Player-4
See you in 25 years
Shuttle Loop readsI went from being a bad MK to an MK.
How do I go to a good MK?
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Shuttle Loop readsI went from being a bad MK to an MK.
How do I go to a good MK?
I wrote a guide full of tips for MK, maybe it could help you out a bit!I went from being a bad MK to an MK.
How do I go to a good MK?
But of course Jeff!But did you bring sexy back?
stuff: Stand in place and roll to dodge everything.
http://clashtournaments.com/?p=288How do I stop losing to olimar?
Thankyou, I already knew almost all of this this but maybe this information will help someone else.Wait for it, you have 4 main kill moves, and if you keep yourself safe, you'll eventually find the way to hit with one:
a) Dsmash - A Frame 5 (?) attack with massive range, you can punish many small mistakes with it. As long as you don't stale it too much, it kills fairly well.
b) Grounded Shuttle Loop - It is invincible at certain frames, you can punish with it through certain attacks. It's also pretty powerful.
c) Glide Attack - Very different to the others, this is a mid-risk, high-reward move, great for pressure, and excellent for mixups. You can harrass opponents with it, and even psych opponents out, by either making them believe you'll perform it but actually cancel and do other stuff, or making them believe exactly that and hitting them with it. Heck, even just slow gliding for bait an Airdodge and punish with it works.
idk, I just love Gliding.
d) Aerial Shuttle Loop/Dair/Nair - Although all require different conditions, all serve the same purpose: punish aerial mistakes. Nair is the most powerful one and you can kill with it well, you can punish important mistakes with it, like Airdodges, so it's specially useful for juggling. As for the other two, they are mainly for gimp, intercepting the opponent's recoveries and kill them early. As said before, if you keep yourself safe, they'll be offstage often, so you'd get lots of opportunities to do this.
Note: if you barely miss an attack when trying to gimp, don't force it, return to the stage and keep yourself safe once again.
There are more attacks that can kill, like the back of Dsmash, Fsmash, Uthrow and Utilt. Plus, the listed attacks have more functions than just the listed ones...
But that's a very basic summary of how I think it works (it might not be perfect, or accurate).
It's weird if you're aiming to do it without altering your controls. You're going to have to take Tap-Jump off if needed. Once you do that, just be a couple of inches above the stage floor.just under the lower BF platform and use upB.How can I do an UpB cancel on the lower platforms on BF?
How do I SDI in? I never started using SDI yet.Get close, take the hit, SDI in, punish on hit.
Why don't people use these emoticons?Hit :stick7: (assuming your opponent is at your left) and stick2: