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New Smash Bros for WiiU

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Big-Cat

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To change the topic, can I get some more input on my Debbie moveset?
 

Johnknight1

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Hey, Hyper, remember how you were saying Zelda's primarily European?

Well, it looks like we finally have something so Asian that you could never mistake it for anything else:
http://www.youtube.com/watch?v=fcgOS7ghV4k&feature=related

And the shocking thing is, I wanna say this is Chinese, not Japanese even though the dragons' clothes remind me more of traditional Japan.
Well the Wind Waker had a lot of Irish music, and Twilight Princess definitely had a lot of European folk music inspiration. (I think a lot of it was Eastern European... maybe=???)

The Legend of Zelda has always had many Asian songs. You hear songs and sounds of several different cultures, countries, and nationalities "translated" into the series. I like that.

I would love to see more diversity in the Zelda songs in smash. The songs in Brawl were greatly diverse, but with two post-Brawl Zelda games already announced, and more Zelda games supposedly on the way (one new Zelda game for the 3DS, one new Zelda for the Wii U, most likely Skyward Sword on the Wii U, and maybe Majora's Mask 3D), we're gonna have a lot of new songs. And dang it, we need full orchestras, choirs, and instrumentals on some these songs! A Link to the Past overworld theme for the win son!
 
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@Johnknight1: Why are you assuming it is likely we're getting a Wii-U port? I'd like to not get screwed just because I got the Wii version.
 

Disfunkshunal

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@john
I'm pretty sure it will be an all new wii u Zelda game and I know nintendo has confirmed that the next 3ds Zelda game will not be a port.

As far as music goes IMO link should be an mc in the next game
:phone:
 
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I'm all for more original music if you ask me and more Japanese-like music.
 

Starphoenix

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Well the Wind Waker had a lot of Irish music, and Twilight Princess definitely had a lot of European folk music inspiration. (I think a lot of it was Eastern European... maybe=???)

The Legend of Zelda has always had many Asian songs. You hear songs and sounds of several different cultures, countries, and nationalities "translated" into the series. I like that.

I would love to see more diversity in the Zelda songs in smash. The songs in Brawl were greatly diverse, but with two post-Brawl Zelda games already announced, and more Zelda games supposedly on the way (one new Zelda game for the 3DS, one new Zelda for the Wii U, most likely Skyward Sword on the Wii U, and maybe Majora's Mask 3D), we're gonna have a lot of new songs. And dang it, we need full orchestras, choirs, and instrumentals on some these songs! A Link to the Past overworld theme for the win son!
Actually...
Much of Skyward Sword has a good amount of asian influence. From what I have seen since beating the fourth dungeon have been relatively large amounts of Indian influence. The only other influence I saw was a strange hybrid of steampunk and Aztec.

I have beaten the fourth dungeon, and I have to say, that fourth dungeon boss was the most epic fight I have ever experienced in a Zelda game since the dragon boss from Twilight Princess. The dungeon itself was weird too
as I was not anticipating a water temple meshed with a shadow/dark temple. Seriously, that "heart of the earth" crap was freaky. At least it was a water temple that I did not have to spend hours figuring out
. I am loving this game so far. I can easily say this game has lived up to my expectations and has to be my favorite 3D Zelda title. Still does not beat A Link to the Past for me, but it is up there none the less. Are there areas where the game could have improved? Yes. However, that does not negate everything I have enjoyed about this game up to this point.

Not to mention the music is amazing. Particularly when it comes to the mid and dungeon bosses.
 

Diddy Kong

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I actually thought the temple where you get the whip seemed kind of Indian / Buddhistic in a way. Also loved the reference to LA with the Catfish's Mouth. And the underworld thing of coarse. But my favorite temple was the last one, feel kinda bad that I rushed through it now...

Also Kuma, your moveset for Ghirahim is nice. That side B you made up is especially cool. If he doesn't make it in, I hope they at least put in a move like that. While we're at it, had anyone read my Paper Mario moveset?

Ghirahim related:

I hope if he makes it in they'll feature his great sword and his double blades somehow into his moves. The kicks and punches to. His grabs should involve the way he primarily fights in the first 2 encounters.

:phone:
 

Starphoenix

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Ghirahim has enough to be a great character for Super Smash Bros. The difference between him and Zant, whom he is compared too, is Ghirahim is not trying to be "Ganondorf 2.0" but his own villain. His personality is supposed to contrast that of the main villains we have seen within the Zelda series. There is more development to his character in whatever small way the Zelda series can give. Not to mention the multiple encounters with him provide him with enough substance to better create a moveset around. Unlike some I am not worried about him being the most popular request as I realize that that is not nearly as big of an issue as others make it out to be. Still, we will see what happens in the future. Overall though I am quite impressed with what Nintendo has delivered here and cannot wait to pick up Kirby's Return to Dreamland and start playing that too since it seems to be getting good recommendations.
 

