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Official Newcomer/DLC Speculation Discussion

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Opossum

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Personally my issue with Shantae is mostly that whenever I see movesets for her, they just remind me of how much I'd prefer Starfy.
 

Night Gale

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I've heard of ridge racer but
View attachment 255480
Which is a damn shame because there are people who have never touched Ridge Racer in their lives, but they still have seen the cinematic intros. Perhaps Super Smash can change that.


It's amazing how this s*** was on the Playstation 1. Though Namco did it all the time back then.
 
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BernkastelWitch

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I feel like an indie rep would be possible but it does seem like there's limited choices. Like other than either Shovel Knight or Shantae getting promoted to playable or someone like Reimu or Quote getting in(Which those two seem the most logical outside of an established character getting promoted), I can't think of a lot that'd logically work.

And honestly, no matter which indie rep you'd pick, people would be upset due to them being smaller by comparison.

I do think we could get an Indie rep in Smash at some point. Maybe not in the immediate future but someday.
 

Guynamednelson

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I think the whole “indie rep” thing is misguided, anyway. I really doubt Sakurai would think “I want to have a character from a non-major publisher” and work backwards from there. It seems like it’s the fans that want an indie rep to prove that indie characters can “make it,” which I get, but isn’t really how Sakurai approaches Smash.
IMO the reception to the content indies have been given is enough to make Nintendo think this "indie rep" quota has been filled. Look at how many people act like the Sans costume is the real deal.
 

Hadokeyblade

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IMO the reception to the content indies have been given is enough to make Nintendo think this "indie rep" quota has been filled. Look at how many people act like the Sans costume is the real deal.
If I owned an character that made it big I would be more than content simply seeing them in the game, doesn't matter if it's a mii outfit or a spirit.
 

NurpNurp

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Cause of load on the programmers’ part. They already coded the AI for NPCs with special behavior, it would be a lot of work to go back and re-code them to be fully playable and make sure everything worked, as well as avoiding potential bugs when their AT self is also out. That’s how I see it at least
On the topic of ATs being "promoted" to playable status, I'm pretty sure Alucard would have more of a chance, and perhaps priority than Shovel Knight. I don't know if it was explicitly said if Alucard was considered before the Belmonts, but there's loads of speculation that he was the one that was pushed for, but because Simon is more recognizable and Richter was an easy Echo they were chosen over him.

IDK, but I feel like if it's gonna be any trophy, it would be Alucard
 

Dinoman96

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IMO the reception to the content indies have been given is enough to make Nintendo think this "indie rep" quota has been filled. Look at how many people act like the Sans costume is the real deal.
Yeah, I'm sorry, but this is what kind of annoys me about Shantae fans.

When Shovel Knight was made an AT, his fans were mostly acceptant and welcoming of it, in comparison to the fanbases of other characters like Waluigi or Isaac. When Sans was made a Mii outfit with an accompanying MEGALOVANIA remix, again, his fans accepted it with open arms. Especially in comparison to Rex fans.

But when Shantae gets a nod with two spirits, apparantly that's still not enough. And no, don't tell me "but it's just a couple of PNGs!". It's ****ing Shantae. It's a miracle Sakurai/Nintendo even acknowledged this IP in Smash at all.
 

Guybrush20X6

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Well the important thing is now Smash Fanfic writers can offically integrate, Shovel Knight, Shantae, Undertale and Bit.Trip into their works where they couldn't have before without coming off as "pushing it"
 

RileyXY1

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Yeah, I'm sorry, but this is what kind of annoys me about Shantae fans.

When Shovel Knight was made an AT, his fans were mostly acceptant and welcoming of it, in comparison to the fanbases of other characters like Waluigi or Isaac. When Sans was made a Mii outfit with an accompanying MEGALOVANIA remix, again, his fans accepted it with open arms. Especially in comparison to Rex fans.

But when Shantae gets a nod with two spirits, apparantly that's still not enough. And no, don't tell me "but it's just a couple of PNGs!". It's ****ing Shantae. It's a miracle Sakurai/Nintendo even acknowledged this IP in Smash at all.
They just want her to have more than just a PNG image.
 

Hadokeyblade

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On the topic of ATs being "promoted" to playable status, I'm pretty sure Alucard would have more of a chance, and perhaps priority than Shovel Knight. I don't know if it was explicitly said if Alucard was considered before the Belmonts, but there's loads of speculation that he was the one that was pushed for, but because Simon is more recognizable and Richter was an easy Echo they were chosen over him.

