Big-Omar
Smash Journeyman
I dont see the big deal about Mario vs Marth lmfao
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thisthisthisthisthismy saying is just hit him after he swings his sword.
Okay, keeping in mind that Fair beats out all our aerials and ground moves range wise and autocancels, that gives us two frames landing lag. According to their frame data, his DB comes out on Frame 4. So if buffered, you have 6 frames to get inside and punish him. Sure, a fireball would work, but that seems to be about it.thisthisthisthisthismy saying is just hit him after he swings his sword.
My singles results are awful. I think I've beaten 2 people in singles max (should've beaten more but didn't know how to play certain MUs). I normally don't get a break. I've faced Zucco, JG and Kid in singles and played Atomsk, Inui, Ally, Diem, and Shadow in teams. I remember me playing like an idiot and losing to a Lucario in September and I lost to a Wario a couple days ago, both players I think I can definitely beat now. There was also this Wolf/ROB I lost to but he won and I think he deserved to win. I'm not gonna john because I learned a lot from losing some of these especially against that Wario.I think I'm the worst Mario here.
lol yeah, we can shield grab his fair, the second fair after he does the 1st fair, w/ Luigi, he's just make him slide so he can't shield grab it. -__-Mario has an advantage over Marth.
Marth has an advantage over Luigi.
Just my opinion :]
...Only if the Marth in question is bad at spacing...lol yeah, we can shield grab his fair
link please? Probably won't have much time to see it, but might as well try.Will it be on a live-stream website?
EDIT: Nvm, found it.
Hmm, same here, I don't mind helping at all, if you want me to.Marth you pretty much won't shieldgrab without some trickery on your part, but instead, B-airs out of shield are a good option for Mario.
A combo guide to Mario? I want in on this. I have a lot of tips to give on this, since I waste a lot of time experimenting with this stuff.
Mix-ups? That's my idea. Or uses of B-up's invincibilityI've run out of "video guide" ideas for Mario. Anyone got an idea for a video I should make?
Advanced Menu - http://www.youtube.com/watch?v=OFHrnTEZXkg
I do it alot on wi-fi. Offline, rarely and only on stupid players or heavy characters.LOL wut, Big-O, you do that? o__O? <----- (my wtf face)
No edge gaurding section? lolI've run out of "video guide" ideas for Mario. Anyone got an idea for a video I should make?
Advanced Menu - http://www.youtube.com/watch?v=OFHrnTEZXkg
It's kinda risky for me to do. Lot of Marios hardly do that man. lolI do it alot on wi-fi. Offline, rarely and only on stupid players or heavy characters.
Actually that's not bad. Dtilt sucks. We all know that. Better yet it's bad if they don't air dodge. It has little knockback and it's a free smash if they air dodge.D-Tilt -> Fsmash
1337 Mind games LOL
Try this combo: jab > jab cancel > jab cancel > Dsmash. This is a very safe combo Pierce showed me yesterday. The thing is that the first 2 jabs are technically safe on block because the fear that they will get hit by the 2nd/3rd jab. If they see the cancel and try to react, it won't work because you can cancel your jab to jab again before they can do anything due to shield stun plus the time to drop the shield and use a move. If they get hit by this, then you just racked up some good damage on them. If they shield it, you are in a completely safe position unless they PS the Dsmash.You can Jab cancel into D-tilt...Jab Jab D-tilt is not a bad combo to be honest, since it's a way of doing more damage than your standard Jab combo, and it's slightly more reliable than D-smashing.