Yeah, jumped the gun a bit there. Turns out it wasn't a glitch: since it was kept for Ultimate (and apparantely Ultimate's CPU Bayos do it too). Witch Twist itself was nerfed though from the beta to release - it gains less vertical height and has more startup / endlag, meaning it doesn't kill as often - nor can it be so easily chained - as in 4 / beta. Either way, the balance team did solve a major issue with kill confirms / touch of death.Bayonetta can still do the triple jump "glitch" and it is something that you can do in Bayonetta 2, so I don't really think it is a bug.
#WheremyREpassatCapcom is such a wild company in that it's one that could just have its own pass and I'd be happy. Hell, they could have individual series passes and I'd be happy. Observe:
Just give us Smash vs. Capcom already. C'mon.
Not gonna lie though, I agree that Smash vs. Capcom (or a proper, not-rushed MvC) should happen. It would be difficult to choose which 30-40 Nintendo / Smash and which 30-40 Capcom characters would be added though.