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New Smash Bros for WiiU

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Mario_And_Sonic_Guy said:
Lucario is probably one of the candidates most likely to get the boot. Bye-bye Lucario, hello Victini.
If Lucario gets the boot, I would much prefer this.
DiamondFox said:
Because clearly Pokemon is going to have 4 slots straight for 3 games. Mario and Zelda are getting 5, Pokemon has no reason not to keep Lucario. It's not like the Pokemon company specifically forced Sakurai to exclude Mewtwo in Brawl what with the forbidden 7, they just forced him to include Lucario.

He's the likliest character to go, but that's not saying much.
I have to agree that Lucario shouldn't go, but I'm worried that Sakurai would dismiss him, even thought he is clearly not a terrible Brawl character, which sucks because he is a good character.

I also agree that Pokemon will likely have five slots. Based off the fact that each game, we've received one more horizontal rows, the next game will probably have five. Therefore, if we see a similar placement to Brawl's, even at just 44 characters, a 5th Pokemon rep is likely, thought not a shoe-in like Mario getting five reps. That said, I highly doubt Zelda is getting five reps, it doesn't really warrant it and you said it yourself that there are few good Zelda characters.
Mario_And_Sonic_Guy said:
Probably, but most of the Brawl fighters likely to get cut are Pokemon related. I did mention Solid Snake as well, but that's just me; by my visuals, seeing someone from an M-rated series in Smash Bros. is just pretty strange.
The only likely cut is Lucario. Pokemon Trainer, Jigglypuff, and Pikachu are almost certainly staying.
 

Starphoenix

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I don't think there's any evidence that when Brawl started development that a new Kid Icarus was planned. Unless I'm mistaken, Sakurai said he had the choice between several franchises to work with on the 3DS and chose Pit due to the updated design that he had to give him.
You are exactly correct. In fact part of the reason he chose Kid Icarus is because they already had the gameplay down and it fit with their idea.
 

Barbasol

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I don't think there's any evidence that when Brawl started development that a new Kid Icarus was planned. Unless I'm mistaken, Sakurai said he had the choice between several franchises to work with on the 3DS and chose Pit due to the updated design that he had to give him.
As a game designer, that kind of freedom would be amazing. I'd love to be in that situation someday... 'Pick a game series and make a new one.' :D
 

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It's completely a transformation. Dixie doesn't even need to be visible when Diddy is active and vice versa! If it does show the inactive Kong, it would be a very dark shadow, not prominent at all. I would rather see a moveset based around switching, where Dixie gets banana pluck as her B move, but Diddy ends up being way better at using them. This would keep the awesome banana stuff intact, while toning it down a bit and adding another element to its success.

@Pieman, that's exactly my point. When Pit was added in Brawl, the revival of his series was not decided yet. Sakurai decided to work on Uprising after Brawl was finished. Pit was added into Brawl without being relevant or acclaimed in any way.
 

Barbasol

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I'd imagine the Diddy/Dixie combo would have been based on DK country returns, where Diddy and Dixie are actually a tag team. Down B would probably be the tag in and Dixie jumps in front and now shes the main one.
 

Hoots

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I don't see why he'd have anything new. I don't like them, but K.Rool has other moves, and there's really no need to make up anything with him.

@DiamondFox: I was saying why I thought K.Rool was generic because I was requested to explain my opinion. Your reply to that isn't going to change said opinion, and most people don't think the way I do about the character, so it doesn't seem necessary to make a response. Heck, its not like I said my perception of him being generic limited his chances for Smash 4 there. :V

And in my opinion, DK isn't due for a third character because I think its struck its balance like Kirby has. I'd love for Funky to be in, and if I had my way I'd add him, but I know that's not in the cards. I'm indifferent about Dixie, and slightly prefer her to K.Rool, but I don't think she's making it in either. Also, I'd say your logic behind Dixie's exclusion is flawed, considering how you don't know how she was to be implemented, but I don't want to discuss it. Personally though, I believe she was partnered with Diddy, yet had her own moveset at the same time, and worked like the pair did in DKC2. But like I said, I don't really want to get into it, because I don't/can't know the specifics, but then again neither can you.
Holy Jesus. You guys are taking this guy seriously? He is trolling you and you are falling for it. He calls a fat, insane crocodile overlord who utilizes different outfits and abilities each ggame GENERIC. He says he prefers FUNKY KONG to K Rool. He DENIES logic by saying "nothing you say will change my mind, logic sucks, i cant hear you! Lalalalalala!"

