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Official Newcomer/DLC Speculation Discussion

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Super Flygon

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I Disagree about AT's Not having a chance. It seems that this is the first time that DLC hasn't been Planned. So i bet anyone is on the table



Personally i have no idea myself. She would be the most niche character on the pass yes. At the same time though i can see Namco and Monolioth Pulling strings to get her in, and for the fact that Her being a mech type fighter would be cool (and yes i know the Female Mech leak is fake)
I guess anything is possible, but I just wouldn't get hopes up regarding that.

By the way, about your comment regarding a definitive edition, I would prefer if they did that for the Switch successor (this way we could keep everything and not have to worry about massive cuts right away). It would include all DLC, have new stuff packaged and possibly have its own DLC. It could even have the missing stages, modes, etc. that aren't in Ultimate.

So, if the new DLC characters come with stages, do y’all think they’ll just add a “Page 2” tab next to the custom stages one?
They could, or they could try to keep it all on one page. Would prefer it on one page. Honestly, I don't really see us getting anymore stages, unless they are from new franchises. Even if a franchise like DK or Metroid adds a new character, I still don't see them getting new stages.
 

Rie Sonomura

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Considering there is a perfectly sized empty space in the SSS for a third page. Yeah most likely.
They'll probably also put an ugly DLC stages bar where the five DLC stages currently are too like they did with Smash 3DS in order to move them all to that page...
That empty space is occupied by the training stage for Training Mode, and Random Stages Off when a certain rule in smash is set (or something like that)

What they COULD do is add another tab at the top like they did for custom stages
 

Curious Villager

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That empty space is occupied by the training stage for Training Mode, and Random Stages Off when a certain rule in smash is set (or something like that)

What they COULD do is add another tab at the top like they did for custom stages
Yeah that's what I meant with the tab above.
They'll probably put a large button too where the five DLC stages are, much like what they did with the CSS in Smash 3DS. I'm aware of the Training and Custom stage random button Switch.
 

DaybreakHorizon

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I had to intervene because I saw someone reply to this and my god are these such a dumb takes against Xenoblade 2 (unsurprisingly, as per usual).

"Oh no, how come this game dare to have a more lighthearted tone in 1/2 minute scenes out of 10 hours of cutscenes". And in what world is touching the core crystal placed in her chest near her collarbone the same thing as touching her boobs just for the sake of it.



"Man wtf, I can't believe FFIX did such a tonal 180 from FFVII and FFVIII, this game must be objectively worse because that's so jarring".
Two completely unrelated games besides the connection with the Zohar and sharing some enemies, which other JRPGs also do. Having different tones doesn't put one over the other, would you complain if XC2 were the first game in the series and the definitive edition the second one? I won't even dive into the "too anime" because that's just plain stupid specially knowing these are japanese games, Xeno games have been anime since gears and there's absolutely nothing wrong with it whatsoever. If XC1 didn't have hardware limitations I assure you it would've looked similar to what we have with the definitive edition, this is what they were striving for but couldn't before.


From Colony 9's Mechon attack at the beginning of the game until prison island nothing particularly major happens in the slightest.
From Rex dying, reviving and fighting Malos at the beginning of the game until Mythra's awakening nothing major happens in the slightest either.
In any case JRPGs take time with the plot at the first few hours because pay off will be incredibly more satisfying later, what's your point anyway?


Both games are phenomenal and in some aspects one trumps over the other and viceversa, nothing else.









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Nothing better to wake up to than being insulted for a valid opinion of mine. I always appreciate it.

The games can be compared to one another because they’re, you know, in the same series, and as such ought to be somewhat similar to another. The tonal shift in XC2 is part of the reason people criticize it because it’s so drastically different. While XC1 certainly has lighthearted moments, for the most part it’s consistent. The scene with Tora takes place when Nia is literally imprisoned and about to be executed. That plot point ought to be treated with a bit of respect instead of having a shameless fan service scene shoved into the middle of that sequence.

I’ll concede slightly on the core crystal scene, but the fact of the matter is that the designs in XC2 contribute to that scene being taken so out of context. It really doesn’t help anything, nor do the surprisingly large amount of fan service shots or jiggle physics.

