Diddy Kong
Smash Obsessed
- Joined
- Dec 8, 2004
- Messages
- 26,510
- Switch FC
- SW-1597-979602774
He immediately gives it to Blaine though...Red catches Mewtwo?! I wanna read that
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He immediately gives it to Blaine though...Red catches Mewtwo?! I wanna read that
This.I can dare to make a bad roster too. Doesn't mean it will be good or likely to happen.
And what do you mean the most "realistic" way? How would it mean "actual" new characters? When this sort of thing is done (Why hello there Soul Calibur V) the roster is usually upgraded with new characters who basically take the spot and general moveset of the old ones. That's what "realistically" happens. And there's nothing that says that's how Sakurai works, though I guess its true if you cut out a third of the roster you've got to add in new stuff, so yeah, let's cut out a good chunk of characters that people liked to play with, replace 'em with more obscure characters, and just let that be. At least with SC and Tekken, there's a story purpose there, but that's not how it works for Smash.
Here's your ultra-conservative Smash 4 roster.Want 4 to be a reboot in the series, Arcade?
Make the GAMEPLAY different then. The roster could be completely rebooted but as a video game, it's still not really a reboot if the gameplay mostly remains the same
Lol, it isn't really that hard to figure out
...Here's your ultra-conservative Smash 4 roster.
Make the gameplay different? Fine. Then accept KumaOso's gameplay ideas. Make Smash 4 play like Street Fighter games.
As I've said, and no one seems to remember this, you'd have to do more than any of the ideas I've suggested to turn it into Street Fighter, the only fighting game you guys ever seem to mention yet the different ideas I've suggested come from King of Fighters, Tekken, Guilty Gear, BlazBlue, etc. and don't appear in Street Fighter.Make the gameplay different? Fine. Then accept KumaOso's gameplay ideas. Make Smash 4 play like Street Fighter games.
It is, but apparently this is what everyone wants...?...
This roster is just way too dull and safe-played IMO.
But that's what the fans want and we must give in to the fans' demands....
This roster is just way too dull and safe-played IMO.
Ding.I just thought of something.
With Kid Icarus Uprising, Sakurai was utilizing AR cards for it.
Iwata recently spoke of the Wii U having controller interface compatability with cards and figurines. Perhaps Smash 4 could have a collection of cards or figurines (modeled like trophies) for people to collect and somehow interact with the game. Imagine collecting cards and figurines of your favorite Nintendo characters, even characters that are not playable. Nintendo could make a ton of money off of this if its implemented in the right way.
Reminds me of how I want a hologram motif for the next Smash based on the AR cards. Just picture it, the stage, characters, etc. all come in lights like the golden hammer.I just thought of something.
With Kid Icarus Uprising, Sakurai was utilizing AR cards for it.
Iwata recently spoke of the Wii U having controller interface compatability with cards and figurines. Perhaps Smash 4 could have a collection of cards or figurines (modeled like trophies) for people to collect and somehow interact with the game. Imagine collecting cards and figurines of your favorite Nintendo characters, even characters that are not playable. Nintendo could make a ton of money off of this if its implemented in the right way.
Though at first glance I immediately thought "What. The hell?", I've come to kinda like this roster. Sure, I would prefer Krystal to be added to the SF reps, but I'm fine without her. I like Kid Icarus getting 3 reps, and keeping FE at 2 yet again. I'm in love with the slots you gave to Pokemon, because I absolutely despise Jigglypuff. Really, way to be bold on what you want/what you're predicting. It's better than seeing the same old "wanted" characters where everyone's roster varies in only a few characters.This is my rebooted Smash 4 roster I mentioned earlier... now in one handy image!
I think so too. If there is any game that has the potential to utilize this type of interaction, its Smash Bros. It would definitely compensate for the lack of noteworthy characters left to put in.Ding.
10's
You know what else? The way they're handling the Uprising cards could be TESTING GROUND for this kind of idea.
