victinivcreate1
Banned via Warnings
exactlyFalcon getting cut is mathematically impossible
It makes more sense for Ganon to get cut than Falcon
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exactlyFalcon getting cut is mathematically impossible
Do you realize what would happen if two falcon punches happened at the same time?Falcon Brofist?
As in, two gentlemen doing a Falcon Punch at the same time until their knuckles meet?
LMAODo you realize what would happen if two falcon punches happened at the same time?
http://www.youtube.com/watch?v=S363ixv9oZk
I don't see Falcon getting cut, simply he is a favorite among the casual crowd, and I must admit, he is one of the most fun characters to play. There's nothing better than jumping off a ledge and connecting a knee or a falcon punch for the kill.I don't want Falcon to be replaced....... *sigh*
I agree I also think it would be really cool if they added a veteran mode for all the original 12 where you can use their original skins from the 64 era and maybe even original move sets.I personally think Jigglypuff is a higher priority for adding into Smash Bros. than any other Pokemon character with the exception of Pikachu. Jigglypuff is a Smash Bros. icon. I dealt with idiots who thought she should be cut for over 10 years. She may not be relevant to Pokemon anymore but she has been with Smash Bros. since the beginning.
It would be neat if we could have a Retro version of every character playable.(if enough space) I mean, nobody would play retro Mewtwo, but... 64 Pikachu was freakin' powerful, and much better than the newer versions. As for the Side B's, they would be ignored for the Veterans(unless Master Hand became playable, the original user of the Side B)I agree I also think it would be really cool if they added a veteran mode for all the original 12 where you can use their original skins from the 64 era and maybe even original move sets.
Boxers can be different just like how sword fighters can be different. We got how many sword fighters? Link, Young Link (same as Link), Toon Link (same as Link), Marth, Roy (same as Marth), Ike, and Meta Knight.Wants more new playstyles.
Adds two boxers.
It would be neat if we could have a Retro version of every character playable.(if enough space) I mean, nobody would play retro Mewtwo, but... 64 Pikachu was freakin' powerful, and much better than the newer versions. As for the Side B's, they would be ignored for the Veterans(unless Master Hand became playable, the original user of the Side B)
Oh, god... no. I don't want Sakurai to waste his time and the resources just to make four versions of the original Smash 64 vets, three versions of the Melee vets, and 2 versions of the Brawl vets plus a handful new characters.I agree I also think it would be really cool if they added a veteran mode for all the original 12 where you can use their original skins from the 64 era and maybe even original move sets.
No see boxing is the same style of fighting no matter who does it. There are different styles of sword fighting just like there are different types of swords.Boxers can be different just like how sword fighters can be different. We got how many sword fighters? Link, Young Link (same as Link), Toon Link (same as Link), Marth, Roy (same as Marth), Ike, and Meta Knight.
Little Mac would be a nimble lightweight boxer while King Hippo is a lumbering heavyweight boxer. Little Mac could borrow moves from the lightweight boxers and King Hippo would borrow moves from the heavyweight boxers. They would have different playstyles even though they are both boxers.
Funny how no one is complaining about the additions of both Palutena and Medusa... both use staffs... but people are complaining about the additions of both Little Mac and King Hippo because they are both boxers.... and they want more sword fighters.
Sorry I forgot to mention that one. Yes, Starfy would be very unique... if anyone bothered to play and beat The Legendary Starfy DS, they would see that Starfy spins in different ways. Not only that but he would be the first wingless character to glide... yes! Glide like Pit! Of course he cannot jump several times like Kirby and Pit... he gets the standard two jumps but he still glides."Starfy provides a very unique playstyle. You see, he spins a lot."
You forgot to mention that one, Arcadenik.
I was talking only the originals as a homage to show how much the game has changed and I said maybe move sets I was talking about the skins more than anything. Either way using the old moves wouldn't be hard to translate either they are essentially the same for all the characters still just the skins have changed.Oh, god... no. I don't want Sakurai to waste his time and the resources just to make four versions of the original Smash 64 vets, three versions of the Melee vets, and 2 versions of the Brawl vets plus a handful new characters.
Doesn't matter if they are both boxers... they would box in different ways. Boxing might be standardized but how it's utilized vary from individual to individual.No see boxing is the same style of fighting no matter who does it. There are different styles of sword fighting just like there are different types of swords.
if you were to say there are different types of striking styles then yes you would be correct but boxing has a established move set that is the same no matter where you go
Heh, I got more than a thousand choice words for you, Oasis, and it's due to a certain stupid joke from you LolPlease don't argue because I made a stupid joke.
Why should the development team waste their time and resources recreating them when they could have been working on new characters and refining the gameplay? Fans got upset when they found out that the development team spent 70% of their time and resources developing Subspace Emissary that the gameplay suffered (in their opinions) even though we lost 5 old characters and gained 18 new characters. I don't think the fans would be happy if they didn't get about 15-20 new characters and instead got only 5-10 new ones and the gameplay suffered because the development team wasted their time and resources recreating the vets from the last three games.I was talking only the originals as a homage to show how much the game has changed and I said maybe move sets I was talking about the skins more than anything. Either way using the old moves wouldn't be hard to translate either they are essentially the same for all the characters still just the skins have changed.
I know I am sorta getting on your case with this one but it wouldn't be sakurai using his time on that either it would be the development team it is not a one man show
http://flappity.com/online-tally-counter/Heh, I got more than a thousand choice words for you, Oasis, and it's due to a certain stupid joke from you Lol
Btw, I won my first Pokemon Sprite Contest here. I'm happy
Wouldn't Samus be moving a lot slower if she was in space?Starfy's animations should convey the feelings of moving underwater.
Kind of like how Samus feels like she's always in space.
Fair point there moves would still likely be really similar though just one would be slow and powerful and another be fast and weaker. Especially since boxers don't have as strong of a variety of moves as a lot of other fighting styles. But yes there would be a difference between how the moves are usedDoesn't matter if they are both boxers... they would box in different ways. Boxing might be standardized but how it's utilized vary from individual to individual.
They wouldn't need to recreate them they could just use the old skins and port them over. And even if they did make new versions of the old skins honestly they are not very complex since graphics have changed so much hell I learned how to make skins of that quality from a single Maya class. It would take a couple people a day maybe 2 max to recreate all those skins and that's under the assumption they can't just copy paste the old skins over for some random weird reasonWhy should the development team waste their time and resources recreating them when they could have been working on new characters and refining the gameplay? Fans got upset when they found out that the development team spent 70% of their time and resources developing Subspace Emissary that the gameplay suffered (in their opinions) even though we lost 5 old characters and gained 18 new characters. I don't think the fans would be happy if they didn't get about 15-20 new characters and instead got only 5-10 new ones and the gameplay suffered because the development team wasted their time and resources recreating the vets from the last three games.
Yes, that's what I mean... even though Little Mac and King Hippo are both boxers, they would play differently from each other. They would feel different when you play them.Fair point there moves would still likely be really similar though just one would be slow and powerful and another be fast and weaker. Especially since boxers don't have as strong of a variety of moves as a lot of other fighting styles. But yes there would be a difference between how the moves are used