In conclusion, this guy is either a trol or a f*cking idiot so there's never any reason to take him seriously. Just don't let him get to you.
 

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Okay, I'll analyze these vids.

You forget, we are comparing him to the likes of other Nintendo villians.

Bowser:

http://www.youtube.com/watch?v=RrnmVjllV_M Ok, very easy one there.
http://www.youtube.com/watch?v=TlzPoXCFWAQ Also easy. Doesn't seem like a serious fight.
http://www.youtube.com/watch?v=7fYGYljLmV4 The epicness is there, and while the white vortex fight was extremely easy, the one before that can be relatively challenging. I'd say the first is close to medium.
Ganondorf:

http://www.youtube.com/watch?v=O33Xybjegtc&feature=player_embedded Once again pretty easy.
http://www.youtube.com/watch?v=cFHT4Y6-UMk I've been told that this fight was hard, and the current top comment ("Oh man...This is so f****d up. You used ARROWS to get to his tail?! What happened to having the BALLS to roll between that b****'s legs without using arrows and smacking the h**l out of him?") makes me think that the fight wasn't as easy as it seemed. Plus, based on the vid I would say that this fight has the right amount of difficulty. Not easy or hard.
http://www.youtube.com/watch?v=Bx0Yfg6EasQ Another epic match. Like the last one I wouldn't call it easy, or put it in the same category of the Bowser fights. I'd say its about normal.

Dedede:

http://www.youtube.com/watch?v=KHUKqza-DCs I thought we were referring to final bosses, so its somewhat hard to count it because its the first master yet its D3.
http://www.youtube.com/watch?v=BzDeWvWQ-FU That one was too slow so I watched another. Since the "difficulty" depends on your ability, I'd say it ranges from very easy to easy.
http://www.youtube.com/watch?v=kXTCIzwjmnY This isn't 64's last master either, and the title gives me the impression that this is a brag video. Regardless of the title, the fight is still very easy, but its not of the last master, so its strange to compare these when you only fight K.Rool at the end of the game.
Those three make K. Rool look like something out of I Wanna Be the Guy in comparison.
While the vids of those 3 make K.Rool seem slightly harder, you have to admit that Bowser, Ganon and Dedede had difficult fights as well, some even harder than the kremling. Also, there are plenty of difficult last masters (aka final bosses) in Nintendo games. There's Mike Tyson, Mr. Sandman (or Donkey Kong if you want to be technical in Punch Out!! Wii), Smithy, Metroid Prime, Emperor Ing (or Dark Samus if you want to be technical), Dark Samus (or the Aurora Unit), and many more like Marx, Gruntilda (Banjo-Kazooie AND Tooie), Wizpig, etc.

All I'm saying is that K.Rool isn't some extremely hard boss fight (most of the time atleast). I'm not arguing his chances of being in at all. Its just that he usually isn't too tough to beat.
 

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It's completely a transformation. Dixie doesn't even need to be visible when Diddy is active and vice versa! If it does show the inactive Kong, it would be a very dark shadow, not prominent at all. I would rather see a moveset based around switching, where Dixie gets banana pluck as her B move, but Diddy ends up being way better at using them. This would keep the awesome banana stuff intact, while toning it down a bit and adding another element to its success.

@Pieman, that's exactly my point. When Pit was added in Brawl, the revival of his series was not decided yet. Sakurai decided to work on Uprising after Brawl was finished. Pit was added into Brawl without being relevant or acclaimed in any way.
Oh, I thought you said Pit wasn't the retro character added in Brawl. :V

I mean he's not going to be a retro character in Smash 4, and all, but you know. V:

Anyways, that's sort of what I was under the impression Dixie and Diddy were supposed to be in Brawl. Essentially a transformation, but used in a tag team fashion, where they'd tag each other out with the down special, and have their own movesets from there. Who knows what was really planned though.

