• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Important Melee, Hacks, and You -- New Hackers Start Here, in the OP!

RuKeN

Smash Journeyman
Joined
Jan 15, 2010
Messages
215
Location
Spain
i found a problem with 2 textures of Mushroom Kingdom

03DANGER and 10bg

i was made all,indexed textures, in Hex Workshop select 260 to down and subtract them (for 03 with value 144 and for 10 with value 128) and in hex editor, copy&paste 260 to down and before the palette (10.tpl 16 lines and 03.tpl 14 lines, copy&paste 210 to up)

and this is the result

03DANGER (i made transparent, frey and black, not yellow -.-")

10bg(i made this only grey and black, not blue :( )


whats is my error?
 

SypherPhoenix

Smash Lord
Joined
Feb 12, 2007
Messages
1,563
Location
Fairfax, VA
In PlMs.dat, I changed the float at 0x7B10 from 16 to 1 and this ended up happening:





Height of the camera box was changed. The camera now follows him differently.

Chances are that similar attributes are around the same area but I'm too lazy to investigate right now. Maybe later in the week.


Again, that's PlMs.dat, changing 41800000 to 3F800000 at the address 0x7B10.



float converters here:
Decimal to 32 float
hex 32 float to decimal
 

Pi

Smash Hero
Joined
Feb 5, 2008
Messages
6,038
Location
Lake Mary, Florida
What GC launcher do yall use? I have gc booter but...i don't think that will read off of a disc? or does it?

should i get neogamma?
 

Tichinde925

Smash Legend
Joined
May 4, 2006
Messages
1,391
Location
U.S.A. (Warwick, RI)
I ran SSBM from a SD Card on my gamecube. Its ****ing slow when picking characters and changing stages. Full speed when playing though. Not.Worth.The.Hassle unless you have no other choice.

If you have the "http://www.wodejukebox.com/" or equivalent, you can run SSBM through a USB drive on your Wii.
 

Tsukimaru

Smash Rookie
Joined
Jul 23, 2011
Messages
22
Location
nicaragua
hey people, i need help :( I`m texture hacking Captain Falcon White costume (PlCaWh), but i got a little problem.

Most of my custom textures were succesfully inserted in the DAT file, however, 3 of the textures, which are the handgloves (50, 51, and 52 in steelia`s numbering) seem to be missinserted in the DAT. I`ve tried all sort of things and It still freezes my ISO :S

can anybody help me?

Note: Sorry if I`m breaking any rule by posting this here, but i thought this would be the better place to ask this :S
 

TheDekuNut

Smash Journeyman
Joined
May 27, 2010
Messages
413
Location
NJ
did you use tpl _insert.exe (this thing is great) or did you manually insert the .tpl?

i really can't think of what you did wrong since the rest of the textures are in the correct place

these are the offsets for those textures (pretty sure)
50 - 00079d20
51 - 0007bd20 - 0007dd1f
52 - 0007dd20 - 0007ed2f

since the ISO freezes you may have changed something that was not part of the texture data so it is best to start over.

try it again using a hex editor by hand and use a fresh PlCaWh.dat to insert only these 3 textures. If you made a mistake before you probably wont this time.

no rules broken, this is where to ask. i hope to see your new texture : ]
 

SypherPhoenix

Smash Lord
Joined
Feb 12, 2007
Messages
1,563
Location
Fairfax, VA
Can someone help me out with _0.tga files? I read Steelia's guide on the I4/I8 textures, but he doesn't really explain _0 files well. I'm having trouble locating the tpl in the original dat.

I'm editing Peach's turnips, btw. The tpl is in PlPe.dat.

Can anyone walk me through this?
 

LuCKy

Smash Master
Joined
May 30, 2006
Messages
3,214
Location
norwalk,CA
does anyone know if wii motion plus requires a update to work? im kinda interested in buying skyward sword but its not worth having to update n lose hacked melee :(
 

BSeeD

Smash Journeyman
Joined
Mar 10, 2007
Messages
281
Hey, I would appreciate a link for a correct texture hacked iso.

Can someone PM it to me plz ?
 

SypherPhoenix

Smash Lord
Joined
Feb 12, 2007
Messages
1,563
Location
Fairfax, VA
I heard that there was a hack that always puts on 4 stock when booting up the game for the first time. Is this true and can someone link me to it if it is?
nonexistant at the moment

Does anyone here have the exact stage dimensions of Princess Peach's Castle?
i think the only person who might know any sort of stage dimensions would be milun.

