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Official Newcomer/DLC Speculation Discussion

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Idon

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People recommended Heroes to me as a starting point, but that game seems to be past it's prime as I don't see people talking about it much anymore. Not around this forum anymore, at least.
Dunno who would recommend a mobile gacha game for an authentic beginner Fire Emblem experience, but I'd disagree with them.

If you're looking to get into the franchise, I would say FE6 or FE7 are pretty good starting points for a typical FE experience, though Awakening is more beginner friendly.
 

KingofPhantoms

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Dunno who would recommend a mobile gacha game for an authentic beginner Fire Emblem experience, but I'd disagree with them.

If you're looking to get into the franchise, I would say FE6 or FE7 are pretty good starting points for a typical FE experience, though Awakening is more beginner friendly.
Are 6 and 7 on the eShop?

And many have told me that Awakening is definitely a good starting point as well, as late as I'd be to the party lol.
 

SMAASH! Puppy

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My thoughts on a potential Fire Emblem Warriors 2:
  • If you're going to have OCs, don't be cowards. Commit to making them interesting and give them enough to stand on their own amongst the series staples.
  • Have the source games be something more like Fire Emblem: Shadow Dragon + Fire Emblem: New Mystery of the Emblem, Fire Emblem: The Blazing Blade, Fire Emblem: Path of Radiance + Fire Emblem: Radiant Dawn, Fire Emblem: Awakening, and Fire Emblem: 3 Houses, and then build from there with any DLC.
  • All characters of different classes should play differently. Characters with the same class are allowed to play the same though (since that's how Fire Emblem classes work) with the exception of Lords (with the exception of Lucina) and any Manaketes with different designs out of necessity.
    • Robin is not a freaking dark mage. Don't you dare give him a moveset that makes sense on Tharja!
  • Actually have most of the maps be based on Fire Emblem locations.
 

The Stoopid Unikorn

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No, there are other ways it's been done in the series. Off the top of my head, there's been an overhead swing to get rid of projectiles from above. Regardless I don't think it's that big of a deal.

...Come to think of it though, I guess I was picturing a more sideways swing. It's kind of diagonal so that's why I said downward at the start. I'd probably have to animate it myself in order to get what I'm picturing across, and sadly I don't have that capability. Maybe one day.
I personally don't think replacing the cape with a hammer is that necessary.

Then again, that might be my bias talking since a lot of my childhood comprised of playing Mario World. Cape's a ****ing awesome power-up.
 

chocolatejr9

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My thoughts on a potential Fire Emblem Warriors 2:
  • If you're going to have OCs, don't be cowards. Commit to making them interesting and give them enough to stand on their own amongst the series staples.
  • Have the source games be something more like Fire Emblem: Shadow Dragon + Fire Emblem: New Mystery of the Emblem, Fire Emblem: The Blazing Blade, Fire Emblem: Path of Radiance + Fire Emblem: Radiant Dawn, Fire Emblem: Awakening, and Fire Emblem: 3 Houses, and then build from there with any DLC.
  • All characters of different classes should play differently. Characters with the same class are allowed to play the same though (since that's how Fire Emblem classes work) with the exception of Lords (with the exception of Lucina) and any Manaketes with different designs out of necessity.
    • Robin is not a freaking dark mage. Don't you dare give him a moveset that makes sense on Tharja!
  • Actually have most of the maps be based on Fire Emblem locations.
Or they could do what they did with AOC and base FEW2 exclusively on Three Houses during that war set a thousand years before the game. I'd be okay with that.
 

Ivander

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And yeah you’re right base game Hyrule Warriors focused mostly on Three games OoT, TP, and SS but the DLC went all the way from Link’s Awakening, ALBW, Majora’s Mask, even Wind Waker and the DS games.