Holy Jesus. You guys are taking this guy seriously? He is trolling you and you are falling for it. He calls a fat, insane crocodile overlord who utilizes different outfits and abilities each ggame GENERIC. He says he prefers FUNKY KONG to K Rool. He DENIES logic by saying "nothing you say will change my mind, logic sucks, i cant hear you! Lalalalalala!"

In conclusion, this guy is either a trol or a f*cking idiot so there's never any reason to take him seriously. Just don't let him get to you.
I didn't know explaining opinions when asked was being an idiot or trolling. I'm sorry sir. :c

Does anyone remember Bowser from the Super Show? What if he were a crocodile?
 

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Mine too. The concept sucks but his personality is awesome.

I also think he should be in WarioWare. That much, I made him a new design.

Wario's WarioWare appearance seems to be based on a biker. I felt Waluigi needed an appearance that had that edginess as well, without being a biker too. I once read this article about Foreman Spike from Nintendo's Wrecking Crew '98, and that he appeared to be the prototype of Wario and Waluigi. This rumor is also fueled by Waluigi's DS kart, the Gold Mantis. So I decided that he had to have some similarities to him. Ta-dah! Hope you like.
I actually like him as a whole, but to each their own as I've mentioned before.

Honestly, I was surprised when I found out he wasn't in WarioWare. As much as I disliked the series he's pretty much Wario's pal in the Mario games.

*looks at the picture* That is a beautiful piece of artwork right there. I could honestly see him wearing that too. It makes him look that much cooler.


Also, I must ask, are you the same Splat I knew back on CS? If so, it's been a long time.
 

Mario & Sonic Guy

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Alright, if retro characters are Sakurai's tradition, who was the retro added in Brawl? Was it ROB or Pit? I'd be inclined to say ROB. Pit was thrown in because his series was planned to be revived. Before Brawl, however, we didn't know this. Pit's inclusion was out of the blue; he was not relevant, and he was practically forgotten over the years.
Well, R.O.B. represents the recovery from the video game crash that happened during the 1980's. He's an important character, since without R.O.B., we wouldn't have video games today.
 

DiamondFox

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Alright, if retro characters are Sakurai's tradition, who was the retro added in Brawl? Was it ROB or Pit? I'd be inclined to say ROB. Pit was thrown in because his series was planned to be revived. Before Brawl, however, we didn't know this. Pit's inclusion was out of the blue; he was not relevant, and he was practically forgotten over the years.
Pit classifies as a retro character whether or not his series was going to be revived - he was certainly one during Brawl's production. Rob and Game & Watch are shock characters rather than generic retro characters like Pit and the Ice Climbers, a similiar category that is also exempt from the usual rules characters have to abide by to get in.

...What?

Zelda and Shiek share a slot. Samus and ZSS share a slot. PT's Pokemon share a slot. They all have different movesets.
Zelda and Sheik/etc do not fight alongside each other and are generic transformations. Dixie would be constantly attacking alongside Diddy like Nana (Regardless of whether or not the leader could be switched), so having a unique moveset would be much more awkward.
 

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Holy Jesus. You guys are taking this guy seriously? He is trolling you and you are falling for it. He calls a fat, insane crocodile overlord who utilizes different outfits and abilities each ggame GENERIC. He says he prefers FUNKY KONG to K Rool. He DENIES logic by saying "nothing you say will change my mind, logic sucks, i cant hear you! Lalalalalala!"

In conclusion, this guy is either a trol or a f*cking idiot so there's never any reason to take him seriously. Just don't let him get to you.
Pieman can be stubborn, but trust me, he isn't a troll. He was a regular member of the original SSB4 as was I. To be quite honest I don't necessarily disagree with his assessment of King K. Rool. Doesn't mean I don't like him or believe he doesn't have a fair chance at being playable. I do agree, however, that he is one of the blander villains Nintendo in their catalogue.

For anyone who has been enjoying my stage concepts I have been doing lately. I'm working on a new one. :)
 

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Zelda and Sheik/etc do not fight alongside each other and are generic transformations. Dixie would be constantly attacking alongside Diddy like Nana (Regardless of whether or not the leader could be switched), so having a unique moveset would be much more awkward.
Well that's one way to interpret how they could have worked. Another way is that they would work like an actual tag team, and tag each other out, in practice acting like a transformation. If the latter were the case, then a unique moveset would be needed for Dixie.
 