IDK, but I feel like if it's gonna be any trophy, it would be Alucard
Either Alucard or Shadow.

Shadow Could be an easy character to make playable purely because they have Sonic as a base. Change a couple of his special moves around to stuff like chaos control and chaos spear and boom, your done.
 

Ridrool64

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Here's another set of challenges! You get to pick the 5 next characters of Fighter's Pass 2. It doesn't matter who they are or what role they presently have in Smash, assuming they're from a video game. But, they have to have the following gameplay conditions.
  1. The first character has to be heavier than Bowser. (135 is the weight to beat, unless tied.) Ties are acceptable.
  2. The second character has to be lighter than Pichu. (Can't be higher than 61, except to tie.) Ties are acceptable.
  3. The third character has to have an overarching gimmick that defines their playstyle. (Something like Arsene.)
  4. The fourth character has to have no major gimmicks, being relatively straightforward. (Kinda like Mario.)
  5. The final character has to be able to spawn an item or an item-like entity.
My picks would be... Ganon (tying), Paper Mario (also tying), Arle Nadja (chain gimmick), Shovel Knight, and Crash Bandicoot (crates).
 
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Guybrush20X6

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Personally, I wish more minor 3rd party series got music representation.

As is, we've got 2 Monster Hunter tracks in base, a new Undertale remix as DLC and a huge bunch of SNK series along with Terry. Like if the Shovel Knight and Shantae spirits were accompanied with some track from their series and if the Goemon costume actually came with the theme used to advertise it.
 

Flyboy

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On the topic of ATs being "promoted" to playable status, I'm pretty sure Alucard would have more of a chance, and perhaps priority than Shovel Knight. I don't know if it was explicitly said if Alucard was considered before the Belmonts, but there's loads of speculation that he was the one that was pushed for, but because Simon is more recognizable and Richter was an easy Echo they were chosen over him.

IDK, but I feel like if it's gonna be any trophy, it would be Alucard
Sakurai did say that he felt Alucard would be the most recognizable/most popular Castlevania rep, but that the Belmonts had legacy and a unique whip-based moveset. Castlevania as a series made waves in the ballot, thus leading to him considering several options. Personally as a huge Castlevania fan he made the right choice - you get the iconic Castlevania whip-based moveset, a retro rep in Simon, a fan favorite in Richter, and an iconic character as Alucard's wonderful assist trophy all included, not to mention the amazing stage and boss.

I could see Alucard getting in a future game and many would be very pleased. It'd be fun if we got a Soma echo out of it as well.
 

SKX31

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Well the important thing is now Smash Fanfic writers can offically integrate, Shovel Knight, Shantae, Undertale and Bit.Trip into their works where they couldn't have before without coming off as "pushing it"
And Google too!

No really.

and_kensaku.png


They just want her to have more than just a PNG image.
To be fair, Sakurai and co. never wanted Spirits to be seen as just PNG images (although that's what they wound up being in effect). Otherwise they wouldn't have designed hundreds of event battles filled with references, nor even included the option of using Spirits in multiplayer (with their effects).

I honestly think it would have been better if the latter point (Multiplayer Spirit battles) were listed as a separate mode in the Smash menu instead of a toggleable thing in the ruleset. It's really easy to forget that multiplayer Spirit battles are even a thing.
 

Hadokeyblade

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Personally, I wish more minor 3rd party series got music representation.

As is, we've got 2 Monster Hunter tracks in base, a new Undertale remix as DLC and a huge bunch of SNK series along with Terry. Like if the Shovel Knight and Shantae spirits were accompanied with some track from their series and if the Goemon costume actually came with the theme used to advertise it.
Would have been nice to hear these songs in the game
 
D

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Here's another set of challenges! You get to pick the 5 next characters of Fighter's Pass 2. It doesn't matter who they are or what role they presently have in Smash, assuming they're from a video game. But, they have to have the following gameplay conditions.
  1. The first character has to be heavier than Bowser. (135 is the weight to beat, unless tied.) Ties are acceptable.
  2. The second character has to be lighter than Pichu. (Can't be higher than 61, except to tie.) Ties are acceptable.
  3. The third character has to have an overarching gimmick that defines their playstyle. (Something like Arsene.)
  4. The fourth character has to have no major gimmicks, being relatively straightforward. (Kinda like Mario.)
  5. The final character has to be able to spawn an item or an item-like entity.
My picks would be... Ganon (tying), Paper Mario (also tying), Arle Nadja (chain gimmick), Shovel Knight, and Crash Bandicoot (crates).
Porky Minch
Sans Undertale (low weight as a nod to his 1 HP)
Sol Badguy (air dashing is enough of a gimmick)
Dr. Dry Bowser
The Grinch (spawns Grinch leak characters)
 

Sour Supreme

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Cuphead would still have the best moveset out of any potential Indie rep don't @ me.

