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New Smash Bros for WiiU

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nLiM8d

Smash Champion
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Oh yes, such a comfortable world, if you know where to find it.

Awesome talking Luco, good evening.
 

Opossum

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@Mario and Sonic Guy

I'm just wondering, knowing that you despise Ghirahim as a candidate, do you support any other Zelda character for the spot?
 
D

Deleted member

Guest
My most wanted is still Victini. But most wanted that I find to be unrealistic? I'd say Ray. Would LOVE him in, but I feel as he has little chance.
nLiM8d said:
Tell me forum, what is the next Smash?
It will be a brand new experience as it has been with the past three installments. It needs to increase in width and increase in length.
 

Thrillhouse-vh.

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"Most" fans want Ness cut? I have not seen that sentiment anywhere, if anything everyone I've seen thinks he's the best MOTHER rep.


No really, who the hell thinks that cutting Ness is a good move? Probably think Waluigi and Ghirahim are good choices...
 
D

Deleted member

Guest
"Most" fans want Ness cut? I have not seen that sentiment anywhere, if anything everyone I've seen thinks he's the best MOTHER rep.


No really, who the hell thinks that cutting Ness is a good move? Probably think Waluigi and Ghirahim are good choices...
I can't really find a serious reason to cut Ness. I guess you could say "irrelevancy", but I am of the opinion that if you are in a Smash game, you are relevant enough for consideration for SSB4.
 

---

謹賀新年!
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@SSBF: Relevancy does not matter, it's not at all a part of the character criteria I posted 2 pages back, therefore it is not at all an issue.

@Oasis: He also smells. ;)


So to maybe spark another disscusion, since I agree with N on that there should be just as many AT characters as Pokeballs, who would people like to see as AT characters (this includes characters in the character pool as well)?

I'd like to see:

Eggplant Wizard
Takamaru or Lip (whoever doesn't make it)
Photoman (If MM gets in)
Bald Bull
Kamek
Pegasus Sisters (FE)
Rosalina
 

AetherEch0s

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I think there should be even less assist trophies than before. They take up much needed space and time that could have been better spent on finishing other characters. I can understand ended up with maybe 3-5 unfinished characters that you just have NO WAY of finishing, and those can end up as Assist Trophies. But Sakurai shouldn't set out in the beginning with this idea of having tons of them.
 

Oasis_S

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I really hope to see Eggplant Wizard as an AT. That would just be hilarious. Each character having a model where they're legs are sticking out of an eggplant? Brilliant.
 
D

Deleted member

Guest
For Assist Trophies, I think it would be a good way to represents the Jugdral era by having Celice or Leaf as the AT for the Judgral Era. Actually, while we're at it, give every Fire Emblem era their own AT. Caeda as Akaneia AT rep, Celice/Leaf as Judgral AT rep, replace Lyn with Hector as Elibe AT rep, Micaiah as Tellius AT rep, and Krom as the new land's FE rep.
 

SOLAR

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Still waiting for Banjo Kazooie in smash. I wonder if the new smash will kill the melee scene? Hope not. Unless it's superior... as brawl clearly isn't. I'm sure we'll see MLG coverage :)
 

Diddy Kong

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Why keep saying that? Banjo-Kazooie is a respectable want.

I can just say: Roy isn't happening to for all I like, but at least explain why he isn't making it. Or isn't likely.

Anything which can be discussed outside of characters? It's often there where things go wrong.

Btw, Chrome is not going to be an AT. Neither should Impa. It's weird how everyone finds these two characters apparently are too obscure to make it, yet the alternatives are much worse in this regard.

And I still want my answer on which game sold better out of Zelda SS and OoT 3DS.

And Ness should BETTER stay. If Ness is gone for a more relevant character and Sheik is not... Cities will burn
especially New Pork City
. It's not even funny. Masked Man Claus can be a 3rd character for all I care but I'd rather have Ness revamped a bit to fit more in his EB persona.

:phone:
 

Thrillhouse-vh.

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Banjo-Kazooie is a first party property of one of Nintendo's biggest competitors. Totally not the same deal as Roy or Sheik or Chrome or Ness (no seriously, who the **** thought Ness is going. It's not Brawl pre-release anymore.)
 