I don’t really know what you’re talking about with XC1 since from the mechon attack to Prison Island we have Sharla, Dunban, Riki, and Melia all introduced and given backstories and development, alongside Shulk running into Alvis and progressively unlocking more of the Monado’s power. Comparatively, as you stated, nothing happens between Rex fighting Malos and Mythra’s awakening, which takes anywhere from 10-30 hours. Why should anyone have to slog through that?

The style in XCD is anime inspired, but there’s also a sense of realism to it, compared to XC2 which is literally just anime. Don’t get me wrong, if you like anime games, power to you. It’s just that Xenoblade Chronicles is more like a Fullmetal Alchemist Brotherhood, where it can be enjoyed even by non-anime fans, whereas Xenoblade Chronicles 2 is more like Sword Art Online where ONLY anime fans will really like it. And even then it consistently face dives into the harem, wish-fulfillment side of anime, thus turning off even anime fans. I’m not going to think less of you if you like it, but 9/10 times FMA is just better than SAO. It’s the same with XC1 and XC2.
 
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DarthEnderX

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The result of DLC prediction poll held on a small Japanese youtube channel from August 27th to September 3rd and 483 people participated.
So I think the SNK leak had some influence near the end. Apparently, Terry got 10 points and Frisk got 25 points.
I assume #3 is a Monster Hunter. Who's #7?

How do people feel about the content of the fighters? For example, :ultpiranha: came with no stage, music, or DLC spirits and is $4.99 and I feel that could be the case with another fighter.
Let's be real here. PP isn't a real DLC character, he's part of the original roster they didn't finish in time. Which is why most people got him for free.

It Would be cool to have 100 Characters in Smash Ultimate. I Don't think it would happen though, Because that's 18 Characters you have to make, and not only will that really kill DLC Budget, But that will also Kill our Wallets
I think it's actually quite doable if they went with a lot of echo fighters. There's plenty of options for them with the current roster. You could easily add, like, another 10. That would already bring you to 92 characters including the first pass. At that point, you're almost there.

They're also take a lot less development resources to make. And, ideally, they wouldn't charge as much as a full character.
 
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Calamitas

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Nothing better to wake up to than being insulted for a valid opinion of mine. I always appreciate it.

The games can be compared to one another because they’re, you know, in the same series, and as such ought to be somewhat similar to another. The tonal shift in XC2 is part of the reason people criticize it because it’s so drastically different. While XC1 certainly has lighthearted moments, for the most part it’s consistent. The scene with Tora takes place when Nia is literally imprisoned and about to be executed. That plot point ought to be treated with a bit of respect instead of having a shameless fan service scene shoved into the middle of that sequence.

I’ll concede slightly on the core crystal scene, but the fact of the matter is that the designs in XC2 contribute to that scene being taken so out of context. It really doesn’t help anything, nor do the surprisingly large amount of fan service shots or jiggle physics.

I don’t really know what you’re talking about with XC1 since from the mechon attack to Prison Island we have Sharla, Dunban, Riki, and Melia all introduced and given backstories and development, alongside Shulk running into Alvis and progressively unlocking more of the Monado’s power. Comparatively, as you stated, nothing happens between Rex fighting Malos and Mythra’s awakening, which takes anywhere from 10-30 hours. Why should anyone have to slog through that?

The style in XCD is anime inspired, but there’s also a sense of realism to it, compared to XC2 which is literally just anime. Don’t get me wrong, if you like anime games, power to you. It’s just that Xenoblade Chronicles is more like a Fullmetal Alchemist Brotherhood, where it can be enjoyed even by non-anime fans, whereas Xenoblade Chronicles 2 is more like Sword Art Online where ONLY anime fans will really like it. And even then it consistently face dives into the harem, wish-fulfillment side of anime, thus turning off even anime fans. I’m not going to think less of you if you like it, but 9/10 times FMA is just better than SAO. It’s the same with XC1 and XC2.
I usually just lurk here, but when there's correct opinions being thrown around, I gotta step in. FMA and SAO definitely are appropriate comparisons there.
My "favourite" instance of 2's tonal issues still is how events proceed at the end of the Uraya section: One moment, there's the big, traumatic reawakening of Mythra, coupled with Vandham's death. . . and then the next chapter more or less opens with the harem anime garbage of Mythra sleepwalking into Rex' bed.
It's a really serious game, you guys.
(Not to mention that following that is a big story sequence that essentially amounts to filler, which the game has already more than enough of)
 
