You know what? That's fair enough. I think you could have some fun with time manipulation and add in some cool abilities, but I won't deny that she is made to be the sort of more standard character in Overwatch properly.
Unrelated to you, but how do people feel about Sakurai's ideas for this overall "museum of Japanese gaming" or whatever? We're actually getting close to having most of that filled out. Resident Evil at 92 million copies sold is the biggest Japanese franchise not in the game, then Monster Hunter at 54 million, and then Tekken at 48 million before a bigger drop (I will point out that Tomb Raider is actually the second biggest not in at 74 million, but she started as a Western character... so I'm not quite counting her). I know those franchises don't always excite people, but I find it really impressive how much ground Sakurai has already covered and how many of the big name companies are in.
If you got those three in, got in a couple of the other bigger franchises like Souls and Tales, added in Koei Tecmo, Arc System Works, and maybe like Falcom, and then got in personalities like Yako Taro and Suda 51 in the game through 2B and Travis, you'd have virtually gotten everything majorly Japanese related in the game across the industry. It's amazing we're already doing as well as we are with such things to be honest, but it wouldn't surprise me to see Sakurai go for a lot of these... and honestly, it would just be really cool.