Diddy Kong

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Banjo-Kazooie is a first party property of one of Nintendo's biggest competitors. Totally not the same deal as Roy or Sheik or Chrome or Ness (no seriously, who the **** thought Ness is going. It's not Brawl pre-release anymore.)
I was totally thinking Sheik was going pre-Brawl (she was also the last veteran revealed mind you).

But Ness should never go. He was considered to be replaced for Lucas though pre-Melee. Said by Sakurai himself. That and Jigglypuffs assumed late creation in Brawl makes me sort of think that perhaps not all veterans are safe forever. And why should we think they are in the first place?? Every fighting game cuts characters all the time.

But hopefully a revamped moveset will make Ness popular again. As the character itself has all the potential to have totally different moves from what he has. Cannot say that about many others.

And of coarse all those characters are more likely than B-K. They are just respectable to WANT, not to EXPECT. See, there is a slight difference between the two.

:phone:
 

GiantBreadbug

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Ladies. Gentlemen. Lentlemen.

MOST MASSIVE WALL OF TEXT YOU HAVE EVER SEEN EVER FOREVER

I do believe introductions are in order. While I have read these forums since the days of Melee, I am completely new to the posting scene. I absolutely love the Smash Bros. series, as I must assume everyone else here does. To me it represents a beautiful culmination (once per console generation) of everything that makes Nintendo great: the characters, music, and atmosphere that draws us to Nintendo gaming. I believe Sakurai said it best himself when he described Smash Bros. as a "festival that all sorts of characters show up for." There's something about Smash that hypes me up more than any other series, and given the recent, albeit likely fabricated, rumors circulating about the new Smash Bros. for Wii U and 3DS, I should think this the perfect time to join in on the speculation and anticipation. I was unable to participate in the Smash World Forums in the years leading up to Brawl, but I am eager to do so for the fourth game in my favorite series; what better way to do so than with a tl;dr post?*

I will be posting a list of 114 characters over the course of the next few weeks. I hesitate to call this a roster, because it, quite honestly, is in no way realistic. The following list is simply the result of my thoughts and opinions on what characters could possibly appear in the new Smash Bros. (which I will henceforth refer to as SSBU, simply for the sake of convenience). I have been reading a few posts in this thread as of late that indicate that the thread is losing steam. It is for your entertainment and my cataloguing efforts that I have a reqeuest of the readers of this thread, and more specifically, this post. Please read the tentative list I have posted below. Consider it, as well as my accompanying notes, and provide feedback. I am not trying to create a list that is realistic in terms of size. The goal of this project is simply to take the list that I currently have (the result of many hours of thought, reading, and consideration) and make it better. My list is more of the lovechild of a wishlist and an actual roster. Perhaps a good comparison is the poll taking place over in Propeller Toad's Blog. Imagine I've taken that comprehensive list, and thinned it out as much as I can on my own. I would definitely love to eventually work the number in this list down to something reasonable to expect in SSBU, but I'm doing so a little at a time. I've gone as far as I can by myself, and I need help. Please, argue with me. Tell me why certain characters I have on my list should be removed, or why someone should be added. I'll provide logical, fact-based arguments for my thoughts, and I welcome any feedback whatsoever. My notes on characters are included below, all veterans shall not be given an argument/explanation. I shall begin with the Mario series, and move on to another when I believe we are finished discussing it. Oh, and I bet this is probably better suited for a blog post, but I prefer to do my work in the court of public opinion. It can certainly be moved if such a request is made.

tl;dr: I'll be posting chunks of this at a time. Help me edit this list. Add or remove characters, and let's have an intelligent discussion about SSBU and its fighters.