______________________

HEEEEEEEEEEY guys, I need some help. Basically, I'm unable to find the location of these files in the disc image:






I'm sure many of you know that there was a .dol replacement put together by Magus that replaces Tournament Mode with the debug menu; this is hopefully going to turn into a texture hack meant to accompany it.





(sorry about the second one being so sloppy, it's the best i can do right now)


If anyone wants to help me find the offsets, that would be wonderful. I have a rar here with the appropriate tga files: http://www.mediafire.com/?wb1bmacrn2m581y
 

The Upholder

Smash Journeyman
Joined
Jan 30, 2011
Messages
228
Location
formerly known as chred
blarg
ahhhh I figured it out.

How does one go about changing falcon's visor? Is that standard texture? It's not in steelia's pack, does that have something to do with the fact that it's partly seethrough?
 

MuraRengan

Banned via Warnings
Joined
Mar 22, 2007
Messages
1,510
Location
New Orleans
Steelia named his high quality texture project "Project Melee." Could easily be confused with Project M. I think that's what he's talking about.
 

Lanceinthepants

Smash Lord
Joined
Jul 19, 2006
Messages
1,161
Location
Purdue
Extended Guide to Changing Early Shine and Laser Colors

Intial Note - This Guide should be used in parallel with Mr. H's guide on changing Shine Color and Nube's guide on changing Laser Colors. Both can be found below.

Mr.H's Shine Guide: http://www.smashboards.com/showpost.php?p=13196220&postcount=3458
Nube's Laser Guide: http://www.smashboards.com/showpost.php?p=10732380&postcount=1853

Things you will need:
1. Hex Editor (I use HxD)
2. GCTool/GCRebuilder
3. The files EfFxData.dat, PlFx.dat, and PlFc.dat (Export this from an ISO using GCTool or GCRebuilder)


How to change the first frames of the shine!

Step one: Understanding the data

There are 3 parts to the first 3 frames of Fox/Falco's Shine
Part 1: The inner hexagon of the shine
Part 2: The pulsating glow outside of the shine
Part 3: the border/outer portion hexagon of the shine


Figure 1- Part 1, 2, and 3 as seen in the game

Each part corresponds to a group of data in the file EfFxData.dat
Part 1: Starts at offset 1C8E0 and Ends at offset 1C91E
Part 2: Starts at offset 1C91F and Ends at offset 1C95D
Part 3: Starts at offset 1C95E and Ends at offset 1C99C

The data in these 3 groups follows the same pattern

Each part starts of with the values: 98 00 0F ##
Then for the rest of the part follows the pattern: RG BY ## RG BY ## ... RG BY ##

(## represents corresponding face values and RG BY represents a the color format which is controlled by 4 Hexadecimal values, unlike RR GG BB which is controlled by 6).



Figure 2- Pattern for Part 1, 2, and 3 of Shine

Part 1's colors are highlighted in Yellow, Part 2's colors are highlighted in Pink, and Part 3's colors are highlighted in Blue

Step two: Changing the color

Using the highlighted offsets above, you can adjust the color of each part with your desired color value. I still don't understand the RG BY color format so here is a list of values Mr. H found for adjusting these types of colors.

FC 00 = Red
FC 1F = Magenta
0F F0 = Green
00 10 = Black
FF FF = White
00 FF = Blue
0F 0F = Turquoise
99 F0 = Light Brown
B1 00 = Redish Orange
FC FF = Light Purple
5D 88 = Grey
BF 00 = Dim Yellow
C8 F5 = Dark Pink
D2 3B = Pink
BB B1 = Yellow
4C 22 = Maroon
A5 0F = Purple
0A 60 = Dark Green
Many different effects can be achieved using alternating color schemes.


Figure 3- Color Changed Shine. Part 1 changed to Magenta. Part 2 changed to Black. Part 3 changed to Green.

Important Note:
This Shine will be shared by Fox and Falco.


How to change the center portion of the laser!

Note: This information may be more known then shine coloring, but I couldn't find a post with this explained fully.

Step one: Understanding the data

If you read nube's guide on changing laser colors (linked above), you will see that he tells you to ignore Part 4 of the code he outlined, because some of this data controlled some of the laser's properties. Below I have isolated the data the controls the thin white line in the middle of the laser


Figure 4- Center of the laser in game

For Fox this data starts at 14023 and ends at 1406F in the file PlFx.dat
For Falco this data starts at 13643 and ends at 1368F in the file PlFc.dat


Figure 5- Pattern for Center Portion of the laser

The hex code highlighted in pink is the color for the center portion of the laser. It follows the same pattern as the early shine in this guide.

