[FONT="DEATH FONT ver1.0"]
She's one of the hottest anime girls known to mankind!!! Misa Amane joins the brawl!!!![/FONT]
"I'll be your eyes from now on."
[FONT="Death font ver1.0"]~ Description~[/FONT]
Misa is a famous model, singer and actress and is infatuated with Light Yagami. She usually refers to herself in the third person by calling herself "Misa-Misa" to be cute and tends to be hyperactive. Though Misa wears jewelry with a crucifix theme in the manga, she wears fleur de lis jewelry in the anime adaptation (however, the cross is retained on the collector's figure included with Volume 5 of the DVD series). Despite her hyperactivity; she rarely, if ever, allows her personal feelings about anyone to interfere with Light's plans, showing her unflinching loyalty to him.
Her song is Misa no Uta (Lit: "Misa's Song"). She sings it in episode 25, dressed in Gothic Lolita clothing.
Douglas Wolk of Salon describes Misa as being drawn in a "Japanese comics' tradition of cute, tiny, airhead girls with big eyes" and being a "lot cannier than she pretends to be." Wolk adds that the reader could "watch her measuring how much quasi-innocent charm to pour on in every situation."[7]
She decides to devote her life to Light because he punished the criminal that killed her parents when she was younger; a burglar killed Misa's parents in front of her eyes. Misa, unable to forgive the killer and wanting to kill the burglar herself, saw multiple delays in the killer's trial before Kira killed him.[8] According to Ohba, Light sees Misa as a "bad person" who killed innocent people, so he acts emotionally cold towards her and manipulates her.[9] Light and Misa both act together as Kira for over five years, until Light decides that it is too dangerous for Misa to be Kira with members of the taskforce suspecting him.
The Shinigami who follows her is Rem. Misa also performs two eye trades, cutting her lifespan in half twice; the first was with Rem, and the second with Ryuk. However, two shinigami destroyed themselves for her (Gelus and Rem), which added their original years to hers. Because Shinigami have exceptionally long lifespans, Misa's life expectancy would have been extremely long and the eye trades would not make much of a difference. Misa appears to have a profound effect on male Shinigami; Ryuk admits he felt shy when Misa hugged him.
According to 13: How to Read, Misa loses her memories related to using the Death Note and retains her love for Light. Since it is in the nature of a Death Note user to "suffer misfortune", Misa falls into despair after someone "like Matsuda" "probably let it slip" that Light died.[10] Misa presummably commits suicide one year later on February 14, 2011. The cloaked woman who appears at the end of the manga is not Misa, she is an unnamed follower of Kira. Misa's fate is not shown in the manga at all; she was last seen staying at the Teito Hotel. Ohba stated that this was simply because he did not have a situation to fit her in. [10]
At the anime's finale, Misa appears standing outside the safety rail on the edge of a skyscraper looking into the sunset dressed in Gothic Lolita clothing. Her suicide is neither seen nor mentioned.
Misa, born on December 25, 1984 (1987 in the anime) in Kyoto, has a height of 152 cm[11] and a mass of 36 kilograms[11] (79 pounds[1]). Misa has a bust size of 100 centimeters, a waist size of 51 centimeters, and a hip size of 75 centimeters. Her blood type is AB. (see Blood types in Japanese popular culture)[1]
[FONT="Death font ver1.0"]~ Stats~
[/FONT]
Attack: 4
Running speed: 6.5
Jumps: 6
Falling speed: 3
Walk: 4
Range: 5.5
Weight: 3
Height: 7
Attack speed: 7
Wall jump: no
Wall cling: no
Glide: no
[FONT="Death font ver1.0"]~ Special attacks~[/FONT]
Standard Special: The Death Note
Misa brings out her Death Note, and stares forward for a moment. If Misa has the shinigami eyes....there won't be much of a problem at all when performing this move, but if she doesn't, she has to try and find out the opponent's true name. There are a couple of moves in the moveset that let her make the opponent reveal part of there name. If she manages find all 5 parts of the name, she can now right it down her notebook, and perform the next stage attack.
Note that if you perform this move if Misa has no idea what the opponent's name is, she will stomp on the ground frustrated, with that leaving her open for a big 3 seconds.
Now if she does know the opponent's name, she will write it down her Death Note, killing the opponent.....okay not really, but the opponent will be hurt by a lot. There are 3 methods opponents can die from. Also note that Misa must wait every 10 seconds before using the Death Note again.