Thank you, and without further ado, I present to you, the Super Mario series:

Super Mario - 11 Representatives

Mario - (Veteran)

Luigi - (Veteran)

Peach - (Veteran)

Daisy - Daisy is admittedly not one of the most requested or expected characters for Smash, and I can see why; she has no major presence in the series aside from sports and racing games. Be that as it may, she touts an above-average popularity among fans, she has outstanding moveset potential, and she has a certain personality and charm. Worth noting in my consideration of Daisy was my tendency to lean toward symmetry in representation. It literally means nothing in terms of the gameplay or conventional ideas behind choosing characters, but it satisfies my compulsive need for Luigi's love interest/princess to be present as Mario's is. This symmetry alone does not warrant her inclusion in SSBU, not at all. She would, however, serve as a great representative for "Mario Sports" in general. I think this http://img.neoseeker.com/v_concept_art.php?caid=2993 would be a great look for her; it's sporty, it differentiates her from Peach, and it allows for a moveset that utilizes many different sports.

Waluigi - Waluigi's situation is incredibly similar to Daisy's, but he enjoys a good bit more popularity than she does. In fact, in the Dojo post that outed him as an Assist Trophy, Sakurai said something to the effect of, "...Of course, this means that he won't be appearing as a playable character..." To me, that sounds like Sakurai wanted Waluigi to be playable, but for some reason he was resigned to being an AT. Again, he fits into my dogma of symmetry, being Luigi's Wario, but he has many other things going for him. He's physically unique, quite popular within the series (I know there was quite an uproar that he wasn't a racer in Mario Kart 7), and he has good moveset potential.

Bowser - (Veteran)

Bowser Jr. - This one is more or less self-explanitory. Someone mentioned earlier that Sakurai is always behind when it comes to characters that are vocally requested, and I think that assessment is spot-on. Bowser Jr. was a character that sooooo many people wanted/expected, so he's very clearly popular, at least in the west. I'm not quite sure that this is as true in Japan, but it logic would dictate so. My own thoughts? He's a fun character, a main staple of the series (as far as villains go), and he has endless moveset potential. I would absolutely not recommend/enjoy a Shadow Mario transformation as part of the moveset, or even as a Final Smash. Bowser Jr. Is so unique, it would be a shame to see a Mario clone made of him in any way. I think using the paintbrush from Sunshine is a great idea, but no Shadow Mario, if you ask me.

Toadsworth - This one might be a bit tricky. I understand the clamor for Toad to be a character, and I echo the sentiment. Toadsworth is a recognizable face, and he can fufill the same role that any generic Toad can. I was toying with a transformation moveset idea for Toadsworth in which he utilizes various mushrooms/powerups from the Mario series (Bee Mushroom, Boomerang Flower, etc.), perhaps just to give him a bit more personality. But at any rate, a moveset for Toadsworth is there, just like it would be for a regular Toad.

Rosalina - Here we go. I should start these notes with the most convincing argument I've got for Rosalina: she's insanely popular. This is evidenced by the fact that she not only got a spot in Mario Kart Wii, but she returned for MK7, and she even got her own course. It's incredibly unusual for a "novelty" character like Rosalina to appear in multiple Mario Kart games, but she seems to have a following, although not unfounded. Again, she is another character that has an interesting moveset potential, and she represents what many consider to be the best 3D Mario platformer. She exudes character thanks to her heartwarming/heartbreaking backstory told in Super Mario Galaxy, and she seems like she'd fit in perfectly amongst the likes of the other two princesses.

Count Bleck - This could be my personal favorite Mario villain. Oddly enough, he was overlooked in favor of Dimentio in Propeller Toad's poll as a Paper Mario Villain, but to each his own. Bleck raises an interesting topic that seems to be tossed around wh e speculation of characters begins: the Paper Mario series. I've seen Paper Mario's name on many a fan-roster, but for some reason, I always disliked the idea. Multiple versions of characters taking up spots on a a roster is something I only see as necessary in one series: The Legend of Zelda. Furthermore, only three characters in that series warrant another version: Zelda, Link, and Ganondorf. These characters exist in two separate universes, and Toon Link brought enough of a variation to Link's playstyle that I was convinced that the same could possibly be done for the other two holders of the Triforce. Paper Mario does have a unique appeal and a brilliant set of moves at his disposal, but he's still Mario. I've clearly already demonstrated that I compulsively fret over details like this, but it just doesn't seem right to me. I would welcome the possibility of a costume change that would be available for selection via Mario's roster spot, but I think it'd be best to not treat Paper Mario as a separate character. Bleck would be a dynamic, whimsical representative from the Paper series, and again, the moveset is there. Admittedly, Bleck is likely the least popular of the Mario newcomers listed here, but I believe he's the best choice for an iconic Paper representative.

