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New Smash Bros for WiiU

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Starphoenix

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Interesting find with the moveset info...what's keeping me believing it's fake is not the content itself (Sakurai likes "surprises," and King Hippo/Prince Sable fit the bill), but the fact that it's being leaked supposedly during the planning stages. Way too soon, in other words, especially compared to Brawl, which was very tightly under wraps.
This is pretty much how I feel. It is interesting to see the moveset information, but nothing stated is really extraordinary. What would have been interesting would have been to see what they said about Slime's moveset. Still, people are so bored they have nothing to do but start creating elaborate hoaxes. Such a pity.
 

Big-Cat

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what would be the difference? Im interested
It wouldn't be confined to a specific move. There are also options assuming they're available. The best way I can describe it is that there would be chain trees. If you've ever played Tekken, then I think you'd know what I'm getting at.

@HF
It doesn't matter what you have, but how you use it.
 

nLiM8d

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What's up Metal? It was an enjoyable feat for all to see!

Did you want to keep things going?
 
D

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Starphoenix said:
Still, people are so bored they have nothing to do but start creating elaborate hoaxes. Such a pity.
Considering we have not heard of a rumor for awhile, I think there's more to them then just being "bored". I think they are trying to create a rumor that is easily believed with no noticeable flaw with it. With Smash 4 entering development soon, I would not say it is out of possibility.

The next rumor will likely have better Japanese writing and more likely additions.
 

alex6309

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The Stage Builder should include more "Themes", for example when making a Stage you should be able to make it look from a generic background/tileset to a Mario, Kirby, or Metal Gear style stage.
Lets say we Can create our own version of Green Greens Shadow Moses or Yoshi's Island(SSBB) with our own "Extra Features" Like in Yoshi's Island SSBB we can Take the Base Stage, Expand Upon it and add a few extra platforms ,Maybe even a hazard. Or create a Completely Custom Stage with a picture you took as a Background custom Floors with a texture YOU ,yourself drew.

I can estimate some pretty good and out of nowhere newcomers for Smash bros 4.
Anyone interested?
 

Metal Overlord

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Nah, I think that's it for today, N. I can't think straight for some reason. :laugh:

I was just looking for constructive criticism for it from you maybe, but no worries
 

nLiM8d

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Too bad I took down all my related ideas. Perhaps I have them on my PC somewhere.
 

Johnknight1

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@Johnknight1: I do. You are going to want characters you enjoyed playing as from a previous fighting title in the series and you will also want to see new characters to play with that has a potentially interesting style. They will at times also make characters that will never happen in real life. Could you seriously imagine seeing a person like Seth in real life now? No you can't. Street Fighter III basically wiping off almost all vets seriously discouraged players from playing that game.
The only reason most people cared about any Street Fighter character is because they like their moveset and play style. Most of the new Street Fighter III characters had moves and a playstyle similar to the cut Street Fighter II characters, so in the long run most fans didn't mind. Again, few actually care about the characters themselves as they are just empty shells.
Yep. I keep saying that we should wait until his game before make an assessment regarding Chrome.
Agreed. But if Chrome's popularity is still microscopic compared to Roy's and Ike's popularity, don't expect him to be playable.
On a side note, its interesting how Palutena is steadily becoming more popular than Medusa. Though I still think both characters are going to be massively supported once Uprising is finally released.
I called it (Palutena being more popular than Medusa).
Roy isn't too interesting either, if anything he's quite disliked by FE fans, and I actually think that besides Eliwood, he would be the worst FE character to be in. For GBA lords, Hector and Ephraim are both more unique and actually localized for example.
Lyn is probably the worst, given how boring the tutorial was, even if it was my fire Fire Emblem game. As for people disliking Roy, the only reason people dislike Roy in that game is because he is the only Lord that isn't ridiculously overpowered. Heck you can't beat Radiant Dawn without importing Ike from Path of Radiance, because he is so much better than everybody else. To me I like the former situation where you have to use strategy, instead of the latter where you have to stack everyone and everything to help Ike.
Wait and see is difficult if everyone is shouting for Roy without knowing a thing at all about Fire Emblem...
Well most people don't know a thing at all about post-Star Fox 64 Star Fox, F-Zero, MOTHER, Ice Climber, the Game and Watch handhelds, Gyromite, Wario Ware, or Kid Icarus. Heck you fools shouting for the Duck Hunt Dog probably haven't played that game! :laugh: Regardless, that doesn't mean their reason to want a character isn't justified.
 

nLiM8d

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I couldn't find exactly what I was looking for, but its somewhat relevant to the online topic.