D

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I usually just lurk here, but when there's correct opinions being thrown around, I gotta step in. FMA and SAO definitely are appropriate comparisons there.
My "favourite" instance of 2's tonal issues still is how events proceed at the end of the Uraya section: One moment, there's the big, traumatic reawakening of Mythra, coupled with Vandham's death. . . and then the next chapter more or less opens with the harem anime garbage of Mythra sleepwalking into Rex' bed.
It's a really serious game, you guys.
(Not to mention that following that is a big story sequence that essentially amounts to filler, which the game has already more than enough of)
Man the Xenoseries narrative has really done a dip in quality.
 

Calamitas

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Man the Xenoseries narrative has really done a dip in quality.
Oh, you think that's bad? Later on in 2, one party member is revealed to literally have the power to bring back the dead. Really makes it hard in retrospective to take Vandham's death seriously when a certain someone's just standing a few meters away who could've undone it. And it's just never even adressed. Granted, it's somewhat implied that this only applies to the recently deceased, but that still doesn't really hold water for that instance.
I mean, say what you will about X' story (which I'd most likely disagree with, since I feel it's underrated anyway but I digress), but at least it doesn't pull that kinda stuff.
 

DaybreakHorizon

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Oh, you think that's bad? Later on in 2, one party member is revealed to literally have the power to bring back the dead. Really makes it hard in retrospective to take Vandham's death seriously when a certain someone's just standing a few meters away who could've undone it. And it's just never even adressed. Granted, it's somewhat implied that this only applies to the recently deceased, but that still doesn't really hold water for that instance.
I mean, say what you will about X' story (which I'd most likely disagree with, since I feel it's underrated anyway but I digress), but at least it doesn't pull that kinda stuff.
Or how about when Azurda "dies" only to come back as a companion for Rex's quest?

I digress, but another large difference between XC1 and XC2 is the motivations for the characters. Shulk's motivations are understandable and realistic:
He wants revenge against the Mechon, specifically Metal Face, for pretty much destroying his home and killing his girlfriend/not girlfriend (they were practically dating).

You understand why Shulk is going on his journey and can empathize/sympathize with his emotions in doing so.

Rex...doesn't seem to have any motivation, at least from the start:
He risks his life for a random girl, random girl saves his life, and in return he decides to go to a place that may not even exist.

Rex just kinda seems like a good guy, and that's it. There's not much else to it until he gains more concrete motivations later in the story. Again, there's nothing inherently wrong with this, but it's undeniably a step back from the character driven writing of XC1.
 
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RouffWestie

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I just realized, with Simon and Richter Belmont in the roster, and Dracula himself in the game, the perfect Touhou rep would have to be Flandre Scarlet.
 

Guybrush20X6

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I just realised, if Shantae is an upcoming character, then Studio Trigger (who are doing the cutscenes for Shantae 5.) could do her trailer.
 
D

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Personally, I think that unless we get another SNK scenario where they reveal something really unexpected, two potential candidates for Fighter 5 in the case we get the reveal at the Game Awards are Crash Bandicoot or Doomguy:

Crash Bandicoot has been getting Game Awards news ever since N.Sane Trilogy released, and with the potentially leaked Toys For Bob title being in the works it could be possible that the Game Awards would feature both a reveal trailer for that title and Crash’s presence in Smash, to give a huge simultaneous push to both reveals similar to how at E3 the reveal for Hero happened before the E3 trailer for DQXI S (something I was cool with too). Doomguy also has a similar thing, since I heard from many people that Doom also had Game Awards reveals going on for a good time, and maybe his Smash appearance could be the one for this year.

Personally, while I would love to see Crash in the game to have my pipe dream crossover between his franchise, Metroid and Dragon Quest becoming real... I do still believe we could get another shocking reveal at the level of SNK. No matter who is Fighter 5 however, I do strongly see Crash and Doomguy equally likely for DLC overall if we count the content to come after the Fighter Pass.
 

