samdaballer
Smash Ace
Rofl, he's answering you're questionHow is that relevant to what we're talking about now?
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Rofl, he's answering you're questionHow is that relevant to what we're talking about now?
Because you could be trying to use it as an approach, and then not get an opening, so retreat with it and try again.Exactly how is stalling under the stage easier to notice than having your character model disappear from the screen and not return while you're mashing the controller? I missed that because I didn't want to read three pages back.
If it's not defined, how can you call and DQ a person for stalling?IT DOESNT TAKE A ROCKET SCIENTIST TO RELAIZE OH CRAP THAT GUY IS STALLING LIKE A HOMO.
Sorry.. yes, I'm aware what a D-pad is. It looks like I was confused about the technique full stop. Thanks for the clarification, though.The dpad is different than the control stick! its that plus shaped thingamabober. go into controller settings and change it so that the up on the D Pad is "Up Smash" then just go use metaknight. hold down on control stick press(or hold) the B button then spam the up on Dpad as fast as you can and you should do the stall(putting it in 2/3 speed makes it so i can do it for over a minute while i can barely go the whole stage with regular settings)
I laughed out loud and everyone at the library looked at meBTW I've tried working around this tech in my mind.
Pretty much,,,BTW I've tried working around this tech in my mind. Lets say you put a 5 second limit. MK moves fast enough that he could be on either side of you at the end of this. So you basically have to guess which side he will be on and then react accordingly. Not only this, but you have to guess the general spot, and in some cases the exact spot if you don't have any moves quick enough or broad enough to punish. The lag on this is not quite long enough that any move will do.
This isn't even taking into account that fact that he can land right on top and hit you. So now you have to shield for at least the first few seconds, and then retaliate with nothing more than a rough estimate of where he will end up. I'm pretty sure most moves out-prioritize this, so that's a good thing. But if you mess up the timing, you get shielded and punished yourself. Or you get nothing, and MK succeeds in getting out of whatever jam he was in to begin with.
I've thought of a few useful moves in dealing with this, but in the end, MK can just get as far away as possible to nullify any useful retaliation. And that's basically the point of this move in the first place.
Nope, tried it yesterday.This may seem like a stupid question, but is it possible that other moves could be used in a similar fashion?
I was thinking in particular of Zelda and Shiek's UpB moves, since they both make the character invisible and travel a short distance etc. They seem to function in a similar manner to the Dimensional Cape. I have a feeling it's not possible, though.
I can't think of any other moves that work this way.
The attack is quite punishable on block...It could, however, be used offensively to tech chase, if he indeed capes faster than he runs. But he already runs pretty fast, so dunno either way. Think about it, if people decided this was only good as a tech chase, it probably won't end up banned, since offensively it's quite punishable on block. I would love to see it put to offensive use and not relegated to a retreat.
I'll just adopt him as my new main, what are you gonna do now, punk?I'll bother with it. As long as this is legal, I have a CP planned with Metaknight for instawin XD
Just need to practice it now
Play ROB and out camp you because that's what I do.I'll just adopt him as my new main, what are you gonna do now, punk?
Maybe you haven't noticed, but MK is practically at the top already. He doesn't need a tech that from what I can see is completely broken if done right.this should be allowed in tourneys though. it having a timer means keeping it then do it. but otherwise this is a tech that MK has and it can put him to the top.
Against MK's Infinite Dimensional Cape?Play ROB and out camp you because that's what I do.
Not only that, but (I'm quite sure this has been previously stated), he does NOT need to attack, and can opt to use the regular version, which is basically lagless, and cancel it into whatever move he wants. Dsmash? Yup. Shuttle Loop. Mmm, delicious mirite? Tornado? Naturally.The attack is quite punishable on block...
However, you need to perfectly predict the attack's timing. MK has all the time in the world to be invincable, and if you don't use your countermeasure before he decides to attack, his attack wins. So you need to predict when MK is gonna strike, the guessing game is FAR too weighted in MK's favor.
Game start. Laser. I grab edge.Against MK's Infinite Dimensional Cape?
Lol, yeah right, I'll get more damage on you via attack from cape (which MK has an almost insurmountable advantage in) then stall out the match.
So, you HAVE to switch to your counter-pick...
And the entire metagame degrades into mk v mk.
So you're saying Meta Knight's D.I.C.K. can be used for long periods of time, granted your hand doesn't get tired from the vigorous motion?hmmmmm I'm way to lazy to read EVERY post.... I've read most of um tho....
I still think this tech is more trouble than it's worth.... The stamina it takes to do this move for a long time is crazy... + like said before, MK can be punished for this, and its pretty easy to avoid...
best name propposed yet."I propose we change this to the Dimensional Infinity Cape of the Knight, or D.I.C.K. for short."
glad we kno whats on that mind of yours LOL jk <3
btw, has anyone even tested if u can get hit out of this? my friend linked me the vid, then linked me the thread, and im **** sure not reading all of that first page LOL like can snakades or robeams or anything go through this? what about MKs tornado?
Whoo yeah, legendary 40 page debate thread regarding one of the godliest AT's to date, and it ends with the creation of the wittiest acronym, thus rendering everyone to spend the rest of their time with Brawl D.I.C.K'ing around.Well I read the first 10 then realized there were 30, decided I had a life and skipped to the last (actually, if I had a life, I would've probably just stoped reading)
Swarm, when I said people wouldn't bother, I meant for anything other than stalling purposes, but then I thought of the tech chase idea and well...it'll be banned lol.
MK Infinite Dimensional Cape?
I propose we change this to the Dimensional Infinity Cape of the Knight, or D.I.C.K. for short.
Matches will resort to who can D.I.C.K. around the best.
Omg!can anyone here actually do this for more than 5 seconds?