Chimera
Smash Journeyman
http://smashboards.com/threads/peach-buffs-in-lastest-smash-update.399089/
Can anyone confirm these?
Can anyone confirm these?
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Still seems normal to me.Luigis downB last hit has much less knockback. It can't kill ever again... maybe at 200 %. >.>
Dthrow to downB combo didn't KO Mewtwo at ~150 %. And it's one of the lightest characters.
Yeah, I don't play Luigi, so I'm inexperienced with it, but I was equally bad at pulling it off on both versions and got similar knockback patterns on both. I'm leaning toward false on this one.Still seems normal to me.
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I didn't notice anything myself. KOed like it normally does.I haven't noticed anything aboutyet. Though bthrow seems slightly nerfed, it might just be my imagination.
I can confirm that the placebo effect is real. Just tested side-by-side, and they all seem unchanged. Fair is the same speed/endlag. Up-Smash is the same speed/endlag. Turnips bounce the same way off opponents. (However, I didn't check turnips off shielded opponents, because it's not a training option. . .).http://smashboards.com/threads/peach-buffs-in-lastest-smash-update.399089/
Can anyone confirm these?
Hey can someone else test the damage on Luigi's default Fireball. On 1.05 it appears to deal 6% at all ranges and on 1.06 it goes from 6 to 5% at a distance. Pretty confident about this change but want another conformation before making it official.
I'm positive MK could get quick KOs like this since 3DS release with his Up-B. But Paging @warionumbah2 just in case, he's a good MK to ask.Someone should check Meta Knight's up B. I just killed Charizard from the top of Battlefield at 80% (as in he was at 80% flying away don't know what percent before the up B hit) without rage. It seems like a possible buff.
It thought it already did?anyone knows if samus up tilt now spikes like falcon's?
It always did?anyone knows if samus up tilt now spikes like falcon's?
Only on grounded targets for some silly reason.It thought it already did?
only on grounded opponentsIt thought it already did?
Only vs. grounded opponents. Vs. aerial we saw it sometimes spike (only vs. wario), probably a bug.It thought it already did?
I think it's only on ground targets. But on the ledge I'm not sure.It thought it already did?
Yeah, I kinda got the message after the first 4 replies, lolI think it's only on ground targets. But on the ledge I'm not sure.
Yeah, I know it kills early but it was vs a Charizard and I had no rage.I'm positive MK could get quick KOs like this since 3DS release with his Up-B. But Paging @warionumbah2 just in case, he's a good MK to ask.
Link?Someone needs to video the proposed bowser changes supposedly confirmed on reddit
Yeah I figured out it still happens after playing online. I'm still unsure what causes it.I can confirm that you can still slide off the ledge with Captain Falcon. Tested against Lucario in the Omega version of BF. You can still slide off the ledge.
Hmm if that's post patch maybe it's just his outer hitbox that's weaker and the inner one is still strong.Still seems normal to me.
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I'm pretty sure it wasn't. I tried it on multiple characters, and they still only died at their normal KO percents.I'm pretty sure rest KB has been buffed
Maybe there never really was a rule making it so that Samus's Utilt only spiked ground opponents, but ratherI think it's only on ground targets. But on the ledge I'm not sure.
Here's my only true gripe with Rosalina.... why can't hitting Luma inflict some sort of damage? Against some characters, Rosalina is too safe and doesn't have much to worry about. If a projectile does 4%, why can't it do 1-2% if it hits Luma? Same with every other attack. I just think that game mechanic is flawed, but maybe that's just me.Look at you rosalina players salivating now that diddy was nerfed like crazy. Hate you camping losers.
I'm pretty sure it wasn't. I tried it on multiple characters, and they still only died at their normal KO percents.I'm pretty sure rest KB has been buffed