Flik

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On the subject of Female characters, I have 4 in my most wanted list. From least to most likely:

1 - Celica (Fire Emblem Echoes) - With Three Houses doing so well, I feel like her time has passed and we will most likely get a character from that game (which I'm fine with). Also, another magic shooting anime swordfighter??? THE HORROR!!!! :laugh:
2 - Sakura Shinguji (Sakura Wars) - I only know her through Project X Zone 2, but she's the coolest character from that game that I didn't knew beforehand; she'd be a type of swordfighter we don't have yet and would be very different from the ones we already have, judging by her Project X Zone animations. The problem is, while her game is getting a sequel in the end of the year, she's not in that game and the main character is another girl named Sakura. I imagine she'd be more likely.
3 - Tifa Lockheart (Final Fantasy VII) - With the remake coming early next year, she seems to me like a perfect choice for a second FFVII character, she's a type of fighter we don't have yet among the girls. The problem is that Sephiroth is very likely as well.
4 - Dixie Kong (Donkey Kong Country) - The most requested character in this list (likely by far), she doesn't suffer from being "so last seson" like Celica, is a 1st party unlike Sakura, and doesn't have any competition from the same game like Tifa. And not having a new game coming didn't stop K. Rool and Banjo Kazooie from join the battle.

Hey next year is the Olympic game, the Olympic game takes its name from Mount Olympus where the old Greek Gods lived, we have this videogame character that are related to this mythology that goes on a revenge spree.

Ok Kratos is confirmed for 2020 DLC.
I think there are other Tales of characters that are more likely than him...

...You're talking about Kratos Aurion, right?
 

Rie Sonomura

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I feel like XC2’s story was more focused on lore and worldbuilding than on the characters. Nothing wrong with that inherently, but XC1’s story is still better overall.

What do y’all think of X’s story though, what are it’s strengths and weaknesses
 

DaybreakHorizon

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Personally, I think that unless we get another SNK scenario where they reveal something really unexpected, two potential candidates for Fighter 5 in the case we get the reveal at the Game Awards are Crash Bandicoot or Doomguy:

Crash Bandicoot has been getting Game Awards news ever since N.Sane Trilogy released, and with the potentially leaked Toys For Bob title being in the works it could be possible that the Game Awards would feature both a reveal trailer for that title and Crash’s presence in Smash, to give a huge simultaneous push to both reveals similar to how at E3 the reveal for Hero happened before the E3 trailer for DQXI S (something I was cool with too). Doomguy also has a similar thing, since I heard from many people that Doom also had Game Awards reveals going on for a good time, and maybe his Smash appearance could be the one for this year.

Personally, while I would love to see Crash in the game to have my pipe dream crossover between his franchise, Metroid and Dragon Quest becoming real... I do still believe we could get another shocking reveal at the level of SNK. No matter who is Fighter 5 however, I do strongly see Crash and Doomguy equally likely for DLC overall if we count the content to come after the Fighter Pass.
I think Nintendo's just going to reveal what it wants when it wants. They don't really care much for patterns or precedents from most of what we've seen.
I feel like XC2’s story was more focused on lore and worldbuilding than on the characters. Nothing wrong with that inherently, but XC1’s story is still better overall.

What do y’all think of X’s story though, what are it’s strengths and weaknesses
Strengths:
- Elma and Lin are cool
- Neat premise
Weaknesses:
- Mechs aren't used until like, over halfway through the story
- Very loose ties to Xenoblade Chronicles
- It exists

I haven't actually played XCX, so don't quote me on any of this.

I kinda hope XC1 gets some tie in with XC2 like how the reverse happened in XC2.
 
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D

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I think Nintendo's just going to reveal what it wants when it wants. They don't really care much for patterns or precedents from most of what we've seen.

Strengths:
- Elma and Lin are cool
- Neat premise
Weaknesses:
- Mechs aren't used until like, over halfway through the story
- It exists

I haven't actually played XCX, so don't quote me on any of this.
That’s mostly why I don’t fully count on a Game Awards reveal, since the reveal could also happen at other places such as Terry’s presentation video.

