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New Smash Bros for WiiU

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Gallowglass

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They should make it where you can hit magikarp which will knock him off screen. Then from the side of the screen Garyados comes out and dragon rages all over the place tracking the person who hit him.
 

Shorts

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I take it not many people are concerned about Pokemon Gen 1 having more playable representation than any other Gen?

Why not replace PT's pokemon with the starters from a different gen? Seems like the only gens that get representation are Gen 1 and whatever Gen is the most recent...

I say replace Goldeen with Magikarp, and have it so if you attack magikarp enough times, it evolves into Gyrados and unleashes a hyper beam..
I am, but no one else really is. In a perfect world, I would see the Pokemon series look like this:

Pikachu
Jigglypuff
Pokemont Trainer Ethan/Lyra/Silver
Deoxys
Victini

Anyways, here it is!

My Jill Valentine Moveset!

[COLLAPSE="Jill Valentine Moveset"]

A – Jill throws a right hook

A, A – Jill throws a left hook

A, A, A – Jill does a bicycle kick/flip kick (Stolen from Sheva)

Forward A –Smacks the opponent with the back of a rifle

Down A – She Pokes with her knife

Up A – She slashes above her from right to left

Up Smash – Tosses a grenade a few feet above her and it makes a small explosion (Similar to Zelda’s Up Air)

Forward Smash – Jill pulls out one of those pins that heal you, and stabs the opponent. (She gains 1% if she uses this successfully)

Down Smash – Jill does a short kick that is meant to trip the opponent.

Forward Air – Shoots a very short distance bullet from her magnum

Backward Air – Rams the back of a shotgun behind her. This move has decently a long reach

Up Air – Does a flip kick, which ends with her leg pointing directly to the sky.

Neutral B - You click B quickly and she fires a pistol(short range, but being hit at very close range causes you the opponent to "writhe in pain"), if you hold it down for a second she pulls out a shotgun(Medium range, if you get hit you get hit close range you have a large knockback, and extended getting up time), and if you hold it for two seconds she pulls out Rebecca Chamber's her grenade launcher(long range, and does a good deal of damage and sends the foe flying, but nothing that causes an extended period of "get up/writhing”"(When an opponent is “writhing/slow get up” its similar to them being dizzy, they are still able to be attacked)

Forward B – Jill pulls out her knife and makes a sort of barrier of slashing. Things like projectiles are canceled out(not deflected) and disappear when they hit this barrier. If you are to get by hit by the slices the following will happen. Her first slash will go across the face, second will go to the body, she will then trip you, and lastly do her double knee to the face attack. You are able to escape from these combos, similar to how Marth’s Neutral B works.

Down B Jill can use one of her grenades, which work like the following:

- Standing/Running/Jumping she throws a Hand Grenade – Blow Up

- When crouching she throws a Incendiary Grenade – Causes a small fire on the field, which opponents can be burned by

- When Short jumping she throws a Flash Grenade – Causes Temporary Stunning

Up B – Jill aims her Grenade launcher at the ground and shoots, which blasts her up into the air. She is temporary invincible, like Snake, until she starts to fall.

Forward Throw – She grabs the opponent, and knocks them away with a single punch

Backwards Throw – She pushes the opponent behind her, jumps up, and kicks them backwards.

Up Throw – Jill screams “Chris!” and Chris Redfield jumps out from behind her and uppercuts the opponent before falling back behind her and disappearing. She then thanks him.
[/COLLAPSE]
 

Mario & Sonic Guy

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wow, this thing looks A LOT better than the original artwork, but hopefully Magicarp will be the useless pokemon, as it is one of the most iconic pokemon out there (famous for its uselessness)
Ironically, Sunkern is the weakest Pokemon, with a base stat total of 180. Of course, its offensive stats are higher than Magikarp's.
 

---

謹賀新年!
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The Pegasus Sister changes roles, they could be in as an AT, but they aren't going to be playable... just won't work.

Caeda or Black Knight both add a lot to the franchise, it all depends on whether they want a villain or ally. Sakurai doesn't want region specific. But, if Sigurd gets a remake, I'd totally bet he makes it in.
I agree with you there on character choice.

But chances are if Caeda gets in they will appear as her Final Smash. If not then ATs, and at the bare minimun trophies.

They are the most recurring playable characters in the series and are more then deserving to have an appearance in Smash.
 

OmegaXXII

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I agree with you there on character choice.

But chances are if Caeda gets in they will appear as her Final Smash. If not then ATs, and at the bare minimun trophies.