Hoots

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I didn't know explaining opinions when asked was being an idiot or trolling. I'm sorry sir. :c

Does anyone remember Bowser from the Super Show? What if he were a crocodile?
No. Explaining opinions without REASONS makes one a troll or an idiot. For example, rather than saying. "K Rool is generic because it's how I FEEL," one should say "K Rool is generic because... I don't know he's a reptile or something. Whatever your REASON is."
 

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Well that's one way to interpret how they could have work.ed Another way is that they would work like an actual tag team, and tag each other out, in practice acting like a transformation. If the latter were the case, then a unique moveset would be needed for Dixie.
This in my opinion is the BEST solution for Dixie. At least it would make be incharacter for her.
 

Kantrip

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Zelda and Sheik/etc do not fight alongside each other and are generic transformations. Dixie would be constantly attacking alongside Diddy like Nana (Regardless of whether or not the leader could be switched), so having a unique moveset would be much more awkward.
You seem not to have ever played Donkey Kong Contry. The inactive Kong DOES NOT attack or do anything when the other Kong is active. They would completely be a transformation, and if they other Kong is even shown, it would just be for the appearance.

You speak of "rules" and "exemption" from them. As I've already stated, if there are some sort of rules that Sakurai has to follow from one installment to the next, we don't know them.
 

Mario & Sonic Guy

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I know that Sakurai tried to implement Diddy and Dixie together, but personally, I find it better if they're solo characters.
 

Hoots

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I know that Sakurai tried to implement Diddy and Dixie together, but personally, I find it better if they're solo characters.
Exactly. Because she would have needed to have her own moveset, it would be better to make her her own character. However, I think many would agree that Dixie only merits inclusion when paired with Diddy. Ergo, Dixie missed her chance which hopefully opens the way for K Rool.
 
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I'm going to say that Sakurai saying that Starfy doesn't have move set potentials is false and that ThatWasPeachy was just assuming. Therefore, sorry for the false alarm and his chances have not gone down from at least 55%.

Just want to say this in regards to potentially playable Assist Trophy.

It is very important to keep in track of Assist Trophy characters that are presented in the game. Reason being is that some Assist Trophy characters have potentials to be playable. I highly doubt anyone with move set potentials and an Assist Trophy will go below that status. Here's a quick run-off of those who have a semi-decent shot of being playable in SSB4:

*: Assist Trophies you do not have to unlock.

- Isaac
- Starfy*
- Ray MK III
- Saki Amamiya*
- Samurai Goroh*
- Little Mac*

I will make a very bold statement here: I guarantee you that all of them will be at least Assist Trophy status and those who are available from the start will not require you to unlock them. It is also near guarantee that at least one of these players will be upgraded to playable status.

So here's my theory (I'll take Ray MK III as an example). Near SSB4's release, Ray MK III has not been confirmed to be playable, but neither have we receive any information on him being Assist Trophy either. Let's also say that when the full Assist Trophy list gets released, he's not on it. Considering that Ray MK III will not be going to go below Assist Trophy status, it is safe to assume under this situation that he is playable in SSB4. The same applies to others in this situation.

In cases where the character is Assist Trophy from the start in Brawl, we can assume they are playable if all the starting Assist Trophy characters have been revealed.
 

DiamondFox

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You seem not to have ever played Donkey Kong Contry. The inactive Kong DOES NOT attack or do anything when the other Kong is active. They would completely be a transformation, and if they other Kong is even shown, it would just be for the appearance.
I was assuming Sakurai would take advantage of a slot that was 2 different characters, seeing they're not just alternate forms of the character that are swapped between, rather than giving us yet another generic transformation. And yes, I'm aware Pokemon Trainer is separate characters, but they at least have that obligatory stamina gimmick.

Of course, you could argue that expecting Sakurai not to make them a generic transformation is overestimating him.
 

