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I was waiting for you to show up!Well Zook, if you can get a system worked out, I'm in for spriting and overall conceptual design.
You want me.
Meh...it's just a suggestion. I just thought it might change a person's viewpoint on exactly how they train their Pokemon, because I remember not liking to train up a lot of my Pokemon until after I've basically completed the game (beat the Elite Four) because I just wanted to run straight through, and this would emphasize more on actually training them up more beforehand. This will then create a more realistic type of gameplay and put you more into the shoes of a real Pokemon Trainer as you face the struggles that they'd be more prone to face.Personally, I think that would be really annoying
I see people shutting the game off and just waiting for their pokemon to heal.
It would be an inconvenience in the game
This idea could actually work. It would emphasize the importance of keeping your Pokemon healthy (meaning that by adding new features like feeding your Pokemon, making them exercise, etc) so that you could use them for longer periods of time, and would provide the challenged of actually caring and maintaining your Pokemon as living beings, rather than as weapons.Agreed. I also think that if you go with anything involving Pokemon Centers, they should all be much more in-depth and accessible. I mean...have you ever seen the Pokemon Centers in the show? They're like freaking hospitals! Plus, at least from what I remember in the earlier episodes (I mainly just remember his meeting with Charmander for Pokemon Centers), the Pokemon actually had to stay in for a night or two if heavily damaged so Nurse Joy could treat them. It was no "Oh...we'll just put them in this little machine for a few seconds and they'll be all better" bull****. So if you can create an internal clock for the game (much like in GSC and DPP), I think this should be included. It can force versatility in training methods and will ultimately make every fight more risky.
That latter part would also be an extremely good idea if you decide to make a more war-like atmosphere for the game, as I highly doubt Pokemon Centers will even really exist anymore if this were to happen.
Ooooo...good idea working off of your desert/clan idea: just make it like a barren wasteland, and houses that you'd find would be in just random placement instead of colonized. Actually, towns as a whole could be rather nonexistent, and those that do exist would possibly be found in semi-hidden caves. They could also generally be owned by the different clans, so in order to get in you'd need to be a part of that clan. Of course, there might be an occasional neutral one as well, as I'm guessing that there might be a path to choose neither?
I don't know...it's just a thought. Looking at the perspectives of the other posters, I'd say that they're hoping for a more hardcore-style of play, and I think these couple of things could really help bring that with what your current plot is.
This would be amazing. I wish I was better at Ruby.Okay I always think about this when I think about the pokemon anime. Shouldn't there be some way to make the battling more diverse? For example, I recall this one episode in which a Medicham uses Ice Punch on the ground to create a shiny surface that reflects a solarbeam. Or when Pikachu kills Blaine's Rhydon by exploiting it's horn. Or a Peliper using Iron Wing and touching the ground to resist a Thunderbolt. Or when a totodile digs ditches with it's watergun to stop a Miltank from using Rollout.
I really wish there was a videogame that interactive. One that inspires endless creativity due to the possibilities. This would be ridiculously fun, and would require a lot of skill to be good at.
But how could one achieve this? Any ideas?
I think a good place to start would be to make the battlefield more important. Reacting to the landscape and changing it to your advantage by using moves.
Seeing as how actually mimicking the game system that the Pokemon games run on is incredibly difficult, I see the above idea as a great possibility, or at least something in lieu of it.
Hey, Zook. What if you made it so that it wasn an Rpg in which you WERE Pokemon! But, instead of the whole "Dora-The-Explora" helping people crap, make it the fighting game it should be! People would pick a Pokemon to be, and then fight against other Pokemon in arenas, where you dodge attacks, using the environment as cover (until someone shoots a Fire-Blast at a tree and Burns it down), while using their own moves to attack enemies! It's an idea in Process, and I hope Nintendo does it if you can't do it. Just a random idea. All of the supliment attack Pokemon can learn would be quite hard to put in, but it wouuld still be fun as heck.
By the way, is this game going to be an Online game that multiple people can play? Or something we download and play.
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That'd be INSANELY hard to program. For now, I'm just going to stick with a classic Pokemon game.
Hey, Zook. What if you made it so that it wasn an Rpg in which you WERE Pokemon! But, instead of the whole "Dora-The-Explora" helping people crap, make it the fighting game it should be! People would pick a Pokemon to be, and then fight against other Pokemon in arenas, where you dodge attacks, using the environment as cover (until someone shoots a Fire-Blast at a tree and Burns it down), while using their own moves to attack enemies! It's an idea in Process, and I hope Nintendo does it if you can't do it. Just a random idea. All of the supliment attack Pokemon can learn would be quite hard to put in, but it wouuld still be fun as heck.