They are the most recurring playable characters in the series and are more then deserving to have an appearance in Smash.
Yes, I see, the 3 sisters in a Final Smash would be epic, better yet in an SSE cutscene doing Triangle Attack agaisnt a certain boss, oooohhh so epic!

:phone:
 

Shorts

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Which reminds me. Why is goldeen the useless pokemon? Shouldn't it be Magikarp?

:phone:
Probably because of the anime. It was a big n00b during a few of the old episodes. I personally love Goldeen.

They should have had Slowpoke or Psyduck as well look, seeing they are "slow" as well.
Everyone hates on the cool pokemon!
 

OmegaXXII

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Which reminds me. Why is goldeen the useless pokemon? Shouldn't it be Magikarp?

:phone:
That's exactly what I was thinking, why isn't good ol' Magikarp using Splash in Smash instead? ★

They should have had Slowpoke or Psyduck as well look, seeing they are "slow" as well.


:phone:
 

Starphoenix

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Tonight I'll be doing a special stage concepts, just throwing that out there for those that follow them.

:phone:
 

OmegaXXII

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That XenoBlade concept was awesome, more specifically the music selection, the nice natural scenery is always a plus.

God I wish Operation Rainfall is successful. ★


:phone:
 

Shorts

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Tonight I'll be doing a special stage concepts, just throwing that out there for those that follow them.

:phone:
Me too. Stage night~

God I wish Operation Rainfall is successful.
If the rumors are true, they were. Xenoblade and The Last story are supposedly coming to America. I will be buying them. Although I don't know how much of them I'll be playing once school starts :/
 

OmegaXXII

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Its impressive how many stage concepts ★ comes up with, it's amazing to say the least, a Saffron or city based stage would be nice though.

:phone:
 

Artsy Omni

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Its impressive how many stage concepts ★ comes up with, it's amazing to say the least, a Saffron or city based stage would be nice though.

:phone:
Well there's so much material to work with when you mix as many Nintendo franchises as Smash. I don't think a 1 stage per day for a year would exhaust the possibilities. =P
 

Starphoenix

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Its impressive how many stage concepts ★ comes up with, it's amazing to say the least, a Saffron or city based stage would be nice though.

:phone:
Oh a city stage is coming alright... The question is how...? Sounds like a puzzle to me... ;)

:phone:
 

OmegaXXII

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If the rumors are true, they were. Xenoblade and The Last story are supposedly coming to America. I will be buying them. Although I don't know how much of them I'll be playing once school starts :/
Well for our sake I hope they are, gonna get these games at launch, otherwise they will be hard to find and probably going to be a bit expensive but at least worth it imo. ★


@Hex: Yea, seems like Nintendo has alot to go by as far as Stage possibilities go, funny though that Sakurai mentioned that Nintendo is "lacking" in franchises when he was being interview concerning
character inclusion.

:phone:
 
D

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Responding to posts on this thread...

Hex, do you still need help with setting up your blog? Very sorry I did not get to it earlier.
 

Shorts

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Jill Valentine​



In light of Resident Evil's two titles being released on the 3DS, I have decided to put together a single post devoted to everything Resident Evil could bring to Super Smash brothers. So without further delay, let's get started!

The M Rating: Has no issue when it comes to Smash. Snake himself is an M rated character and his games have similar content to Resident Evil. No gore, or blood would be added to any of the things or characters Resident Evil would offer to Smash. Zombies would have a similar look/feel as the redeads in Melee. The guns and knives would work like claws and bullet seed. They wound spew guts, or anything like that. We know Resident Evil can go T rated, because Jill, Wesker, Chris, and even NEMISIS have toned it down to be playable in UMvC. So really, I find no problems with allowing Jill Valentine into the series. Once you see her potential moveset, I think you will agree.

Here is a Redead, a Zombie type character who the rest of the RE Zombies will look similar to. So keep this in mind when you see some of the Zombies you are about to see. The gore would be toned down MAJORLY

[COLLAPSE="Jill Valentine Moveset"]
A – Jill throws a right hook

A, A – Jill throws a left hook

A, A, A – Jill does a bicycle kick/flip kick (Stolen from Sheva)

Forward A –Smacks the opponent with the back of a rifle

Down A – She Pokes with her knife

Up A – She slashes above her from right to left

Up Smash – Tosses a grenade a few feet above her and it makes a small explosion (Similar to Zelda’s Up Air)

Forward Smash – Jill pulls out one of those pins that heal you, and stabs the opponent. (She gains 1% if she uses this successfully)

Down Smash – Jill does a short kick that is meant to trip the opponent.