Fawful - At the very end of the Mario list, we come to Fawful. What can I say, he has a huge fanbase, and that bodes well for him. He's one of the few characters who can simultaneously be hysterical and menacing. A moveset that utilizes his wacky technology would be fitting, and a flighty, clumsy fighting style would make him fun and unique. There is a problem, however. I failed to mention this before with Count Bleck, but it applies to both him, as well as Fawful: the personalities of these characters, what makes them fun and unique, are their dialogue and mannerisms of speech. This is very difficult to translate into a fighting game, but I believe it can be done through their movesets and play styles. Perhaps speech bubbles during their FSs, a la Pokémon Trainer.

tl;dr Super Mario - 11 Reps
Mario
Luigi
Peach
Daisy
Waluigi
Bowser
Bowser Jr.
Toadsworth
Rosalina
Count Bleck
Fawful

Final Notes on the Super Mario Series
Super Mario is one of Nintendo's biggest franchises. Hell, one could safely say that it is Nintendo's biggest franchise. Eleven representatives is a tall order, but considering the scope of the series, I'd say this list is as close as I can get to the "who's who" of Mario. Noteworthy are a couple of facts about this list:

1) Although it was not my intent when drafting this list, it is almost nearly split evenly in terms of heroes/heroines and villains. The ratio is 6/5, which is an unusual coincidence.

2) Represented here are characters from most major Mario series and spinoffs. The Mario & Luigi RPGs, the Paper Mario series, the 3D platformers, the Mario Sports titles, and the core 2D platformers are all represented in some capacity. Again, not necessarily my intent, but it is a testament to the popularity and influence of the spinoffs.


Aaaaaaand... go.
 

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,609
Switch FC
SW-1597-979602774
MOST MASSIVE WALL OF TEXT YOU HAVE EVER SEEN EVER FOREVER

I do believe introductions are in order. While I have read these forums since the days of Melee, I am completely new to the posting scene. I absolutely love the Smash Bros. series, as I must assume everyone else here does. To me it represents a beautiful culmination (once per console generation) of everything that makes Nintendo great: the characters, music, and atmosphere that draws us to Nintendo gaming. I believe Sakurai said it best himself when he described Smash Bros. as a "festival that all sorts of characters show up for." There's something about Smash that hypes me up more than any other series, and given the recent, albeit likely fabricated, rumors circulating about the new Smash Bros. for Wii U and 3DS, I should think this the perfect time to join in on the speculation and anticipation. I was unable to participate in the Smash World Forums in the years leading up to Brawl, but I am eager to do so for the fourth game in my favorite series; what better way to do so than with a tl;dr post?

I will be posting a list of 114 characters over the course of the next few weeks. I hesitate to call this a roster, because it, quite honestly, is in no way realistic. The following list is simply the result of my thoughts and opinions on what characters could possibly appear in the new Smash Bros. (which I will henceforth refer to as SSBU, simply for the sake of convenience). I have been reading a few posts in this thread as of late that indicate that the thread is losing steam. It is for your entertainment and my cataloguing efforts that I have a reqeuest of the readers of this thread, and more specifically, this post. Please read the tentative list I have posted below. Consider it, as well as my accompanying notes, and provide feedback. I am not trying to create a list that is realistic in terms of size. The goal of this project is simply to take the list that I currently have (the result of many hours of thought, reading, and consideration) and make it better. My list is more of the lovechild of a wishlist and an actual roster. Perhaps a good comparison is the poll taking place over in Propeller Toad's Blog. Imagine I've taken that comprehensive list, and thinned it out as much as I can on my own. I would definitely love to eventually work the number in this list down to something reasonable to expect in SSBU, but I'm doing so a little at a time. I've gone as far as I can by myself, and I need help. Please, argue with me. Tell me why certain characters I have on my list should be removed, or why someone should be added. I'll provide logical, fact-based arguments for my thoughts, and I welcome any feedback whatsoever. My notes on characters are included below, all veterans shall not be given an argument/explanation. I shall begin with the Mario series, and move on to another when I believe we are finished discussing it. Oh, and I bet this is probably better suited for a blog post, but I prefer to do my work in the court of public opinion. It can certainly be moved if such a request is made.

tl;dr: I'll be posting chunks of this at a time. Help me edit this list. Add or remove characters, and let's have an intelligent discussion about SSBU and its fighters.