BirthNote

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You seem not to have ever played Donkey Kong Contry. The inactive Kong DOES NOT attack or do anything when the other Kong is active. They would completely be a transformation, and if they other Kong is even shown, it would just be for the appearance.
Uh...DKCR has Diddy activate his jetpack when on DK's back for your convenience, plus there's that whole simultaneous co-op thing going for it.

You guys seem to be ignoring a DKC game that came out less than a year back and sold over 4 million copies. If you guys can prove that Diddy and Dixie have been together more than DK and Diddy, as well as show that these 3 kongs can't stand on their own despite starring in their own games, then maybe, just MAYBE this whole tagteam thing can make more sense than the solo idea. And what you all have to realize is that ideas change from the planning of Brawl's characters to the soon-to-be development of SSB4; especially when a new entry to a popular and neglected series (DKCR) comes out during that time.

EDIT: That's about 4 years. I don't think an idea or intention will remain the same for that amount of time, or longer.
 

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May I remind people that Dixie did have her own major title, being DKC3. Sure that game was less popular than its prequels, but that's another title to not overlook.
 

Pieman0920

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No. Explaining opinions without REASONS makes one a troll or an idiot. For example, rather than saying. "K Rool is generic because it's how I FEEL," one should say "K Rool is generic because... I don't know he's a reptile or something. Whatever your REASON is."
Dude, how soon did you just jump in? I gave a paragraph long explanation which was what DiamondFox was initially responding to. Give me a second and I'll find it for you.

K.Rool is generic, to me mind you, in that he's just a filler villain. DKC needed an ending, and in the end, it was the big crocodile who was also a king. He jumps around charging around, and outside of his crown being thrown, which was kind of silly, he just screamed generic to me. Then he became a pirate and then an evil scientist, and to some that didn't grow up on Saturday morning cartoons where villains love to change outfits and disguise themselves, this may not be all that generic, but to me it was. Then when he finally started talking in DK64, he was just a Bond Villain or something. To me, each time he changed, he was just lampooning something else in order to make up for the lack of any real character. Thus I can't help but find him generic and without a personality. And that all could be forgiven if he actually had anything interesting to use in Smash, but really, just his blunderbuss seems interesting, and if that's the case, it should just be an item. :c
There you go. Now I know you may not, and probably won't, agree with anything I said there, but I did give an explanation when asked.
 

Conviction

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Ganondorf only doesn't have a moveset because Sakurai is an idiot, and he could easily be given one any time Sakurai chooses to do so.
But...you like this idiot, he has given you all the smash games available. Just because he didn't do what YOU wanted makes him an idiot. Do you even think before throwing out insults, especially when they are wrong?

The stupidity in here....

Moveset potential? Captain Falcon.

Needs to be unique? Doctor Mario.

Size an issue? Olimar.

Needs to be relevant? All retro characters.

Must be popular? More retro characters.

Needs to be important to Nintendo? Snake.

Seriously, everyone seems to think they know Sakurai's inclusion criteria when they don't. Instead of trying to make arguments for why your character deserves to be in the next Smash game, let's just keep the conversation to the purpose of this thread. Until more details are revealed, we know very little. It's all good and fine to talk about K. Rool, Ridley, Bowser Junior, Toad, Professor Layton, Tingle, who have you! But please stop the idiocy and conceit. You don't know what's happening.
Preach.

Holy Jesus. You guys are taking this guy seriously? He is trolling you and you are falling for it. He calls a fat, insane crocodile overlord who utilizes different outfits and abilities each ggame GENERIC. He says he prefers FUNKY KONG to K Rool. He DENIES logic by saying "nothing you say will change my mind, logic sucks, i cant hear you! Lalalalalala!"

In conclusion, this guy is either a trol or a f*cking idiot so there's never any reason to take him seriously. Just don't let him get to you.
GET EM!

I didn't know explaining opinions when asked was being an idiot or trolling. I'm sorry sir. :c
It makes you look stupid when you don't give other opinions a chance or acknowledge that they have the same right to an opinion as you. Almost everything in here is an opinion or speculation :awesome:, if you disagree with it you just disagree with it, make evidence of your opinionated claims before dismissing others.