I would love to see him transition to Smash's artstyle, and all of his power-ups would make great moves. As always, though, StudioMDHR is owned partially by Microsoft, making them a "second-party" character, and technically one that would draw from a company that's already gotten a character.

A kid can dream though.
 
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NurpNurp

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Here's another set of challenges! You get to pick the 5 next characters of Fighter's Pass 2. It doesn't matter who they are or what role they presently have in Smash, assuming they're from a video game. But, they have to have the following gameplay conditions.
  1. The first character has to be heavier than Bowser. (135 is the weight to beat, unless tied.) Ties are acceptable.
  2. The second character has to be lighter than Pichu. (Can't be higher than 61, except to tie.) Ties are acceptable.
  3. The third character has to have an overarching gimmick that defines their playstyle. (Something like Arsene.)
  4. The fourth character has to have no major gimmicks, being relatively straightforward. (Kinda like Mario.)
  5. The final character has to be able to spawn an item or an item-like entity.
My picks would be... Ganon (tying), Paper Mario (also tying), Arle Nadja (chain gimmick), Shovel Knight, and Crash Bandicoot (crates).
1 and 2. I'm going to combine these two (and also slightly break the rules here, because I can't think of anything that could be lighter than Pichu) and say Tiki from Fire Emblem Shadow Dragon. - I'm basing this mainly off of how she plays in Warriors, where she's a weak, frail character normally, but by maxing out her special gauge shifts into the biggest, heaviest, strongest character in the game. She'd fill the roll of a light weight before hand and upon meeting the necessary requisites, she'd transform into a super heavy, hard hitting dragon for the clutch

3. Akira Howard/Player character and Legion from Astral Chain. - I Haven't played Astral Chain myself, so I'm not 100% sure how Akira plays, but I love the idea of a true puppeteer in Smash. The main gimmick would be the ability to switch between control of Howard and the Legion, probably by holding down neutral B then releasing the button, kinda like a mix between BlazBlue's Carl Clover and Naruto's Sasori

4. There are a lot of choices for this spot, and while my gut tells me I should choose Zero, I gotta go with my left field choice, Scrafty from Pokemon. - There's literally zero fanfare about it as a playable character, but it has enough style and personality to me to work. It has headbutts, jump kicks, fights dirty by throwing sand or using poison spit, gets some cool coverage options by being in the Dragon egg group, there's just a lot about Scrafty that I love and would love to see in Smash

5. Kokonoe from BlazBlue. - Maybe a weird choice since she doesn't really put out "items", but Koko is already one of my favorite characters from BlazBlue, but I think her playstyle and moves could be adapted into a sort of item spawning playstyle. Another easy choice from BB is Platinum, and Jack-O from Guilty Gear deserves mention as well

That was harder than I expected, wow
 
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Night Gale

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I could see Alucard getting in a future game and many would be very pleased. It'd be fun if we got a Soma echo out of it as well.
I could see that happening but I also wouldn't mind if Miriam got to carry the torch and battle with the Belmonts.
 

Flyboy

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I could see that happening but I also wouldn't mind if Miriam got to carry the torch and battle with the Belmonts.
Unfortunately, when we get to Miriam we get the complicated nature of Bloodstained being an indy series and all that entails, but you'd see no complaints from me.

Personally if I could pick a second unique Castlevania rep I'd be stuck between Alucard, Soma, and Shanoa, considering they're all super unique and also are protagonists of my favorite Castlevania games. The one I'd want most basically changes with the winds.
 

NurpNurp

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Unfortunately, when we get to Miriam we get the complicated nature of Bloodstained being an indy series and all that entails, but you'd see no complaints from me.

Personally if I could pick a second unique Castlevania rep I'd be stuck between Alucard, Soma, and Shanoa, considering they're all super unique and also are protagonists of my favorite Castlevania games. The one I'd want most basically changes with the winds.
Imagine Soma playing like Kirby, where after he KOs an opponent he gets a move of theirs he can use for a brief time.