Thank you, and without further ado, I present to you, the Super Mario series:

Super Mario - 11 Representatives

Mario - (Veteran)

Luigi - (Veteran)

Peach - (Veteran)

Daisy - Daisy is admittedly not one of the most requested or expected characters for Smash, and I can see why; she has no major presence in the series aside from sports and racing games. Be that as it may, she touts an above-average popularity among fans, she has outstanding moveset potential, and she has a certain personality and charm. Worth noting in my consideration of Daisy was my tendency to lean toward symmetry in representation. It literally means nothing in terms of the gameplay or conventional ideas behind choosing characters, but it satisfies my compulsive need for Luigi's love interest/princess to be present as Mario's is. This symmetry alone does not warrant her inclusion in SSBU, not at all. She would, however, serve as a great representative for "Mario Sports" in general. I think this http://img.neoseeker.com/v_concept_art.php?caid=2993 would be a great look for her; it's sporty, it differentiates her from Peach, and it allows for a moveset that utilizes many different sports.

Waluigi - Waluigi's situation is incredibly similar to Daisy's, but he enjoys a good bit more popularity than she does. In fact, in the Dojo post that outed him as an Assist Trophy, Sakurai said something to the effect of, "...Of course, this means that he won't be appearing as a playable character..." To me, that sounds like Sakurai wanted Waluigi to be playable, but for some reason he was resigned to being an AT. Again, he fits into my dogma of symmetry, being Luigi's Wario, but he has many other things going for him. He's physically unique, quite popular within the series (I know there was quite an uproar that he wasn't a racer in Mario Kart 7), and he has good moveset potential.

Bowser - (Veteran)

Bowser Jr. - This one is more or less self-explanitory. Someone mentioned earlier that Sakurai is always behind when it comes to characters that are vocally requested, and I think that assessment is spot-on. Bowser Jr. was a character that sooooo many people wanted/expected, so he's very clearly popular, at least in the west. I'm not quite sure that this is as true in Japan, but it logic would dictate so. My own thoughts? He's a fun character, a main staple of the series (as far as villains go), and he has endless moveset potential. I would absolutely not recommend/enjoy a Shadow Mario transformation as part of the moveset, or even as a Final Smash. Bowser Jr. Is so unique, it would be a shame to see a Mario clone made of him in any way. I think using the paintbrush from Sunshine is a great idea, but no Shadow Mario, if you ask me.

Toadsworth - This one might be a bit tricky. I understand the clamor for Toad to be a character, and I echo the sentiment. Toadsworth is a recognizable face, and he can fufill the same role that any generic Toad can. I was toying with a transformation moveset idea for Toadsworth in which he utilizes various mushrooms/powerups from the Mario series (Bee Mushroom, Boomerang Flower, etc.), perhaps just to give him a bit more personality. But at any rate, a moveset for Toadsworth is there, just like it would be for a regular Toad.

Rosalina - Here we go. I should start these notes with the most convincing argument I've got for Rosalina: she's insanely popular. This is evidenced by the fact that she not only got a spot in Mario Kart Wii, but she returned for MK7, and she even got her own course. It's incredibly unusual for a "novelty" character like Rosalina to appear in multiple Mario Kart games, but she seems to have a following, although not unfounded. Again, she is another character that has an interesting moveset potential, and she represents what many consider to be the best 3D Mario platformer. She exudes character thanks to her heartwarming/heartbreaking backstory told in Super Mario Galaxy, and she seems like she'd fit in perfectly amongst the likes of the other two princesses.

