SwastikaPyle
Smash Ace
- Joined
- Oct 17, 2007
- Messages
- 811
Anyone who doesn't use MK is a scrub. Anyone who doesn't plank their way through a match is also a scrub, since it is the most effective way of winning.
10sirlins
10sirlins
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One can never "prove" why Meta Knight should be banned.If you really feel the need for meta-knight to be banned, host a tournament with him banned.. However don't argue and say why he should be banned, prove why he should be banned. Gather physical evidence by hosting tournaments with meta-knight and without him, because honestly it doesn't matter what your opinion is on the matter, because unless you host a tournament or get someone to do it for you, nothing will change at all. I for one as a TO will not ban meta-knight. I feel it is unneeded but thats my own personal feeling.
hobo12 is mk ban to see tourney resultsIf you really feel the need for meta-knight to be banned, host a tournament with him banned.. However don't argue and say why he should be banned, prove why he should be banned. Gather physical evidence by hosting tournaments with meta-knight and without him, because honestly it doesn't matter what your opinion is on the matter, because unless you host a tournament or get someone to do it for you, nothing will change at all. I for one as a TO will not ban meta-knight. I feel it is unneeded but thats my own personal feeling.
Why must I conform and adopt the opinions of the majority? Just because it's the majority doesn't mean it's automatically right.I grow tired of this tedious quoting when I know you aren't going to adopt the opinions the majority of smashers now hold anyway.
No, I'm saying that counter-picking is a fundamental part of the metagame we have created, not a fundamental necessity to play Smash or Brawl.You say that just because counter-picking is fundamental to the game doesn't mean we need to counter-pick against Meta Knight.
I'm sorry, what? Your entirely argument just failed here. Even the most ardent ban-nowers (who are credible, anyway) admit that there are matchups where it's "close to even" (60:40 is close to even, Snake's 55:45 is actually even by most (credible) people's standards).And you say that is your whole point. Yuna, you are missing MY whole point. The problem is precisely that you needn't counter-pick against Meta Knight as it won't help you. He has no clear match-ups that are close to even.
I didn't say it was fundamental. I was arguing against your claim that it was a fundamental (though you used a different word) of the game. Stop strawmanning, rewriting and randomly BS:ing your way through this debate.So, we don't need to counter-pick but we CAN counter-pick wisely against any other character. Meta Knight is the flaw that breaks this fundamental (your word) part of the game.
Yeah, I guess 55:45 and 60:40 is "amazing". Again you disqualify yourself from this debate.Meta Knight IS amazing against every character on the roster.
55:45 against Snake. 60/40 =/= Amazing. 55:45 is even. 60:40 is, therefore, just a disadvantageous matchup, barely so.Even more amazing against some characters than others. He has a 60/40 match-up or better against every other character- usually better.
Not really, not if there's one 55:45 and a few 60:40s. That's not dominating at all. Those characters all stand good chances of beating him.That is called dominating since he's able to attain such advantageous match-ups across the entire roster.
And again I ask (for the, what, third time): Why would it matter? Why would it matter if the programmers actually did it? The only thing that matters is whether or not Meta Knight is "too good" (or as some argue, "Too detrimental to the community").I brought up creator intent not for you to analyze why I brought it up, but to imply that the developers inadvertently programmed Meta Knight to be a character who is extremely hard to match in any sort of combat.
No, no, oh, master of Strawmanning and Revisionist History. I asked, and I quote:You asked me why everyone doesn't just jump onboard the Meta Knight bandwagon.
You answered with baloney that had nothing to do with my question. Now answer my question for once.I answered by saying a large number of smashers have always wanted to use their mains from Melee in Brawl and that is one of the many reasons why not everyone uses Meta Knight.
Wait... what? Also, again, name these, apparently, bountiful MK players who win as him.Personally, I recognize that Meta Knight is better than my character and that if I used him I'd be more tournament-viable. Still, enough people use Meta Knight as no character has even a third of his win percentage.
Respect and honor in Competitive gaming is meaningless. Half of the stuff that goes on at tourney is "cheap". Chaingrabbing, locking, counterpicking, comboing, edgeguarding, gimping. If we wanted manly respectful and honorful matches, we'd all be playing, oh, I don't know, Ganondorf.Another point was that many smashers actually care about respect, and they know they aren't deserving of respect in the eyes of most other smashers if they use Meta Knight. Your point was true, that some don't care about respect and honor and that winning is all that is on their mind.
Whatever. The question, again, is not whether or not people are flocking to MK, it's whether or not MK is actually dominating. With so many people flocking to MK, with MK apparently "dominating" the metagame and winning with ease, how come it's only 30%? How come it's not more?Many would never use Meta Knight just to win, and others will use Meta Knight just for wins. Both points are true. Not everyone is flocking to Meta Knight but many are. What about that do you not understand?
Ummm... yes, and? Maybe because they are two of the very best Smashers in the world? If MK is so overpowered, easy to pick up, easy to win as and dominating and with, apparently, so many players jumping ship to MK, he should be winning many more tournaments. And many more MKs other than those two should be winning them!Again, your request for a list is silly. M2K of the EC and DSF of the WC have vastly more wins under their belts than anyone in their respective regions and they both use Meta Knight.
