King Sonnn DeDeDoo
Smash Champion
Since we got a new fighter pass to look forward to, I’d like to bring up the Story of Seasons (formerly named Harvest Moon) series again.
Owned by Marvelous!, Story of Seasons is a classic series that has stayed close to Nintendo since the SNES, spanning 30 total entries, two of which are on the Switch. A spin-off series is Story of Seasons called Rune Factory has also been made, with its upcoming 5th installment being released on the Switch this year.
while it may seem niche, it certainly has a decent legacy, especially with the casual and the female demographic. It also pioneered the farming genre of gaming, which expanded into things like FarmVille, Farming Simulator, and Stardew Valley.
So what would a Smash character look like?
Pete is the Farmer protagonist of most of the Story of Seasons games, if you don’t recognize his name you’ll probably still recognize his design.
Claire is the female protagonist in most of the Story of Seasons games, and having her be an alt costume is vital due to how much of the series fanbase is female themselves.
I also made a basic moveset for them
For the stage you could simply have a modest farm, the general location in every Story of Seasons game. I think an interesting gimmick for the stage is for it to change between seasons, with the layout changing too.
As for the music, generally the music of the series is a bit too laid back for high paced action. I would imagine it would need a few remixes to work, perhaps a remix of the season themes that change with the season on the stage as well. If need be, they could also use a few Rune Factory songs.
I have also made a spirits list for story of seasons
Owned by Marvelous!, Story of Seasons is a classic series that has stayed close to Nintendo since the SNES, spanning 30 total entries, two of which are on the Switch. A spin-off series is Story of Seasons called Rune Factory has also been made, with its upcoming 5th installment being released on the Switch this year.
while it may seem niche, it certainly has a decent legacy, especially with the casual and the female demographic. It also pioneered the farming genre of gaming, which expanded into things like FarmVille, Farming Simulator, and Stardew Valley.
So what would a Smash character look like?
Pete is the Farmer protagonist of most of the Story of Seasons games, if you don’t recognize his name you’ll probably still recognize his design.
Claire is the female protagonist in most of the Story of Seasons games, and having her be an alt costume is vital due to how much of the series fanbase is female themselves.
I also made a basic moveset for them
Normals: The Farmer wields a pitchfork as a weapon and uses it for most of their normal attacks, somewhat filling the niche of a "Spearfighter" with long disjointed attacks.
Neutral Special- Sow: The Farmer takes out their bag of seeds and throws out a handful of seeds. The seeds are a spammable low damage and low knockback projectile that travel in an arc. If the seeds land upon a flat surface it will start to sprout into a crop (Potatoes, Tomatoes, Eggplant, Turnips and Pumpkins; the different crops are simply visual) Once seeds hit the ground, Crops take 7 seconds to fully grow and have 10 health each. A max of 5 crops can be out at a time.
Up Special- Chicken Glide: The Farmer lifts a chicken over their head that frantically flaps its wings. After lifting the Farmer a vertical distance, the chicken continues to slow the fall of the Farmer for 3 seconds then the farmer lets go. The farmer can let go of the chicken early, but if the player holds for the entire duration, the chicken will drop an egg that the player can eat to recover 3% health.
Side Special- Reap: The Farmer wildly swings their sickle 3 times in a multi-hit attack with high ending lag. The player may move and chance directions while using this attack. If the Farmer uses Reap and hits a crop the player gains a speed boost and it reduces the ending lag. If the Farmer hits a fully-grown crop, they will also recover 4% HP.
Down Special- Cow Bell: The Farmer rings a bell and a cow is summoned behind them. The Cow is a physical object that can be stood on, block attacks, and launches any enemies that get trampled by it. (Think like a slow Gogoat) The Cow moves at a slow but steady pace, it is affected by gravity, and will stop once it hits a wall or a ledge. The Cow cannot be hurt in anyway and only one can be out at a time.
Final Smash- The Harvest Goddess: Out of a pool of water, the Harvest goddess appears before the Farmer, surrounded by a circle of dancing harvest sprites. The goddess grants the wish of strength and restores 30% HP to the Farmer. Any foes that are caught around the circle of dancing harvest sprites will take 25% damage and a burst of knockback.