Step 2: Changing the color

Using the color table above you can change the center of the laser to whatever you would like.


Figure 6- Center portion of the laser turned to Dark Green

Important Note: Fox and Falco's Lasers can be different so you can experiment accordingly.


I have more of these types of guides planned, so any questions about the information or critique on this guide's format are much appreciated. <3
 

Frozener

Smash Rookie
Joined
Nov 23, 2010
Messages
13
Nice guide! This guide really filled in the blanks for me, especially stuff like the initial shine frame offsets and the inner laser color. Thanks a lot!

:phone:
 

Magus420

Smash Master
Joined
Dec 13, 2003
Messages
4,541
Location
Close to Trenton, NJ Posts: 4,071
Default Settings Mod


803D2B90 v1.00 Default Settings in Memory
80459F48 v1.00 Current Match Settings in Memory


Default Settings
00340002 03000A00 00000100 00000808 00000800
????AABB CCDDEEFF GGHHIIJJ KK?????? ????????


DOL Offset (1.00) - 3CFB90
DOL Offset (1.01) - 3D0D68
DOL Offset (1.02) - 3D1A48
DOL Offset (PAL) - 3D20C0


A (Rules)
00 - Time (Default)
01 - Stock
02 - Coin
03 - Bonus

B (Time Limit)
00 - None
01 - 1 Minute
02 - 2 Minutes (Default)
63 - 99 Minutes

C (Stock)
01 - 1 Stock
03 - 3 Stock (Default)
63 - 99 Stock

D (Handicap)
00 - Off (Default)
01 - Auto
02 - On

E (Damage Ratio)
05 - 0.5
0A - 1.0 (Default)
14 - 2.0

F (Stage Selection)
00 - On (Default)
01 - Random
02 - Ordered
03 - Turns
04 - Loser

G (Stock Match Time Limit)
00 - None (Default)
63 - 99 Minutes

H (Friendly Fire)
00 - Off (Default)
01 - On

I (Pause)
00 - Off
01 - On (Default)

J (Score Display)
00 - Off (Default)
01 - On

K (Self Destructs)
00 - -1 (Default)
01 - 0
02 - -2
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Default Settings Modifier (1.0) [Magus, Standardtoaster]
063D2B90 00000010
0034AABB CCDDEEFF
GGHHIIJJ KK000808

Default Settings Modifier (1.1) [Magus, Standardtoaster]
063D3D68 00000010
0034AABB CCDDEEFF
GGHHIIJJ KK000808

Default Settings Modifier (1.2) [Magus, Standardtoaster]
063D4A48 00000010
0034AABB CCDDEEFF
GGHHIIJJ KK000808

Default Settings Modifier (PAL) [Magus, Standardtoaster]
063D50C0 00000010
0034AABB CCDDEEFF
GGHHIIJJ KK000808


I am unable to test the 1.1 and PAL versions. If someone could test them out, that would be great.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,545
[collapse=Pause On]
Default Settings Modifier (1.0) [Magus, Standardtoaster]
063D2B90 00000010
00340102 04000A00
08010100 00000808

Default Settings Modifier (1.1) [Magus, Standardtoaster]
063D3D68 00000010
00340102 04000A00
08010100 00000808

Default Settings Modifier (1.2) [Magus, Standardtoaster]
063D4A48 00000010
00340102 04000A00
08010100 00000808

Default Settings Modifier (PAL) [Magus, Standardtoaster]
063D50C0 00000010
00340102 04000A00
08010100 00000808[/collapse]

[collapse=Pause Off]
Default Settings Modifier (1.0) [Magus, Standardtoaster]
063D2B90 00000010
00340102 04000A00
08010000 00000808

Default Settings Modifier (1.1) [Magus, Standardtoaster]
063D3D68 00000010
00340102 04000A00
08010000 00000808

Default Settings Modifier (1.2) [Magus, Standardtoaster]
063D4A48 00000010
00340102 04000A00
08010000 00000808

Default Settings Modifier (PAL) [Magus, Standardtoaster]
063D50C0 00000010
00340102 04000A00
08010000 00000808[/collapse]
for you lazies
 

felipe_9595

Smash Lord
Joined
Apr 9, 2010
Messages
1,431
Location
Chile
Dat picture

Dexia, tomorrow i am getting my pc back so i will give it a shot.

EDIT: If an expert can take care of that, please do it, my texture editing abilities are pretty basic.
 
Top Bottom