Base game Hyrule Warriors DLC only consisted of Master Quest, Twilight Princess, Majora's Mask and Boss Rush at first. It wasn't until after Hyrule Warriors Legends came out that Wind Waker, some more Majora's Mask, Link's Awakening, the DS Games and A Link Between Worlds became available for base Hyrule Warriors and even then, it was only the characters, whereas all the other new stuff, like costumes, new Adventure Maps, Bosses, the My Fairy feature, and whatnot never came to base-game Hyrule Warriors.
So basically, if you only had base game Hyrule Warriors and never got Legends, sure you got new characters, but what the frick were you supposed to do aside from levelling them up by repeating stuff you've longed finished?........And more than likely, you'd just exploit the Rupee Glitch to get levelling them out of the way.
 

Ridrool64

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While I know there's other conversations going on, I want to do some Smash Speculation. Gonna take a few guesses on the dates when we get reveal/releases for Smash. Assumes developers work on characters before the most recent ones are done, and assumes things pick up in 2021. Also, due to general trends suggesting such, I'm going to assume that most reveals will happen on a Thursday.
  • Challenger Pack #8
    1. Reveal: Either at The Game Awards 2020 (December 10th, 2020), or failing that, the second week of February 2021, between the 9th and 11th.
      1. The former is more likely assuming a western oriented/worldwide character that is easy to develop.
      2. The latter is more likely assuming a worldwide/eastern oriented character, or one that is difficult to develop.
    2. Release: February 25th or 26th, coinciding with the Sakurai Presents.
  • Challenger Pack #9
    • Reveal: Assuming E3 2021 is in play, June 17th, 2021 (assuming Nintendo's presentation is on Thursday). Otherwise, anywhere near the end of June.
    • Release: July 8th, 2021, coinciding with the Sakurai Presents.
  • Challenger Pack #10
    • Reveal: Assuming E3 2021 is in play, right after #9. Otherwise, August 19th.
    • Release: September 23rd, 2021. But this time I expect the Sakurai Presents to be ahead of the release, around the start of September.
  • Challenger Pack #11
    • Reveal: November 4th, 2021. Coincides with the Sakurai Presents, because special attention will be given to the character with the last Challenger Pack. At the end of the trailer, it will show the complete banner and say "Everyone is Here!" one last time.
    • Release: Mid December. If possible, it may be earlier, prior to Cyber Monday 2021 to get loads of consumers.
 

SMAASH! Puppy

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Are 6 and 7 on the eShop?

And many have told me that Awakening is definitely a good starting point as well, as late as I'd be to the party lol.
From what I know about the games:
  • Fire Emblem: Awakening is a good starting point due to its casual mode as well as its infinite exp. that you could take advantage of if you so chose.
  • I wouldn't personally recommend Fire Emblem: Fates because part of the whole deal is that Corrin has to make a decision that shapes the story but you only actually get to make that choice if you buy all three games and that'll run ya over $100. I'm sure someone's going to tell you that only Fire Emblem: Conquest is worth it over the three but...It'd still bother me personally.
  • Fire Emblem Echoes: Shadows of Valantia is not that great of a starting point because everything is so different from every other game in the series, and I've really only heard that it's a bad thing, making the game a bit archaic.
  • Fire Emblem: Three Houses is also quite different, but in a way that's actually enjoyable unless you find that you absolutely hate Gerreg Mach Monastery for its tedium.
    • It's fine for the most part. It's really just the lost items that get annoying, but there are guides for those so they don't have to take all of your brain cells.
Of the four, I'd recommend the two that I've...actually played.

...

Perhaps my opinion was more worthless than I'd originally thought...
 

KingofPhantoms

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From what I know about the games:
  • Fire Emblem: Awakening is a good starting point due to its casual mode as well as its infinite exp. that you could take advantage of if you so chose.
  • I wouldn't personally recommend Fire Emblem: Fates because part of the whole deal is that Corrin has to make a decision that shapes the story but you only actually get to make that choice if you buy all three games and that'll run ya over $100. I'm sure someone's going to tell you that only Fire Emblem: Conquest is worth it over the three but...It'd still bother me personally.
  • Fire Emblem Echoes: Shadows of Valantia is not that great of a starting point because everything is so different from every other game in the series, and I've really only heard that it's a bad thing, making the game a bit archaic.
  • Fire Emblem: Three Houses is also quite different, but in a way that's actually enjoyable unless you find that you absolutely hate Gerreg Mach Monastery for its tedium.
    • It's fine for the most part. It's really just the lost items that get annoying, but there are guides for those so they don't have to take all of your brain cells.
Of the four, I'd recommend the two that I've...actually played.