Count Bleck - This could be my personal favorite Mario villain. Oddly enough, he was overlooked in favor of Dimentio in Propeller Toad's poll as a Paper Mario Villain, but to each his own. Bleck raises an interesting topic that seems to be tossed around wh e speculation of characters begins: the Paper Mario series. I've seen Paper Mario's name on many a fan-roster, but for some reason, I always disliked the idea. Multiple versions of characters taking up spots on a a roster is something I only see as necessary in one series: The Legend of Zelda. Furthermore, only three characters in that series warrant another version: Zelda, Link, and Ganondorf. These characters exist in two separate universes, and Toon Link brought enough of a variation to Link's playstyle that I was convinced that the same could possibly be done for the other two holders of the Triforce. Paper Mario does have a unique appeal and a brilliant set of moves at his disposal, but he's still Mario. I've clearly already demonstrated that I compulsively fret over details like this, but it just doesn't seem right to me. I would welcome the possibility of a costume change that would be available for selection via Mario's roster spot, but I think it'd be best to not treat Paper Mario as a separate character. Bleck would be a dynamic, whimsical representative from the Paper series, and again, the moveset is there. Admittedly, Bleck is likely the least popular of the Mario newcomers listed here, but I believe he's the best choice for an iconic Paper representative.

Fawful - At the very end of the Mario list, we come to Fawful. What can I say, he has a huge fanbase, and that bodes well for him. He's one of the few characters who can simultaneously be hysterical and menacing. A moveset that utilizes his wacky technology would be fitting, and a flighty, clumsy fighting style would make him fun and unique. There is a problem, however. I failed to mention this before with Count Bleck, but it applies to both him, as well as Fawful: the personalities of these characters, what makes them fun and unique, are their dialogue and mannerisms of speech. This is very difficult to translate into a fighting game, but I believe it can be done through their movesets and play styles. Perhaps speech bubbles during their FSs, a la Pokémon Trainer.

tl;dr Super Mario - 11 Reps
Mario
Luigi
Peach
Daisy
Bowser
Bowser Jr.
Toadsworth
Rosalina
Count Bleck
Fawful

Final Notes on the Super Mario Series
Super Mario is one of Nintendo's biggest franchises. Hell, one could safely say that it is Nintendo's biggest franchise. Eleven representatives is a tall order, but considering the scope of the series, I'd say this list is as close as I can get to the "who's who" of Mario. Noteworthy are a couple of facts about this list:

1) Although it was not my intent when drafting this list, it is almost nearly split evenly in terms of heroes/heroines and villains. The ratio is 6/5, which is an unusual coincidence.*

2) Represented here are characters from most major Mario series and spinoffs. The Mario & Luigi RPGs, the Paper Mario series, the 3D platformers, the Mario Sports titles, and the core 2D platformers are all represented in some capacity. Again, not necessarily my intent, but it is a testament to the popularity and influence of the spinoffs.


Aaaaaaand... go.

:phone:

:phone:

:phone:

:phone:
tl;dr. 11 Mario reps? Including Daisy and Waluigi...

Might be the best idea ever. :troll:

No but seriously, why is there no Toad or Paper Mario?

:phone:
 

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,609
Switch FC
SW-1597-979602774
Read, my friend. Literacy is a powerful tool to help fend off smugness.

:phone:
I've read about Daisy and Waluigi, yet I still disagree. I don't think either one of those 2 should ever be considered to be frank.

The only reasonable choice is Bowser Jr. from your list. The only others I'd consider for candidates, Toad and Paper Mario are not even on it. Heck, I'd even probably take Birdo above Daisy, Waluigi, Count Bleck and Toadsworth. Fawful is awesome though, but not likely in the slightest unfortunately.

I'd take Rosalina only if they're making her return in even yet another game. And for more female reps ect ect.

Still, am interested in what you'll have to say about other franchises. Welcome to the thread.

:phone:
 

GiantBreadbug

Smash Ace
Joined
Dec 31, 2011
Messages
921
Location
Buckhannon, West Virginia
NNID
GiantBreadbug
3DS FC
5327-0910-4273
Thank you for the welcome. And again, this list isn't necessarily meant to be realistic. These are simply the characters that, to me, stand out in the Super Mario series.

:phone:
 

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,609
Switch FC
SW-1597-979602774
Thank you for the welcome. And again, this list isn't necessarily meant to be realistic. These are simply the characters that, to me, stand out in the Super Mario series.