1. A heart attack. Exactly after 40 seconds that Misa has wrote down the name, a heart attack will happen to the opponent, causing them to suffer about 17% damage with no knockback, but causes them to collaspe on the ground. This is the most common death penalty that Misa will use. (75% of the time it will happen)
2. A truck accident. A huge truck will start riding forward to the stage (kind of like how Captain Falcon's final smash does it), ramming in to the opponent. This move is actually avoidable, but the truck is rather large, and opponents got to jump high above the truck to get over it. If the truck hits, it can cause about 15% damage with good knockback. This happens exactly 10 seconds after. (20% of the time it will happen).
3. A suicide. The opponent will start walking off the stage, and commit suicide basically. They do fall off the stage, but when they do, they don't lose a stock really. They immediately come back to the stage with 23% damage suffered. Remember, that the opponent does NOT lose a stock >.<. This has only a mesely 5% chance of happening.
Side Special: Misa Misa disguise
Misa will turn away from the screen, and start changing her clothes (sorry perverts, but she ain't naked. She's wearing a T-Shirt labelled, "Death Note rules!!" and black short pants =P.) It takes about a full second for Misa to fully change to whatever she is wearing and about half a second of ending lag, but once she does, she'll say, "Meet the Misa transformation!!" =^_^=
Okay now, there are 3 possible clothing transformation that Misa can use. She can only wear them for about 10 seconds before changing back to her old clothes. The 3 clothes changes are:
1. A innocent nurse. Misa will look like a nurse now basically. What this does is that if the opponent stares straight forward at Misa (with the character they are playing i mean >.>), if they attack Misa while she is in that form, the damage will be cut in half (cause you know!! She's a nurse!! Get it? *shuts up*), and there will be no knockback. Misa will slap the opponent flying, dealing off 8% damage with little knockback, saying, "How can you hit a nurse!!!?? Who else will nurse you back to health!?" If opponents grab her, or use an aerial attack, this transformation will not take effect there.
2. A actress kind of clothes. If you press the side B button again, she will start acting to who the opponent likes (like for example, if the opponent is Mario, Misa will act like Peach, a person Mario really likes lol.), for about 1 whole second. The acting will cause the opponent to be confused, and not attack Misa the first time around, by immediately stopping in there tracks as soon as they reach Misa with in a 2 small stage builder block range. Use this for Misa to counter attack. Obviously, this move is rather useless, if the opponent does an aerial, grab, or a projectile.
3. Something sexy
. If an opponent attacks Misa while she is in these kind of clothes, she'll turn to the opponent and say, "You pervert!!" The opponent will be stunned, wondering if they really are pervert. They are stunned for a whole second, giving Misa enough time to counter attack them. As a random bonus, if she says this to L (moveset by TheSundanceKid), L will say, "I'm....a pervert?" while eating a lollipop. No other opponent will say something, besides L =P.
Down Special: Shinigami eyes
Misa will say, "I make the eye trade!!" She will then close her eyes for a moment, and open, with them being the shinigami eyes! It takes about half a second for this to happen, and about the ending of Falcon punch attack lag at the end. With this, Misa does not need to find out the opponent's real name so hardly by doing 3 in a row attacks...in a row O.o. She can simply right down the opponent's name down the Death Note with no problem. Though....there is a huge drawback. Misa gives up half of her lifespan, and her health is cut in half!!! She suffers a huge amount of 50% damage as soon as she gets the eyes. Use this move.....very very very carefully.
.....wow....a short special move description.....lol.
Upwards Special: Supahstar transportation
Misa calls on her cell phone, and starts talking for a bit. All of a sudden, a small airplane licensed, "Misa Misa property!!" It lifts her upwards about 5 small stage builder block upwards. The direction is controllable, so you can steer where the airplane is going. The airplane is not really big, in fact, it's about the same size as Misa. Really....where does she get this stuff from? Anyway, Misa's recovery can be intercepted, by attacking the airplane, making it blow up (lol), but if you attack Misa herself, there are super armor properties there. If opponents do manage to take the airplane down, she'll scream, "Help help help!!!" This is purely a recovery move only, and nothing more.
[FONT="Death font ver1.0"]~ Standard A attacks~[/FONT]
Standard A: Purse swing
Misa will let loose a wild vertical swing with her purse only once, dealing off about 6-7% damage with little knockback. It has rather short range, but is a very fast move, with barely any beginning lag, and only a bit of lag at the end. Lol, who uses a purse as a weapon?
Side Tilt: Girly cart wheel
Misa will perform a cartwheel forward, multiply hitting the opponent with her legs and arms. There are about 10 hits in all, each of them doing about 1% each, with very little knockback on the last hit. This move sends Misa forward about 1 small stage builder block in total. The beginning lag for this move is the beginning of Diddy's dash attack, and the ending of DK's dash attack. A good damage racker, but it could be hard to hit with.