I mostly tend to consider as many scenarios as possible, just to help keep my expectations in check and prevent any letdowns from getting way too excited.

Regarding Xenoblade, I would honestly love Elma. She overall seems like an interesting pick to have and X truly deserves some love after being cursed with the Wii U.
Doh right now I am cool with any Xenoblade pick in general.
 

Calamitas

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Or how about when Azurda "dies" only to come back as a companion for Rex's quest?
And of course, there's the crowning culmination of it all,

the ending where after a huge deal is made out of how Pyra/Mythra is going to die for realsies now (after the previous fake-out at the cliffs of Morytha) she not only gets revived, but split into two people for no apparent reason. You'd think that the "choice" between Pyra and Mythra down in Morytha would also determine as which person she gets revived in the end, but naahhh, Rex just needs to have two waifus because he's such a gosh-darn well-written character.

The game is just really bad when it comes to killing off characters, as Vandham and his being literally never mentioned again in the main story after his death can attest.

I digress, but another large difference between XC1 and XC2 is the motivations for the characters. Shulk's motivations are understandable and realistic:
He wants revenge against the Mechon, specifically Metal Face, for pretty much destroying his home and killing his girlfriend/not girlfriend (they were practically dating).

You understand why Shulk is going on his journey and can empathize/sympathize with his emotions in doing so.

Rex...doesn't seem to have any motivation, at least from the start:
He risks his life for a random girl, random girl saves his life, and in return he decides to go to a place that may not even exist.

Rex just kinda seems like a good guy, and that's it. There's not much else to it until he gains more concrete motivations later in the story. Again, there's nothing inherently wrong with this, but it's undeniably a step back from the character driven writing of XC1.
So I'll admit that I'm probably not seeing it because I'm heavily biased against Rex, but does he even undergo any kind of character arc? Like, is there even any major character development he goes through? Because to me it just always felt like he was mostly the same at the beginning of th game as he was at its end.

I feel like XC2’s story was more focused on lore and worldbuilding than on the characters. Nothing wrong with that inherently, but XC1’s story is still better overall.

What do y’all think of X’s story though, what are it’s strengths and weaknesses
Oh, if you're already giving me an opportunity like this. . .

X' real strength in terms of its story is that rather than confining it to just the main story quests, pretty much every non-generic sidequest contributes to its overarching story. That is to say, humanity establishing itself on planet Mira. The entire search for the Lifehold Core as well as the battle against the Ganglion is really just one part of that all, which is why people expecting a story like 1 are so easily disappointed by just playing through it.

This all comes at the expense of character interactions, though. There's just nowhere near enough of that. You admittedly get some bits here and there, like the various interactions between Elma, Lin, Gwin, Irina, Doug, Lao and Tatsu, but nowhere near enough. The various optional party members have it even worse on that front, with only Murderess and the Christoph brothers having much of anything.
 

Idon

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Oh jeez, this thread has now become the Xenoblade Chronicles discourse thread.
 

perfectchaos83

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The result of DLC prediction poll held on a small Japanese youtube channel from August 27th to September 3rd and 483 people participated.
So I think the SNK leak had some influence near the end. Apparently, Terry got 10 points and Frisk got 25 points.
It may be a small poll, but seeing Reimu there is great.

I assume #3 is a Monster Hunter. Who's #7?
Reimu Hakurei from Touhou.
 

Playstation Guy 1000

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to get off topic from Xenoblade, I got Another interesting question?
Who do you think is the least fitting character to be in smash(requested/not requested video game characters that do not fit in smash bros at all)?
Mine's is a Call of duty/Battlefield Character.
 
D

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With all this talk of 1st parties, Byleth seems to be the biggest frontrunner for a 1st Party DLC pick. Three Houses has no content in Smash currently, and with its success and more DLC characters being worked on after the Fighter Pass, Byleth seems like the best candidate to start off the DLC lineup after FP5. It seems like a pretty big win since Fire Emblem fans will be happy about Byleth making it in while some of the anti-Fire Emblem crowd will probably be glad that Byleth is going up first to "get her out of the way" or so to speak (though people will still ***** about it anyways cause it's Fire Emblem lol). I say her because it'd probably make for quite a surprise if the default look of Byleth is the female version in Smash.
 