Forward Air – Shoots a very short distance bullet from her magnum

Backward Air – Rams the back of a shotgun behind her. This move has decently a long reach

Up Air – Does a flip kick, which ends with her leg pointing directly to the sky.

Neutral B - You click B quickly and she fires a pistol(short range, but being hit at very close range causes you the opponent to "writhe in pain"), if you hold it down for a second she pulls out a shotgun(Medium range, if you get hit you get hit close range you have a large knockback, and extended getting up time), and if you hold it for two seconds she pulls out Rebecca Chamber's her grenade launcher(long range, and does a good deal of damage and sends the foe flying, but nothing that causes an extended period of "get up/writhing”"(When an opponent is “writhing/slow get up” its similar to them being dizzy, they are still able to be attacked)

Forward B – Jill pulls out her knife and makes a sort of barrier of slashing. Things like projectiles are canceled out(not deflected) and disappear when they hit this barrier. If you are to get by hit by the slices the following will happen. Her first slash will go across the face, second will go to the body, she will then trip you, and lastly do her double knee to the face attack. You are able to escape from these combos, similar to how Marth’s Neutral B works.

Down B Jill can use one of her grenades, which work like the following:

- Standing/Running/Jumping she throws a Hand Grenade – Blow Up

- When crouching she throws a Incendiary Grenade – Causes a small fire on the field, which opponents can be burned by

- When Short jumping she throws a Flash Grenade – Causes Temporary Stunning

Up B – Jill aims her Grenade launcher at the ground and shoots, which blasts her up into the air. She is temporary invincible, like Snake, until she starts to fall.

Forward Throw – She grabs the opponent, and knocks them away with a single punch

Backwards Throw – She pushes the opponent behind her, jumps up, and kicks them backwards.

Up Throw – Jill screams “Chris!” and Chris Redfield jumps out from behind her and uppercuts the opponent before falling back behind her and disappearing. She then thanks him.
[/COLLAPSE]

Here are some possible Alternate costumes and color schemes for Jill:
Jill's Color scheme's:

Basic Color and Costume
Chris Redfeild Color scheme
Claire Redfeild Color scheme
RE5 Purple Suit Color scheme
Rebecca Chambers Color scheme


Possible Alternate Costumes:
Resident Evil 5 "Cloaked Woman"
RE5 Suit
Resident Evil Mercenaries Outfit

[COLLAPSE="Boss character, Assist Trophy, and Trophy Characters"]
Nemesis would play like a slower moving character. He would have his select moves, and run walk around the field, shooting off missiles, and punching the crap out of everyone. his moves would do massive damage, and have major knockback. Fortunately, he is slow, so getting in to hit him isn't too difficult.


Alber Wesker would appear on the field, crack his knuckles, crack his neck and move into a fighting stance. He would have one hand in front of him, while the other slowly is being pulled back. Then out of no where, in a puff of purple smoke, he dissapears only to reappear punching Peach across the stadium. His fist would make a noise similar to Jigglypuff's Down B. He would then adjust his glasses, smirk and disappear in another puff of smoke.

Here are some trophy ideas:
Albert Wesker
Nemisis
Chris Redfeild
Sheva alomar
Claire Redfeild
Zombie
*Note that the zombie trophy would also encompass the Zombie Dogs as well.
Rebecca Chambers
Leon Kennedy
[/COLLAPSE]

[COLLAPSE="Resident Evil Level Idea: Village"]




In a small African village where life was once quiet and simple, something has gone terribly wrong. What was once a calm town has now been overturned by an outbreak of Zombies. A terrorist organization has caused a massive outbreak of Zombies that have ravaged the locals and their livestock. Here, in this small village, is where a new type of stage lies.

This stage has a simple design: __--__----__
__ equals normal ground
-- is a small hut, on the right of it is an opening. You can walk into there and corner yourself if you feel that is your best option
---- is a rooftop

Here, you begin your battle as you do in every stage. That is, until you hear a siren. Then Zombies (Three types, Normal, Dogs, and Large ones) start to pour in from the left and right. You now have to fend off these monsters or they will grab you like a redead and rack your percentage up. The dog Zombies dive at you, like a forward attack, and the Big Zombies charge up an attack, like a smash attack. The zombies get progressively harder as you continue on. You do have breaks in between sirens where you have a chance to fight your opponents. This stage will also have a round counter at the top, and it will keep score of how many rounds you have survived, for funsies.