Not that I don't remember some of the things that I discussed, moreso the fast paced nature of this thread, I'm not trying to keep you waiting.

It has to do with the anticipation of the Wii U design, and how it can compete with the quality of the current generation of consoles.

Summer of '11

With the availability of center buttons that the current gen consoles brought about their controllers, our generation was introduced to the importance of interfaces and profiling. Friends, events, news, and many more features became the staple of how we recognize and further built our networks. With upcoming Wii U and its design schemata, Nintendo has the potential to create a much richer, hands on experience. Having menu systems on both the console and the portable introduces new meaning to how we may view interchangeability. Such ingenuity was brought to my attention with the belief that particular developers could be aiming to give their games a unique/recognizable flavor.

For our purposes, the development of the next smash title paired with the new controller ‘scheme’ could mean a wide variety of functionality (and much to look out for). Though it is less likely to be used competitively, the controller might still have competitive functions if geared just so. This means listing smash specific details that aim to expand community accessibility.

Keyword: Familiarity.
If players wish to be active in their smash pursuit they need access to live matches, tournaments, seekers, uploads, and other significant sets of data. It is important to make the game feel rewarding and not so much a chore. By evaluation, blind online matches go by so fast that they hardly retain any value. However, given the proper circumstances, matches can be inspiring take an action. It is never an insignificant matter when you are paired up against an opponent in a tournament, hands sweating at the thought of revealing to the crowd and your opponent, just what you are capable of. Profiling and menu systems need to be well rounded and significant in their own right for the community to find it worthy to invest time in them.

Nonetheless, the setup that many of us would like to have available really depends on what the Wii U’s network allows us to utilize. Unfortunately, we only have limited set of official statements from the big N on this matter. Yet, thanks to the work of clockwork journalists, we get a basic idea.

When brawl was developed, I’m sure that many of us learned to base our expectations on what the console is capable of. Fortunately for us, and our painstaking persistence, we’ve been able to adapt and work around the current console’s limited networking capabilities with conscientiousness and ingenuity. For that reason, certain restraints that the next console might restrict us with will not be a drastic setback, however if we know what to ask for, it will make for an experience that works in our favor. So by looking at recent patterns that Nintendo has taken, we can gain insight on how this next console might approach Smash 4.

Even as early as their first console, Nintendo has taken keen interest in partner or co-op titles. During the 64 era titles tended to alternate between 1 or “up to” 4 players (the latter being ‘multiplayer’ oriented). Not until recently did Nintendo invest their titles towards real-time or ‘true’ co-op, with Donkey Kong Country Returns, Sin & Punishment: Star Successor, or side scrolling co-op games similar to New Super Mario Bros. Though we may not be able to experience those games in online co-op form, they might be indicators that Nintendo is looking fully polish their interactive titles before expanding to internetwork titles.

Of course this speculation includes its own sets of concerns and troubleshooting issues; Nintendo must consider the obstacles of the latest internet technology, whether or not wifi is a definite alternative, and bandwidth issues concerning average households and their new console. Touching on the issue of Brawl’s lag, it’s important to note that although it exists, the game was fully capable of accepting friendly matches which lean towards the common smash experience. Perhaps it’s worth mentioning that Kart’s online capacity holds the bar for future developments that Nintendo should, and is capable of investing their efforts in. Especially since other current gen games have had such success at networking, with methods like proportioned details about a game’s active matchmaking or simply knowing what your friends are up to. There’s a lot to look forward to with the upcoming console and the experiences that new games can take advantage of.
 

alex6309

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SSBF:You just Killed Smash by including Luigi Ness Falcon and Jigglypuff as Starters and Lucas as an Unlockable.
Solid Snake should be either MGS:TTS or MGS2:SOL styles Not MGS4 or It should be Naked Snake(Big Boss) Because MGS 3 is being remade on the 3DS.
No Offence 'bout Luigi But Marth should also be unlockable, try making the Majority of Characters unlockable to give at least a Challenge.
 

nLiM8d

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What the hell? I don't recall reading anywhere in Kuma's statements where he suggested smash's failures.