Mechanically difficult to play and program? Definitely. Super fun? Hell yeah.
 

3BitSaurus

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Yeah, I'm sorry, but this is what kind of annoys me about Shantae fans.

When Shovel Knight was made an AT, his fans were mostly acceptant and welcoming of it, in comparison to the fanbases of other characters like Waluigi or Isaac. When Sans was made a Mii outfit with an accompanying MEGALOVANIA remix, again, his fans accepted it with open arms. Especially in comparison to Rex fans.

But when Shantae gets a nod with two spirits, apparantly that's still not enough. And no, don't tell me "but it's just a couple of PNGs!". It's ****ing Shantae. It's a miracle Sakurai/Nintendo even acknowledged this IP in Smash at all.
I mean... sure, support bases can get obnoxious, but... if people still want Monster Hunter despite Rathalos being a boss, I see no issue with people wanting a Spirit promotion for Shantae. It's not like wants always convert to reality, anyway.

To be fair, Sakurai and co. never wanted Spirits to be seen as just PNG images (although that's what they wound up being in effect). Otherwise they wouldn't have designed hundreds of event battles filled with references, nor even included the option of using Spirits in multiplayer (with their effects).

I honestly think it would have been better if the latter point (Multiplayer Spirit battles) were listed as a separate mode in the Smash menu instead of a toggleable thing in the ruleset. It's really easy to forget that multiplayer Spirit battles are even a thing.
Not going to lie, I miss the way toggles used to work in previous games, with rulesets being modded on the fly. It's nice to be able to save a full ruleset, but I still wish we had to go through less screens to change one single option. I don't normally use Spirits in casual play, but I like making team comps for imaginary Spirit battles (made a few for P5's bosses and Diddy Kong Racing characters).
 

KarneraMythos

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At this point, I expect the Fifth Fighter to be a silhouette of the fighter we're supposed to be getting, but with the name "STAY TUNED FOR MORE INFO". Just a shadowy figure that's locked in an T-Pose, with no sound bytes, missing a portrait and stock icons, and a debug stage. We won't get an official "reveal" until after Wave 2 is complete by December 2021.
 
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Kinda unlikely, but I do hope a miracle happens and they release an update which adds Megaman 11 music alongside a Spirit Board event for the game.

I don’t know, I just find the lack of Megaman 11 music odd.
 

Flyboy

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At this point, I expect the Fifth Fighter to be a silhouette of the fighter we're supposed to be getting, but with the name "STAY TUNED FOR MORE INFO". Just a shadowy figure that's locked in an T-Pose, with no sound bytes, missing a portrait and stock icons, and a debug stage. We won't get an official "reveal" until after Wave 2 is complete by December 2021.
FIGHTING POLYGON TEAM Smashes the Competition!
Kinda unlikely, but I do hope a miracle happens and they release an update which adds Megaman 11 music alongside a Spirit Board event for the game.

I don’t know, I just find the lack of Megaman 11 music odd.
The game wasn't out when Smash was in the works. It's like saying you find the lack of Three Houses music odd.
 
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FIGHTING POLYGON TEAM Smashes the Competition!

The game wasn't out when Smash was in the works. It's like saying you find the lack of Three Houses music odd.
Yeah, that is a fair point.
 

Leotsune

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Kinda unlikely, but I do hope a miracle happens and they release an update which adds Megaman 11 music alongside a Spirit Board event for the game.

I don’t know, I just find the lack of Megaman 11 music odd.
Also Mega Man 10, which is even more strange since there is music from MM9.
 

Flyboy

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Do they come with Wireframe and Alloy alts?
They better! No one could stop my Female Wireframe in Melee!

...Except, like, everyone. Because they were weak when played with the debug menu,
...okay, but the lack of Spirits is still weird! I'll die on this hill, I swear!
See, that's more understandable considering how many high profile releases have gotten patched-in Spirits. TH and Astral Chain lacking them still has me thinking. Though I admit it's wishful thinking for Astral Chain at least I want Akira Howard so bad
 

lordvaati

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Queen was mentioned a couple of times so Gale must remind everyone that Reiko Nagase is Bandai Namco's undisputed #1 race queen mascot. No hyperbole. It is simply a fact.