Reading comprehension, please. The point is that if we want to maximize "fun" and "competition", banning them would accomplish that as we'd gain tons of viable characters. It was to invalidate the statement that the rules are written to maximize "fun" and "competition".Banning all of the top tier characters is ridiculous because of what I have previously stated. They can all be, with the exception of Meta Knight, easily counter-picked and easily exploited for their weaknesses.
I said that DI will make several of his attacks not even half as good as some people seem to think they are, more specifically moves like the Mach Tornado, which so many people seem to think is some kind of godly weapon.With many of Meta Knight's attacks you talk about DI helping tremendously.
Only because you rewrote what I said (strawmanning) in your head so that you could "refute" it.That right there is incorrect.
It does help. Anyone who says otherwise is lying.It does not help much, if at all. *sigh* You STILL don't understand the point that the pro-ban side has made very clear. Get this into your head: It doesn't matter if you can DI out of Meta Knight's attacks.
I'm sorry, again I ask, where do I say that DI:ing out of Meta Knights attacks makes it easy to punish him or that the main purpose of DI:ing out of them is for punishing him?! I specifically said, over and over and over again, that the main purpose was to simply get out of the natural combos.This wasn't evenA good Meta Knight will still not get punished for you being able to DI out of the attacks, and then you're back to square one with no reliable way to land hits on Meta Knight.
It's quite easy for you to refute people's points when you make them up in your head. Stop claiming I said things I didn't say. It makes you a liar, a strawmanner and just an altogether very bad debater.To put it as succinctly as possible: Even if you can DI out of the attacks well, a good Meta Knight does not get punished for it and you won't be able to retaliate at all.
Do you really want me to compile a list of your crimes against the English langauge? Because I can. I could just quote myself and then quote your interpretation and then we'll leave it up to the others to judge how well you comprehend plain English.Maybe you don't understand English. Good day.
Pray tell, why not?One can never "prove" why Meta Knight should be banned.
You did say counter-picking is a fundamental part of the game. Yes, it is because we made it that way. Yes, it isn't completely necessary. Since it can sometimes make all the difference, that is why it is a fundamental part of the game.Not really. It's a fundamental part of the game. They each have characters (I don't know about DoA since I don't play DoA or bother with it) that require no secondaries or other mains are counterpicks, really. If you can master Xianghua in Soul Calibur II and III, you're set against pretty much everyone. So if we're gonna argue SC, then Meta Knight shouldn't be banned.
While counterpicking is a part of these game (and I've never denied that), it's not some kind of fundamental part of the games, an element without which the games cannot survive Competitively. Just because you can counterpick doesn't mean you must, which is my whole argument.
Yes, it is dominating because no one has the edge over him. As long as that's the case, it is called dominating.Not really, not if there's one 55:45 and a few 60:40s. That's not dominating at all. Those characters all stand good chances of beating him.
Are you dense? Does the fact that Meta Knight, one of 35-38 characters (however you want to look at it) alone has won almost 30% of tournaments nationwide. That statistic alone proves the Meta Knight players ARE bountiful.Wait... what? Also, again, name these, apparently, bountiful MK players who win as him.
No, reading comprehension is a part of it too, I'm sure. Ask any teacher and see if they'll pass you if you're unable to understand even the simplest of texts even if your writing is flawless.First off, "crimes against the English language" would mean poor grammar, lack of punctuation, horrendous spelling issues, etc. Reading comprehension trouble doesn't equate to such "crimes". So you can end that personal insult now. Thanks.
I didn't say it was a fundamental part of the game. How many times must I tell you this? I said we made it a fundamental part of our metagame. The game's programming didn't change because of us.You did say counter-picking is a fundamental part of the game. Yes, it is because we made it that way. Yes, it isn't completely necessary. Since it can sometimes make all the difference, that is why it is a fundamental part of the game.
No, it's not. He's just above the rest. That's not dominating. That's just being "the best". One can easily be "the best" without dominating. Simply having no bad matchups =/= Dominating.Yes, it is dominating because no one has the edge over him. As long as that's the case, it is called dominating.
"Crimes against the English language" is another example of your hyperboles. The teacher might not pass you, but not because of such "crimes". Therefore, stop flaming. Thanks.No, reading comprehension is a part of it too, I'm sure. Ask any teacher and see if they'll pass you if you're unable to understand even the simplest of texts even if your writing is flawless.
Fundamental part of the game, fundamental part of our metagame... what difference does it make?I didn't say it was a fundamental part of the game. How many times must I tell you this? I said we made it a fundamental part of our metagame. The game's programming didn't change because of us.
http://dictionary.reference.com/browse/fundamental
"Sometimes makes all the difference" =/= Fundamental.
