Evil Trapezium
Smash Master
- Joined
- May 16, 2019
- Messages
- 3,291
- NNID
- GuyManRunnin
- Switch FC
- SW-2246-2414-0334
Crash's gimmick would be that all of his ground and aerial moves would involve the spin attack. His moves would be consistent and reliable much like in the Crash games since he mostly uses his Crash spin to attack.I have a question for Crash fans. The first pass have a big emphasis on characters gimmick and unique mechanics, even Sakurai acknowledge it. I'm guessing the second pass will also have lot of these, so what would Crash could bring new? By the way I'm not asking that because I think a character that have no gimmick have no chance, I'm just curious to read some idea because I really don't have any.
For his specials, I made a specials moveset for what he could do.