- Joined
- Aug 13, 2001
- Messages
- 34,414
- Location
- Cull Hazard
- NNID
- Irene4
- 3DS FC
- 1203-9265-8784
- Switch FC
- SW-7567-8572-3791
His Air game wouldn't change because of different B Moves. That's mostly his Air A Moves. Likewise, that's mostly because he's a heavy character(which would most likely be because he technically has a ton of items on his person, so why not make him heavy?)Forgot about 64 for a minute, but yeah...
I was not criticising Link players, I very well know that projectile spam is Link's game. And of coarse, play to win. I just don't like it like it's been done so far. See my earlier suggestions about the Bow. If they changed the Bow to that, there'd be no need for Boomerangs or bombs.
Spin Attack / Great Spin for Down B, Sword Beam for side B and a new up B is what I want. Maybe change his Nair and Bair to something more similar to Toon Link's as well. It seemed to work kinda well for Toon Link so to say. And seeing it's probably Skyward Sword Link we're getting, Link should not feel so clumpsy in the air no more.
And I don't see an actual problem with his Sword Spin, Boomerang, Bow, and Bombs. All of those are extremely iconic to the character. You said yourself that the Bombs were a major part of his metagame. That's a good reason for it to STAY, actually. I don't want Bomb Arrows. He used regular Arrows first. Bomb Arrows have been in two games. The Boomerang(and variations of it, which is still a boomerang) has been in multiple games. Likewise, we shouldn't get rid of one of his iconic weapons for no good reason.
Ignoring his B moves, which are fine the way they are anyway, his Air Moves are arguable. I can't really think of something better either. The Down Stab and Up Stab are iconic. His Sex Kick(Air A) is fine. Both his Back and Front Air work as well. The only things I think he needs is a better overall jump, faster running speed, and perhaps some changes to his ground game. Likewise, a Final Smash that's specific to his character, and you know, related to his games.