Excluding Ridge Racer, Bandai Namco has published and or developed over TWENTY different racing game intellectual properties. We can all thank Pole Position for that s***. Pole Position is often regarded as one of the most influential video games of all time, as well as one of, if not, THE most important racing game ever. Ridge Racer carried the torch in the Silver Age, and created a mascot who is unrivaled in Bandai Namco's racing world.

The more you know. :happysheep:
Back in the old times on the PSX Ridge Racer was known as the face of Arcade Racers there, with Gran Turismo, CTR and Twisted Metal as the Sim, kart and Combat racer kings respectively.

She's pretty much to Namco what Captain Falcon is to Nintendo though so I'm not too surprised that those out of the loop might be unfamiliar with her.
 

Opossum

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The thing with Castlevania is that it has tons of cool potential characters. Like, if they wanted to just do a full Castlevania pass with like, Alucard, Sypha, Eric, Shanoa, and Soma, I'd be all for it.
 

Hadokeyblade

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At this point, I expect the Fifth Fighter to be a silhouette of the fighter we're supposed to be getting, but with the name "STAY TUNED FOR MORE INFO". Just a shadowy figure that's locked in an T-Pose, with no sound bytes, missing a portrait and stock icons, and a debug stage. We won't get an official "reveal" until after Wave 2 is complete by December 2021.
This sounds like a creepy pasta.

Kinda unlikely, but I do hope a miracle happens and they release an update which adds Megaman 11 music alongside a Spirit Board event for the game.

I don’t know, I just find the lack of Megaman 11 music odd.
I don't even remember what this soundtrack sounds like
 

Cutie Gwen

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Here's another set of challenges! You get to pick the 5 next characters of Fighter's Pass 2. It doesn't matter who they are or what role they presently have in Smash, assuming they're from a video game. But, they have to have the following gameplay conditions.
  1. The first character has to be heavier than Bowser. (135 is the weight to beat, unless tied.) Ties are acceptable.
  2. The second character has to be lighter than Pichu. (Can't be higher than 61, except to tie.) Ties are acceptable.
  3. The third character has to have an overarching gimmick that defines their playstyle. (Something like Arsene.)
  4. The fourth character has to have no major gimmicks, being relatively straightforward. (Kinda like Mario.)
  5. The final character has to be able to spawn an item or an item-like entity.
My picks would be... Ganon (tying), Paper Mario (also tying), Arle Nadja (chain gimmick), Shovel Knight, and Crash Bandicoot (crates).
Oho, now THIS is an interesting choice

1 Black Knight. Ridiculously slow but like Bowser, has passive armour alongside huge disjoints
2 Viewtiful Joe, have you seen how tiny this dude is?
3 Velvet Crowe. At any time, she can activate Demon Mode to **** out raw damage and combo off of it at the cost of taking continuous damage, though killing an enemy will heal her so players need to learn how to optimize this high risk high reward mechanic on an already fragile character
4 cresh bendikute
5 Master Chief, he can throw a bubble shield which acts like a significantly smaller Gardevoir
 

NurpNurp

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Oho, now THIS is an interesting choice
5 Master Chief, he can throw a bubble shield which acts like a significantly smaller Gardevoir
For some reason thinking about Chief (and especially this interpretation of him) has me thinking back to Emmet and Radec from PlayStation All-Stars... what a game
 

Flyboy

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This sounds like a creepy pasta.
It reminds me specifically of this excellent post:
All this direct talk reminds me of a dream I had a while ago, it was a regular direct that featured the reveal of a 4-6 collection where Athena replaced Phoenix in every game (I recall a segment where two Athenas were having a conversation). The direct ended with a “please take a look at this” fade out to a black screen, and transitioned into a plain empty white room where Inkling, Mario, and Link were angrily staring at something off screen. The camera then panned to a really low quality model of Phoenix t-posing in the distance, which then turned into multiple Phoenix models no clipping through the ground behind and next to the original. The camera then panned up with the dramatic whoosh sound effects from the first ultimate teaser trailer to reveal that the t-posing Phoenixs were in the formation of the smash logo. The camera stayed on this for a while, faded to another white screen, ending the direct in silence with the words SUPER SMASH BROS ULTIMATE X the same t-posing Phoenix model. It was a wonderful dream.
 

Rangez

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They just want her to have more than just a PNG image.
And yet the Shovel Knight and Undertale fans were perfectly content with what they got. Not every series can have a sizable amount of content in Smash that'll satisfy fans.
 
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