That's a cool idea, as I DID imagine Toad fighting more close-range. I just thought it would be a bit overpowered because Toad would be the fastest of the three and thus have an easier time getting close to the opponent. It can still work, though, as long as its power is lessened for maybe a higher knockback or something.
Yeah I'm kinda worried about that too
Nonetheless I'm excited for Super Mario 3D World as I loved the first game on 3DS. People who just want another Galaxy are missing the point: we've wanted simultaneous multiplayer in a 3D Mario for years and we're finally being given it!
I DO like these ideas, actually. I actually imagined Toad's normals to be Pikachu-sized like you said, neat how some people can read minds 0_0 I really wanted to make Toad have a unique moveset but I figured PMBR wouldn't go about working on a completely new character that wasn't all that popular anyway. I figured out that Toad would be more liked if he was a clone of Mario and Luigi since that's how he's represented in New Super Generic Bros.
...and while coming up with a cloned moveset I grew attached to the idea of Toad as a clone because I knew it was more likely, as PMBR would only have to work as hard as they did with Roy (yeah I know 300 hours is still a bit much...). I'd like some Super Mario Bros. 2 representation with vegetable attacks, though, so maybe it COULD replace the spore attack I made up for his down-B. It's just I wanted Toad to have a completely unique special not borrowed from many Mario characters like Peach's down-B.
On a completely unrelated note, my ride to high school (I'm a senior) never came, and I HATE being absent for school because it means more work to make up. Oh well, at least I'll have more time to look at this forum.