OmegaXXII
Fire Emblem Lord/ Trophy Hunter
I dint think it would be accessories either, more like optional perhaps.
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When you defeat an enemy, or land hits, you gain Exp. Points. The amount of experience depends on several factors, including multipliers, bonuses given by the calendar, the amount of damage dealt, and the level of the opponent. This system can be simplified for Smash 4 to earning experience depending on the skill level of the AI, or maybe even the bonuses given after battles - the bonuses that we got in Smash64 and Melee, like "Pacifist", or "Meteor Survivor", etc..how exactly does Dissidia leveling system works?
this is even more interesting than I thought thenWhen you defeat an enemy, or land hits, you gain Exp. Points. The amount of experience depends on several factors, including multipliers, bonuses given by the calendar, the amount of damage dealt, and the level of the opponent. This system can be simplified for Smash 4 to earning experience depending on the skill level of the AI, or maybe even the bonuses given after battles - the bonuses that we got in Smash64 and Melee, like "Pacifist", or "Meteor Survivor", etc..
You got a lot of Mach-sie saying that to me.that's like believing that Ridley or Mach Rider will make it to SSB4
Thinking now, it's not farfetched for Ridley to make it. Sakurai has said before that they could put Ridley in a Smash game in playable form, but would be too much work or something of that nature.You got a lot of Mach-sie saying that to me.
I can see Meta-Ridley as either his Final Smash (assuming they bring those back), or as an alternate costume.Alot of history there indeed with Ridley, he needs to have Meta as well.
Love it, love it, love it, LOVE IT. Productive thinking, right here.Something just dawned on me. Keep in mind that this - like everyone else's theories - is just a shot-in-the-dark theory. Sakurai did mention how he intends to have the 3DS version and Wii U version to have some compatibility. He also mentions that he envisions the player developing their character in the 3DS version and then using said character by transferring them to the Wii U.
Here's a "what if" scenario: Imagine if they implemented some level-up system where a player can raise their character(s) on the 3DS, and then use them in the Wii U. I don't know how this system would work, if they did decide to go with such a thing, but still something to imagine. Now, what if a character can learn moves upon leveling up. Consider the following example:
Mario's standard B move is Fireball. Let's say he levels up to, let's say 14, he'll learn Mega Vitamins to be used as his Standard B and can swap Fireball for Mega Vitamins and vice versa. The same can be said for other B moves. Mario's Down B will be F.L.U.D.D., while he can learn the classic Mario Tornado at a later level, choosing to switch out F.L.U.D.D. for said move, possibly giving characters a sense of customization.
Maybe it may go further than that. Perhaps, as a character levels up, they may gain customization points that can be spent to enhance certain stats, like weight, power, speed, etc.. Let's say a character has 30 points to spend, they can use 5 for speed 5 for weight, and the rest in whatever else, or they can take off some points from a stat and redistribute the points elsewhere.
Of course, this is merely an out-of-nowhere thought that hit me after thinking back to what Sakurai said he envisioned regarding the 3DS/Wii U compatibility and relationship between games. What do you guys think? Any thoughts?
Yep. Eggman and Wily should be buddies, too (LIKE ME AND OMEGA WERE TALKING EARLIER).Doesn't Dedede usually steal all the food from Dreamland? And bananas are food...
He and K. Rool are definitely chums.
I don't see why not. A character having more than one Final Smash would be cool. Plus, let's face it; some Final Smashes seem rather useless, whether it's Peach's Peach Blossom (love the art though), or MK's Galaxia Darkness. So yeah, giving a character more options for a Final Smash would be great... though they'd likely still be banned. lolLove it, love it, love it, LOVE IT. Productive thinking, right here.
I have one question: could the same apply to Final Smashes?
This would be kind of interesting to see, so I'm all for it. There's also the real possibility of him referring to Mii's instead.Something just dawned on me. Keep in mind that this - like everyone else's theories - is just a shot-in-the-dark theory. Sakurai did mention how he intends to have the 3DS version and Wii U version to have some compatibility. He also mentions that he envisions the player developing their character in the 3DS version and then using said character by transferring them to the Wii U.
Here's a "what if" scenario: Imagine if they implemented some level-up system where a player can raise their character(s) on the 3DS, and then use them in the Wii U. I don't know how this system would work, if they did decide to go with such a thing, but still something to imagine. Now, what if a character can learn moves upon leveling up. Consider the following example:
Mario's standard B move is Fireball. Let's say he levels up to, let's say 14, he'll learn Mega Vitamins to be used as his Standard B and can swap Fireball for Mega Vitamins and vice versa. The same can be said for other B moves. Mario's Down B will be F.L.U.D.D., while he can learn the classic Mario Tornado at a later level, choosing to switch out F.L.U.D.D. for said move, possibly giving characters a sense of customization.