Yo Metal, I'll discuss your suggested options shortly.
 

PsychoIncarnate

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So, Nintendo has JUST made a canonical timeline for the legend of zelda series.

It has 3 split timelines

SO, we should not have 3 Links in Smash

Link A - Old School Link

Link B - Twilight Princess Link

Link C - Toon Link
 

Disfunkshunal

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@N

See now, what I mean is that you like fusing other fighting games, mostly the popular ones, into Smash. Is SSB failing, or something? Lol
Asage interpreted one of kuma's post as him saying smash was failing and smashchu took asage's interpretation as kuma's actual opinion.

@above
Link B should be kid link, if we were to have 3 links
:phone:
 

alex6309

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It's "Tradition" , not literally killing smash I mean It wont be good for Luigi if he's a Starter, I mean In most games he's P2/3/4 or an Unlockable(Galaxy 1/2, 3d Land ,New Super Mario Bros DS{Gave you the steps on how to play as Luigi in 1p mode}, and All Smash Bros)
Oh yeah BrB eating.
 

Johnknight1

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Yo n, great long post (I am not going to quote that), but that sounds great.

Keep everything we recognize as "Nintendo" familiar, and update it. Keep Mario Mario, and Zelda Zelda, but continue to update them as Nintendo sees fit. However, update the graphics (which the Wii U is doing), update the console memory, update the software, update the online... in fact, just update everything technological. Keep all the good ideas (Wiimotes and the Wii Motion Plus, Nunchucks, Virtual Console games, Wii Ware-esk games, motion gaming,) and add to them (with stuff like DLC, patches, and constant hardware upgrading via the internet). That and bring in new, young talent to continue Nintendo as a company moving in the right direction, to keep the great franchises running, maybe revive some old franchises, keep the modern franchises running, and maybe even make newer franchises (the only one I can recall Nintendo making on the Wii was the Wii/Mii series).

That sounds like a good plan to me. :cool:
I was personally very happy with Brawl's stages. Stages such as Mario Bros. and 75M gave the arcade roots of those series proper representation. Mario Circuit represented the Mario Kart series, while Smashville represented Animal Crossing. I really did like what was done with the stages, especially in the light of how they sometimes were used to represent an aspect to their respective series. I am personally hoping we see more of this in Smash 4.
I was happy with the choices of games with stages (Donkey Kong, Mario Bros, Super Mario Bros, Luigi's Mansion, the Wind Waker, Twilight Princess, Pokémon Diamond and Pearl, MOTHER 3, F-Zero, Metal Gear Solid, Sonic the Hedgehog, Metroid Prime, ) for the most part. However, most of those stages were amongst the crappiest in the franchise.

75M was awful (100M or 25M would be better), Mario Bros felt awkward, Mushroomy Kingdom went too fast and had too low of a ceiling, Luigi's Mansion was too big and too easy to camp in, the water in Pirate Ship made it too easy to survive (and it should have been more complex), the Bridge of Eldin was just poorly designed, Spear Pillar had a poor design, Pokémon Stadium 2 had dumb transformations, New Pork City was just an awful clunk of objects, Port Town Aero Dive had unpredictably fast F-Zero racers and the stage went by too quickly, Metal Gear Solid was way too easy to survive and camp in, Green Hill Zone had several glitches and just seemed to favor hit and runners too much, and Frigate Orpheon, while a great stage, had several glitches.

Overall the new stage choices were nice, but the way they were designed was poor. I hardly play 20% of them. Plus most stages have major glitches. Nearly every stage made the game feel too much out of the players' control. It might just be the physics and the game (Brawl), though. Those stages felt like playing Super Monkey Ball all over again! :( :urg: :c
It appears I am the only one that really loved the Mario Bros. stage. I guess it helps that I used to play the Mario Bros. minigame in Super Mario Bros. 3 all the time when I was really young.
I used to do that too, but I still hate the way the stage was designed. I think it could have been pulled over better. I'm not sure how, but I'm positive it could be done.
 