Intro animation- Dismounts from a horse
Up Taunt- Handkerchief
Side Taunt- The Farmers dog appears and he gives him a pet
Down Taunt- The Farmer eats some "Jelly Doughnuts"
Winning Animation 1: The Farmer eagerly Catches a Blue Feather.
Winning Animation 2: The Farmer's dog pounces on and licks the farmer.
Winning Animation 3: The Farmer Rings their bell and is suddenly surrounded by a horse, a cow and a chicken.
Neutral Special- Sow: The Farmer takes out their bag of seeds and throws out a handful of seeds. The seeds are a spammable low damage and low knockback projectile that travel in an arc. If the seeds land upon a flat surface it will start to sprout into a crop (Potatoes, Tomatoes, Eggplant, Turnips and Pumpkins; the different crops are simply visual) Once seeds hit the ground, Crops take 7 seconds to fully grow and have 10 health each. A max of 5 crops can be out at a time.
Up Special- Chicken Glide: The Farmer lifts a chicken over their head that frantically flaps its wings. After lifting the Farmer a vertical distance, the chicken continues to slow the fall of the Farmer for 3 seconds then the farmer lets go. The farmer can let go of the chicken early, but if the player holds for the entire duration, the chicken will drop an egg that the player can eat to recover 3% health.
Side Special- Reap: The Farmer wildly swings their sickle 3 times in a multi-hit attack with high ending lag. The player may move and chance directions while using this attack. If the Farmer uses Reap and hits a crop the player gains a speed boost and it reduces the ending lag. If the Farmer hits a fully-grown crop, they will also recover 4% HP.
Down Special- Cow Bell: The Farmer rings a bell and a cow is summoned behind them. The Cow is a physical object that can be stood on, block attacks, and launches any enemies that get trampled by it. (Think like a slow Gogoat) The Cow moves at a slow but steady pace, it is affected by gravity, and will stop once it hits a wall or a ledge. The Cow cannot be hurt in anyway and only one can be out at a time.
Final Smash- The Harvest Goddess: Out of a pool of water, the Harvest goddess appears before the Farmer, surrounded by a circle of dancing harvest sprites. The goddess grants the wish of strength and restores 30% HP to the Farmer. Any foes that are caught around the circle of dancing harvest sprites will take 25% damage and a burst of knockback.
Intro animation- Dismounts from a horse
Up Taunt- Handkerchief
Side Taunt- The Farmers dog appears and he gives him a pet
Down Taunt- The Farmer eats some "Jelly Doughnuts"
Winning Animation 1: The Farmer eagerly Catches a Blue Feather.
Winning Animation 2: The Farmer's dog pounces on and licks the farmer.
Winning Animation 3: The Farmer Rings their bell and is suddenly surrounded by a horse, a cow and a chicken.
For the stage you could simply have a modest farm, the general location in every Story of Seasons game. I think an interesting gimmick for the stage is for it to change between seasons, with the layout changing too.
As for the music, generally the music of the series is a bit too laid back for high paced action. I would imagine it would need a few remixes to work, perhaps a remix of the season themes that change with the season on the stage as well. If need be, they could also use a few Rune Factory songs.
I have also made a spirits list for story of seasons
As for Spirits i'd like to see these...
Cow
( Slow moving and hard to launch; Milk food item appears in waves)
Chickens
( 2 Enemy stats with a Cucco and Cucco item appears in large quantity)
Dog
( that fights with an enemy Farmer)
Horse
(4 that can't stop moving and damage enemies when running into them)
Harvest Spirits
(7 that start with Lip's Stick or Fairy Bottle)
Harvest Goddess
( the enemy heals damage at random intervals)
Bachelors
(protect from )
Bachelorettes
( 5that has an allied Wedding )
Brides
(Enhanced Bachelorettes)
Cow
( Slow moving and hard to launch; Milk food item appears in waves)
Chickens
( 2 Enemy stats with a Cucco and Cucco item appears in large quantity)
Dog
( that fights with an enemy Farmer)
Horse
(4 that can't stop moving and damage enemies when running into them)
Harvest Spirits
(7 that start with Lip's Stick or Fairy Bottle)
Harvest Goddess
( the enemy heals damage at random intervals)
Bachelors
(protect from )
Bachelorettes
( 5that has an allied Wedding )
Brides
(Enhanced Bachelorettes)