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New Smash Bros for WiiU

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SSBBDaisy

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I hope in next Smash brothers they give olimar the sounds he maxes in the games and maybe improve his recovery style.
 

Zzuxon

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Here is an Idea for a story mode plot:
Crazy Hand and Master Hand are the lords of the multiverse. They can manipulate the universes relative positions and create new ones. 1 day, Crazy Hand finds a small universe he had never seen before. Curious, he enters. It is filled with floating fluorescent spheres, that interestingly, bear the symbol of the hands, an off-centered cross.(They are Smash Balls, if you haven't guessed). He pokes one. It breaks and he surges with energy, and more madness. He breaks more. Now even crazier, he heads for the Universes. Though mad, he is not stupid, so he first visits the universe of Dark Bugs. He takes control of them, and gheads for the mushroom kingdom. He invades with Primid minions. Some are equipped with trophy guns. Rather than target the heroes however, they trophyize generic enemies, like goombas and koopas. They return the trophies to the Hand ship, Crazy Hands flagship. Mario, Peach, Luigi and Toad are hiding. They see Bowser Outside preparing to challenge Crazy Hand. Mario has a flash back, of Bowser assisting him defeating Tabuu. He prepares to go help Bowser, but crazy hand hits Bowser with a ray of light, posessing him. Bowser is pulled into The Handship, and it flies over the horizon. A similar scene plays out across the Multiverse. Dark bugs have copied the trophies of minions, and the army is now a mix of Primids and generic enemies. Meanwhile master hand is recuperating in his own private universe, recuperating from his battle with Tabuu. He senses a disturbance. He investigates, and sees what has happened. Master Hand isn't exactly a good samaritan, but he doesn't want Crazy H destroying his creations. He goes to the universes and raises a resistance. He recruits the heros and heroines of the multiverse, any followers they may have. He recruits powerful Aliies, such as legendary Pokemon, The 7 Sages, Rosalina, and more. He even recruits generic minions, seeking revenge for the loss of their masters. Crazy hand may be powerful, but he is far from invincible, for an army is rising against him.
Protagonists:
The characters
Master Hand
Various generic fighters, such as Toad soldiers and Goombas, Hyrule soldiers and Octoroks. Any sort of generic henchman, good or bad.
Protagonists that would be too powerful to play as, like the 7 sages, and legendary PKMN. Palkia plays an especially important Role.

Villains:
Crazy Hand
Various Characters and Bosses possesed by Crazy hand. They later regain their freedom and turn against him. Crazy Hand tries to Posess Tom Nook And Dedede, but they succesfully resist him.
Primids and generic enemy copies.
 

Disfunkshunal

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@iblis
IMO they should use Pokemon who didn't make it as poke balls there's no such thing as too many Pokemon.

@diddy
Does brawl have less pokeball Pokemon than melee. I feel like when I do pokebrawls the same 3 pokemon show up way too often.

@ssbbdaisy
Olimar's recovery is fine considering how he does in other areas. He is one of the more balanced characters.

:phone:
 

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謹賀新年!
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Pokemon? Just let the series get a boss.

IMO, that would be a great job for Giratina. It would rep Platinum, and the Distortion World would make for a Gravity Man/SMGalaxy style level. :cool:
 

yani_

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Was anyone disappointed about the lack of Pokeball characters in Brawl? Melee did it much better IMO. Brawl for example had Suicune and Entei, but no Raikou. Had Moltress, but Zapdos and Articuno are gone. It sort of felt they forgot about the item mostly.

:phone:
I concur with this statement
 

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謹賀新年!
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I'm fine with Pokeballs, my only disappointment was that the number you could have out on stage was severely decreased from both 64 and Melee. :p


So since we're on the topic, any Pokeball ideas? :awesome:
 
D

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Day Twenty-Seven with Ray and Pokemon Trainer up. Asage94 will also like the result that Victini got.

@---: If Zoroark gets the Pokeball treatment, he could go to the nearest opponent, makes illusion of himself, and then make a critical blow to the opponent that potentially KO's them.
 

Opossum

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@---

I made one a while ago for my favorite Pokemon, Qwilfish. Too bad he'll probably never be playable, but he can at least make for a nice Poke Ball.




Basically, you'd use Qwilfish as a club. You'd pick it up (like Bonsly), only by the tail. Basically, its move would be Toxic Spikes. You'd be able to hit the opponent similar to a Home Run Bat, only do less initial damage, but the opponent would then be clouded in a purple poisonous aura that would damage similar to the poison gas in the SSE. However, if the opponent attacks you while you're holding Qwilfish, he will drop off of you, and disappear by diving into the stage. The poison will keep damaging the foe until Qwilfish is removed.
 

yani_

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Day Twenty-Seven with Ray and Pokemon Trainer up. Asage94 will also like the result that Victini got.