~ Valkyrie ~

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No worries N, take your time and Alex, how would making Luigi a starter "kill Smash"?
He might've referred to the fact that Luigi has been always a secret character in SSB-series, so maybe he'd have broken the tradition, I guess?

But I agree with the fact that Luigi should be kept as the secret character.
 

alex6309

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He might've referred to the fact that Luigi has been always a secret character in SSB-series, so maybe he'd have broken the tradition, I guess?

But I agree with the fact that Luigi should be kept as the secret character.
Thanks But I just said Both Mario and Smash in general oh and for Ness Falcon and Jigglypuff They were Destined for hidden chars spots.
 

Disfunkshunal

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@john
The whole middle part is subjective. I could argue why all of the stages are actually brilliantly designed (except for that terribad 75 m) but that'd get us nowhere. Just know all that is your own personal opinion.

:phone:
 

Johnknight1

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Now I remember why I loved the Temple stage: http://www.youtube.com/watch?v=9FxISxlLWK8
Zelda II had some incredible music, just like the rest of the series. The Boss Battle theme, the Dark Link Final Boss Battle Music, the Final Dungeon theme (which was in Brawl), the first house theme, the second house theme, the awesome overworld theme (which sounds very adventurous), the battle theme, and the village/town theme are all awesome! :cool:
I'm PRETTY sure we can live WITHOUT Tom Nook. Zizagoon would beat him to it first probably Lol
Zigzagoon would make a great Pokéball Pokémon, lol! He could dig for stuff and take items, and give them to you. That would be so radical bro! :cool: :smirk: :reverse:
 
D

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TheFirstPoppyBro said:
That roster is the most likely I've seen. The only disagreement I have is DHD. That roster size is perfect.
Well, I wasn't aiming for realism, but I would absolutely love it if it turned out to be that.
alex6309 said:
SSBF:You just Killed Smash by including Luigi Ness Falcon and Jigglypuff as Starters and Lucas as an Unlockable.
Solid Snake should be either MGS:TTS or MGS2:SOL styles Not MGS4 or It should be Naked Snake(Big Boss) Because MGS 3 is being remade on the 3DS.
No Offence 'bout Luigi But Marth should also be unlockable, try making the Majority of Characters unlockable to give at least a Challenge.
- No I did not kill Smash by making the Original 12 unlockable. We've seen them three times, it's about time for them to become starters. Also, I think Lucas should have been the unlockable, not Ness.

Snake I'm flexible with what variation they choose.

Also, chances are that the majority of characters will not be unlockable and I think I made wise choices with the newcomers and vets I made unlockable. There are also other ways to make unlockable challenging other then adding more onto them.

@SmashChu: japaneiz luv streak fighta moar den smash.

urupt luv teckin moar den smash.

Not arguments I would use, but just some potential arguments idiots may come up with that Smash needs drastic changes (and no, I do not believe these are valid arguments).
 

ChronoBound

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I have a roster too. It has 52 characters on it in total, but 48 slots with a random bar on the side of the character selection screen. I won't share it publically since many here would probably be upset with the choices made on it. I might share it though if I were to make a write up in regards to each of the choices made.
 

Johnknight1

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@john
The whole middle part is subjective. I could argue why all of the stages are actually brilliantly designed (accept for that terribad 75 m) but that'd get us nowhere. Just know all that is your own personal opinion.
I know, but I am talking from my subjective opinion. Again, I'm not sure if its' Brawl, the game play, the physics, or the design, but something makes these stages terrible. The bulk of the stages are built as hybrids between Smash 64 and Melee, but for some reason the bulk of the stages feel more like Hotel Mario to me! :laugh:

Maybe the returning "classic" stages will fit better in the next smash bros game. IMO Pokémon Stadium (small changes, but it is still a fun stage), Jungle Japes (it is improved as a stage, but it just plays bad in Brawl), Onett (because of chain grabbing) were downgraded in Brawl, whereas Yoshi's Island, Corneria, and Big Blue were upgraded. That's all in my subjective opinion opinion, of course.
 