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Hmm, while I still have my doubts, Ghirahim sounds like the best shot Zelda has for getting a new rep.

And as much as I'd like to contribute to this discussion, I'm not in the SS Club just yet.
 

Diddy Kong

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Spoiler tags man. There are still plenty here playing through SS.

Now one thing Ghirahim has over Zant is that he's actually more involved in the story than Zant. Zant however was nowhere Ganon 2.0, he just got a fraction of his power (or actually, the power got him, as in a demonic possession).

:phone:
 

Johnknight1

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I want to hear more Caribbean music in games...
Exactly. Diverse music, playable characters, attacks, items, non-playable characters, bosses, enemies, assist trophy characters, stages, modes, features, and so forth for the win!
@Johnknight1: Why are you assuming it is likely we're getting a Wii-U port? I'd like to not get screwed just because I got the Wii version.
I am thinking there will be a Wii U port because the Wii U needs launch titles. The demo of what appeared to be Skyward Sword on the Wii U (with the lighting changes and how it changes the game) at E3 2011 I think hints to that happening. Look at the debacle that happened with the 3DS launching thanks to having such a small catalog of good games. Overall I think a Skyward Sword Wii U port would be nice... if it added something, similar to the Wii version of Twilight Princess adding motion controls.
@john
I'm pretty sure it will be an all new wii u Zelda game and I know nintendo has confirmed that the next 3ds Zelda game will not be a port.
New and original Wii U and 3DS are confirmed by Nintendo to be in development. Also, Nintendo has not confirmed Majora's Mask 3D is in development. However, they have said they may or may not consider it. I think that means they will consider it, but you can translate Nintendo's statement for yourself.

And I finally got Skyward Sword in the mail! It was only a week late. I'm not going to start playing it until I put the finishing touches on a project for school I'm working on, finishing all my reading for an exam on a book, finishing reading the last of my books so I am done reading for the semester, and get my final study guides done so I can play SS early. :cool:

...I'm probably not going to finish Skyward Sword until the end of this semester though. Too much dang school work, but I'm ahead of schedule. At least I got most of my finals studying done early so I can laugh at the fools who wait until the last minute! :laugh: I love using basic logic and sticking to it. It makes completing school work so much easier! :grin:
 

Big-Cat

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Actually...
Much of Skyward Sword has a good amount of asian influence. From what I have seen since beating the fourth dungeon have been relatively large amounts of Indian influence. The only other influence I saw was a strange hybrid of steampunk and Aztec.
I didn't see the Aztec influence. Koloktos (aside from its Greek sounding name) gave me an Ancient India vibe. Maybe it's not ancient, but something about its appearance makes me think of ancient times. Heck, the Spirit Temple in Ocarina of Time gives me that same feeling. Maybe I lived in the China-India area in a past life or something.

I wanna say there is a Mesoamerican influence somewhere like the Ancient Robots (just look at some of the murals in the game), but I may be biased since I'd like to see such an influence in Zelda.

Is anyone reminded of Totoro when they see the Kikwis?

On my Ghirahim moveset, he's an odd character archetype wise. The best way I can describe his playstyle is sadistic.
 

Johnknight1

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I gotta say of all the Skyward Sword music I've heard, I heard a touch of what sounded like German influence. Just a touch, not a ton. It may be just the instruments. Maybe.

But I really heard a lot of Asian and Mesoamerican music. A lot. I think it will probably be the bulk of the music I will hear. Each new 3D Zelda game seems to change in terms of not just the direction of the story, but the direction of the music. I really can't wait to hear some of these songs. What I've heard so far is awesome! :grin:

Edit: This version of the Legend of Zelda theme with this same recording (maybe re-mastered) needs to be in all future Smash Bros. games. It is incredibly epic! (FOR FIGHTING!)
 

