WeirdChillFever
Smash Hero
I’m afraid we’ll get a time-sucking gimmick to make up for the lack of newcomers rather than veteran revamps or gameplay changes.
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I’m afraid we’ll get a time-sucking gimmick to make up for the lack of newcomers rather than veteran revamps or gameplay changes.
What kind of thing do you mean?I’m afraid we’ll get a time-sucking gimmick to make up for the lack of newcomers rather than veteran revamps or gameplay changes.
Smash 4 Customs come to mind.What kind of thing do you mean?
Thant's why I'm saying 100 is probably only feasible if the next game is Ultimate deluxe. Even a Smash 5.5 with 100 seems unlikely. Plus, if you remember the Sora presentation, they do say the game has "89 fighters", so the smash team definetly counts Echoes when it comes to roster size. Even then, with 11 new characters, i'd think 3-5 of them would have to be Echoes to save on development time, similar to Ultimate's base roster. Then if you really wanted that 100th unique character, you could fill the rest of the slots with 2 more fighter passes.Still, bringing back all 82 fighters + Echo Fighters from Ultimate + even more on top of that is highly unlikely.
I agree, though it probably will be more like 10-12 newcomers since roster space is tight and I think 15 was as high as that number has gone historically.
God, I hope not…I’m afraid we’ll get a time-sucking gimmick to make up for the lack of newcomers rather than veteran revamps or gameplay changes.
Yeah that would make sense. I was having a hard time trying to think of a gimmick that wouldn't actually change the gameplay.Smash 4 Customs come to mind.
This is the fear I've been trying to explain for months.I’m afraid we’ll get a time-sucking gimmick to make up for the lack of newcomers rather than veteran revamps or gameplay changes.
...which could be done with the Ultimate we already have, we don't need Ultimate DX to have FP3 just because most of us don't want to think otherwise.Then if you really wanted that 100th unique character, you could fill the rest of the slots with 2 more fighter passes.
Ahem i definitly had the tjhought sometimes however i personally think That it could be annoying if you just wanna fight against human GAnondorf!Do you think the version at the top would be more suited to a One-Winged Angel like temporary transformation rather than an alternate outfit?
Here’s a rough idea of what I was thinking for Ganondorf’s specials (made before ToTK):
Neutral Special - Dead Man’s Volley: This one is a lot like Sephiroth’s special on the ground. Pressing quickly is basically the same as Sephiroth’s weak special. Charging the move causes Ganondorf to levitate higher in the air as it charges and he fires the projectile diagonally down from the air with increasing power and blast range based on the charge. From the air, he always fires it diagonally downward.
Side Special - Fire Bats: This is essentially a flamethrower like Bowser’s or Charizard’s that he emits from his hand. The animation summons a wave of fire bats engulfed in flames. If you’ve ever played Diablo 3, it’s one of the variants of the Witch Doctor’s special (the game had Ganondorf’s Twilight Princess armor) but also based on classic Gannon.
Up Special - Trident toss: Ganondorf tosses his trident in one of eight directions and teleports to its location. The move has about the same properties as Fox’s up special regarding Start-up, range, and damage.
Down special: Ground pound: This is kind of similar to Bowser’s down special but he slams the ground with his fist.
What the hell are you guys talking about? What I this "gimmick"?God, I hope not…
I know Sakurai loves his traditions, but surely he's brave enough to make some changes, right?
View attachment 396175
…Right?
I'm doubtful of that, cause there's been a noticeable progression away from time-consuming stuff. There won't be another SSE, we know Sakurai's disappointments with it are still present. Then there's the fact that modes have already been gradually dropping in complexity. Target Tests went from unique stages for each character to 5 pre-existing templates, to a modified Home-Run contest, to just being cut entirely; Trophies were removed, which Sakurai confirmed were too time-consuming; most previous modes aren't even whitttled down and are just gone entirely. I can't see him repeating design choices after he's assessed them as not being worth the time needed to add them.I’m afraid we’ll get a time-sucking gimmick to make up for the lack of newcomers rather than veteran revamps or gameplay changes.
I think everyone basically means some sort of mode that would take up too much time and resources, when said time and resources could be spent more on veteran reworks or any major gameplay changes. Or even newcomers.What the hell are you guys talking about? What I this "gimmick"?
If you also count Alph, Alex, Zombie, and Enderman we already have 100 characters.100 Fighters ? We'll need Echoes, clones and semi clones for that. I mean, we have 89 right now right? Count 7 more Koopalings and that's 96 already. That's an easy cheat.