Here's another set of challenges! You get to pick the 5 next characters of Fighter's Pass 2. It doesn't matter who they are or what role they presently have in Smash, assuming they're from a video game. But, they have to have the following gameplay conditions.
- The first character has to be heavier than Bowser. (135 is the weight to beat, unless tied.) Ties are acceptable.
- The second character has to be lighter than Pichu. (Can't be higher than 61, except to tie.) Ties are acceptable.
- The third character has to have an overarching gimmick that defines their playstyle. (Something like Arsene.)
- The fourth character has to have no major gimmicks, being relatively straightforward. (Kinda like Mario.)
- The final character has to be able to spawn an item or an item-like entity.
My picks would be... Ganon (tying), Paper Mario (also tying), Arle Nadja (chain gimmick), Shovel Knight, and Crash Bandicoot (crates).
1 and 2. I'm going to combine these two (and also slightly break the rules here, because I can't think of
anything that could be lighter than Pichu) and say
Tiki from Fire Emblem Shadow Dragon. - I'm basing this mainly off of how she plays in Warriors, where she's a weak, frail character normally, but by maxing out her special gauge shifts into the biggest, heaviest, strongest character in the game. She'd fill the roll of a light weight before hand and upon meeting the necessary requisites, she'd transform into a super heavy, hard hitting dragon for the clutch
3.
Akira Howard/Player character and Legion from Astral Chain. - I Haven't played Astral Chain myself, so I'm not 100% sure how Akira plays, but I love the idea of a true puppeteer in Smash. The main gimmick would be the ability to switch between control of Howard and the Legion, probably by holding down neutral B then releasing the button, kinda like a mix between BlazBlue's Carl Clover and Naruto's Sasori
4. There are a lot of choices for this spot, and while my gut tells me I should choose Zero, I gotta go with my left field choice,
Scrafty from Pokemon. - There's literally zero fanfare about it as a playable character, but it has enough style and personality to me to work. It has headbutts, jump kicks, fights dirty by throwing sand or using poison spit, gets some cool coverage options by being in the Dragon egg group, there's just a lot about Scrafty that I love and would love to see in Smash
5.
Kokonoe from BlazBlue. - Maybe a weird choice since she doesn't really put out "items", but Koko is already one of my favorite characters from BlazBlue, but I think her playstyle and moves could be adapted into a sort of item spawning playstyle. Another easy choice from BB is Platinum, and Jack-O from Guilty Gear deserves mention as well
That was harder than I expected, wow