KatKit
is typing...
I log in, see two mentions in my notification thing, and it's surprisingly not about Gravity Rush lol.
I do appreciate being that one Nihon Falcom fan very much (perhaps due to my appreciation of the other Estelle), but the honor belongs to Jedisupersonic, Coconattsu, and YsDisciple. With that being said, Katkit is indeed typing, ahaha.
I just think of Nihon Falcom as another Japanese game development giant that some people overlook like they did with SNK until an SNK rep was leaked.
I also think they're slept on and that they could use the exposure. And with that being said, I will now use this opportunity to drop knowledge.
Nihon Falcom is like SNK in a lot of ways; they were and still are highly influential to their area of expertise. Like SNK, they're also known for their music. In fact, Nihon Falcom was one of the first gaming companies with a sound team dedicated to writing music for their games. The music in their flagship title Ys helped lay the foundation of what songs typically sound like in JRPGs in general. They're a relatively small, yet extremely passionate company that's been around for almost 40 years. There's something that I haven't really brought up here before yet, and it's their contribution to PC gaming in Japan. In short: they really helped put it on the map. There was a time when they were #1 on PC out there; Dragon Slayer was a huge success. Even now, a majority of their games start off on PC and get ported to other consoles later.
I could talk about their contribution to the ARPG subgenre for days. Ys is still one of the best ones. However, I'd rather talk about something often considered their greatest masterpiece and contribution to the industry: the Kiseki series. The gameplay is good and the music is fantastic, but that story is the best I've seen in any videogame ever... hands down. They basically created a videogame cinematic universe. The world building and continuity is unlike anything ever attempted before. There's an overarching main plot, but hundreds of side stories and hundreds of characters, and dozens of radically different locales/settings, AND THEY TRY TO MAKE YOU CARE ABOUT ALL OF THEM, and it's elaborately interconnected. Not a single character in that world isn't fleshed out or left behind. It is unbelievable because they all have a role to play. It truly rewards players for their time and effort.
Overall, just being in the industry as long as it has (while being very influential) and still making games/music as fantastic as they do, I hope Nihon Falcom gets a rep (or even a Mii costume with a few songs, or perhaps our first music pack). They're a relatively small company that can't release their titles internationally without huge delays (if at all); I think this is partially why they haven't blown up outside of Japan yet. With the right exposure, they'd gain traction overseas. The Trails and Ys series definitely deserve more recognition, along with the company that created them. Fortunately, Ys returned on Nintendo consoles, and the Trails games are coming to Switch, so there's that at least. Aside from Nintendo, there's been quite a few heavy-hitting releases/announcements this year like upcoming sequels/remakes/ports, the company's foray into the mobile market, etc. So even if it doesn't get in Smash, the future is looking Bright, yes pun intended.