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Mass Madness Legends 4/16/11 Framingham, Massachusetts

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wWw Dazwa

#BADMAN
Joined
Feb 23, 2006
Messages
5,569
Location
maine
LIVESTREAM LINK


Mass Madness Legends
April 16th


AiB Tournament Page

If you need to contact either myself or the venue call one of these numbers:

Game Underground - 508-283-1503
Dazwa's Cell (can text) - 207-522-7108

LOCATION
Game Underground
1251 Worcester Rd
Framingham, MA 01701

Schedule
11:00 AM - Store Opens
11:30 AM - Sign ups for Brawl Doubles
12:30 PM - Brawl Doubles sign ups end and seeding begins
1:00 PM - Brawl Doubles starts
2:00 PM - Brawl Singles sign ups
3:30 PM - Brawl Singles sign ups end, and seeding begins
4 PM - Brawl Singles starts
11:00 PM -


Schedule is here as a guideline, and subject to change


ENTRY FEE AND PRIZES:
Venue Fee:
20% of the pot

Doubles:
$10 per player
1st: 60%
2nd: 30%
3rd: 10%

Singles:
$10/entry
<30 entrants:
1st: 60%
2nd: 30%
3rd: 10%
>30 entrants:
1st: 48%
2nd: 22%
3rd: 14%
4th: 8%
5th: 4%

BRAWL RULESET (UNITY)
General Gameplay Rules
  1. 3 Stocks
  2. 8 Minute Time Limit
  3. Items set to "Off" and "None"
  4. All infinites are legal.
  5. Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
  6. There is a Ledge Grab Limit of 35 for Meta Knight and 50 for all other characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
  7. The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites past 300%, and reaching a position that your opponent can never reach you.
  8. Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
  9. If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
    • In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
    • If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 13 is used for Meta Knight, and 18 for all other characters.


Modified Rules for Doubles
  1. Team Attack set to "On"
  2. Life stealing is allowed.
  3. In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
  4. In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
  5. If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.


Set Procedure
  1. Player Priority is determined if it can not be agreed on. (See below for details)
  2. Each Team selects one controller port to use for each Player.
  3. Each Team selects one character for each Player. A double blind pick may be called by any player.
  4. The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 1-2-2-1 (Team 1 strikes a stage, followed by Team 2 striking two stages, with Team 1 then striking one of the two remaining stages).
  5. The first match is played.
  6. The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
  7. The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
  8. The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
  9. The Team that won the previous match chooses one character for each Player.
  10. The Team that lost the previous match chooses one character for each Player.
  11. The next match is played.
  12. Repeat steps 6-11 for all proceeding matches.

Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).​


Stage List

Starters | Counterpicks
Battlefield|Battleship Halberd
Final Destination|Brinstar
Lylat Cruise|Castle Siege
Smashville|Delfino Plaza
|Pokemon Stadium 1
|Pokémon Stadium 2
Yoshi's Island (Brawl)|Frigate Orpheon
|Pictochat
|Rainbow Cruise


Conduct Rules
  1. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
  2. Pausing may be turned off by request and the request cannot be denied. In the event pause is on and is pressed, whether by accident or on purpose, the result will be a loss of the current stock for the perpetrating player.
  3. Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
  4. You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
  5. Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
  6. No substitutions are allowed for singles or doubles.
  7. Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the removal from the venue.
  8. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
  9. The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
  10. Regarding textures and other game hacks:
    • Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
    • The BBR-RC recommends players do not use intrusive texture and stage hacks.
    • Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.

SETUPS ETC
If you are bringing anything to this tournament please post in the thread or PM me so I may add you to the lists below.

TVs:
- Dazwa
-
-

Wiis:
- Dazwa
-

Copies of Brawl:
- Dazwa
-

Extension Cords:
-

Power Strips:
-


Please bring setups!!!!
 

Vermanubis

King of Evil
BRoomer
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NNID
Vermanubis
3DS FC
1564-2185-4386
Can't ****ing wait.