:phone:
What's your opinion about Sheik? Are you familiar with other series as well?

Also for the record, Toad could easily be made not generic at all, much like Yoshi (except of coarse for all the Yoshi Team battles we had). Heck they could SO easily make a Event Match like that. Fight an army of 100 Toads, then Mario, then Luigi, then Peach as Bowser in a new Peach's Castle stage
:phone:
 

nLiM8d

Smash Champion
Joined
Jun 24, 2011
Messages
2,577
Sakurai has only started to assemble his thoughts on the next Smash. Bros titles. According to the translation, he doesn't feel a simple extension of Melee and Brawl will work. In other words, Sakurai doesn't want to simply expand stages and character counts, or enhance the graphics and call it a day. That was one of the reasons he didn't simply walk away from a 3DS-based Smash Bros. and work with Wii U.
Looking back at Brawl and Melee, there were any things that he wasn't able to include - but really wanted to - that he could potentially put into the new title? He told is that: "There were actually a lot of things, but perhaps that's something to be talked about when we get closer to discussing that game in more detail."
Sakurai says that his team has been too busy concentrating on Kid Icarus to even put together a team for Smash Bros, and that announcing a project that is still "years away" made him uncomfortable.

"If we went solely for the Wii U, the HD graphics would really bump up the visual effects, but then we'd be stuck in another arms race," he said. "If we made this [Wii U] game another extension over previous [3DS] one, we'd have to cut out the new things we could possibly do on the 3DS hardware and compete with ourselves again over the size of the character roster and the amount of gameplay... It wouldn't be a fruitful competition."

I'd really like to note that I feel like with Brawl there are already so many modes and so much to do that it's really hard to exhaust what you can do with this game. I'm really against the idea of merely creating a sequel that would add modes or increase the number of characters in the roster -- all the sort of things that just simply fatten up the game. I'd like to avoid just doing that if a sequel ever came out
I'd like to one up breadbug on his snazzy remark, certainly falls in line with my wall of quotes. This is my response to FanMan and the many others who were willing to participate in my little conversation. It's clear to me that this developer is interested in making a title that veers away from traditional roster antics and would rather focus on titles that have even greater lasting appeal. What that means is so vague to me, though it is in line for what I desire in this game.

Never before have I attempted to be this intuitive about a video game since perhaps my investment in the Golden Sun saga. Even then I had few details to concern my intrigue. To retort to FanMan in particular, I hear your response as a title that will continue to expand (as it has done) in depth and property. My concern about that is that it seems to promote the idea that this will continue similar to other fighting games that persist in making sequels.

Perhaps its the expense of the new generation or that I'm in the begining stages of hanging up my controller in favor of more enlightening projects, but overall I'm so interested in a definitive experience that I often lose sight of market standards. The idea of what a new title can bring is so vague, that for some reason I can't see myself satisfied. I've been uneasy with other multiplayer games that I've invested my time in that I fear this one will accomplish what I desire.

I'm grateful for the history of this franchise at the end of the day, but I suppose I'm looking for something beyond nostalgia and more on lasting appeal. By the "standards" of Brawl's development, I can be sure that this will include that realm of approach. What ails me from being faithful is that I don't quite posses the insight of what all this encompasses. If only I were more conscientious with my imagination.

Giaintbreadbug said:
I'll be posting chunks of this at a time. Help me edit this list. Add or remove characters, and let's have an intelligent discussion about SSBU and its fighters.
I do hope this project of yours pans out well. I'd certainly enjoy knowing that younger minds are making an effort to entertain as many creative ideas as possible
 

Diddy Kong

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In his defence, I could indeed see Waluigi or Daisy use the football / soccerball item from Brawl as their regular B move. Similar on how they gave Diddy the bananas.

If we'd actually get a 110+ character list I'd be cool to have them. If I ever blast of an idea keep in mind that I do that because its 98% chance that we're not getting as much.