...

Perhaps my opinion was more worthless than I'd originally thought...
...Which were the two that you played, exactly? lol

Also:

  • I wouldn't personally recommend Fire Emblem: Fates because part of the whole deal is that Corrin has to make a decision that shapes the story but you only actually get to make that choice if you buy all three games
No spoilers, but...How the **** does that work?
 

Ivander

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...Which were the two that you played, exactly? lol

Also:



No spoilers, but...How the **** does that work?
It depends on whether you buy cartridge or download.
-If you buy Cartridge, whether it'd be Birthright or Conquest, it'll only allow you to choose that route, meaning the choice is technically null until you buy Birthright or Conquest for whatever opposite version you have.
-If you buy it through download, only then do you actually get a choice, but the moment you pick the choice, the other choice can't be done the next time you do a new game until you buy the other path you didn't pick.
 
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SMAASH! Puppy

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...Which were the two that you played, exactly? lol
Oops. Those were Fire Emblem: Awakening and Fire Emblem: Three Houses.

No spoilers, but...How the **** does that work?
I wasn't sure so I looked it up. Here's what Fire Emblem Wiki (the actually good one) says:
Fire Emblem Wiki said:
The game is divided into three separate campaigns: Fire Emblem Fates: Birthright (Japanese: ファイアーエムブレムif白夜王国 Fire Emblem if White Night Kingdom), Fire Emblem Fates: Conquest (Japanese: ファイアーエムブレムif暗夜王国 Fire Emblem if Dark Night Kingdom), and Fire Emblem Fates: Revelation (Japanese: ファイアーエムブレムifインビジブルキングダム Fire Emblem if Invisible Kingdom).[4][5] The Birthright campaign has the player side with the Hoshidan army, the Conquest campaign has the player side with the Nohrian army, and the Revelation campaign has the player side with neither... Physical copies of the game are published in two separate editions for Birthright and Conquest, and the side not purchased first by the player is available as paid downloadable content at a lower price than the retail cartridge. Revelation is available only as downloadable content. Digital copies purchased from the Nintendo eShop initially download the first several chapters, then the player chooses one campaign to be downloaded and must pay for the others.
 
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The Stoopid Unikorn

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Man, I am so ****ing glad that Three Houses didn't pull this nonsense.
Instead, half the game is identical regardless of route and the other half uses heavy reusage of assets. so most of it feels samey too.

Still a lot better than buying the same game three times to see all the choices though, so it's more of a positive than a negative.
 
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KingofPhantoms

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It depends on whether you buy cartridge or download.
-If you buy Cartridge, whether it'd be Birthright or Conquest, it'll only allow you to choose that route, meaning the choice is technically null until you buy Birthright or Conquest for whatever opposite version you have.
-If you buy it through download, only then do you actually get a choice, but the moment you pick the choice, the other choice can't be done the next time you do a new game until you buy the other path you didn't pick.
Oops. Those were Fire Emblem: Awakening and Fire Emblem: Three Houses.


I wasn't sure so I looked it up. Here's what Fire Emblem Wiki (the actually good one) says:
...So the story goes without any major twist or turn by the protagonist's hand if I only buy one game.

Okay, that makes sense, actually. For a second there I was seriously wondering how the hell the game would even end if you needed every version just to make an important story choice lol.

Like Three Houses, but you have to pay for each route.
The actual choice you make is which game you buy. :mybodyisreggie:
Welp, I ain't gonna invest that much money into them lol.

Revelation sounds the most interesting to me based on what Puppy just shared, but the fact that it's only available as DLC for either game is pretty lame.
 

The Stoopid Unikorn

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Welp, I ain't gonna invest that much money into them lol.

Revelation sounds the most interesting to me based on what Puppy just shared, but the fact that it's only available as DLC for either game is pretty lame.
Birthright has the best story, from what I heard.

But that's not saying much since all three have terrible writing.
 