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Johnknight1

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I already got the whole thing downloaded many a years ago bro! ;)

But yeah. Assuming we get Mega Man in the next smash bros, we totally need the Elect Man stage theme, the Mega Man 1 Elec Man theme, the Mega Man 1 and 2 Dr. Wily stage theme, the Mega Man 2 opening theme, the Mega Man 3 opening theme, the Mega Man 7 opening stage theme, and the Mega Man 8 opening theme. Like for realz. Those songs in smash bros would equal SO MUCH WIN!!! By the way, something like the Mega Man 8 game opening needs to introduce Mega Man in smash. That would be SOOOO HYPE!!! I am SO HYPED to HYPE for MEEEGGGAAA MANNNN IN SMASH out of proportions when he finally makes it in smash bros! (whenever that may be) It will be epic, and TOTALLY WORTH IT once I see my trusty blue bomber in SMASH BROS!!! :grin:
 

Starphoenix

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I didn't see the Aztec influence. Koloktos (aside from its Greek sounding name) gave me an Ancient India vibe. Maybe it's not ancient, but something about its appearance makes me think of ancient times. Heck, the Spirit Temple in Ocarina of Time gives me that same feeling. Maybe I lived in the China-India area in a past life or something.

I wanna say there is a Mesoamerican influence somewhere like the Ancient Robots (just look at some of the murals in the game), but I may be biased since I'd like to see such an influence in Zelda.

Is anyone reminded of Totoro when they see the Kikwis?

On my Ghirahim moveset, he's an odd character archetype wise. The best way I can describe his playstyle is sadistic.
The Lanayru mining facility and dungeon had Aztecian-esque designs. That was one of the things I noticed that made the area so fresh to me and is one of the reasons why Skyward Sword is so fun to playthrough. A lot of diversity in places.
 

Zzuxon

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Here are in my opinion, the zelda characters that have a shot.
Tingle
Toon Zelda/Tetra/Phantom
Vaati
Skull Kid
Ghirahim
 

Claire Diviner

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lol thats the worst character ever.
****** young kids.
Except the Link depicted in the GIF is Adult Link. :troll:

Ahem, anywho, I don't know if this has been discussed (too lazy to sift through thousands of posts), but I think one thing that ought to be cool is custom colors; being able to create your own character palette. Maybe not change and replace a currently existing one, but creating one from scratch and then saving it into the memory card or whatever. Sakurai did say he wants Smash 4 (well, the 3DS version, anyway) to be a more personalized experience, and what better way to make it more personal than to create a character palette that expresses the gamer? Just a thought.

Also, another thing that may or may not have been discussed already; remove the limit for how long a replay can last, or at least extend the limit to, like, 10 minutes. It's sad when people have to hack a game just to be able to save a great replay that happens to last longer than 3 minutes (which is usually often).
 

Opossum

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On a more serious note, Redead, while being an atrocious choice for a playable character (I have a thing against common enemies that aren't Pokemon...) could make for a nice Adventure Mode enemy.
 

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IIRC, yes, but I mean as a returning enemy.
 

Diddy Kong

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Here are in my opinion, the zelda characters that have a shot.
Tingle
Toon Zelda/Tetra/Phantom
Vaati
Skull Kid
Ghirahim
Fixed it for you. Vaati isnt all too likely either, but more than Toon Zelda & Tetra and Skull Kid.

The only game I played with Vaati in it was Minish Cap though. I'd be cool however if he made it in before Ghirahim, cause he made far more apperances.

:phone:
 

Shorts

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If Ghirahim has a shot, so does Skull Kid with is EVENTUAL MM3DS game. You know why? He's a better villain who's had his game created twice.

Skull Kid > Ghirahim

Plus, his fanbase will generally be bigger, because the US is balls.

And then Toon Zelda / Tetra, is probably not happening. I mean, the Toon series is over for a while, and we know of like, three more Zelda games coming out in the future, PLUS SS.
 

Big-Cat

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Debbie > Skull Kid

Skull Kid himself was never actually a villain. Majora'sMask possessed him.
 

Opelucid

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I just made it to the Eldin Volcano in Skyward Sword... as for Ghirahim if he becomes playable he should have his true form as an alternate form or costume. The form he takes when you fight him before fighting Demise
 

Mario & Sonic Guy

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Regarding the ReDead, as long as it doesn't have the paralyzing scream (the ones in Melee don't have it), I'm fine with it as an Adventure Mode enemy.
 

Aurane

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Monsters for Adventure mode? I got some:
~Mario Series:
Goomba, Para too
Koopa Troopa, Green and Red, Para too
~Legend of Zelda Series
Redead
Octrock
~Kirby Series
Bronto Bert
Poppy Bros.

Just a few, there. I would say something about Pokemon, but somethings telling me to not.
 

Conviction

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Make random pokeballs fall from the sky and random pokemon (that you could normally get when throwing a pokeball) come out.

Problem solved.
 

Diddy Kong

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Was anyone disappointed about the lack of Pokeball characters in Brawl? Melee did it much better IMO. Brawl for example had Suicune and Entei, but no Raikou. Had Moltress, but Zapdos and Articuno are gone. It sort of felt they forgot about the item mostly.

:phone:
 
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