I know that Sakurai tried to implement Diddy and Dixie together, but personally, I find it better if they're solo characters.
This, I really think we shouldn't have any Ice Climber type characters too. Have you guys ever been chaingrabbed (if you even know what that means) by IC climbers? Now Imagine if P&M did get into Brawl, now you have Ice Climbers with Pikachu abilities. Ahh the thought of it...that's so gayyyy. :urg:
 

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So here's my theory (I'll take Ray MK III as an example). Near SSB4's release, Ray MK III has not been confirmed to be playable, but neither have we receive any information on him being Assist Trophy either. Let's also say that when the full Assist Trophy list gets released, he's not on it. Considering that Ray MK III will not be going to go below Assist Trophy status, it is safe to assume under this situation that he is playable in SSB4. The same applies to others in this situation.
Or say that they will not be even mentioned in Smash Bros at all... in most worst cases.

Don't we already remember that the characters will be pre-chosen before starting up the development? Which is why I don't want to rely on this AT's being hypothised to be playable-idea...
 

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It makes you look stupid when you don't give other opinions a chance or acknowledge that they have the same right to an opinion as you. Almost everything in here is an opinion or speculation :awesome:, if you disagree with it you just disagree with it, make evidence of your opinionated claims before dismissing others.
I'm sorry I didn't give those opinions a chance or acknowlege their rights. I had no idea opinions could have opinions. :c
 

Mario & Sonic Guy

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This, I really think we shouldn't have any Ice Climber type characters too. Have you guys ever been chaingrabbed (if you even know what that means) by IC climbers? Now Imagine if P&M did get into Brawl, now you have Ice Climbers with Pikachu abilities. Ahh the thought of it...that's so gayyyy. :urg:
Ironically, despite their chaingrab abilities, the Ice Climbers' grab range is quite poor. I can't pull it off, even if I tried.
 
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Or say that they will not be even mentioned in Smash Bros at all... in most worst cases.

Don't we already remember that the characters will be pre-chosen before starting up the development? Which is why I don't want to rely on this AT's being hypothised to be playable-idea...
There's no reason to degrade these six at all. They clearly have move set potentials and as such, should be considered. Granted, I'm only expecting Saki and Little Mac to make it, but that doesn't mean others can be ruled out.

Furthermore, don't be surprise if Sakurai takes the easy route, looks at Assist Trophy characters from Brawl, and try to upgrade them to playable status. This is a good, somewhat easy way for Sakurai to get newcomers in and these additions would please fans (Ray MK III, Saki, Isaac, Starfy, and Little Mac have little opposition despite only Issac and Little Mac being very highly requested). Characters will be pre-chosen and Assist Trophies from Brawl will be taken into consideration.
 

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There's no reason to degrade these six at all. They clearly have move set potentials and as such, should be considered. Granted, I'm only expecting Saki and Little Mac to make it, but that doesn't mean others can be ruled out.

Furthermore, don't be surprise if Sakurai takes the easy route, looks at Assist Trophy characters from Brawl, and try to upgrade them to playable status. This is a good, somewhat easy way for Sakurai to get newcomers in and these additions would please fans (Ray MK III, Saki, Isaac, Starfy, and Little Mac have little opposition despite only Issac and Little Mac being very highly requested). Characters will be pre-chosen and Assist Trophies from Brawl will be taken into consideration.
You can say the same for Ridley too. He was a boss in Brawl, but that doesn't mean that he can't be made playable. Charizard was made playable (under the Pokemon Trainer's ownership), despite being a Poke Ball Pokemon in the first two Smash Bros. titles.
 

Glöwworm

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I hope Sakurai gets enough people onboard for Smash 4 so that Smash 4's development timeframe isn't gigantic.
 
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You can say the same for Ridley too. He was a boss in Brawl, but that doesn't mean that he can't be made playable. Charizard was made playable (under the Pokemon Trainer's ownership), despite being a Poke Ball Pokemon in the first two Smash Bros. titles.
Exactly. With us starting to reach the point where we have to look at B franchises for playable characters, Sakurai and his staffs realizes that if the roster is less then 44, people are not going to be happy and they needs to find ways to add in as many good newcomers as they can, not to mention Sakurai treats each installment as if it was the last. Poke Balls, Assist Trophies, and boss characters like Ridley are great ways to cut back on time and make a good roster of 44 or more character slots.