In general, this stage is a survival Horror Stage. I thought it could be an interesting twist that smash has yet to see.

Music:
Resident Evil the Mercenaries 3D -A Warrior Filled with Hope
Resident Evil M3D - Contamination
Resident Evil M3D - Rust in summer
RE M3D -Title theme
RE5 - Majini In Flames
RE5 - Winds of Madness[/COLLAPSE]
 

OmegaXXII

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Its impressive to say the least, it's good you should request an GIF from Star ★ in order to be added on berserker character moveset page

you should also do a Cassandra or Suicune moveset IMO. ★

:phone:
 

Shorts

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Its impressive to say the least, it's good you should request an GIF from Star ★ in order to be added on berserker character moveset page

you should also do a Cassandra or Suicune moveset IMO. ★

:phone:
I have half a Suicune moveset, I could finish it sometime. As for Cassandra, I'm going to have to play Soul Caliber again to get a feel for her. She would be easy enough though.
 
D

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Would anyone here want to see Stirder Hiryu for SSB4? He's my pick for the Capcom rep if Mega Man doesn't get in, even if he's near impossible.

If I haven't linked to it already, this is Young Horsetail's site. Some of this stuff is in Finish, since he lives in the country, but hopefully he can fix it soon, although the blogs are in complete English.
OmegaXVII said:
A new website? Should we add this to Project Unova and Begnion as well?
Yes we should.
OmegaXVII said:
Is PCAM already invoved with Begnion?
Yes. It is also involved with other alliances as well. Look at the FAQs for who they are and what they are lead by.
Master Rapier said:
Would you rather see all the Brawl Veterans with a few Newcomers or sacrifice a few vets to add more Newcomers?

And on the Newcomers what would you want to see more of? New franchise characters (e.g. Issac, Saki, Little Mac, etc...) or characters from already featured Genres (e.g. Toad, Dixie Kong, Samurai Goroh, Krystal, etc...)?
I'm assuming you mean if we get a 45 roster. If so on the first question, I would rather keep all the vets we have, add in ten more newcomers, and lugified clones already in (All newcomers would be unique).

I want to see a mix of both new series and existing series, but I slightly lean towards the latter.
Shortiecanbrawl said:
Meh, I don't think her chances are any lower this time around, only because Star Fox basically only has her as a viable choice, and she's probably going to get a decent amount of votes in the upcoming poll. She isn't a Daisy, so, she'll be back when another SF is released.
Disagree with you here. I very much doubt either Falco or Wolf are getting the axe, especially since they appear in the remake of Star Fox 64 whereas Krystal does not, keeping them relevant. Plus we don't know if another Star Fox game is released and if we do get a new game with Krystal on it, it'll be too late for her to have her chance increased since development would start after October, 2011, the cut-off date for characters. Her popularity has dropped considerably as there are less active supporters of her then that of other characters and is not likely to reach the height it did in Brawl. She also has the reputation of being a furry, which has given many fans a negative opinion on her.

Star Fox getting four reps is not very likely. It isn't needed and there would be a lot of objections to it. Krystal COULD replace Falco/Wolf, but that would infuriate a lot of Falco/Wolf fans. Krystal is the type of character that should wait until SSB5 to be playable, that is, if the series doesn't go under.
PsychoIncarnate said:
On the opposite end of the scope, sakurai could also add less characters this time around because he doesn't find very many more interesting
Depends on what you mean by that. Even with my low expectations, I see no reason not to expect at least eight good choices for newcomers.
HextupleyooDOT said:
How do you guys feel about some of the super-old franchises getting a character in? Much like how Ice Climbers was put into Melee.

Obviously, they aren't the most popular characters, but I see Smash as a way to sort of celebrate Nintendo's heritage, great and small.

I imagine Sakurai perhaps including one or two really ancient characters.
I'm not really expecting any new "ancient" characters, but I wouldn't mind Sheriff getting in. After all, he was the first game from Nintendo, it is a part of history that needs to be recognized more.
JavaCroc said:
Anyways, here's something to talk about. What do you want the Challenger Approaching! screen to look like in SSB4?
I want it to look like Melee, but darker and more secretive.
MechaWave said:
Also do you guys prefer Sakurai actually have updates to SSB4? If there's like a game-ending glitch Sakurai can send updates via the Wii U asking players to patch. I'd love to see this feature. Many people wished Brawl had this but the Wii U now has better online capability.
This is a must for SSB4.
HextupleyooDOT said:
I still think the doom and gloom surrounding Megaman is blown out of proportion...
I have to agree. The franchise deserved rest, the only reason why it didn't get it earlier is because of Keiji Inafune. While it does suck to see recent events happen, the conspiracy theory that Capcom is killing Mega Man is just that, a conspiracy. The franchise will (almost certainly) return, it's just going to take awhile.

