dec 17, 2014
Messages
13,683
NNID
Nelson340
3DS FC
2105-8742-2099
Switch FC
SW 4265 6024 9719
You know what else makes Nintendo a ****load of money? Games that are fun in their own right that provide a sufficient amount of content at launch. Games like Super Mario Odyssey and Tears of the Kingdom can attest to that.
For that matter, new games are what makes up a majority of their profits, not DLC. I may have not been interested in MK8 Deluxe until it got an expansion of its own, but 43 million other people thought otherwise.
 

RileyXY1

Smash Hero
Joined
Jun 8, 2016
Messages
7,690
For that matter, new games are what makes up a majority of their profits, not DLC. I may have not been interested in MK8 Deluxe until it got an expansion of its own, but 43 million other people thought otherwise.
And that expansion didn't happen until several years after the game was released.
 

BrawlX10

Smash Journeyman
Joined
Feb 1, 2025
Messages
254
So, what do you think about Shantae's chances for the next smash game? I can say that despite her series having gaps in between releases, she still maintains relevance in the spotlight.
non-zero chance. She's definitely on Nintendo's radar because she made it as a Mii costume, but also she has to compete with indie "rivals" like Sans, Hollow Knight, Zagreus, Cuphead ....and also with non-indie 3rd parties like Dante, Crash for a DLC spot....so her chances are hard to say, base game might be her best chance.
 
Last edited:

Dukefire

Smash Master
Joined
Sep 7, 2018
Messages
4,960
Shantae's interesting. None of her games individually have set the world on fire like, say, Undertale, Hades, or Hollow Knight (Or Minecraft, back when it was indie), but her series has been around for significantly longer than many indie titles and she maintains a decent cult following. Plus, WayForward's been around long enough for people to debate if they even qualify as indie anymore (Which is kinda hard to gauge, since the term's a bit fuzzy). Though, WayForward titles like YARS Rising show up in Indie Showcases, so evidently they're indie enough for Nintendo.

I'd say Shantae's biggest asset is her fan following rather than sheer impact or mainstream recognition. I think it's been discussed before, but Half-Genie Hero's Kickstarter campaign ran during a surge of Kickstarter indies, capitalized on her pre-existing cult following, and was also at just the right time for Shantae's following to spill over into the Smash fanbase, which at the time was less dominated by third-parties and leaned more towards Nintendo-centric characters.
She doesn't have anything that is game changing yes comparing to other indie characters. Though, her longevity is what allows her to stay relevant despite others being in the limelight for a time.

Her chances honestly to me are mid to low as other characters are still in the race. Heck, even some are WAY more popular then her. Then again, all characters has their time and moment. Only time will take with Sakurai and Nintendo making the final choices.

Plus, Nintendo did post Shantae's Half Genie History video years ago, so she isn't going anywhere.
 

Oracle Link

Smash Master
Joined
Oct 9, 2020
Messages
3,882
Location
Germany
Heres My Concept how Characters Costumes/ Palettes should work for smash 6!
As Shown BY Link (Small) Or you could also call him Toon/ Toy
1741281360875.jpeg

Btw I Explain the Colors for you:
1. Default (Remake)
2. Red
3. Blue
4. Purple
5. Classic (Yellow hat brim)
6. Champion
7. Dark
8. Zelda 1 (With brown hair)
9. Zelda ALTTP (with pink Hair)
10. Custom

Also if frisk gets in with Their morality Gimmick dont make pacifism requiring doing nothing! In Undertale Pacifism isnt doing nothing its hugging your opponent into submission!
 
Last edited:

PlasmaDam

Smash Journeyman
Joined
Aug 31, 2018
Messages
492
I think shovel knight has a really good chance in terms of indie rep him getting an assist trophy is huge also the fact that he has his own amiibo is neat
 

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
13,852
Location
Snake Man's stage from Metal Blade Solid
Also if frisk gets in with Their morality Gimmick dont make pacifism requiring doing nothing! In Undertale Pacifism isnt doing nothing its hugging your opponent into submission!
Don't worry. I'm confident that Sakurai has enough game sense to know that not playing the game should never be a character's win condition.
 

DarthEnderX

Smash Hero
Joined
Nov 10, 2014
Messages
8,744
Not that it matters, since you don’t actually like Smash. You’re just saying this for the sake of being a jerk.
Oh, sorry. I didn't realize only people that don't like Smash were allowed to want different things than you.

