Budget Player Cadet_
Smash Hero
Okay seriously, I'm sick of hearing this:
"Oh, 9-starter is too much of a buff to MK!"
"Oh no we can't have all those stages legal, that makes MK too strong!"
"not having a global air time limit? Are you crazy? That makes MK too strong!"
...Guys, what the ****?
Look, I know there's still this whole "we shouldn't nerf" thing going around. He's either broken or he's not. But yet, let me add a little connotation to those statements above:
"Oh, 9-starter is too much of a buff to MK! We have to nerf MK by making the whole system stupid!"
"Oh no we can't have all those stages legal, that makes MK too strong! We have to nerf MK by banning legitimate stages!"
"not having a global air time limit? Are you crazy? That makes MK too strong! We have to nerf MK by implementing a ridiculously bad rule that influences EVERY matchup"
This is like seeing that you have a pimple and getting a full-body scrub in hydrochloric acid because of it. No, what we need to be doing is fixing this at the source. Instead, we are breaking the entire system to accommodate one character. Let me show you how those rules up there are done right:
"Oh, 9-starter is too much of a buff to MK! No, instead, we'll make it 9-starter for everyone else, and if you strike against MK, he has to give you half his strikes."
"Oh no we can't have all those stages legal, that makes MK too strong! Instead, we'll make it so that against MK, you get double the stage bans, or maybe he can't counterpick at all!"
"not having a global air time limit? Are you crazy? That makes MK too strong! No, instead, let's just have an air time limit on MK, or better yet, just ensure that if the time runs out, MK loses!"
See what I mean? Those rules are just as much nerfs to MK as the rules above. It's all about nerfing that bat. But what they have as advantages over the others is that they don't ruin the rest of the game. They nerf MK, but they don't do it by taking a crowbar to the rules, they do it by targeting the problem at the source.
So the next time you want to complain, "this stagelist favors MK too much" or "too many stage bans makes MK uncpable", just remember: don't break the system, cram the parameter into the system by making it smaller.
"Oh, 9-starter is too much of a buff to MK!"
"Oh no we can't have all those stages legal, that makes MK too strong!"
"not having a global air time limit? Are you crazy? That makes MK too strong!"
...Guys, what the ****?
Look, I know there's still this whole "we shouldn't nerf" thing going around. He's either broken or he's not. But yet, let me add a little connotation to those statements above:
"Oh, 9-starter is too much of a buff to MK! We have to nerf MK by making the whole system stupid!"
"Oh no we can't have all those stages legal, that makes MK too strong! We have to nerf MK by banning legitimate stages!"
"not having a global air time limit? Are you crazy? That makes MK too strong! We have to nerf MK by implementing a ridiculously bad rule that influences EVERY matchup"
This is like seeing that you have a pimple and getting a full-body scrub in hydrochloric acid because of it. No, what we need to be doing is fixing this at the source. Instead, we are breaking the entire system to accommodate one character. Let me show you how those rules up there are done right:
"Oh, 9-starter is too much of a buff to MK! No, instead, we'll make it 9-starter for everyone else, and if you strike against MK, he has to give you half his strikes."
"Oh no we can't have all those stages legal, that makes MK too strong! Instead, we'll make it so that against MK, you get double the stage bans, or maybe he can't counterpick at all!"
"not having a global air time limit? Are you crazy? That makes MK too strong! No, instead, let's just have an air time limit on MK, or better yet, just ensure that if the time runs out, MK loses!"
See what I mean? Those rules are just as much nerfs to MK as the rules above. It's all about nerfing that bat. But what they have as advantages over the others is that they don't ruin the rest of the game. They nerf MK, but they don't do it by taking a crowbar to the rules, they do it by targeting the problem at the source.
So the next time you want to complain, "this stagelist favors MK too much" or "too many stage bans makes MK uncpable", just remember: don't break the system, cram the parameter into the system by making it smaller.