Maybe it may go further than that. Perhaps, as a character levels up, they may gain customization points that can be spent to enhance certain stats, like weight, power, speed, etc.. Let's say a character has 30 points to spend, they can use 5 for speed 5 for weight, and the rest in whatever else, or they can take off some points from a stat and redistribute the points elsewhere.
Of course, this is merely an out-of-nowhere thought that hit me after thinking back to what Sakurai said he envisioned regarding the 3DS/Wii U compatibility and relationship between games. What do you guys think? Any thoughts?
I did? Awful.Plus, Omega called Oasis "A puddle of water" since he thought Kuma is called kuma because he likes furries which means he thinks I berserk. LOLOLOL.
I've had this username since August, 2008 when I first started to access forum sites on a regular basis.I did? Awful.
I like the thought of SSBF joining and thinking "Ah, a Super Smash Bros. fansite. I think I'll join. Let's see... my user name shall be... I know! Super Smash Bros. Fan!"
Or Limelight.I did? Awful.
I like the thought of SSBF joining and thinking "Ah, a Super Smash Bros. fansite. I think I'll join. Let's see... my user name shall be... I know! Super Smash Bros. Fan!"
There were not any tracks from Shinji Hosoe...?@Star: Intesresting Megaman stage, I love the Shinji Hosoe tracks as well, makes me want to see Custom Robo as well.
Mii move customization? That is very interesting, and sounds something that Nintendo would do if they made the Miis playable. I just hope that there is a balancing within the moves as giving the Miis too many overpowered moves would really make them unfair to fight against.This also got me thinking about the Mii's, I'm betting they too will be customizable with moves and such, if not it would be based on weight class, like Mario Kart Wii for example has such a feature, the stats of a Mii's kart depends on the weight of a said Mii.
of course it is bad for competitive play , but competitive play isn't the only way to play Smash Bros, so it might be interesting to play casuallyCustomizing your character is BAD for competitive play, which requires balance.
I hope the game is still workable w/o customization.
My first thought was to use the bonuses from Melee and 64When you defeat an enemy, or land hits, you gain Exp. Points. The amount of experience depends on several factors, including multipliers, bonuses given by the calendar, the amount of damage dealt, and the level of the opponent. This system can be simplified for Smash 4 to earning experience depending on the skill level of the AI, or maybe even the bonuses given after battles - the bonuses that we got in Smash64 and Melee, like "Pacifist", or "Meteor Survivor", etc..
Ah, I got the wrong idea from "right hand men". Sounds good. I can see a cliche coup de tat towards the end (along with a potential "save the girl" part) just for an excuse to fight:Yeah, you see the good alliance is expecting Ridley, Bowser AND Ganondorf to be at the tournament, They want to get some dirt on Ganon, Ridley, and Bowser so they can finally link the three warlords. What they don't realize is partway through the tournament, Ganon is sending the two out of the stadium to their designated posts. Ganon will then EXPLODE the staduim, trying to kill off the band of good guys. From there, Bowser, and his underlings will be scouring the globe, killing off any sort of threat to Ganon's power. Same goes for Ridley, he'll be hunting down all of Starfox, and Kirby and whatnot. IN space of course.
Basically, it's going to be the final stand of good versus evil.
@Bowser/Ganon/Ridley relations. Ganon is the brain, and the other two are the muscle, they aren't "desciples" or anything, they're working together for the greater evil.
Doexys is going to play a key role, he isn't BAD, just in it for his own reasons. He's getting "payed". You'll see. As for Mewtwo, he abstains from any sort of petty nonsense, so he doesn't show up until Cerulean, and all of HIS region is under attack. Basically, when the **** hits the fan, someone is going to have to answer to Mewtwo!
AND NO THIRD PARTY NONSENSE.
Oh heavens, Super Sweep souls amazing dude, I really got to listen to more, hech I gonna put these in the BRoom for my pleasure.There were not any tracks from Shinji Hosoe...?
And actually, Omega, what you want is Super Sweep and not just Shinji Hosoe. Believe me Yasuhisa Watanabe, Ayako Saso and Yousuke Yasui all have as much to do with the music as Shinji Hosoe.
That sounds like something Omega would say.Plus, Omega called Oasis "A puddle of water" since he thought Kuma is called kuma because he likes furries which means he thinks I berserk. LOLOLOL.
Fixed.Ridley and Mewtwo are undoubtedly the most likely characters for Sm4sh. Even the most deserving, you could say. Nothing against them but silly subjective arguments.