@---: If Zoroark gets the Pokeball treatment, he could go to the nearest opponent, makes illusion of himself, and then make a critical blow to the opponent that potentially KO's them.
I like that Zoroark idea. Vicinti could use that V flame attack thing. Or spawn stickers :troll:

Some ideas for pokeballs:
Vanillish - creates a hail on the battlefield
Hitmontop - spins around on the field kicking everything in its way
Emolga - glides around the area using spark
 

Starphoenix

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Looks like Sakurai is also playing through Skyward Sword, or at least trying to. Hopefully that means good things as far as stage and music is concerned. Oh, and he was talking about the Metal Gear Solid HD remake game. Guess that confirms Snake's return for the next game. :troll:

Still trying to find out how he has time for all of these games he collects. Seriously man, Sakurai is as hardcore of a gamer as they come. He puts most everyone to shame.
 

RaqTasmeneth

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ideas:
Pk ball:
Gengar(Should have always had this one): AoE Hypnosis much like peach's FS,
but should come out in a series of spotdodgable waves.
Thundaros: Random lightning bolts strike down on the field, comparable to
Pika's Dspecial.
Mienshao: Single HJK on a set target like hitmonlee from ssb64.
to name a few...

As for actual characters, Zoroark should probably be a staple, though i really
wish they brought m2 back.
 
D

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Looks like Sakurai is also playing through Skyward Sword, or at least trying to. Hopefully that means good things as far as stage and music is concerned. Oh, and he was talking about the Metal Gear Solid HD remake game. Guess that confirms Snake's return for the next game. :troll:

Still trying to find out how he has time for all of these games he collects. Seriously man, Sakurai is as hardcore of a gamer as they come. He puts most everyone to shame.
Probably because he isn't nearly as stressed out as he was in Melee and games a lot while home I guess?
 
D

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Should I make a blog post about Top Roster Candidate v2 (the contest hasn't started yet, this is just to inform people of it).
 

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謹賀新年!
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Looks like Sakurai is also playing through Skyward Sword, or at least trying to. Hopefully that means good things as far as stage and music is concerned. Oh, and he was talking about the Metal Gear Solid HD remake game. Guess that confirms Snake's return for the next game. :troll:

Still trying to find out how he has time for all of these games he collects. Seriously man, Sakurai is as hardcore of a gamer as they come. He puts most everyone to shame.
Sakurai just won even more respect from me.

While I wouldn't call him hardcore, I hate that term now for obvious reasons, I do agree that he does put most everyone to shame. :cool:

As for collecting games he probably gets many of them as presents or something. I'd like to compare my collection to his. :awesome:
 

Starphoenix

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Sakurai just won even more respect from me.

While I wouldn't call him hardcore, I hate that term now for obvious reasons, I do agree that he does put most everyone to shame. :cool:

As for collecting games he probably gets many of them as presents or something. I'd like to compare my collection to his. :awesome:
He once demoed Brawl using three controllers at once. That is about as hardcore as it comes.
 

Diddy Kong

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Yeah Brawl had far less Pokemans in the balls. Removed real classics as Chansey as well. Liked Metagross and Deoxys a lot though. But seriously 70 times out of 55 you'd get Piplup out of it... >_>

Mewtwo is the only old character that should return. Wouldn't personally mind Roy either, cause FE6 is awesome, but it's unlikely. I just want people to shut up about Dr.Mario already. As an AT maybe, maybe a stage, maybe a costume, but no way for a character slot. They should give Luigi his old Fsmash though (Thunderhand). Been playing through Mario & Luigi (first one) again and enjoy the **** out of it. Wish the battle theme would get into Smash 4. It's addicting.

Here it is btw: http://www.youtube.com/watch?v=fsMCQE7GKUA Gotta love it.
 
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SOME INACTIVITY

Anyway...........

789
456
123

Facing right

[collapse=Captain Falcon 2.0]Neutral B - Falcon Punch

Now chargeable (13 - 27% damage). The fully charged one acts pretty much like the current Falcon punch in Brawl.

Forward B - Raptor punch

Mash B for more hits resulting to 15% damage. Hold B to make it pierce through the opponent causing a different knockback

Downward B - Falcon kick

In air, it's pretty much like grounded Falcon Kick now. To do the downward Falcon kick, shift the analog to the #3 direction then click B. On ground, the #3 direction falcon kick tackles instead of delivering a flying kick

Upward B - Falcon dive

Once you grab the enemy, you have 3 options: Do not do anything and send him forward as usual, throw him upward, or throw him downward.

