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He already stated that he was joking.Wow, its really presumptious to put your name in your "AT's" name. Not only has this been covered by Noir, its simple game mechanics. Game mechanics that were present in melee. Falco's dash attack just has stupidly good IASA frames.
New Technique: Arteen Arial Ascension
While on the ground, slam the control stick upwards. Now, while still in the air (<-this is key) lower the control stick back into neutral position, then slam it upwards again. If you get the timing down, you can actually perform a second jump! It works for all characters too, and it also works if you depress the jump button instead of slam the control stick upwards.
New Technique: Arteen Arial Ascension Attack
Immediately after performing the Arteen Arial Ascension, tap the attack button, and you actually perform an attack in the air! After further testing, I discovered that if you tilt the control stick while depressing the attack buttons, you can perform different attacks! Amazing!
New Technique: Arteen Arial Ascension Again
Immediately after performing the Arteen Arial Ascension, depress the special attack button while simultaneously holding the control stick upwards. For most characters, this will result in a unique third (!!!) jump. Absolutely incredible.
These techniques are going to revolutionize tournament play.
lolololololol
It's called chaining. Linking is when you follow the end of one normal with another normal, forming a combo.I think somebody on the first page mentioned this. It happens in other fighting games and it's called linking.
Not to mention that it was in a thread way before this. The only viable reason is its new to Smash though I hate the name he wants to give it lol.Uh. . .this is in every other fighting game in existence. It's called linking/chainging/gatling, where one normal (on the ground attack) can be cancelled into the next. It's nothing new. So why are you throwing out a new name for it?