Remember, Street Fighter took a decade off, it should not hurt Mega Man to go without a game for a few years. Since Capcom said they're not killing off Mega Man, I trust them to keep their promise.
hemightbegiant said:
If Mega Man isn't in Smash Bros, then you can say he's dead and get away with it. Not right now.
I don't think Mega Man not being in SSB4 indicates he is dead. Whenever or not Mega Man gets in SSB4 will not mean the death of the franchise. Him not getting in won't do anything to his future. However, if he is playable in SSB4, Capcom may revive the franchise soon after.
Starphoenix said:
BTW, I feel Shulk stands a much better chance then he is given. I also don't believe a Golden Sun character is as much of a lock as people seem to believe.
In regards to Shulk, I think his chances more or less depends on the success of Operation Rainfall. If it work, his chances will go up considerably and I will consider supporting him for SSB4. If not, I very much doubt his inclusion. Right now, my opinion falls more of the latter.
HextupleyooDOT said:
I would love a Paper Mario character getting in. Ideally Paper Mario himself, as he feels so different as a character from Mario. Sakurai would have to be crazy and lazy (clazy?) to make him a Mario clone.

I wish Bomberman were actually relevant in this day and age... seems like the only people who care about him are people who played his games on the N64 and prior, and were young enough to not care about the low design standards for the 64 titles (like me).
It's really disappointing how Hudson Soft went under. We might get another Bomberman game, but it really does suck to see his chances so low for SSB4. I used to have high hopes for his inclusion in SSB4, but recent events has me extremely pessimistic about his chances. His large use of bombs is something very new that no new franchises has yet.
Shortiecanbrawl said:
Exactly. Once you see him, you will realize how he will play. So you'll need a better argument then "He has no limbs". Which is weirdly used for Victini, believe it or not. Although it is more "His limbs are too small!"
I remember seeing this argument a few times on GameFAQs. When writing my essay, while looking up information, I was surprised to see that Victini was bi-pedal. I think the misconception lead people to believe he had no limb. That said, I don't think having limbs should hurt it's chances.
HextupleyooDOT said:
I see people arguing that a given character has a better chance than another because it'd be easier to make a moveset, or that their moveset would be more interesting. Don't you guys think that's a bit silly, seeing how many characters have invented moves?
Yes, I find the move set potential argument to be silly. We can measure how relevant, popular, or important a character is to a considerably extent, but move set potential is purely opinionated and can't be measured. We can sit around all day and talk about how a character chances is high because he has this and that but in the end, if Sakurai doesn't see move set potential in said character, he's not going to add it.
OmegaXVII said:
Who the heck is Jiro??
Protagonist of the upcoming The Rolling Western. He would be awesome for Smash and very unique.
 

OmegaXXII

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@Shorty: Who would you most likely consider as a Capcom rep.?

Personally I'd like to see Phoenix Wrigbt myself but probably won't happen, does Jill actually have enough recognition to be competing with the likes if Megaman and Ryu if Capcom were to come to some agreement with Sakurai?


:phone:
 
D

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@Shorty: Who would you most likely consider as a Capcom rep.?

Personally I'd like to see Phoenix Wrigbt myself but probably won't happen, does Jill actually have enough recognition to be competing with the likes if Megaman and Ryu if Capcom were to come to some agreement with Sakurai?


:phone:
Given that Jill Valentine is one of the most recurring characters in the Resident Evil franchise (IIRC, correct me if I'm wrong), I would say she has a small shot of being playable. So while I don't expect her to get in, I am aware of the possibility as she has a few things going for her. In terms of her getting in, I prefer her to Ryu, but overall neutral on her inclusion.
 

Artsy Omni

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The problem I have with your idea is zombies = redeads. XP

Totally not cool.
 

Shorts

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@Shorty: Who would you most likely consider as a Capcom rep.?

Personally I'd like to see Phoenix Wrigbt myself but probably won't happen, does Jill actually have enough recognition to be competing with the likes if Megaman and Ryu if Capcom were to come to some agreement with Sakurai?
This is how I personally see it:

Megaman
Ryu
Jill Valentine

Street Fighter, Megaman, and Resident Evil are three of Capcom's most popular, famous, and deep series. She isn't likely, but she is possible. I'm keeping a hopeful attitude.

