Shiori would undoubtedly have a unique playstyle. Being a mundane school girl amongst a cast of intergalactic bounty hunters, legendary warriors, and monsters that fit in your pocket will do that. Additionally, drawing from the mechanics of Tokimeki Memorial’s unique gameplay would distance Shiori from other characters on the roster. Off the top of my head, I picture her playing like a mix between Isabelle, Wii Fit Trainer, and Hero, with some of her own stuff mixed in. Her normals would mostly be similar to the Animal Crossing characters, using average, everyday objects as a reference to the various clubs and activities in Tokimemo, albeit with a more frantic and unpredictable edge to emphasis both that she’s not a fighter and the quirky atmosphere of her home game. For her specials, I could see two types of attacks coming into play. First, specials that raise her various stats could reflect the main challenge of Tokimeki Memorial, boosting your stats to meet the various girls’ expectations. Likewise, I could see her having specials that take advantage of a text box and a series of answers to perform an attack. Shiori’s moveset potential is just defined enough to have clear boundaries, but just loose enough to give her a lot she could do.