Tcll
Smash Lord
I've FINALLY figured out these dang matrixes
http://lh6.ggpht.com/_IteXPmeC6ek/TPqlbCnXYYI/AAAAAAAACKU/Z3S9PXARR7g/matrixes.jpg
what... a... pain!
EDIT:
why did I have to figure these out?
well, the inverse_bind matrixes are already included in the collada...
but the frame_matrixes (transform_matrixes) are not,
so I have to build them onto the bone
^simply taking them from BrBx and re-ordering them :D
this should fix the 140 VGroup import prob
(still need to fix 141 though) :/
^I can build templates for both collada formats (131 supports them too btw)
EDIT2:
so here's the painful task at hand:
BrBx:
(1,0,0,0)(0,-1,0,0)(0,0,-1,0)(0.28593,0.397052,0.06822699,1)
collada:
1.000000 0.000000 0.000000 0.28593
0.000000 -1.000000 0.000000 0.397052
0.000000 0.000000 -1.000000 0.06822699
0.000000 0.000000 0.000000 1.000000
^that's just simply expailing/showing
EDIT3:
maybe I should've PM'd that <:/
http://lh6.ggpht.com/_IteXPmeC6ek/TPqlbCnXYYI/AAAAAAAACKU/Z3S9PXARR7g/matrixes.jpg
what... a... pain!
EDIT:
why did I have to figure these out?
well, the inverse_bind matrixes are already included in the collada...
but the frame_matrixes (transform_matrixes) are not,
so I have to build them onto the bone
^simply taking them from BrBx and re-ordering them :D
this should fix the 140 VGroup import prob
(still need to fix 141 though) :/
^I can build templates for both collada formats (131 supports them too btw)
EDIT2:
so here's the painful task at hand:
BrBx:
(1,0,0,0)(0,-1,0,0)(0,0,-1,0)(0.28593,0.397052,0.06822699,1)
collada:
1.000000 0.000000 0.000000 0.28593
0.000000 -1.000000 0.000000 0.397052
0.000000 0.000000 -1.000000 0.06822699
0.000000 0.000000 0.000000 1.000000
^that's just simply expailing/showing
EDIT3:
maybe I should've PM'd that <:/