Upward A - Axe upward

Falcon kicks upwards. Kinda looks like Nova's special attack motion (Except it doesn't even function like it). It has weak knockback so you can follow up other attacks after.[/collapse]
 

Oasis_S

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I think the HOLIDAY DISTRACTIONS are having people slow to come back, because I mean, why would they.
 
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OH RIGHT.

I forgot. I might be away AS IN AWAY from smashboards during late December. Maybe I'll drop in for a while then get out. I might miss annual derp day :(
 

SmashChu

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SOME INACTIVITY

Anyway...........

789
456
123

Facing right

[collapse=Captain Falcon 2.0]Neutral B - Falcon Punch

Now chargeable (13 - 27% damage). The fully charged one acts pretty much like the current Falcon punch in Brawl.

Forward B - Raptor punch

Mash B for more hits resulting to 15% damage. Hold B to make it pierce through the opponent causing a different knockback

Downward B - Falcon kick

In air, it's pretty much like grounded Falcon Kick now. To do the downward Falcon kick, shift the analog to the #3 direction then click B. On ground, the #3 direction falcon kick tackles instead of delivering a flying kick

Upward B - Falcon dive

Once you grab the enemy, you have 3 options: Do not do anything and send him forward as usual, throw him upward, or throw him downward.

Upward A - Axe upward

Falcon kicks upwards. Kinda looks like Nova's special attack motion (Except it doesn't even function like it). It has weak knockback so you can follow up other attacks after.[/collapse]
1)Not sure why you waste your time with the number crap. The game will never use the 1,3,9 or 7 position. It will always be <,>,^, and V.
2)Not sure why you people want to revise movesets. Most of the ideas you all come up with are bad. The moves the characters already have are better and work. This one particular makes the Falcon Punch dumb (why does it charge?) and Raptor Punch overly complicated (why not Raptor DIVE).


The problem with your moveset berserker is you don't want to keep it simple. No need for mix ups. The moves just do one thing. Remember, the point of Smash brothers is to be SIMPLE. So keep it simple stupid and stop trying to copy other fighting games. Which also means toss out that number garbage.
 

Shorts

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Sakurai was pretty hardcore BACK IN THE DAY. I heard he was the one to think of Link's bomb recovery in 64. HARDCORE


Cleftchinchleftchincleftchincleftchin?
 
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1)Not sure why you waste your time with the number crap. The game will never use the 1,3,9 or 7 position. It will always be <,>,^, and V.
I find it easier. Plus, it's the same thing. There are actually such things as diagonal attacks you know?
2)Not sure why you people want to revise movesets. Most of the ideas you all come up with are bad. The moves the characters already have are better and work. This one particular makes the Falcon Punch dumb (why does it charge?) and Raptor Punch overly complicated (why not Raptor DIVE).
Falcon Punch was seriously underused. What's the use of of it in a 1 on 1. Though that is a point that helps you with the whole 4-man fight
The problem with your moveset berserker is you don't want to keep it simple. No need for mix ups. The moves just do one thing. Remember, the point of Smash brothers is to be SIMPLE. So keep it simple stupid and stop trying to copy other fighting games. Which also means toss out that number garbage.
Since when was I copying from fighting games. Okay.... I ADMIT there were some but like what I said, doesn't nearly function like them at all. Okay... Maybe SOME but most of Smash's moves function like other fighting games ya know? Fireball = Hadoken or something. It doesn't hurt anymore to make attacks resemble a little to other attacks.

Since when was moving the analog at a 3--- >,v direction hard? I mean... It's just diagonal direction right? It's pretty much like that in smash attacks.

LISTEN. Since when was holding B or something so difficult? I mean... It's not like Kuma's suggestion where in you add all those light, medium and heavy attacks.

And LOLOL. Looks like someone's mad. Being insulted by Chu like the people here :awesome:. I'm pretty damn assured that this might or is not happening (The moveset revamps). It's just for fun since I usually have nothing to do fun.

ONE MORE EDIT: Diagonal special attacks and smash attacks already exist in Brawl. Just expounding. SHEESH.
 

Big-Cat

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1)Not sure why you waste your time with the number crap. The game will never use the 1,3,9 or 7 position. It will always be <,>,^, and V.
2)Not sure why you people want to revise movesets. Most of the ideas you all come up with are bad. The moves the characters already have are better and work. This one particular makes the Falcon Punch dumb (why does it charge?) and Raptor Punch overly complicated (why not Raptor DIVE).


