itsthebigfoot
Smash Lord
first reply gets to call the matchup, choices are falco, lucario, wario, zamus, peach, ice climbers
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I don't think that's the real reason why he's lower. DDD would still have the advantage on DK with a normal chaingrab, but G&W CLEARLY has the advantage on DDD.the only weakness DK has besides being able to be infinited is his recovery which still isn't that bad. If DK wasn't able to be infinted he would take G&W's place on the tier list
Falco is invincible sometime during the activation of his SideB. His SideB also starts up very fast and has low landing lag. Almost everything you do to punish him must be set up BEFORE he makes his move, meaning he is the one that actually gets to react to what is happening.thats why you either hit him during the activation frames of side b, or calculate where he'll land , roll over there and fsmash him.
Shut the **** up. I think this entire board will agree that the majority of the things you say are ridiculous. I play a Falco fairly often and punish his side b and gimp him all the time. Timing is all you need. Bair, Dair, Fair, Nair, Donkey Punch, Tilts, Smashes, and anything else I'm forgetting are all >>>>>>>>>>> Falco's side b.Falco is invincible sometime during the activation of his SideB. His SideB also starts up very fast and has low landing lag. Almost everything you do to punish him must be set up BEFORE he makes his move, meaning he is the one that actually gets to react to what is happening.
no smart falco would use lasers right next to youHe doesn't die easy and if your serious about gettng a smash off when ever you want your wrong lazer stun prevents big hits exept SA punch. Best chance you have is low throw of stage and hope you throw them low enough to edge hog. And seriously Rag...have you played any Pro level Falcos what your explaining is total BS. You would have to predict where he is going to punish and most falco's never let you get close enough to touch them unless they are going to kill you. He's not light so he won't die from a down smash under 110 with good D.I.
Falco's side b spike is weak. I may be mistaken but I'm pretty sure I've survived it around 150 with my double jump and up b. It's not really that much to worry about.Going off stage against falco can cause you to be spiked by his side-b. You can hit him out of it with b-air but it would most likely be better to just try to edge hog him.
Falco has poor recovery, hitting him with b-air off stage will most likely kill him. But it should only be done when you know that you wont lose a stock or stage control because of his side-b. pyon!
i havent seen that, are there any videos?Are you serious your kidding right have you never seen SK92 approach with double lazer right next to you. See the thing is most of you don't understand Falco can double lazer one high one low, not ulike Melee. But they are auto cancelled and Falco can do anything after the lazer comes out. Falco's, pro level falcos are good about high lazer to keep you from jumping and low lazer as they hit the ground forcing you to power shield the hit and then punish or block and get grabed. They can even if the lazer hits your shield wear your shield with the dash cancel upsmash in which you can't grab them after they hit because of the knockback in the move.