Is Wayforward at this point capable of being an independent company like how valve is?
...does a company have to own a digital distribution platform to not be considered indie? Is Capcom an indie company?
 
Last edited:

SharkLord

Smash Hero
Joined
Jun 20, 2020
Messages
7,833
Location
Pangaea, 250 MYA
non-zero chance. She's definitely on Nintendo's radar because she made it as a Mii costume, but also she has to compete with indie "rivals" like Sans, Hollow Knight, Zagreus, Cuphead ....and also with non-indie 3rd parties like Dante, Crash for a DLC spot....so her chances are hard to say, base game might be her best chance.
Are the indies really competing with each other? Unless Nintendo and/or Sakurai really have their heart set on an "indie rep" quota, I think the indie candidates are judged based on their own merits.
 

Louie G.

Smash Legend
Joined
Aug 21, 2013
Messages
10,165
Location
Rhythm Heaven
So, what do you think about Shantae's chances for the next smash game?
I've been pretty down on Shantae's chances, but I actually feel like giving her the benefit of the doubt today. Where does she stand right now?

I'll start with the negative stuff I usually say, which is that Shantae's games aren't all that popular or buzzworthy right now. She's had a few modest hits, but it's moreso Shantae as a character that has captured public attention (I can only imagine why). In the context of Smash, she gained a lot of momentum during Smash 4 when her ties to Nintendo were strongest and the series was garnering the most attention. Her moveset potential is rich and easy to visualize. But I'd say, inarguably, her community support, cultural presence and role in Smash speculation peaked here.

But since then, Wayforward's relationship with Nintendo has strengthened. They produce Switch exclusives and Nintendo entrusted them to remake Advance Wars. Notably, this game never made it to Japan. But there's still something to be said about this level of trust and partnership. Shantae is still, hands down, their mascot and most popular character. And her support for Smash is still visible, enough for Sakurai to acknowledge her as a popular request. How popular, it's a little hard to gauge right now. But I'm sure her ballot performance was strong, if that's still being measured into the future.

I think Shantae's position is best compared to... Banjo, believe it or not. Does Banjo get in without all the fan support, and intrinsic Nintendo history? Almost certainly not, with no disrespect to the quality or legacy of their games. Shantae falters on that second point, that Banjo and Kazooie were once treated as Nintendo characters themselves, but she has been a persisting fan favorite for years and would presumably be a very cheap get. Bozon and Wayforward have practically been throwing her at Sakurai for a decade now. This is a character who maybe trails behind on notoriety but can make it back through her persistent community reputation, and ease of access / low expense.

Do I think she makes the cut? Well no, not really. But there are certain angles where I can look at it and see a clear path. Personally I think she's a near lock to join Shovel Knight as an Assist Trophy, if they don't choose to take it any further than that.

In my opinion Undertale transcends every other indie series in likelihood and it's not even close, but I would feel comfortable enough putting Shantae somewhere around Hades as second or third place material. I don't think "indie character" is a singular role intended to be filled, so we could get more than one. Not a whole lot of overlap between these three outside of coming from more humble beginnings.
 
Last edited:

PeridotGX

Smash Hero
Joined
Jun 8, 2017
Messages
9,078
Location
That Distant Shore
NNID
Denoma5280
I don't think they'll do this, but I do think the Steve and Alex variant skins will be replaced with the new default skins they've added.
If any character gets more than 8 alts in the next Smash game, I think it'll be Steve. Frankly, between the new defaults, all the recent Minecraft spinoffs, and other mobs 16 feels a bit limiting.
Unrelated to your point because I also think an Undertale/Deltarune character is very likely, but would it actually be Sans? Deltarune's on track to being fully released with development being steady and Chapters 3 and 4 coming out this year, so I can see Kris being a fighter to capitalize on it's recency.


Sorry I'm just really into the idea of playing as Kris in Smash. They're one of my most wanted at this point.
Adding Kris to Smash would be a little weird, because one of the most interesting concepts in Deltarune is "main character who actively dislikes being controlled by the player". From that perspective, putting them in Smash would kinda sorta be eternal torture. If we were to get a Deltarune character, I think it would be someone else to downplay that issue (probably Ralsei, but you might be able to get away with Susie or Noelle)
 
Top Bottom