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Exactly. Like I've been saying to acceleion all thread, if I can take your arguments as to why wavedashing is ''cheap'' ''shouldnt be in the game'' ''not intended'' or whatever, and can apply them to virtually any technique in the game, then you have a bad argument.I think the point that often gets overlooked in the playing to win argument is the slippery slope of "what is cheap?". For example, some people claim that wavedashing is cheap. Okay, maybe I can understand that. Others claim that the entire act of edge guarding a person who is recovering is cheap. Okay...is that a stretch? Still others believe that the act of dodging and rolling is cheap. Still others proclaim that the act of using the C-Stick is cheap. If you claim even one of these things to be cheap or excessive or to be an unfair advantage you suddenly give credibility to every other argument in regards to what is cheap.
What if people thought that rolling, or using B moves were cheap? By applying the "play to win" argument you can quickly destroy such ideas simply because the only thing that is "cheap" is something that is so gamebreaking that it is the only way to win, which doesn't fit the bill for wavedashing when 1)every character can use it and 2)some character who can use it choose not to use it and are still succesful (Peach, Link, for example).
... Dashdancing is a glitch now?nor will DD or anything of the glitchy play to win stuff will.....
U DIDN'T HEAR DASHDANCING IS A GLITCH THAT THEY KEPT IN BRAWL OMGWTF!!!1... Dashdancing is a glitch now?
Now I've heard everything.
I refuse to try to teach you anything now. You're hopeless, bye.
Well, I still think that easy infinites are impressive when you pull them off in a match that matters. For me, something simple that works is infinitely better then something flashy that gets you killed.Defining what is a glitch and what isn't doesn't change anything, as far as competitive players are concerned. It's only things such as easy infinites that get banned.
Read the f*cking article before posting stupid responses like this. Seriously, that is why people need to READ the article for themselves instead of getting influenced by people who don't know what they are talking about like yourself. I can't even respond to you right now because you missed the entire point of the article and instead chose to pull out a Tanya Harding style example out of your ***.People really go to extreme opposites here on the boards about these things.
I really disagree with the "play to win" mentality, mostly because the tone is one that would condone dropping the controllers and havein a back alley fistfight to determine the winner. Really, the most efficent way for me to win in those cases would be to no play at all, as in breaking my opponants hands before the match so he forfeits. Honor never enters into it, because in such mindsets honor is a weakness.
I know, way too extreme and it's not meant to be implimented like that, but being cut throat doesn't create as fun an atmosphere. It would really seem to me like it would make everyone in the room nothing more than an obstacle to surpass, and less a person to enjoy the game with.
This is the same old argument of casual vs tournament though, they're always going to be different, and anyone in the middle of the two will get shoved into one of the two sides and breated by their opposite.
It's nothing but preference, there isn't right and wrong here, just different styles people prefer for various reasons of *opinion*. What people keep screwing up is getting their facts wrong and basing their opinions off that.
This will be the same in brawl, tournament players will find all the techs and use them to the best of their ability to defeat their opponants, casuals will play the game for face value and use it as a party game. Neither are wrong, inferior, or less merited than the other.
I agree, dunno how many techs there will be but it seems they're working hard on making everything in the game intentional, foreseeable, and somehow balancable. I don't know if I agree witht he opinion that theres a big wall between the newer players and veterans of tourneys involving the techs, but standardizing them and intetionally implimenting them will remove them from the problem if there were part of it to beging with.Regardless, I am kind of glad of the choices they made for Brawl, by seemingly lowering the advanced technique count... but hopefully Brawl won't have anything that sparks an argument that lasts the entirety of the game's life.
I totally agree.Personally, I will not miss wavedashing. Sure, it was useful, but I grew tired of doing it all the time. I look forward to learning new tricks in Brawl.
Stop acting like your some diety of smash. He never asked to be taught by the great Dylan_Tnga. He's simply trying to defend his point. ( Even though he failed. >_>)Exactly. Like I've been saying to acceleion all thread, if I can take your arguments as to why wavedashing is ''cheap'' ''shouldnt be in the game'' ''not intended'' or whatever, and can apply them to virtually any technique in the game, then you have a bad argument.
With playing to win you can establish a firm system of what is, and isnt fair. And whiners can quickly be quieted with a nice ''no johns'' and promptly labelled as scrubs, so people will know you're a scrub and no one will play you. That's how it works for online smash 64 anyway, and some melee. Brawl lets us be anonymous so I guess you can john as much as you want without worrying about any reprocussions, other than people surely laughing at you, and how ignorant you are.
... Dashdancing is a glitch now?
Now I've heard everything.
I refuse to try to teach you anything now. You're hopeless, bye.
I'll post whatever I wanna post sir.Stop acting like your some diety of smash. He never asked to be taught by the great Dylan_Tnga. He's simply trying to defend his point. ( Even though he failed. >_>)
There we go. Thats basically the best solution.Personally, I will not miss wavedashing. Sure, it was useful, but I grew tired of doing it all the time. I look forward to learning new tricks in Brawl.
hahaha they wont read it though they'll just ignore it. Ah I spent 2 hours here today and now I can see why I dont come here often.What I don't understand is how people can be so passionate about being in favor of anti-passion! Only the casual players are crying foul to the the competitive community. The competitive community only responds to their poorly derived conclusions with appropriate logic. We do not tell them that they have to learn advanced techniques. It is purely optional, so it should just be left alone. Stop complaining about having to work to win.
