PsychoIncarnate
The Eternal Will of the Swarm
If I still had flash, it would be very simple to make something like this
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You tell him.oh mah gawd... you just called smash bros stages maps... what the hell are you doing john? never do that again. it's not call of duty, they are stages, not maps.
Woooww, thanks bunch Oasis! (-lwl-)b
I'LL HAVE MORE NEWCOMER ICONS READY LATER TODAY, but I'm too tired right now. Last night I just did the characters on SSBF's blog thing, lol.Woooww, thanks bunch Oasis! (-lwl-)b
*Goes to work on it*
Yeah, I'm thinking soSo.. Think smash4 will have DLC? Nintendo did put it in the 3DS so that game can get DLC chars too.
That can also mean more stages and stuff..
Also means patching can happen.
MW3 actually changed that model, at least for premium Elite membersAs for DLC, I wouldn't rule out paid DLC. Of course, I'm not expecting crap like these crappy Call of Duty games where they charge 10 bucks for 3 garbage maps. Rather, I could maybe see like 10 bucks for like 4 new playable characters or 5 maps. Those prices seem fair to me. Heck, I'd pork out money for any and all past smash bros stages (even the ones I don't like) just because I love all things smash (and I don't mind forking out some dough for some quality smash bros DLC).![]()
I don't get it. Was that a reply to me?kid icarus i never liked it....
The idea of Kamek being playable... Bleh. As for your FS, if the timer was at 12-10 instead of 15, it'd be ok*A WHILE ago, someone came up with a Kamek moveset that was pretty unique. I liked the idea overall, but I thought the final Smash wasn't that interesting so I just thought of this:
For Kamek's Final Smash, everyone gets encased in an individual bubble and floats slowly upward for 15 seconds. During your time in the bubble, your damage% increases; it gets more painful for the last 5 seconds, and when time runs out, so does the Final Smash. Kamek's Toadies appear and carry the bubbled players off the screen vertically; this marks the end of the Final Smash and a loss of lives.
Its VERY wise to pop out of the bubble before the time is up, otherwise you'll be unable to escape and you'll lose a life. Everyone gets sealed in a bubble, no matter what, but luckily it is escapable (for 15 seconds atleast), however you'll take damage during your time inside. Remember, once the timer hits 5, the damage will start to rise dramatically. ALSO, the bubbles slow travel allow Kamek to hurt them to increase its effectiveness, but they'll eventually float above his reach.
I'm aware of Kamek's likelihood, so how bout we put that aside and talk about the idea. Thoughts?
I want Halo characters in SSB4. We aren't getting our wishes ._.i want marvel vs capcom characters in ssb4
Well, tbh, he's always flying around on that broom... He might have to DRIVE a giant statue. See Pac Man@Asage: Thanks for putting Kamek's likelihood aside. Anyway for time limits, I'll go for 12.
Sakurai's Attack and Defense raise! Sakurai's Speed lowers...curse you sakurai!!!!!!! 0_0
Well, we could always get Jill Sandwich for Smashi want marvel vs capcom characters in ssb4
[/COLLAPSE]I wanted to bring some awareness for possibly one of the most underrated characters I know of.
~~ Kamek ~~
![]()
With more appearances than Bowser Jr., with the long-running status of Toad, Kamek matches the pro's of each and excels. Kamek is arguably the BEST choice for a new expanded Mario series.
Kamek is the right-hand to the King Koopa, Bowser. He is also the main villain of the Yoshi series, having a knack for kidnapping the Baby Mario Bros.
Why Kamek is more deserving than....
Bowser Junior:
- Bowser Jr. was the main villain in only one game. Kamek has been in two-plus games.
- When not a main villain, Bowser Jr. is only a support villain, and Kamek has done this more than twice as many times.
Toad:
- Kamek is one of the few remaining long-running Mario characters, like Toad. However, Toad is rarely important to the plot and is more of a faceless device used for stores, background, etc.
- Kamek is a more direct storyline character, often the instigator, antagonist, or etc.
Waluigi:
- Kamek is also regularly featured in spin-off titles. Whether he is part of Mario Party as a orb or square.
While he would likely be a new Yoshi series rep, he should be considered one of the potential new characters! He has all the arbitrary parameters we put out for the characters. He's the perfect middle ground between all of them.
MovesetI wanted to make the most of Kamek as a spellcaster, as such, most of his specials cause effects, and not so much damage.
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- Special Neutral: Koopa Kast-Off- This is based on the Yoshi's Island series. Kamek sends out a large bubble. This bubble is very slow, and drifts fowards and upwards before popping. Any enemies that are caught by the bubble are lifted one Bowser off the ground, then put into a helpless state.
- Side Special: Duplikoopa- Kamek winds up his staff and sends out copies of himself. If it hits an enemy it does moderate damage, but if it does not hit any enemies, it is a long-range movement ability.
- Up Special: Magikoopa Kruise- Kamek flicks his staff, which causes a poof and reveals Kamek riding on his broom. While on his broom, he can move 360 degrees and quite quickly. However, once it's over, he falls off the broom and into a helpless state.
- Down Special: Farsight- After looking into his Crystal ball, Kamek gains extraordinary insight into any nearby enemies. Nearby enemies are now put into slow motion.
Other Details:
- Final Smash
- Kamek's Neutral attack is a constant stream of geometrical magic. It does less damage over time though.
- Lightweight character.
- Kameks attacks are mostly wide-ranging splash damage attacks.
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Any thoughts?
oh mah gawd... you just called smash bros stages maps... what the hell are you doing john? never do that again. it's not call of duty, they are stages, not maps.
You just jealous I smell like a clean baybeh.You smell him?
Oh great, more small feces (because crap is too good of a word) to pay Capcom a minor profit for!MW3 actually changed that model, at least for premium Elite members
I like this disfunkshunal bro. He's a pro yo.. although I think the introductions should be kept short. The Street Fighter and Soul Calibur intros tend to be too long.Why not go 2 steps further and do like brawl and have special victory poses/taunts for all rivals not just starfox