By the way, is this game going to be an Online game that multiple people can play? Or something we download and play.
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They'll have to start a poke lib. I guess you could say they'll both have to fight for their rights!Something I've realized I've gotten tired of with Platinum was being given a pokemon. In PlatWhat I would have liked is that we have just a stick to defend ourselves and have to buy some pokeballs and catch some wild pokemon without a starter.we're all ready, about to run through the grass fast 'because then pokemon cant catch us!" but then prof whatsit stops us and gives us a pokemon.
If you do go starters though, I'd second psy/dark/fight or bird/rock/fight
No sarcasm in any way, lots of people refer to me as Professor Ironwood and I average giving away 1 pokemon a week.Something I've realized I've gotten tired of with Platinum was being given a pokemon. In PlatWhat I would have liked is that we have just a stick to defend ourselves and have to buy some pokeballs and catch some wild pokemon without a starter.we're all ready, about to run through the grass fast 'because then pokemon cant catch us!" but then prof whatsit stops us and gives us a pokemon.
If you do go starters though, I'd second psy/dark/fight or bird/rock/fight
Why Ironwood?No sarcasm in any way, lots of people refer to me as Professor Ironwood and I average giving away 1 pokemon a week.
Oh, it was just hypothetical. Just posting an example of a "best of" Legendaries list. And yeah, 151 I GUESS.Why Ironwood?
Spire it would be 151 not 150, and Im being serious about the 151
and get rid of Heatran from your list and add myabe...rayquaza!
152. Mewtwo needs a spot. He has to have one. Not giving Mewtwo a spot is like taking the banana out of banana split.Oh, it was just hypothetical. Just posting an example of a "best of" Legendaries list. And yeah, 151 I GUESS.
However, I omitted Groudon, Kyogre, Rayquaza, Dialga, Palkia, Giratina, Darkrai, and Arceus because they are all too mythological and supreme to be warranted multiples. I think Legendary Pokemon should simply be incredibly rare, circumstantial Pokemon, rather than one-of-a-kinds. Mewtwo, however, is a one-of-a-kind, and if it weren't for my love of the guy, I would have kept him off the list too.
Um.152. Mewtwo needs a spot. He has to have one. Not giving Mewtwo a spot is like taking the banana out of banana split.
I think he's saying that Mewtwo gets a spot even if it means adding on another number that wasn't originally intended. Because Mewtwo is just THAT amazing that he needs to be in the game; whether he's in the original line-up or not.Um.
That's like saying Brawl could only have Ridley or Geno, and not both.
Why can't you have 151 and Mewtwo?
...I just creamed myself.Okay, Zook. Here's the ultimate verdict:
We have to make Mewthree, a mutated Clone of Mewtwo (Mewtant?) that he made of himself. Perhaps we can base the entire story around Mewtwo and perhaps the first movie [in some ways].
Here's a quick idea. Mewthree (Mewtant) begins wrecking havoc around the world about halfway through the game, and so towards the end, you confront and battle Mewtwo. After defeating him, he gives in and understands that he is naturally incompetent of defeating Mewthree, and so he realizes that only under your command can he be brought down, so he subdues and hops in his Pokeball.
You can only battle Mewthree with Mewtwo, and cannot cast a Pokeball at him. You must defeat Mewthree, and upon defeating it, you are presented with the options of releasing Mewtwo to capture Mewthree in the special Pokeball that Mewtwo transformed the ball that you caught him with, OR, to keep Mewtwo and leave Mewthree to perish.
That was the biggest Mewtwo fanboyism thing I've ever written. Wow, that was bad. I'd actually rather help develop an entirely new, original game than that, but whatever. I'm not going to delete all that after writing it.
Bahaha, that was awesomeWe have to make Mewthree, a mutated Clone of Mewtwo (Mewtant?) that he made of himself. Perhaps we can base the entire story around Mewtwo and perhaps the first movie [in some ways].
Here's a quick idea. Mewthree (Mewtant) begins wrecking havoc around the world about halfway through the game, and so towards the end, you confront and battle Mewtwo. After defeating him, he gives in and understands that he is naturally incompetent of defeating Mewthree, and so he realizes that only under your command can he be brought down, so he subdues and hops in his Pokeball.
You can only battle Mewthree with Mewtwo, and cannot cast a Pokeball at him. You must defeat Mewthree, and upon defeating it, you are presented with the options of releasing Mewtwo to capture Mewthree in the special Pokeball that Mewtwo transformed the ball that you caught him with, OR, to keep Mewtwo and leave Mewthree to perish.
That was the biggest Mewtwo fanboyism thing I've ever written. Wow, that was bad. I'd actually rather help develop an entirely new, original game than that, but whatever. I'm not going to delete all that after writing it.