Well there's lots of reason why that is.. because we dug ourselves our own holes especially with that whole Yellow card business.. it's only been the negative that got brought out to the other fighting community. The main fault for this is obviously the players. I mean sure it's fun to be an underground tournament scene and we can do whatever the hell we want.. but it's also a lot better to be able to grow as a person and as players to show that we can do more. That means putting yourself out there and show that you care about your game.. examples as a top player, helping lower skilled players with guides, making videos.. you know these kinds of things, make blogs.. etc. You name it.
I found it really stupid when I heard that top players do not have any responsibility whatsoever and all they need to do is play the game and not care about anyone else. And obviously there's some players like that... =/ When you are in the spotlight, then everyone wants to see you do good things like being a rolemodel for them, inspire them with stuff. =P I'm not sure what else to say as examples.. lol.
The MLG thing is one of many situation. If we want to find what went wrong with competitive Smash, we have to go all the way to the Melee days where the problem really started. Which let's me segway into this.......
You asked me earlier why is Brawl going backwards. I touched on this, but the big thing is why it is going forward. It got kicked out of MLG (which I am happy you see that the players messed up. You can not believe how annoying it is to hear people say pot splitting doesn't hurt the game and is totally fine). It got kicked out of EVO before. It is also hated by EVERYONE.
Every problem stems back to the competitive community. How is it going backwards? Rather than get their stuff straight, they ban Meta-Knight. Now they went from joke to TROLOLO.
Let's talk about Meta-Knight. Here is the thing. You ban characters when they are broken. Borken is when there is no other reason to chose that characters. Which I'm sure people will agree with in this thread. But at the same time, we characters like Snake, Diddy and Falco who still do well. In the sake vein, we have characters like Olimar, Yoshi and Sonic that beat Meta-Knight. So it's obvious he's not broken. But I'm sure SOMEONE wiill bring up Akuma from SF2, which proves my point. Akuma was a boss character who was made to be broken. He has air fireballs that more characters can't deal with, invincibility frames and can't be dizzied. Meta-Knight isn't even close to that.
The Meta-Knight problem has more to do with players being bad and not adapting rather than him being good. He is still good, but these players are here whining that they lost to a decent Meta-Knight rather than learn the match-up. You know why Yun doesn't just **** in SSF4 AE despite him being really good. People learned the match-up and make sure not to lose to him. That's what you do as a character.
Characters are banned when they are broken. But we have some here who think........
If tournaments get more fair and diverse, it was.
That's NOT the point of a ban. Let's look at marvel vs Capcom 2, a game that is super broken. Did you know there are characters who just **** and others who are garbage. Did you know what they did with these retardily overpowered characters? Did they ban them. Nope. They just played the game. The point isn't to try and make the game perfect. It never will be. There will be characters who are weaker and some who are stronger. Heck, because they adapted, Sentinal became stronger and Cable kind of loss favor. There was meta-game movement. That wont happen if you just ban a character.
And I'm not even taking into account the fact that you guys turn off everything. The game is going to be broken because most of the stages are turned off, you play 1v1 and items are off (especially Smash Balls). let's not forget the Sudden Death rules that pretty much make stalling viable. The game is never going to be balanced because you guys are not playing the same game we are. Thing like Smash Balls hurt Meta-Knight because his isn't that good. Captain Falcon, Ike, Marth, Toon Link and Link all have similar FS and Meta-Knight's just doesn't match up. All are very dodge able and require one hit. Let's also not forget planking become less viable with items because map control becomes more important. And while I'm at it, while people complain Meta-Knight and planking, note that anyone can do it. Including Jigglypuff. Who can do it in Melee.
I can go on and on. What i was hoping is the community would realize they are going no where and try to reorganize themselves and make the game better. Maybe actual do testing for things or advance the meta-game or change the rules. Instead they ban Meta-Knight because they are too chilish to admit they just aren't goo enough to beat him. He's beatable. I've seen it happen. Just do one is willing to get good.