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New Mexico Thread LIKE THE DESERTS MISS THE RAIN

Ax00x0

Smash Apprentice
Joined
Sep 22, 2008
Messages
98
Speaking of...

@Erich-yo, hey, when's the next time to plan on hitting up a fest or seeing one of the smashers. Just wondering if I can get Watchmen back >_>
 

KitsuneXXX

Smash Cadet
Joined
Sep 13, 2006
Messages
66
Location
ABQ
For some reason, Noel has gotten nerfed up the ***, unreasonably, like Jin. It's a massacre. I seriously hope they undo some of these changes. The only characters that need nerfing are the top 3, IMO. Tager, Bang, and Hakumen need some good buffs, and it looks like they're getting 'em. The rest shouldn't be touched.
 

Timotee

Smash Journeyman
Joined
Jun 12, 2006
Messages
302
Location
Denver, CO
It's still just a loke test, that's what it's for, they'll take the feedback and look at things. There's hope yet that they didn't destroy the mid-tiers for the lulz. If they don't change anything, well....Go Bang! Yeeeeaaaaaaah!
 

Tarmogoyf

Smash Master
Joined
Jul 15, 2008
Messages
3,003
Location
My house, NM
Twister, hit up Nolan's dorm after 2. Always smash then.

Also, all Rachel needed was to have her damage scaled back a bit. No more canceling j2c+ b and c lobellas having more lag FTL.
 

Tarmogoyf

Smash Master
Joined
Jul 15, 2008
Messages
3,003
Location
My house, NM
No, I like infinite corner pressure.

Also, I want to see giant George the 13th

Hazama looks badass, but obvious characters to add in are obvious. We going to get any unexpected characters?

August, you can't play Hazama. He isn't female.
 

ZMan

Smash Master
Joined
Jul 16, 2005
Messages
3,601
Location
cromartie high school aka albuquerque, nm
im feeling much better today than i did yesterday, gorf. i still have a cough but some sleep, medicine, and a urine & leech bath and ill be back in school tomorrow.

**** im bored. i might actually clean my room, something i haven't done in years O_o
 

gamesuxcard

Smash Journeyman
Joined
Jul 4, 2008
Messages
417
Location
New Mexico
Regular shenanigans going on at my dorm today. Past six though I want to do some school stuff, so that'll be the cap/roughly.
 

jt!!!

Smash Rookie
Joined
Apr 28, 2009
Messages
12
Every Tuesday, we should make it like a bi-weekly thing to meet there and eat some delicious-ness
 

tw1n

Smash Champion
Joined
Jun 22, 2007
Messages
2,249
Location
Albuquerque
Is there anything going on in the dorms tomorrow around 11 or so? Let me know asap por favor

...

Gracias =]
 

Dekar173

Justice Man
Joined
Jun 25, 2008
Messages
3,126
Location
Albuquerque, NM
Here you go Nolan


General rules:

3 Stock
8 minute timer

Items are set to "off" and "none"

All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)

In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors

No player may choose a stage they have already won on in that set unless agreed upon by both players.

In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.

If the timer runs out, the victor is determined first by stock and then by percentage.

Metaknight's Infinite Cape glitch is banned.

If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.

You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.

Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

Stalling is banned.

Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.

Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match

Stage Lists

The SBR Recommended rule list uses the stage striking system. In this system, players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set. There must be an odd number of starter stages. There are up to 8 stages available for stages striking under the SBR stage list (4 in starter, 4 in starter/counter). We recommend as a TO that you decide on the ideal number of stages to use for striking at your tournaments (3, 5, 7).

Starter
Battlefield
Final Destination
Smashville
Pokemon Stadium 1
Yoshi's Island

Counter
Castle Siege
Halberd
Lylat Cruise
Brinstar
Delfino
Frigate Orpheon
Jungle Japes
Pictochat
Pirate Ship
Rainbow Cruise
Norfair

Banned
Everything else (If you want to play a banned stage, ask your opponent if they're up for it too, if both players agree, it's fair game)


Additional Rules for Doubles Play
Life Stealing is allowed
Set team attack to ON

Optional Rules


Port slob picks: On a player's counterpick, that player may opt to redo the port selection process with that player or team picking their port first.
Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.
Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or Sonic can be granted the blue team so that there is not unnecessary confusion.
Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental intereference and delay for tournament matches.
Pirated copies of Brawl or modded Wii consoles will not be used for tournament matches.
The Mages DQ rule: After a match has been called, if a player is two minutes late he will receive a warning. At 4 minutes late, he will be given a loss for the first game of the set. After six minutes, he will be given a loss of the entire set.

It is recommended to have a station set up specifically for Gamecube controllers; this prevents intereference from wiimotes in future matches, whether intentional or accidental. This is a great way to make sure the finals go smoothly. Alternatively, you could make a station for wiimotes only, but it is recommended to have a GC only station.
 
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