"The best" character is broken if he doesn't have any true counters. Fox was the best in Melee and Marths seemed to keep up with Fox quite well. Heck, every one of the top and high tier characters did.No, it's not. He's just above the rest. That's not dominating. That's just being "the best". One can easily be "the best" without dominating. Simply having no bad matchups =/= Dominating.
actually if you check the new melee tier list, martb and fox are both first. tied for first."Crimes against the English language" is another example of your hyperboles. The teacher might not pass you, but not because of such "crimes".
Fundamental part of the game, fundamental part of our metagame... what difference does it make?
It's fundamental. There you go.
"The best" character is broken if he doesn't have any true counters. Fox was the best in Melee and Marths seemed to keep up with Fox quite well.
Actually, if you check a variety of Melee videos you'd see that any of the top and high tier Melee characters were able to keep up with one another at the same level.actually if you check the new melee tier list, martb and fox are both first. tied for first.
Thats good, I was unaware of that, thank you for bringing that up. In all honesty though, several trials need to be done for a experiment to be successfull. Also, all those tournaments should be compiled along side with other tournaments were meta-knight is banned. That would help the anti-meta-knight side of the story.hobo12 is mk ban to see tourney results
You would need 6 months to actually compare them and I don't even think they will be accurate because a MK less metagame would be much different IMO.Thats good, I was unaware of that, thank you for bringing that up. In all honesty though, several trials need to be done for a experiment to be successfull. Also, all those tournaments should be compiled along side with other tournaments were meta-knight is banned. That would help the anti-meta-knight side of the story.
Essentially you're saying that we have characters who have the same matchups as another character (i.e. falco A's matchup chart in terms of ratios is identical to falco B), but their gameplay differs significantly.You don't understand the idea of the same role. Let's say, for the sake of argument, that Peach and Marth both have an advantage against Falco and have a similarly sized advantage. Let's further say that it's because Peach can use her floating to really limit Falco's offense while Marth's grab game is especially devastating to Falco (I don't care if any of this is true or not so don't bother commenting on it). Now, you can say "Marth and Peach are totally different!" all you want, but as far as Falco is concerned, they are the same. The matches will LOOK a lot different, but the result (Falco is at a disadvantage of magnitude N) is the exact same. If this process repeats against all significant characters, they will occupy the same role in the metagame regardless of how different their playstyles are.
Matchup wise, these proposed new characters aren't able to accomplish what Marth is at all. They would have no impact at all on Marth's usage, assuming a rational playerbase (it may shrink slightly anyway just because people are dumb). However, they can accomplish what those other characters accomplish so they would detract from them. Consider a dummy game of simple triangular balance.
A > B > C > A
We would expect that A, B, and C would be used 1/3 in a stable metagame. However, let's introduce a D who is the same as B. Our new numbers are A and C being used 1/3 each while B and D are used 1/6 each. That's the stable metagame, and it's parallel to my example.
Of course, in the real game, characters don't quite match up 1 to 1, but regardless there are frequently clashes between radically different characters to do the same "job". I really don't feel like giving an example here, but pretty much every character is affected by this to some degree (and some to much bigger degrees than others). It's the reason Ankoku styled lists are interesting curiosities but not legitimately good foundations for character quality evaluation (though I'd hesitate to call such stats useless).
I didn't contradict myself; you just didn't understand.
I thought thats what the point was? To see how the meta game would be like if mk didn't exist. I'm against the ban but I think it would be interesting to see the results and data of a meta game with out meta-knight.You would need 6 months to actually compare them and I don't even think they will be accurate because a MK less metagame would be much different IMO.
So Yuna, could you point at where specifically in that quote he claimed you said something you didnt say (or claimed you said anything at all, actually)? I'm sure its just my poor reading comprehension at work, so I would like you to clear that up for me.It's quite easy for you to refute people's points when you make them up in your head. Stop claiming I said things I didn't say. It makes you a liar, a strawmanner and just an altogether very bad debater.
If this is the case, it seems rather odd that he would quote that part of it. It seems to me the part he quoted was just a point of clarification.I believe Yuna was talking about how Yuna never argued you'd be able to punish MK by DIing out.
My point is, the part that he quoted doesnt contain the things he claims it does. If his response isnt meant for that specific quote, why did he quote it right above said response?Nah, he always quotes all the wrong things you do. If you did argue something right, he'll just say, uh-huh, agreed, or I never said that wasn't true.
Someone finally gets it!After making this point (above), I have come to the realization that if Brawl didn't suck we wouldn't have to be bickering like this. >_>
Yes and no.So Yuna is actually arguing that you can't punish MK?
Fair enough. Just note that it's possible these two games are different enough to the point where not just tournament data proves or disproves anything. I would agree that the game isn't done developing, but also would say that nothing earth shattering will come about to counter metaknight.There is no flaw in the argument. People say "but look at results! MK dominates!". The retort is: it is no worse then Marth in Melee, so you will have to wait for it to get worse or use subjective arguments, like the one you just put forth Iwan.
The matchups are not subjective.There is no flaw in the argument. People say "but look at results! MK dominates!". The retort is: it is no worse then Marth in Melee, so you will have to wait for it to get worse or use subjective arguments, like the one you just put forth Iwan.