Snakeee
Smash Master
Oh ok thanks jman, it doesnt really look like that lol. Hey nobody answered me about spiking Mario though -_-
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Personal preference, I used to shield, tech, grab, and wavedash with R. And L-cancel with L. Now I shield, tech, grab, and L-cancel with L, and wavedash with R. Makes it easier for me to wavedash in shield (which is the whole reason why I decided to do it). A few of my friends only use R waveshielding and all. Just comes down to personal preference. L or R is fine for grabbing from a shield. Almost any other grab is most common to JC grab using Jump (up, X, or Y) then Z to grab.No one ever answered my Q earlier so I figured I'd ask again. I'm not talking about powershielding or anything to clarify. I just meant what the most respected method of grabbing LA-RA, or Z? I'm having a hard time on my LA grabs cause they're harder to pull off, and moving my fingers to z preparing for a grab just throws off my mental game, so I was wondering what I should be working on?
Waveshield or jump over them with f-airs. idk, theres a thread on it.Ok...I know this is n00b...but how do I stop a laser spamming Falco? He doesn't even both SHLing, but I still can't do much to him. This is mainly for Final Desitnation.
Could you link it please?Waveshield or jump over them with f-airs. idk, theres a thread on it.
In general you use the up throw just to put Link above you, not to actually combo him out of it. Use it a few times and see if he jumps out of it. If he doesn't then uptilt him for some easy juggles. If he Dis and jumps then just chase him with some fairs or uairs. Link's priority below him is not very good and Marth's uair gets through everything Link can do in that position.it's sticked on the top of the page...also for those who were interested...vs link..upthrow is nigh useless..in all honesty the throw game as a whole isn't nearly as good against link..try to get him in the air and juggle him if you can...but usually not with an upthrow...if you're lucky you can get some damage at mid percents using upthrow if they don't full di and jump away...at high percents maybe...and of course it's always good to get them on platforms above you.
Link can dair marth after the uthrow before the utilt, so be careful when utilting. If he dairs, then dash away then dash back in to grab again. The utilt might still work depending on the percentage and spacing, but it's rather risky. I'd rather not put marth's utilt vs Link's dair.In general you use the up throw just to put Link above you, not to actually combo him out of it. Use it a few times and see if he jumps out of it. If he doesn't then uptilt him for some easy juggles. If he Dis and jumps then just chase him with some fairs or uairs. Link's priority below him is not very good and Marth's uair gets through everything Link can do in that position.
I guess I wasn't clear in my post, but I meant at medium percentages. At low percentages then I really don't use Marth's throws on him at all.Link can dair marth after the uthrow before the utilt, so be careful when utilting. If he dairs, then dash away then dash back in to grab again. The utilt might still work depending on the percentage and spacing, but it's rather risky. I'd rather not put marth's utilt vs Link's dair.
watever is comfortable to youShould I use a,z, or c stick to use aerials?
u shouldnt stick to either onePeople have told me to work on my approach, but my friend says that Marth isn't supposed to approach, but he's supposed to bait his opponents into attacking, and then grabbing them.
Which one is true? It confuses me.
People have told me to work on my approach, but my friend says that Marth isn't supposed to approach, but he's supposed to bait his opponents into attacking, and then grabbing them.
Which one is true? It confuses me.
its kinda hard to space it well sometimes and its not bad to just do it on a shield then run away ive done it and ive seen others do it its like an annoying tactic lolYeah, haha. I've noticed d-tilt to grab works kinda well, but I've never tested it on a human yet, so I'm not sure.
i believe around mid 20% - high 30% or mid 40%(w/o full DI right or left)At what % can you utilt a fox then grab him again.
not too well honestly unless your opponent is in the airHow effective does non-FF'd f-air work as an approach? (Like, you know, for spacing)
i would f-throw -> up-throw at VERY low percentagesVs space animals is fthrow > dtilt a good way to start a match?
np dudeI mean at like 0%, if i dthrow they won't be able to tech, right?
btw Teczro, ty for teh help.