Could you imagine if it was FIGURES (trophies)? Walking down the toy isle and seeing a wall of Smash Bros. figures. Like any kid could resist.I think so too. If there is any game that has the potential to utilize this type of interaction, its Smash Bros. It would definitely compensate for the lack of noteworthy characters left to put in.
Sakurai: "Sorry I didn't add Little Mac, Saki, Isaac, etc. to the roster but here's some AR cards!"I think so too. If there is any game that has the potential to utilize this type of interaction, its Smash Bros. It would definitely compensate for the lack of noteworthy characters left to put in.
I notice that people like Kuma suggest new gameplay ideas from other fighting games, but most fans disagree with it and say Smash shouldn't change its gameplay.As I've said, and no one seems to remember this, you'd have to do more than any of the ideas I've suggested to turn it into Street Fighter, the only fighting game you guys ever seem to mention yet the different ideas I've suggested come from King of Fighters, Tekken, Guilty Gear, BlazBlue, etc. and don't appear in Street Fighter.
Besides, I don't see you guys suggesting much of anything in mechanics beyond vague suggestions.
Arcadenik: Maybe not necessarily like that, they could be even new characters this way.
Chrono said it... we apparently have a lack of noteworthy Nintendo characters left to add in Smash 4. I disagree with this assessment and we have plenty of noteworthy Nintendo characters to add in Smash. It is just that some people don't want any cuts in Smash 4... so that significantly reduces the number of available slots left for brand-new characters. Assuming we get 45 slots, how many new characters might get in? About 10-12 new characters if we don't cut anyone from Brawl. But fans want Dr. Mario, Mewtwo, and Roy back... so that would mean we get about 7-9 new characters. If some characters get cut to make room for more new characters in a 45-slot roster, we could potentially get about 19-21 new characters!I think so too. If there is any game that has the potential to utilize this type of interaction, its Smash Bros. It would definitely compensate for the lack of noteworthy characters left to put in.
New characters = new gameplay (we play Smash 4 differently from Brawl because we get many new playstyles to choose from in addition to a bunch of old characters to tide over the fans of the previous game)Apparently keep the gameplay the same and add more characters never occurred to Arcadenik.
Did you mean to word that in the way that you did.But do you want the gameplay to be stagnating?
Yes...Dude, read it!
Yes she does...Lol, trust me asage, I will as soon as I get into Outlaw Star for the first time
BTW, does Misty make any appearances in the manga?
Yes it is awesome. Although I personally liked the DP saga, it just depends on how far you get into it. I can't wait for the HG/SS saga, Arceus looks bad ***.The pokemon manga is just AWSOME. (though it's not as good after the emerald saga)
Didn't Sakurai say something similar to this? I remember reading somewhere that Sakurai isn't interested in just adding more and more characters and stages in each game.Yes. You can't just add more and more characters and call it a day. The gameplay has to keep changing or people aren't gonna want to play it after a while.
The gameplay has remained more or less the same for each game.Yes. You can't just add more and more characters and call it a day. The gameplay has to keep changing or people aren't gonna want to play it after a while.
Not really.... Melee added Side B moves and some other techniques like mid-air dodges and tether recoveries. Brawl improved tether recoveries (IMO) and added Final Smashes in addition to new techniques like swimming and footstool jumps. I am pretty sure Sakurai will keep adding new gameplay mechanics AND the new characters to use them (like how we got gliding but only Pit, Meta Knight, and Charizard could do them).The gameplay has remained more or less the same for each game.
You say that, but what new playstyles are you suggesting? You can't just throw in a bunch of new characters and say "They'll be unique" or something like that. You've got to actually come up with what's unique. If you don't actually come up with something, cutting all those characters and replacing them with new ones is stupid, since they'll more likely than not just take the properties of those who are cut.New characters = new gameplay (we play Smash 4 differently from Brawl because we get many new playstyles to choose from in addition to a bunch of old characters to tide over the fans of the previous game)
Old characters = old gameplay (we play Smash 4 the same like we did with Brawl but with a couple new characters to quell our desire for new playstyles)
That's how I see it.