vanderzant
Smash Journeyman
@Ran: The difference between MK/J and Uber was that Uber was posting in the thread, while MK/J were not. I chose to pressure Uber not because he is a newbie, but because while he seemed to have no activity excuses, all he had posted was:
Quite commonly in a mafia game on Day 1, if little scum tells are found or most cases lack evidence to fully support a lynch, then what's called a 'policy lynch' is often implemented. This usually entails lynching the most inactive player or lynching the player who is contributing the least. While these two criteria may not neccesarily indicate mafiosi alignment, it is important that Town remove players who are going to hinder scum hunting for town.
For example, if the deadline was in 20 seconds and we quickly lynched Meta-Kirby, and he flipped town, and then I was killed during the night and flipped town, (despite what your initial impression may be) this isn't necessarily a bad situation for town.
True, we may not have lynched scum, but we are leaps and bounds closer to finding them. Not only do we have the lynch info to work with, we also have removed a player who had posted no content, and who had just as good of a chance of flipping scum as town.
@Glyph: You should have questions to ask or things to say to people besides your #1 scum suspect though.
Ofc, everyone thinks differently, so as a townie you need to build connections with as many players as you can (i.e. asking questions, engaging in an argument) in order to better grasp their alignment. Just as there are 'scum tells', there are also 'town tells.'
@Ranmaru: I encourage you to use your vote more if you can. It is your best tool for scum hunting and applying the pressure to your suspects. A "vote now, explain later" approach has it's merits for town, I use it frequently.
Acting rashly is not scummy, in the same way that being mean is not scummy, or telling lots of jokes is not scummy. This is what I believe Acrostic was talking about earlier on (when he addressed you and Seph). Your style seems to be fairly passive so far, and while it isn't a bad thing, you can always work on it.
Yeah, I've been quiet, observing to see what exactly I need to or should post, as this is very new to me.
What exactly did I do to deserve that? lol
And Vanderzant seems pretty suspicious, I'm going to:
Vote: No Lynch
But, I'm going to keep an eye on him. The way he types seems . . . . different.
So imo he really did warrant a wake up call wagon to get him posting. Where as with J/MK, they wouldn't of responded at all (as they are/were absent)Well, I like this a lot more than I thought I would, and the only person so far that seems suspicious I already spoke about, though Tery's posts on page 10 seem pretty strange too . . . ..
Yes if you had continued to coast without posting for the entire Day, I would of happily lynched you. Is lack of content a valid reason for a Day 1 lynch? You betcha!You are forgetting what you had posted before that:
You had clear intentions of trying to get me lynched simply upon assumption, even though there was little basis.
Quite commonly in a mafia game on Day 1, if little scum tells are found or most cases lack evidence to fully support a lynch, then what's called a 'policy lynch' is often implemented. This usually entails lynching the most inactive player or lynching the player who is contributing the least. While these two criteria may not neccesarily indicate mafiosi alignment, it is important that Town remove players who are going to hinder scum hunting for town.
For example, if the deadline was in 20 seconds and we quickly lynched Meta-Kirby, and he flipped town, and then I was killed during the night and flipped town, (despite what your initial impression may be) this isn't necessarily a bad situation for town.
True, we may not have lynched scum, but we are leaps and bounds closer to finding them. Not only do we have the lynch info to work with, we also have removed a player who had posted no content, and who had just as good of a chance of flipping scum as town.
@Glyph: You should have questions to ask or things to say to people besides your #1 scum suspect though.
Ofc, everyone thinks differently, so as a townie you need to build connections with as many players as you can (i.e. asking questions, engaging in an argument) in order to better grasp their alignment. Just as there are 'scum tells', there are also 'town tells.'
@Ranmaru: I encourage you to use your vote more if you can. It is your best tool for scum hunting and applying the pressure to your suspects. A "vote now, explain later" approach has it's merits for town, I use it frequently.
Acting rashly is not scummy, in the same way that being mean is not scummy, or telling lots of jokes is not scummy. This is what I believe Acrostic was talking about earlier on (when he addressed you and Seph). Your style seems to be fairly passive so far, and while it isn't a bad thing, you can always work on it.