3BitSaurus
Smash Master
On the contrary - I'd argue that what has almost peaked is the capacity for Smash to expand its audience. It's already the biggest fighting game series out there and Ultimate is the best selling FG of all time. When it comes to representing more of the gaming sphere, the only places Smash hasn't really gone to are a PC rep, a Sony rep and a mobile game rep... and that's about it.That just gets to be diminishing returns at a certain point though. Like, I ****ing love Chibi Robo and would love to see him in Smash, but I can assure you that his fan base is stupid small and there's no real incentive for Nintendo to invest in making him a playable character in Smash at this point. His series is dead and went through multiple games along that path with only one ever being a relatively minor success (not even that, but it was critically enjoyed and became a cult classic). And at this point, there's very little of Nintendo's catalogue to introduce you because Spirits, Assist Trophies, and other forms of content have already made those introductions to you and potentially piqued your interest in some of those franchises/titles.
Smaller characters have the potential to make certain segments of the Smash player population happy, but some of those more obscure or less important options just don't really provide as much from a utilitarian perspective of satisfying as many people as possible while achieving your intended goals as a company for specific franchises and characters. Like I guarantee you that there is no first party character that will bring about the same reactions that Ridley, King K. Rool, and Banjo & Kazooie did at this point. Isaac and Waluigi might get close, but they're also very much the last of old guard of massively requested fighters that generally managed to form massive communities around the idea of getting them into Smash and we're getting so far into Nintendo's catalogue of characters that you're just not even going to see the same fan return on a lot of IPs. Sure, new characters can become popular and that doesn't mean there isn't value in pursuing more obscure characters from time to time, but I think Smash's capacity to be that kind of game that introduces more obscure has kind of reached its peak as an entity.
Like it may make you happy and several of the people passionate and crazy enough to talking about Smash for hours on end on a website dedicated to it, but Smash has been sold to nearly 20 million people at this point and that's a lot of voices to keep in mind, and whatever decisions are made also have to generally align with Nintendo's outlook and decision making too.
Some of my most wanted characters include Sora, Crash and Phoenix Wright, but I'm not going to pretend that any of them would suddenly make an entire fanbase buy Smash - because chances are they already have. And if only "the biggest characters that could expand the crossover the most" could get in... we'd have to say bye bye to about 70% of this roster, really. And Ultimate would have been a way worse game for it.
I'd also argue that there is a big difference between someone like Chibi Robo and Waluigi or Toad. But that's another can of worms entirely.
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