Perkilator

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Welp, I ain't gonna invest that much money into them lol.

Revelation sounds the most interesting to me based on what Puppy just shared, but the fact that it's only available as DLC for either game is pretty lame.
IS during the development of all 3 versions of Fates:
 
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Instead, half the game is identical regardless of route and the other half uses heavy reusage of assets. so most of it feels samey too.
This is why I'm hoping Intelligent Systems returns to the idea of a single campaign in the next non-remake game. They've done the split paths thing a couple times now, and I'd be interested in seeing how they integrate what they've learned into a more streamlined experience.
Welp, I ain't gonna invest that much money into them lol.

Revelation sounds the most interesting to me based on what Puppy just shared, but the fact that it's only available as DLC for either game is pretty lame.
They at least cut the price in half for any additional routes you buy after the first one, so it's $80 instead of $120. Still expensive, though.
 

Commander_Alph

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Tbh, if we get another Fire Emblem Warriors game at some point I want it to be filled with character from the old game like Ephraim, Marth and Ike. Not because I don't like the modern game but because it would make for an actual good story cause the inclusion of Awakening character already beginning to turn into time travel shenanigans and that ultimately turn the story into 'Marth's heritage: the game'

Like the only interesting thing about FE Warriors is Marth and Caeda interaction with Chrom and Lucina including the supporting character from their respective game.
 
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The Stoopid Unikorn

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This is why I'm hoping Intelligent Systems returns to the idea of a single campaign in the next non-remake game. They've done the split paths thing a couple times now, and I'd be interested in seeing how they integrate what they've learned into a more streamlined experience.
Fire Emblem Echoes: Flames of Jugdral
 
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SMAASH! Puppy

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Now here's the question: Is Fire Emblem: Fates a better than Gen 7? Gen 7 has:
  • 2 games that are barely different from each other, and mostly exist so that people can trade or buy both versions to get all the Pokémon.
  • 2 more games that are barely different from each other and what they changed from the previous two games usually made them worse.
 

7NATOR

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While The Fire Emblem discussion is Going on, I had a question

So All the Missing Mii Costumes are RPG related. Combined that with Specific Absences of other Characters Presence in the game and how much Smash loves it's RPG, and I think it's very likely we have an RPG Character in the game

So I guess I Ask, In a War Between these Franchises, who do you think will take the RPG Slot (if there was only one), you could make a Tier list too I guess

Tales of
Sakura Wars
Final Fantasy (again)
Mario RPG
Y's
Trails of (Sky and Cold Steel)
Dragalia Lost
Granblue
Dark Souls (It's Technically considered an RPG)
Monster Hunter
Xenoblade (Again)
 
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Arcanir

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I wonder what would've happened if they split the games in FEW to Shadow Dragon, one of Binding/Blade/Blazing Blade/Path of Radiance, and Awakening. A lot of the divisiveness with the game comes from the roster heavily favoring the newer games, and part of that comes from the desire to have a focus on the 'main characters' of those games + a couple popular extras. Fates has the most main characters as you have the siblings, Corrin, and Azura, which make up ten different characters. That means with that focus more of the roster had to be devoted to Fates characters relative to Awakening or Shadow Dragon, with the latter in particular suffering as you only had Marth, Caeda, and Tiki in the roster originally. If you traded Fates for one of the GBA games or Tellius you would have less main characters you have to put in, so they could've evened out the roster across the games rather then skewer it more heavily towards one.

It also could've balanced things out as you would've had the game that started it all, a set of characters that were important to FE's initial localization period/a very popular character and his merry band, and the game that set off FE's newfound popularity.
 

KillerCage

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Now here's the question: Is Fire Emblem: Fates a better than Gen 7? Gen 7 has:
  • 2 games that are barely different from each other, and mostly exist so that people can trade or buy both versions to get all the Pokémon.
  • 2 more games that are barely different from each other and what they changed from the previous two games usually made them worse.
The former two Pokemon Gen 7 games are better than Fates imo.
The latter two on the other hand... Fates wins.
 