Basically, he said play to win using whatever is allowed within the game and generally accepted rules itself, not do crap outside of the game like break someone's hands. I honestly think that if you came to that conclusion after reading the entire thing carefully, then you did miss the point. Even if that is an exaggeration, you still missed the point of the article if you came up with that example for the playing to win mentality. Playing to win is more like playing the game to the boundaries of the ruleset in place to outsmart your opponent and win. This includes using techniques that casual players don't know how to use, since most of the time, they are not game breaking techniques.I did read the article, and didn't get the same thing out of it you did, get over it, explain to me why you think differently, or just don't bother me.
best we can do is just bore them by pointing out they're wrong and not indulge them by lowering ourselves to their level.Most of the anti-competitive claims are founded in ignorance or spite. Sometimes we respond in a derogatory way and as a result more casuals flock towards the anti-competitive leaders. It's a vicious cycle.
Don't worry. Not a lot of competitive players are like that. Jerks in the competitive community aren't so looked up to as well. I believe the competitive community should help each other out (which they do) to get better.Gold, thanks for taking the time to really explain your thoughts, I appreciate it man, I really do. It helped me to understand why you feel like you do, and that's pretty important considering if I don't know that I can't even beging to explain my ideas to you properly.
I think more of what I meant by the gross exxageration is how that veiw is seen by the non and psuedo competitive crowd in that it's a means of justifying the use of things that they don't agree have a favorable impact on gameplay. Speaking for myself, I'm pretty well in the middle, I play tournament and casual, and the only reason why I don't agree with the play to win mentality is that I've run into alot of people in the tournament scene that use it to justify them acting like a total *** to anyone they beat, even by one stock.
If the places I attended tourneys had the atmosphere of my casual groups, I woulden't be wanting from the tournament scene. I'm not saying everyone with said mentality acts like that, I'm saying alot of people take it too far and impliment in totally wrong, completely *******izing the atmosphere of the game.
It's really hard, but I try to fit in between the two groups and remain honorable at the tournaments. If I win I'm happy about it of course, but I talk to the guy I beat and try to figure out what level he's and and see if I can help him out, sometimes it turns out they're better than me most of the time or against other people, I just trumped them that one time. If I get beat, I try to talk to the guy as long as he's not all like "lol newb u shud stop plying yung link and use top teir".
I'm more worried about the attitude that mentality can bring than impact on the game play itself, I don't wavedash much because I don't like it, and don't need to with most chars I run, but if someone starts saying it's cheap, I go the distance and show them I don't need it to win.
I guess I'm just worried that the tourney scene would be a harsh place that no new people would want to try to break into because of the attitude that mentality likes to spawn.
what a hypocritical thing to say....You don't need WD to be good or that you suck w/o it, but it seperates the "men from the boys"?Now I've realised that some of the advanced techs from melee are being removed (L-cancel and wavedashing). Back in the day of melee these were all fun and good, they increased the gap between 1337 and /\/008. They separated man from boy.
However, with nintendo trying to bring in non gamers and the oline aspect of the game, I think the big N wants to make the learning curve more leiniant(sp?). Think about it, if WD and L cancel were in, 1337 players would abuse them online and just pwn noobs to an unfair extent.
Online would not be fun if you didnt learn these techs, and might take away from the game for some players.
please discuss
and btw i dont think you need to use WD to be good or that u suck if u dont (i personally dont) and i also dont think that noobs should be given special treatment.
what a hypocritical thing to say....You don't need WD to be good or that you suck w/o it, but it seperates the "men from the boys"?
And they didn't "remove" advanced techniques directly, they implemented a new physic to airdodging that eliminated WD via byproduct. In any case, a smart move, and makes this game breathe a new form of life into the series. You can execute anything after an aerial dodge, sounds perfect to me.
And what's with the whole symbols to spell out "leet" and "noob"? is your keyboard broken or something? Or does it somehow enhance some kind of higher sense of self-satisfaction of the segregation and classification of a gaming community? Do you find it necessary to establish or reinforce this separation that badly by spelling it out with symbols? Sad.
And note yourself: Lag-Cancel is still in. Not sure if you were at E-for-All, but sounds like you weren't, but if you fast-fell before you landed, you'll cut the lag time by half. L-Cancel, apparently, stands for Lag-Cancel, though "L Button Cancel" makes just as much sense, in which case, you're right, "L Button Cancel" is out, but "Lag Canceling" is still possible.
(blurb: Why not just say, "Lag Cancel" instead of "L-Cancel"? Isn't the whole point of initializing words so that you'd cut it down to one syllable? Yet "Lag" and "L" takes just as much time to say...makes no sense. Like many, I first thought "L-Cancel" stood for the L Button (or R Button: both are Shield buttons).)
See that?The answer is simple;
"AT's" interfered with Sakurai's vision, so now he is taking great strides to try and keep the metagame exploit free.
i agree. thank you for saying that. thank you. it is a glitch. omg.
Melee has nothing to do with Brawl...Doesn't matter whether it's a glitch or not. It's still used in melee.