Sysreq

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With all this talk of 1st parties, Byleth seems to be the biggest frontrunner for a 1st Party DLC pick. Three Houses has no content in Smash currently, and with its success and more DLC characters being worked on after the Fighter Pass, Byleth seems like the best candidate to start off the DLC lineup after FP5. It seems like a pretty big win since Fire Emblem fans will be happy about Byleth making it in while some of the anti-Fire Emblem crowd will probably be glad that Byleth is going up first to "get her out of the way" or so to speak (though people will still ***** about it anyways cause it's Fire Emblem lol). I say her because it'd probably make for quite a surprise if the default look of Byleth is the female version in Smash.
Honestly 3H has been a big hit with a lot of people and the naysayers would be core Smash fans, who, honestly, can screw off.

For the record, I have not played 3H and have been a fan of Smash since 64.
 

Hadokeyblade

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to get off topic from Xenoblade, I got Another interesting question?
Who do you think is the least fitting character to be in smash(requested/not requested video game characters that do not fit in smash bros at all)?
Mine's is a Call of duty/Battlefield Character.
Gonna have to go with obscure dead mascot characters, like Gex or Glover.
 

TheYungLink

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Honestly 3H has been a big hit with a lot of people and the naysayers would be core Smash fans, who, honestly, can screw off.

For the record, I have not played 3H and have been a fan of Smash since 64.
While the timing for Corrin's inclusion helped spur the hate against them, what cemented it was that in Fire Emblem Fates itself, Corrin was a highly controversial character, and Fates in general was a contested entry in the series.

By comparison, Fire Emblem: Three Houses has gone over very, very well, and all 3 house leaders have their fans, with even Byleth having some. So I would welcome a newcomer from 3H, potential complainers be damned.
 

Wunderwaft

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to get off topic from Xenoblade, I got Another interesting question?
Who do you think is the least fitting character to be in smash(requested/not requested video game characters that do not fit in smash bros at all)?
Mine's is a Call of duty/Battlefield Character.
There really isn't anyone that comes to my mind. I really can't think of any character that wouldn't fit the style of the game. If a potted plant made it in then who can't?
 

EricTheGamerman

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With all this talk of 1st parties, Byleth seems to be the biggest frontrunner for a 1st Party DLC pick. Three Houses has no content in Smash currently, and with its success and more DLC characters being worked on after the Fighter Pass, Byleth seems like the best candidate to start off the DLC lineup after FP5. It seems like a pretty big win since Fire Emblem fans will be happy about Byleth making it in while some of the anti-Fire Emblem crowd will probably be glad that Byleth is going up first to "get her out of the way" or so to speak (though people will still ***** about it anyways cause it's Fire Emblem lol). I say her because it'd probably make for quite a surprise if the default look of Byleth is the female version in Smash.
I honestly doubt Sakurai will add another Fire Emblem character, especially not one that just falls into Avatar with a sword at this point. He had trepidation about putting Corrin in two years ago, and only got convinced by a unique moveset. So, at a bare minimum, a new Fire Emblem rep would have to be more adventurous moveset wise than Corrin, and Byleth really isn't the best option for that. But more importantly, there's no way Sakurai isn't aware of the Fire Emblem saturation in Smash and how that has been received by the community at large. He's proven to be incredibly aware of a lot of things such as Duck Hunt and Banjo & Kazooie comparisons, people figuring out Chrom and Dark Samus would be playable prior to their reveal, and so on. He's surprisingly in tune with the community all around, and Fire Emblem is the series that is quite possibly the least beneficial to all parties involved. There were fewer Nintendo games coming out during Smash 4's life span, so there was a more limited variety to choose from in terms of advertisements. Now? There's no shortage of potential "advertising reps" outside of Fire Emblem.

Honestly, I've seen much more support for the other main leaders of the houses than Byleth, who generally gets pushed off to just be a "safe prediction" type rep, so I don't think they're the character choice Sakurai would go with at this point. Tons of people decried a similar message that we would just end with more advertising reps, but I do think Nintendo's less interested in interfering with Sakurai's vision and decisions at this point. Especially when the success of third party reps seems to be something that both Sakurai and Nintendo are not going to shy away from in the future.