Commander_Alph

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While The Fire Emblem discussion is Going on, I had a question

So All the Missing Mii Costumes are RPG related. Combined that with Specific Absences of other Characters Presence in the game and how much Smash loves it's RPG, and I think it's very likely we have an RPG Character in the game

So I guess I Ask, In a War Between these Franchises, who do you think will take the RPG Slot (if there was only one), you could make a Tier list too I guess

Tales of
Sakura Wars
Final Fantasy (again)
Mario RPG
Y's
Trails of (Sky and Cold Steel)
Dragalia Lost
Dark Souls (It's Technically considered an RPG)
Monster Hunter
Xenoblade (Again)
Can't believe you put Dragalia there but not Granblue, smh
 

Perkilator

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While The Fire Emblem discussion is Going on, I had a question

So All the Missing Mii Costumes are RPG related. Combined that with Specific Absences of other Characters Presence in the game and how much Smash loves it's RPG, and I think it's very likely we have an RPG Character in the game

So I guess I Ask, In a War Between these Franchises, who do you think will take the RPG Slot (if there was only one), you could make a Tier list too I guess

Tales of
Sakura Wars
Final Fantasy (again)
Mario RPG
Y's
Trails of (Sky and Cold Steel)
Dragalia Lost
Dark Souls (It's Technically considered an RPG)
Monster Hunter
Xenoblade (Again)
I'm personally rooting for:
  • Sakura Wars
  • Dragalia Lost
  • Dark Souls
  • And while I'm here, I think I'll slap Kingdom Hearts onto this list.
 

pupNapoleon

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While The Fire Emblem discussion is Going on, I had a question

So All the Missing Mii Costumes are RPG related. Combined that with Specific Absences of other Characters Presence in the game and how much Smash loves it's RPG, and I think it's very likely we have an RPG Character in the game

So I guess I Ask, In a War Between these Franchises, who do you think will take the RPG Slot (if there was only one), you could make a Tier list too I guess

Tales of
Sakura Wars
Final Fantasy (again)
Mario RPG
Y's
Trails of (Sky and Cold Steel)
Dragalia Lost
Granblue
Dark Souls (It's Technically considered an RPG)
Monster Hunter
Xenoblade (Again)
I'm not sure about likely, but there are only a few that I would be hyped to see:
Paper Mario
Isaac
Sora
Sakura Wars

I'd be alright with:
Monster Hunter
Y's/Falcom

And I could understand, but wouldn't be super pumped for:
Xenoblade
Dark Souls
Elder Scrolls
 
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SharkLord

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While The Fire Emblem discussion is Going on, I had a question

So All the Missing Mii Costumes are RPG related. Combined that with Specific Absences of other Characters Presence in the game and how much Smash loves it's RPG, and I think it's very likely we have an RPG Character in the game

So I guess I Ask, In a War Between these Franchises, who do you think will take the RPG Slot (if there was only one), you could make a Tier list too I guess

Tales of
Sakura Wars
Final Fantasy (again)
Mario RPG
Y's
Trails of (Sky and Cold Steel)
Dragalia Lost
Granblue
Dark Souls (It's Technically considered an RPG)
Monster Hunter
Xenoblade (Again)
Monster Hunter has the clearest path, but Ys is the one I'm rooting for.
 

Rie Sonomura

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While The Fire Emblem discussion is Going on, I had a question

So All the Missing Mii Costumes are RPG related. Combined that with Specific Absences of other Characters Presence in the game and how much Smash loves it's RPG, and I think it's very likely we have an RPG Character in the game

So I guess I Ask, In a War Between these Franchises, who do you think will take the RPG Slot (if there was only one), you could make a Tier list too I guess

Tales of
Sakura Wars
Final Fantasy (again)
Mario RPG
Y's
Trails of (Sky and Cold Steel)
Dragalia Lost
Granblue
Dark Souls (It's Technically considered an RPG)
Monster Hunter
Xenoblade (Again)
NEED:
Xenoblade (particularly X, for Elma)

is this an RPG cause if so add it to the list and this would be p sick;
The World Ends With You

would be cool with:
Everything else on this list

impossible pipe dream:
Darkest Dungeon
 
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