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Neither do the competitive players.All competitive players have played casually at one point. Not all casual players have played competitively before. They really have no say on whether advanced techniques should be removed.
This guy is 100% right.Nintendo wants a more level playing field, so play gets simplified a little to keep new players from getting discouraged. I was angry about it before, but for now I'll spare my sanity and just wait until I play the game. Then I'll throw myself off an overpass.
Just remember that less advanced techniques means less excuses when you lose. Or as someone else put more succinctly, NO JOHNS. There will always be a gap between those who practice and those who don't. This goes for anything.
Maybe the next gen excuse will be "The only reason your good is you have too much time on ur hands!!!!"
Oh, wait. People actually use that one now.
It's an exploit, not a glitch. Really people, learn the difference. *sigh*Wavedashing is not a tech, it's a glitch. I don't know why people can not admit to this (well, it's because pros abuse it)! I'm glad Wavedashing is out. As for L-Canceling, it was pretty stupid to begin with. I want to focus more on the actual games strategy than pressing a combination of buttons really quickly.
L-canceling is stupid? To me, it sounds like you're too lazy to just learn these moves.Wavedashing is not a tech, it's a glitch. I don't know why people can not admit to this (well, it's because pros abuse it)! I'm glad Wavedashing is out. As for L-Canceling, it was pretty stupid to begin with. I want to focus more on the actual games strategy than pressing a combination of buttons really quickly.
The thing is though, nothing was removed. Wavedashing was not removed, it is just no longer possible. And that is not the same thing. Wavedashing was an exploit. It was a side effect of the game physics. They decided to do air dodge a different way this time, so now we can't wavedash. It'd highly doubtful that they changed the mechanics of the air dodge simply to get rid of Wavedashing because if they wanted to get rid of wavedashing it would only take a few simple lines of code and not a complete rehaul of the way to do it. And, from what I've seen and heard, Wavelanding is still possible with this new air dodge system.I'm sure they were just removed because they weren't intentionally in there in the first place. Now they're being replaced with other things that are obviously made to enhance the depth of the game.
I wish i had two faces so i can facepalm with both my hands.
L-canceling is not removed in Brawl and it is not a glitch. L-Canceling has always been in the smash series, as mentioned before, as "Z-Canceling." Unless Sakurai removes almost every aspect of the game, there is always going to be some form of Advanced Technique. Sure, wavedashing is out, let's move on. Beginner smashers are always under the impression that if one can wavedash, one is instantly a better smasher and can compete with hardcore competitive players. That is not the case. The ability to predict the moves of your opponent, and integrate advanced techniques into their game play is what seperates the two. There are always going to be large gaps between amateurs and pros, and you can't do anything about that.
Removed doesn't have to be intentional. If it's gone, it's removed. If I accidentally exploded, I would be removed from your environment.The thing is though, nothing was removed. Wavedashing was not removed, it is just no longer possible. And that is not the same thing. Wavedashing was an exploit. It was a side effect of the game physics. They decided to do air dodge a different way this time, so now we can't wavedash. It'd highly doubtful that they changed the mechanics of the air dodge simply to get rid of Wavedashing because if they wanted to get rid of wavedashing it would only take a few simple lines of code and not a complete rehaul of the way to do it. And, from what I've seen and heard, Wavelanding is still possible with this new air dodge system.
Also, L Canceling was not removed, the way you do it has changed. Look in Gimpyfish's topic about E for All.
Haha, exactly.[They Were Removed Because They Were Glitches And Smash Is Supposed To Be Casual Not ****ing Tournament Competetive. My ****ing God How Many More Reatarded Threads Like These Must There Be?!?!?!?!?
You do realize this is a fighting game, correct? @_@I want to focus more on the actual games strategy than pressing a combination of buttons really quickly.
Farfetch'd?This might sound far-fetched, but I personally think that it was because Sakurai didn't like them. He probably thinks that we betrayed him with Melee, hell, I would. We turned his (perfect) game into something that it wasn't meant to be.
*agreed........I'm thinking more and more Sakurai doesn't want a fiasco like Snaking in Mario Kart DS.
None of the advanced techniques in Melee can be compared to snaking in Mario Kart.*agreed........
