Give her a personality, make Star Fox worth buying again, and giver her a complex story (hopefully one that makes her an independent woman like Alex in Half-Life or Samus in Metroid) and I'm right on board with ya'. (I think it will probably happen, though)
But until then, NOOO!!!!
Flight based characters in Smash!? UNHEARD OF.
I friggen lawl'd like mad at this.
I meant something like Peach's Daisy costume. It actually LOOKED like Daisy. This is the right step. Blood Falcon is there too.
I actually liked the original characters in Classic. Those were fine. Mind you, if the SSE has no Mario or R.O.B. Enemies, and only original ones, I doubt people would be having a hissy fit as easily. The biggest problem is that only two series got a noticeable list of enemies.
And to be honest, I never saw a problem with Melee's Classic Mode. Long, but evened out with various mini-games and randomness. I just am hoping for a repeat of it, but with more characters, length, and a full list of mini-games. It makes going through it more fun. Also, if it becomes ridiculously long, bump up your Stocks to 10. Also... Bonuses. They need to come back. Not for a Trophy, but just for fun.
I think the SSE was a step in the right direction, it's just the bland part that was the problem. If it had many enemies like Melee's did, it could've been great. Same with courses based upon the various franchises. The storyline was actually fine. Also, another key thing: Every character should be important.... Yoshi, Pit, Toon Link, Wolf, and Jigglypuff had no role in the story at all. Yoshi... was there for the ride. Pit just happened to like watching the matches, so left to check it out. But other than that... and I don't need to explain the other 3. Everybody else has something important to do. Mario and Link fought eachother because of their loved ones thought to be dead. A misunderstanding is SOMETHING.
The Daisy outfit needs to look a lit more like Daisy and we're good.
Also, Mario needs a Waluigi outfit, and Wario needs a Waluigi color of his Wario Ware outfit, and a Waluigi outfit for his classic Wario Land outfit. The artists need to do that just for fun-and because it's a cool color.
I like the familiarity of the enemies from Mario, Zelda, Ice Climbers, and all the various playable character that have been in smash so far. I also like all the Fighting groups. However, the enemies in the SSE felt bland and one dimensions. Rayquaza, Ridley, and Meta Ridley along with the hands and Tabuu were much the best bosses. I don't even remember the other bosses, minus the Mr. Game and Watch thing.
The SSE is a step in the right direction, but actual Nintendo locals is needed. This is suppose to be Nintendo's best clashing in familiar settings. Not Nintendo's best fighting in all kinds of bland beaches, jungles clouds, stadiums, mountains, dungeons, and deserts.
The only parts I remember vividly are the castle (as Marth, which felt like Fire Emblem a bit), the zoo with Lucas and Ness (which is based off the Mother 1 zoo), exploring the Haleberd (which should have had more explorable areas without feeling filler-ish), the temple in the sky, and the one dark area thing that takes up 2/3rd of the story that bores you to death (Re-hashing is lame!).
It doesn't need to be super complex, just give us basic locations! Hyrule Castle, Peach's Castle, DK Isle, A Galactic Federation Fleet, Yoshi Island, Dream Land, Viridian City, The Great Fox, Onett, Mute City, etc. It should be a lot easier than making up things at the very least.