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I have a roster too. It has 52 characters on it in total, but 48 slots with a random bar on the side of the character selection screen. I won't share it publically since many here would probably be upset with the choices made on it. I might share it though if I were to make a write up in regards to each of the choices made.
I've seen it. It's good with the exception of one thing (I won't spoil it).
 

~ Valkyrie ~

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Roster talks, hum? Anyone wanting rate mine? (-lvl-);

[collapse=Roster]

Mario

-Mario
-Luigi +
-Peach (Toadsworth is a B-move)
- Toad
-Bowser
-Bowser Jr. +

/I think both Toad and Bowser Jr. deserve to be in Smash, for their own reasons. Toad caters to old fans, while Bowser Jr. has been quite revelant in newest games anyway./

Donkey Kong

-Donkey Kong
-Diddy Kong
- Dixie Kong
- King K.Rool +

/Completed DK-representation. I'd do anything to see these all be in/

Yoshi

-Yoshi

Wario

-Wario (Wario Land Style, due Shake It.)

/I could add someone from Warioware to rep Warioware-series. Maybe Mona/

Pokemon

-Pikachu
-Jigglypuff
- Red/PKMN Trainer
- Lucario
- Mewtwo+
-Victini+

/ I think after Lucario it's an overkill to include another Mewtwo-built character like Zoroark, besides I think Victini would pose lots of great moves./

The Legend of Zelda

-Link (Skyward Sword-style)
- Toon Link (Luigified more, give him his own moves, please.)
-Zelda (No Shiek in Skyward Sword, so I wonder how she'll be like in Smash Bros...)
-Ganondorf+ (Declone more, please.)
- Tingle + (Comic Relief. He's very funny guy. His game series are hilarious and fun. I don't think he's a pedo. He can be annoying at times though, depending on the game.)

/No Ghirahim here, until Sakurai wants to appeal at Zelda-fans and still celebrate 25nth Anniversary even at 2014-15 by adding Ghirahim to the roster./


Kirby

-Kirby
-Meta Knight
-King Dedede

/Great as it is. Bandanna Dee could be a suprise, but that means there should be Koopas too!/

Metroid

-Samus + Zero Suit Samus
- Ridley +

Fire Emblem

-Marth
- *New FE Representative/Chrome*+
- Ike +
- Roy

/Roy has been luigified./

Star Fox

-Fox
-Falco +
- Wolf + (Declone up.)

/Krystal's not much realistic anymore too, she could've appeared in Brawl, but we got Wolf instead.

F-Zero

-Captain Falcon
- Black Shadow +

Kid Icarus

-Pit
-Palutena
-Medusa


(Adding Palutena since she's bit like Zelda for KI, her name's in the japanese titles for KI and so on. There's also some evidence she could fight by herself... or not. But she's gained my support a lot these days. (-**-)
I could add Medusa too, since she'd fill the villain quota of the series.

This is still under construction, so no final. Will be updated after I get my hands on Kid Icarus Uprising when it's released)

Mother

-Ness +
-Lucas

/I dunno about Ninten, Mother-series aren't much alive anyway. It could complete the protagonists of each Mother-game though./

Pikmin:

-Olimar

/ I want to add Louie, but many think he's not that worth it./

Retro

- Ice Climbers
- Mr. Game & Watch +
- R.O.B +
- Takamaru +
-Little Mac

New:-Starfy

-Isaac +
- Saki
- Lip

/I don't consider Lip retro, since Panel De Pon came at 1994, besides Puzzle League's been going on to 2007 too.

I thought of adding Airan, I think she deserves to be in this game too, since she had also a huge role at Sin & Punishment. The roster was getting bit huge though./

3rd Party

-Snake+
-Sonic+
-Megaman +
[/collapse]
 

nLiM8d

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I like most of it, but damn am I afraid to comment on it.

Go into a weeks worth of debates.
 
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@Young Horsetail: Just add a Chibi Link and take out Krom and you get a perfect score (in how a roster should be).
 