Disagree with you here. I very much doubt either Falco or Wolf are getting the axe, especially since they appear in the remake of Star Fox 64 whereas Krystal does not, keeping them relevant. Plus we don't know if another Star Fox game is released and if we do get a new game with Krystal on it, it'll be too late for her to have her chance increased since development would start after October, 2011, the cut-off date for characters. Her popularity has dropped considerably as there are less active supporters of her then that of other characters and is not likely to reach the height it did in Brawl. She also has the reputation of being a furry, which has given many fans a negative opinion on her.

Star Fox getting four reps is not very likely. It isn't needed and there would be a lot of objections to it. Krystal COULD replace Falco/Wolf, but that would infuriate a lot of Falco/Wolf fans. Krystal is the type of character that should wait until SSB5 to be playable, that is, if the series doesn't go under.
You're looking at this in a very fickle manor. Krystal isn't a Sheva, she isn't a character who appeared in a single game, she is a major character in the StarFox universe. Just because she wasn't in a remake for obvious reasons doesn't make her less of candidate. She has importance over Falco and Wolf, she definitely has the fighting ability over Slippy, and she's the only character StarFox has left to offer. We don't have to have a StarFox character be cut in order for another to be added, you don't have any clue as to how Sakurai feels about StarFox. Krystal will be back in the next StarFox game. You also fail to see the amount of support she has. If anything the Furry community gives her more support. Besides, it's not like Sakurai is going to look at her and say "Eww! She's a common furry!" be realistic.

In conclusion, she is a major character, the best character StarFox has left to offer, a very popular choice, and Sakurai doesn't see things like we do. The furry community is probably something he has never heard of. Even if he did, it wouldn't matter. finally, we know Sakurai is going to look back on past games for characters to add, and Krystal is a stand out among the heap of Nintendo possibles. If anything, Sakurai's poll will show him once more, that she is a popular, and easily integrated character.

The problem I have with your idea is zombies = redeads. XP
I'm using Redeads as an example of how an M Rated gorey concept, can be toned down to the point where it's more T-rated material. Zombies and Redeads aren't the same, I know that!
 

Artsy Omni

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I say Krystal has a fair chance, since she does have a more stand-outish role int he starfox universe, whereas Every other main character has not moved beyond being simply another part of the team.

However, the main issue is whether or not Star Fox will get another rep in the first place. I don't think any of the current reps deserve to get axed, nor do I think they will be. Falco is important because he's famous for being Fox's friendly rival in skill, and Wolf is Fox's anti-hero and rival. I say Krystal is equal plane with them because she's Fox's love interest.

And I think there are characters from other franchises who are more important than Krystal and Star Fox in general.

I'm using Redeads as an example of how an M Rated gorey concept, can be toned down to the point where it's more T-rated material. Zombies and Redeads aren't the same, I know that!
Oh I know. It was mostly a joke. Though you can really put RE zombies on equal plane with OoT redeads in terms of appearance. RE's zombies are much more explicit, even compared to TP's Redead Knights.
 

Hoots

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IF Krystal makes it, the rage against her will be subsided when the fanboys see how interesting her playstyle is. Didn't take long for ROB, and Krystal is more deserving than that piece of **** robot anyways, IMHO.

:phone:
 

Artsy Omni

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IF Krystal makes it, the rage against Krystal will be subsided when the fanboys see how interesting her playtyle is. Didn't take long for ROB and Krystal is more deserving than that piece of **** robot anyways, IMHO.

:phone:
"More deserving" is arguable. ROB is part of Nintendo's ancient history. Sure, he's not technically a character, but to say that Krystal is more deserving simply because she's actually in a game isn't quite fair.

It's like comparing apples to oranges.
 

Shorts

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No offence bro, but you were nowhere near the first person to make a character poll. Shortie's had one for months.
Yeah, I've had this one since Pre-E3 and I had my old one since Pre-E3 2010. I usually do a new one each year so i can see how the support for certain characters differed. Because I am a nerd that way :3

"More deserving" is arguable. ROB is part of Nintendo's ancient history. Sure, he's not technically a character, but to say that Krystal is more deserving simply because she's actually in a game isn't quite fair.
I agree with you, but I get the stand point he is coming from. R.O.B and the Mii's aren't characters, so much as a different kind of entity.
 
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