I will take absence from this tournament as a personal attack to my character, and will seek you out with the intent to exterminate and cleanse.
 

wWw Dazwa

#BADMAN
Joined
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Messages
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maine
Currently Active Users Viewing This Thread: 13 (9 members and 4 guests)
Dazwa, Dr. Lady Artemis, xFats, KoreanDJ111, So Fatal+, sasook., Watkins+, aqua421





.......money match?!!?! :p
 

xHayatox

Smash Lord
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Messages
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Location
Fall River, MA
kit reallly is flackin goooot. specially the legendary fatal. i am proud of your career performance sire. goot job. i cannot wait to play some casuals with the new world.
 

wWw Dazwa

#BADMAN
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Feb 23, 2006
Messages
5,569
Location
maine
Sorry for the lack of updating regarding entry/prizes/ruleset. I got promoted at work and they rewarded me by giving me more hours on top of giving me what is essentially homework >_>. I've got Thursday off though (in preparation of PAX), so I'll probably try getting at least entry/prizes in.

Actually, regarding entry. I know we had this debate with DNA awhile ago, but what is everyone's preference towards doubles entry? 10 per player or 5 per player? Keep in mind that the store is taking a 20% cut from the prize pot.

Ideally and hopefully this will become a major regular tournament in New England, so entry fees could eventually reach 15 for singles and 10 per player for doubles, but that won't happen for this one.
 

wWw Dazwa

#BADMAN
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Messages
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I'll have updates on this following this weekend (when I get back from MLG Dallas), stay tuned!
 

unknownforce

Smash Lord
Joined
Aug 19, 2004
Messages
1,599
Damn, if Hayato Fatal and Dylan are all going I guess that means I might have to go too. Any chance of including both Brawl and Melee if the venue can handle it? It would surely draw in more players =)

Are there any brawlfests before the event so I can get a bit of training in? The last game I played was in October so I'll have to take some opportunity to adapt to the metagame this time around. I don't mind making a trip to CT or MA (perhaps a fest the day prior to the tournament or something?)

I hadn't really planned on getting back into Brawl, but I like having more events to go to.
 

wWw Dazwa

#BADMAN
Joined
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Messages
5,569
Location
maine
Damn, if Hayato Fatal and Dylan are all going I guess that means I might have to go too. Any chance of including both Brawl and Melee if the venue can handle it? It would surely draw in more players =)
As awesome as that would be, and as much as I love Melee, I don't think it'd be ideal. MattDotZeb has been running the main series Mass Madness as a Melee-only event, which is completely understandable seeing as how he doesn't play Brawl. But since the Mass Madness venue was available (and the venue has a long history with the New England Smash scene), I thought I could lend a hand and start running Brawl Mass Madnesses as well.

Either way, glad to hear you're interested :)

I'll have updates either tomorrow or Wednesday. I just got back from Dallas, very tired >_>
 

unknownforce

Smash Lord
Joined
Aug 19, 2004
Messages
1,599
As awesome as that would be, and as much as I love Melee, I don't think it'd be ideal. MattDotZeb has been running the main series Mass Madness as a Melee-only event, which is completely understandable seeing as how he doesn't play Brawl. But since the Mass Madness venue was available (and the venue has a long history with the New England Smash scene), I thought I could lend a hand and start running Brawl Mass Madnesses as well.

Either way, glad to hear you're interested :)

I'll have updates either tomorrow or Wednesday. I just got back from Dallas, very tired >_>
Ah yes, that makes sense. I've been hearing good things about MLG Dallas; hope it was as fun as I heard it was!
 

GameUnderground

Smash Journeyman
Joined
May 9, 2007
Messages
416
Location
Natick, MA
I am very excited that Dazwa is gonna be helping us out with the Brawl side of Mass Madness! I am very excited for the tournament!!!
 

wWw Dazwa

#BADMAN
Joined
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Messages
5,569
Location
maine
So, here's the gist of things:

Venue fee/Entry fee
Venue fee is incorporated into the entry, 20% of the pot goes to the store, this is how Mass Madness has always been. It'll be a $10 entry for singles and a $10 per player entry for doubles. This is the same as DNA except for the 20% cut from the pot, so it's basically $8 per event with a $2 venue per event.

Payouts
I'll be doing standard 60/30/10 payouts for both events UNLESS we break 30 players, in which case I'll use the AZ split (48/22/14/8/4x2) for singles. If by some miracle we break 30 teams in doubles, I'll do the same.

Ruleset
Going to use the most recent update of the Unity ruleset. I agree with the project, and it's the ruleset that Bizkit uses/will use at [nearly every tournament in New England] so I see no reason to deviate from it.

Setups
BRING SETUPS!!
 
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