The problem with your moveset berserker is you don't want to keep it simple. No need for mix ups. The moves just do one thing. Remember, the point of Smash brothers is to be SIMPLE. So keep it simple stupid and stop trying to copy other fighting games. Which also means toss out that number garbage.
You say simple, yet why do people constantly refer to Smash easy to learn, hard to master? Surely, the game's not the simple. If a game was so simple, a game like Melee would still not be played ten years after its released.

Why are these ideas so bad? Do you just not like them? Could you at least consider why we want these ideas? The Falcon Punch, while cool and all, is rather impractical because it takes forever to come out. At least the charge option allows you to use it more often.

By the way, I still want to know what's Smash logic, "Street Fighter" logic, and the differences between the two that doesn't involve perceived difficulty.
 
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Nah. No such thing as both. It was just made it from his hate from SF. I bet he thinks I dislike SSB (But I actually like it over SF and MvC).

It's also made from his um.... from what people say "Dislike" of the competitive scene
 

Metal Overlord

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I don't think anyone's considered this but if there's a 3DS version of Street Fighter x Tekken, a Nintendo character could be in it as a guest, like how Cole from Infamous, a first-party character from Nintendo is in the PS Vita version as a guest. Dunno how that correlates to Smash, just a thought I had...
 

Big-Cat

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I actually like SSB and assorted fighting games for different reasons. I still have yet to get the mobility from Melee in other fighters save for the slight exception of El Fuerte thanks to his running being Melee-esque. Ever since I was 11, ten years ago and seven years before I got into traditional fighters, I believed Smash has the most potential in design quite possibly out of any fighting game out there. That's one of the things I came to dislike about Brawl was how the potential was not really expanded on.

On SFxTK, I'd like to see Capt. Falcon as the guest character should it ever happen.

@Berserker
I don't think "dislike" is the best word. More like "prejudice".
 

Big-Cat

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Remember his Toad moveset? It's practically "anticompetitive" on purpose. It's item based (which the so called tourney**** hate) and is completely random (another thing tourney**** hate). Heck, he even refers to competitive players when he mentions the items.
 
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Can't we all say that Ridley just can't... FIT.. IN? :troll:

Fun stuff: Imagine Megaman in MvC 3 with his MvC 2 moveset. How would that feel?
 
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That picture proves that Ridley is too big thus he is unlikely for smash.... Since Toad is as small as Ness :troll:

Just like what Iblis said : Toad is the reason why Ridley can't get in

------------------

Okay guys, lets stop trolling and be friends? Agreed :awesome:.... :troll:

MORE EDITING: I shall now PM you guys since it's sooooo quiet.... It's creepy

MORE MORE MORE MORE EDITING: NOTHING HAPPENED

ajflajsflskaf editing: Okay guys... You can post now
 

Shorts

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Toad is such.... an unlikely add. It's not so much IS he deserving, but more of does Sakurai think he can fight.

I'unno. I'm doubtful on that answer being a Yes. I mean, whever he references Toad, he says he's a good kart racer, and has inhuman strength, but that he is also a peaceful character. Also, I mean, he's Peach's sheild.

He's screaming NO! DON'T HIT ME! I DON'T WANNA FIGHT! When Peach throws him in front of her.
 

Verde Coeden Scalesworth

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That was a funny Toad picture.

Diagonal attacks are already implemented into Smash from the start. There's just no specific B moves as of yet that uses them. But A moves do use them. In fact, you can go from any angle for the side tilts, not just 1, 3, 7, and 9. Although you can't get a majorly different direction between 1 and 4 or 3 and 6.

The More You Know!
 

Zzuxon

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I think Sakurai is smart enough to recognize that Toad makes by far the most sense as a new mario rep.
 

Shorts

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I think Sakurai is smart enough to recognize that Toad makes by far the most sense as a new mario rep.
Nothing you say can be taken seriously.

Don't you have an anti-DK rally to get to?
 

ChronoBound

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I still have not seen anyone actually link to this purported statement by Sakurai stating that Toad can't fight (of which is obviously not true).

On a sidenote, I am still playing through Kirby's Return to Greatness.

Edit:
http://gonintendo.com/?mode=viewstory&id=167062

Apparently, there is a rumor going around that the 3DS will get a port/remake of a seventh iteration of a popular JRPG franchise. This means either Dragon Quest or Final Fantasy. I am personally leaning toward Dragon Quest considering how many remakes, spinoffs, and main numbered titles have been on Nintendo consoles. However, if it did somehow ended up being FFVII, then here comes the Cloud for Smash 4 brigade.
 
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