~ Valkyrie ~

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I like most of it, but damn am I afraid to comment on it.

Go into a weeks worth of debates.
Heeyyy, it's just a fan roster. No realistic slapped on it... If I can be honest.

SSBF: *Adds in Toon Link*

My roster though says that this place will have either Chrome, OR a new FE Rep. I don't necessarily want Chrome, but just looking forward for a new FE-rep.

But still, perfect?? (-lwl-);; I'm flattered.
 

Mario & Sonic Guy

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@Young Horsetail: At least you excluded Ghirahim. He's way too overrated for a character who probably won't see the light of day again.

Regarding the 3rd parties, I'd feel better if Solid Snake actually took a hike; I understand why he's in Brawl, but that's then. The Smash Bros. series really isn't built to represent M rated games anyway.
 

nLiM8d

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@Young Horsetail: At least you excluded Ghirahim. He's way too overrated for a character who probably won't see the light of day again.

Regarding the 3rd parties, I'd feel better if Solid Snake actually took a hike


Not sure why Ghirahim is overrated, but I respect this post.

I'd break into the truck that was shipping the game to Cali if I knew for sure that Dixie, Isaac, and Deoxys made it in.
 

Johnknight1

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Would anybody else care to tell us what characters they would flip a table if they got in smash=??? Or a percentage of the characters you want that got in you would be happy with=???

For the first, I would have to say Toon Link (returning), Mewtwo (slightly redone and totally buffed), Roy (redone and buffed up some), Ridley, Dixie Kong, K. Rool, and Mega Man.

For the second, I gotta say out of those 7 I listed, I would say I would be fine with 5.

@ Chrono
I'm pretty sure you've posted your roster here in this thread or in the SSB4 Back Room. I remember the part I disagree with. I think it is the same part SSBF disagrees with.

@ Young Horsetail
Please note I am only writing the points I disagree on (and how much I disagree with them). You can make a realistic/hopeful/whatever kind of roster any way you want. As for my opinions, you can feel free to agree, disagree, be neutral, or be indifferent to them. Any of those is totally a okay by me ;)

Areas I Disagree with Strongly and I would never see happening:
Tingle over Young/Toon Link isn't going to happen, especially since Tingle hasn't appeared in the series in about 7 years, and no one at Nintendo has showed love to him really since his "joke" creation. Tingle's fanbase is virtually non-existent. In rock 'n' roll terms, it's like finding Americans who likes a Deep Purple song that isn't Smoke on the Water. :laugh:

Sheik being cut is the other obvious flaw IMO, given that she has been in smash for 2 games. I guess she is Melee's Jigglypuff; a character whom smash will never get ride of! :laugh:

Areas of characters predictions/choices I don't see (having much of a chance of) happening:
3 Kid Icarus characters is too much. Maybe my opinion will change if Uprising is amazing. 2 isn't bad, though.

Ares of character predictions/choices I have a hard time seeing:
4 Fire Emblem characters seems a bit much. I could definitely see 3 happening (or 2 again), but 4 seems a bit of a stretch. I'm not saying it couldn't happen. It's just I don't think it is very likely. I do like that you added Chrome/new Fire Emblem character instead of just Chrome. It adds a little spice.

Lip seems kinda iffy to me. I don't hate or like her, but I have a hard time seeing her make it. I don't know why. I didn't mark down your score for her, but I don't see her making it for some unexplainable reason. I did like her appearance in your roster, though. She fit in nicely.

In terms of realism, I agree with 85% of your roster. In terms of my like for it, I like 89% of your roster.
 

ChronoBound

Smash Hero
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I think the past that everyone is saying that they disagreed with is the exclusion of Little Mac. The roster has only 11 newcomer (13, if Mewtwo and Roy are counted as newcomers), and no cuts from Brawl.
 

Big-Cat

Challenge accepted.
Joined
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What the hell? I don't recall reading anywhere in Kuma's statements where he suggested smash's failures.

Yo Metal, I'll discuss your suggested options shortly.
I never considered them failures. Room for improvement? Yes, but never failures. And lol at using sales figures for quality measurement.
 
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