@Glowworm: Considering that this looks like the biggest Smash game yet, he's going to need help.
 

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There's no reason to degrade these six at all. They clearly have move set potentials and as such, should be considered. Granted, I'm only expecting Saki and Little Mac to make it, but that doesn't mean others can be ruled out.

Furthermore, don't be surprise if Sakurai takes the easy route, looks at Assist Trophy characters from Brawl, and try to upgrade them to playable status. This is a good, somewhat easy way for Sakurai to get newcomers in and these additions would please fans (Ray MK III, Saki, Isaac, Starfy, and Little Mac have little opposition despite only Issac and Little Mac being very highly requested). Characters will be pre-chosen and Assist Trophies from Brawl will be taken into consideration.
I do agree with this (Saki would become then easily playable) but predicting the playable character status by looking at list of Assist Throphies still feels like great way to make those topics where characters are said to "OMGAAD CONFIRMEEEDD" by looking at their item not appearing (Bubbles might get this in SSB4 if Unira's not shown, Lip had this back in Brawl's development until the pic with Munchlax killed her chances.)

Still saying though, I'm rooting fo those six Assist Trophies to become playable as well as Ridley (He's so badass, intelligently sneaky and sinister... a pure definition of a VILLAIN. )

Super Smash Bros. Fan: Sora Ltd. and HAL at least are there, but yeah, he needs much more help than ever. (Makes me crave for more to see the results and use my réquested characters on this biggest Smash yet. )
 

Glöwworm

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I believe I read somewhere that Sakurai was doubtful if he could get a large enough team for Smash 4 but if it does come to that, he will develop it himself and whatever people he could get and make the development time twice as long.
 

Chidosengan

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I believe I read somewhere that Sakurai was doubtful if he could get a large enough team for Smash 4 but if it does come to that, he will develop it himself and whatever people he could get and make the development time twice as long.
Wasn't the development team for Brawl pretty big? Did we ever get an actual number? All I remember reading was that the people who worked on Grandia 3 worked on this.
 
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I do agree with this (Saki would become then easily playable) but predicting the playable character status by looking at list of Assist Throphies still feels like great way to make those topics where characters are said to "OMGAAD CONFIRMEEEDD" by looking at their item not appearing (Bubbles might get this in SSB4 if Unira's not shown, Lip had this back in Brawl's development until the pic with Munchlax killed her chances.)

Still saying though, I'm rooting fo those six Assist Trophies to become playable as well as Ridley (He's so badass, intelligently sneaky and sinister... a pure definition of a VILLAIN. )
Fair enough. I wasn't saying they will be playable, just that their chances go up a lot if they aren't Assist Trophies.
I believe I read somewhere that Sakurai was doubtful if he could get a large enough team for Smash 4 but if it does come to that, he will develop it himself and whatever people he could get and make the development time twice as long.
If it means waiting for it as long as I had to with Gran Turismo 5, it is going to suck.
 

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I believe I read somewhere that Sakurai was doubtful if he could get a large enough team for Smash 4 but if it does come to that, he will develop it himself and whatever people he could get and make the development time twice as long.
It's too bad that we can't enter the development process as well. Of course, there's still the dilemma of the 3rd parties, since that would require the permission of the companies to use certain characters.
 

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So if Basic Brawl returns (and they add new online modes as well), what do you think it would be called? Simple/Sheer Strife? Fast Frenzy/Fury? Real Riot/Rumble? Common/Quick Clash/Chaos?

And, I think that for online matches we could get the option to kick players. Also, if a player is AFK for 3 matches they automatically leave. Not to mention ways to add players that you met on the battlefield as friends. Thoughts?
 
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So if Basic Brawl returns (and they add new online modes as well), what do you think it would be called? Simple/Sheer Strife? Fast Frenzy/Fury? Real Riot/Rumble? Common/Quick Clash/Chaos?

And, I think that for online matches we could get the option to kick players. Also, if a player is AFK for 3 matches they automatically leave. Not to mention ways to add players that you met on the battlefield as friends. Thoughts?
- We don't know. I think it'll be called after the title name like Basic Brawl was.

- I like this idea. Anything will be better then Brawl's online, anything.
 
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