I agree that breakaways should be avoided,but MKW's BS (lol) is just OP'd. MKW has plenty of items to let people catch up. Stars let you zoom through anything, anyone, go faster than anyone, and take massive shorcuts (stage dependent). Mega Mushroom is similar, but not to the same extent. Bullet Bill gets you to 1st-3rd with no effort unless you were SERIOUSLY behind. Lightning makes everyone slower and drop all their items, so strategic use is pretty powerful. Golden mushroom lets you take massive shortcuts too. BSs that pop you into the air defenseless is a little much.Guys ... it takes playing a game that is just similar to understand how "useful" the blue shell is
I played Sonic & Sega All Star racing recently and whenever its played at high level is always the same :
one person breaking away from the pack by a looooooooooooooooong shot , and the person in second never being able to catch up due to items from people from the pack
while I was playing this game for the first I told myself something I never thought I would : I was there was a blue shell
the MK64 one is fine , there just need to be something to be able to stop the person in first from breaking away like mad it causes some kind of brokeness
in SSASR case , its characters with high accel , it takes them just being lucky to dodge the items thrown at them after the first set of item boxes and the person in 2nd getting hit , and you'll never see them again for the whole race
so lets be happy theres a blue shell in Mario Kart , it certainly needs to be nerfed , but certainly not removed
They should reduce the frequency, or make it like a normal hit, or something.