We could get a Three Houses rep, but I don't think their the biggest frontrunner for a 1st party pick at all.
 

DarthEnderX

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Honestly 3H has been a big hit with a lot of people and the naysayers would be core Smash fans, who, honestly, can screw off.
Considering this is Smash, I'd say their opinion matters more than FE fans opinions.

I have enough FE protags in Smash to last me a lifetime. Give me a villain or don't even bother.
 

Hadokeyblade

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Ironically Byleth would actually be pretty cool in Smash purely because he/she can use any weapon.
 

Wigglerman

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Gonna have to go with obscure dead mascot characters, like Gex or Glover.
That and any generic shooter character. No CODs, no Battlefields, no Fortnites. Any other obscure or otherwise dead mascots, like you said (Though obscure/forgotten but historically relevant characters are still on the table though IMO). Ain't going to see no sports genre characters based on real folk, that goes without saying. We likely can count out puzzle game characters (Doctor Mario being the only real outlier since you can just pallet swap Mario with a few tweaks and there you go. But Tetris or Puyo or anything else would be just...nah). Horror or slasher game characters, outside the possible if unlikely Resident Evil character due to Capcom.

Likely Shmup genre characters would be off the table too outside of like...MAYBE a Contra character? Metal Slug seemed like the only possible one with the SNK rumor but even then I doubt this type of character would make it in. Any Shmup that involves a vehicle, etc.

Pretty much just weed out loads of characters by just eliminating a highly unlikely genre or one near impossible to adapt to Smash or offers nothing of value in character creation.
 

Rie Sonomura

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to get off topic from Xenoblade, I got Another interesting question?
Who do you think is the least fitting character to be in smash(requested/not requested video game characters that do not fit in smash bros at all)?
Mine's is a Call of duty/Battlefield Character.
Fortnite Jonesy, easy
 

RouffWestie

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With all this talk of 1st parties, Byleth seems to be the biggest frontrunner for a 1st Party DLC pick. Three Houses has no content in Smash currently, and with its success and more DLC characters being worked on after the Fighter Pass, Byleth seems like the best candidate to start off the DLC lineup after FP5. It seems like a pretty big win since Fire Emblem fans will be happy about Byleth making it in while some of the anti-Fire Emblem crowd will probably be glad that Byleth is going up first to "get her out of the way" or so to speak (though people will still ***** about it anyways cause it's Fire Emblem lol). I say her because it'd probably make for quite a surprise if the default look of Byleth is the female version in Smash.
They should do a FE 3 Houses pack with all 3 of the main characters
That way people who don’t have any interest in FE can avoid it & just buy whatever else will be available.
 

Sysreq

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Considering this is Smash, I'd say their opinion matters more than FE fans opinions.

I have enough FE protags in Smash to last me a lifetime. Give me a villain or don't even bother.
tbh I could take or leave Byleth and don’t disagree that there’s plenty of FE to go around. And I actually kind of doubt Byleth a little since I truly believe Sakurai is going for a “satisfy the fans approach” before retiring Ultimate. I just think Byleth wouldn’t be a bad addition
 

Wigglerman

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I'd just like villains to begin with. Kinda sucks there's not very many antagonists in Smash as playables. I'd absolutely love a 'bad guys' dlc pack.
 

Opossum

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Edelgard, to me, would be the best choice they could go for, Nintendo or otherwise.

- Great gameplay potential with her personal skills and arts focusing on limiting enemy mobility
- Adds weapon diversity by giving us an axe user
- Has a vastly different appearance and personality compared to the existing Fire Emblem Smash roster
- Is a well-written character with a lot of popularity
- May as well be the face of the game given the marketing (she's even getting a figma).
- Important to Three Houses no matter the route you take
- Gives not only another female character, but another LGBT one as well
- Comes with a great potential stage and music selection

Plus there's the fact that she can be called either a hero or a villain, depending on which side of her revolution you join, for those who want more antagonists. That and her being one of the two bearers of the Crest of Flames (Fódlan's Fire Emblem) adds to her importance.

Easily the character addition that would hype me the most.
 
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