Or you could teach them ATsstuff
QFT. Great baseball referanceThere is still the SHFFL in the game and with that it still divides noobs from pros. Since there is little lag in the game its like auto L canceling so SHFFL still works. Any Pro could easily beat a casual player w/o using WD or L cancel easy. Your an idiot if you think removing those two techniques will help casual players at all be better than pro players. And who says that SSBM wasn't supposed to be Competitive. Nintendo dosn't give a **** what people do with it. Why is Halo competitive then? Hmm? There are many competitive video games. Halo, Madden, Smash Bros, and all of those other online games. If you serioulsy think taht Smash is competitive as you say. Well be surpised, there are more games that take competivness WAY MORE SERIOUSLY. You guy seriously need to stop *****ing about how other people play the game.
Its like you saying that Baseball shouldn't be competitive just because you can't hit the ball cause your facing a pro baseball player who throws the ball at 90 MPH. So you've gotta ***** and moan to these people to make it so that you can't throw it that fast, you get an infinate number of swings so we don't have to listen to you whine when you strike out all 5 times your up, and so on and so on. If Baseball can be competitive why can't Smash bros. You don't have to take part of it. I pity you tony.
They have the same effect on the fanbase, however.None of the advanced techniques in Melee can be compared to snaking in Mario Kart.
Also, as much as I hate this phrase, I have to say it. This is not Melee 2.0. It's a new game, so it's not going to include everything that Melee had.I think they were taken out because it's a new game with a new psychics engine. I could be wrong, though.
I'm not making fun or you or anything, but you used "are" instead of "our" a heck of a lot more times than I'd have thought possible. You'll thank me for correcting you the next time you have an essay.We used to be casual, just like you. And we actually PLAYED competitivly. We didn't just try to wavedash, we actually got good at the game. And we like it a lot more than playing casually. You've never tried are way, so you really have no idea what your talking about. Seriously, play are way, actually play are way, you don't even have to go to a tounrney. Just learn the advanced techniques well, play someone good and record the match. It's a lot more fun, at least in our opinions and remeber we played just like you.
Even though I think this is a weird viewpoint who's origin is unfounded, not I, or anyone, can ever convince you that you are wrong. You say you're going to respect someone by not using the wave dash like that actually means something. Well I can say I'd be insulted if I ever played someone who didn't fight me with the best of their ability by chosing random, sucky moves just for the sake of "honor".Yes it is fun learning to do advance techs like combos ect. but abusing a single move is not fun either is abusing glitches i'd rather lose knowing i played fair and respected my opponent than use the same move over and abuse glitches to win
That's the same with anything. I don't get what you're trying to prove here. Better players win. It's a fact of life.They have the same effect on the fanbase, however.
Yeah, what he saidMan, how long will it take people to realize that l-cancelling wasn't a glitch? It was listed on the old smash bros site as a legitimate techniqute. Just because you suck and can't do it doesn't mean it's "lol glitch." Try to improve so you don't get your *** beat or learn to deal with your suckiness and shut the **** up.
****ing noobs need to realize that they're the ones provoking all of this ****. I consider myself fairly pro (not as good as the frequent tourney goers) and whenever I play someone that sucks, I don't look down on them. I usually try to offer advice or try to help them improve instead of bashing on them for not using advanced techniques. The problem here is that ******* see how good AT users are and automatically start bashing on them for cheating. If you'd just shut the **** up and mind your own business, you'd stop getting all of this elitism from the pros. Yes they're better than you, but if you don't provoke them, they have no reason to flaunt it. You can't blame a pro for fighting back because some ******** 10 year old starts calling him names and swearing at him for doing something that the noob can't use. Besides, no matter how many times you say it's cheap, you still won't convince anyone to stop using advanced techs. That's just how it is.
Everyone has the same opportunity. Everyone can learn to WD, l-cancel, SHFFL, and all that other ****. It just takes time. If you can't devote that kind of time to it, don't ***** when someone who can kicks your ***. Either try to improve or don't whine when you get your *** handed to you. It's that simple.
****ing scrubs.
That's not my point. Better players do win, that much is obvious. My point is a bit more subtle than that.That's the same with anything. I don't get what you're trying to prove here. Better players win. It's a fact of life.