Which is also why I find relevance so important. Face it, we're not always gonna get what we want. And to please the most fans, the most popular, relevant and unique characters should make it. Preferably fitting all 3 criteria, plus those with Retro V.I.P. passes (Ice Climbers, R.O.B., Mr. Game & Watch- not Sheik)

This pretty much explains all I'm bringing into this thread, and my choices of characters.
:phone:
 

Metal Overlord

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My concern about that is that it seems to promote the idea that this will continue similar to other fighting games that persist in making sequels.
I hear you man, especially on this part. However, I don't really think that Smash is gonna have any more main installments after the 4th one. Maybe a few spin-offs or remakes or whatever, but that's about it. Because, honestly, I don't feel like Smash 5 would be a very big step forward for the franchise if it got made. With DLC in the mix and it being the fourth installment for a series over a decade long and whatnot, I don't think we should have to wait years until the next installment to see if content that didn't make the cut last time will make the cut this time around, and to have an entirely new game just for mainly those purposes. I just don't want to see the series artificially extend its length by introducing gimmicky ideas that get in the way of the core gameplay, or making unnecessary departures from the established formula under the forced idea of "change" or "innovation". If Sakurai really feels like he needs an entirely new game after Smash 4 to test out some great new ideas that he thinks can push the series forward, then by all means, more power to him. But I honestly don't want to see Smash 6 or even Smash 5 if they aren't going to help the series evolve even further, and I think most people can agree with me on that.

Lol, I'm tryin' to talk as if I know some **** :laugh:
 

Diddy Kong

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Smash will stay as long as Nintendo is around. It's very good for their sales.

I personally think Sakurai won't make 5, but Nintendo will make it themselves. The guy didn't seem all too pleased about having to make 4, but Nintendo really pushed him to do it. Maybe out of their enthousiasm, but still... He's gonna make big money with it so it comes with both sides of coarse

Any way, 4 is far from being complete so let's first discuss that shall we?

:phone:
 

Diddy Kong

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Just thought of these new ideas for the Pokemon characters. What if like Lucario, every Pokemon had a special ability?

Like Pikachu having Static, meaning there's a slight chance of 'paralysis' if he's being attacked by physical attacks. Think of it doing some slight lightning based damage 2-3% max with some hitstun. In return, make Pika smaller and slightly lighter.

And Mewtwo would have Pressure, meaning moves go stale much easier on him.

Not sure what Jigglypuff should have though. PT should have stronger B moves correspondential to their element when having more damage than 100%. Say if Lucario got cut, that'd be a nice way to buff them up a bit.

:phone:
 

ChronoBound

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Smash 4 will most likely be the last Smash Bros. game I follow. I have been following Smash Bros. closely since the beginning of the series.
 

Oasis_S

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Smash 4 will MOST LIKELY be the last Smash you follow, because Ridley will MOST LIKELY be in it, right? :awesome:
 

Baskerville

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Its gonna be interesting to see what characters Sakurai will actually put in this game. I'm also hoping for Tournament Mode to be an online mode.
 

yani_

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If Sakurai is planning on Snake/Sonic returning, any chance they might be working out the legal issues now? It wouldn't matter if the game is in development just yet right?

:phone:
 

Pseudomaniac

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If Sakurai is planning on Snake/Sonic returning, any chance they might be working out the legal issues now? It wouldn't matter if the game is in development just yet right?

:phone:
They likely will. Those kinds of contracts can take a while to figure out.
 

Virum

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Over 4300 pages on a game that has had very little information revealed about it, doesn't even have a title, and won't even start development for about 6 months or so (maybe longer?). That's a loooooooot of speculation. Quite amazing actually.
 

Diddy Kong

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I've only been here for a couple of 500 pages only though. Don't know what they discussed before that though.

:phone:
 

Big-Cat

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Over 4300 pages on a game that has had very little information revealed about it, doesn't even have a title, and won't even start development for about 6 months or so (maybe longer?). That's a loooooooot of speculation. Quite amazing actually.
It's cyclic for the most part. This place is practically a chat room.
 

ChronoBound

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Smash 4 will MOST LIKELY be the last Smash you follow, because Ridley will MOST LIKELY be in it, right? :awesome:
If Ridley were in Brawl, I would not be following Smash 4. Really, if Ridley, Mewtwo, and Roy were on Brawl's roster, it would have been perfect to me.
 
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