Down Tilt: Cellphone drop (Plus one clue part of the opponent's name)
Misa will purposely drop her cellphone on the ground, right below her. If the opponent is right next to the cell phone, they'll pick it up, and give it to Misa. Misa will then take a heavy swing with her purse, seemingly angry, accusing her opponent of being a thief, and sends them flying with ok knockback with 10% damage.
The range for this move is only if the opponent is right next to her. The speed for this move has about half a second of beginning lag, and if no one picks up the cellphone, she'll be depressed, and suffer about 2 full seconds of ending lag. If the opponent does grab the cellphone, she'll only have to suffer about the ending of Kirby's forward smash.
A good move if you don't want the opponent to be too close to you.
Up tilt: Swinging purse swing upwards
This is probably Misa's most generic move, but whatever. Misa will take a huge swing upwards with her purse.
The range for this move is only what is right above her, and extends about 3/4ths of a small stage builder block upwards. The speed for this move has barely any lag at the beginning, and the lag at the end is very little as well. The damage it can cause is 8% damage with little knockback upwards.
THAT IS ALL.
Dash Attack: Everyone is Misa's friend! (Plus one clue part of the opponent's name)
As Misa charges forward, if she comes in contact with her opponent, she will grab both of there arms, and play around with them, like swinging around and around. She will then throw them in one direction, with ok knockback with 11% damage.
The speed for this move has pretty much no lag at the beginning, but if Misa misses with this move, it has about the ending of Ike's forward smash. The range for this move only reachs what is right next to her, but since she charges forward, extending her arm to attempt to grab the opponent's arm, i think that makes up for it.
This is a good move for an alternative grab move i guess.
[FONT="Death font ver1.0"]~ Smash attacks ~[/FONT]
Forward Smash: "Bang!!" (Plus one clue part of the opponent's name)
Misa will put both her arms behind her for a moment, and after the player is done charging, she'll throw both her arms forward, in a pointing motion, like the pic above, yelling, "I always stick with my friends!"
The range it has is only extending what is right in front of Misa only, and only extends about half a small stage builder block. The speed for this move barely has any beginning lag at all, but at the end, it does end with about the ending of Bowser's forward smash (an estimate). The damge it can cause is about 10% damage with ok knockback uncharged, and 14% damage with nice knockback fully charged.
LOL, imagine killing someone with this? Misa tries to be someone's friend...and they die!
Down Smash: Misa Misa sings (Plus one clue part of the opponent's name)
Misa will start singing her song (too lazy to find it on Youtube lol), and music notes starts surrounding her, very similar to Jigglypuff's rest (unfortunately). The hitbox is very similar to Jigglepuff's rest move as well O_o.
The range for this move reachs all around Misa, besides above her obviously. The speed for this move has little to no lag at the beginning, but at the end is lagtastic, with about the ending of Ike's forward smash. The damage it can cause is about 9% damage with little knockback uncharged, and 13% damage with nice knockback fully charged. There is also a cool 25% chance that her opponent will fall to sleep, and another 25% chance that the opponent wil be distracted long enough (falling in love with her sing
) for Misa to follow it up with another attack.
Up Smash: Sweet Kiss (Plus one clue part of the opponent's name)
Misa will look upwards, and performing a kissing motion in that same direction (which is the upwards direction!). A heart will pop out from Misa's lips, and start floating in the upwards diagonal direction.
The range for this move is that it solely reaches upwards diagonally only, but it extends about 4 small stage builder blocks in total. The speed for this move does have about average beginning lag, but there is little to no lag at the end. If the floating heart hits an opponent, it deals off about 11% damage with ok knockback uncharged, and 15% damage with nice knockback if this move is fully charged.
This is good to knock down airbourne opponents down, if they are coming from the upwards direction.
[FONT="Death font ver1.0"]~ Aerial attacks ~[/FONT]
Neutral aerial: Add me on your cell! (Plus one clue part of the opponent's name)
Misa will bring out her cell phone, and show it forward to her opponent. If the opponent is right next to her, Misa will say, "HEY! I'll give you my cell phone number!" There is about above average lag for Misa to get her cellphone from her purse, and about the ending of Ike's forward smash for Misa to put it back. The opponent has a 75% chance of agreeing, and a 25% chance of not agreeing (which in means that the opponent will simply ignore the cell phone.) If the opponent does agree, Misa will reveal it to her opponent that it was just a trick, and let loose 2 heavy swings with her purse, sending the opponent faraway with ok knockback, with 5% damage for each hit.
Forward aerial: Let's just be friends! (Plus one clue part of the opponent's name)
Misa will point her finger forward saying, "Hey! How about me and you be friends!?" THere is practically no beginning lag, and hardly any ending lag either. If the opponent is near Misa (like in 1 small stage builder block range), there is a 50% chance of something happening, and another 50% chance of something not happening.
One chance of something happening is that the opponent will agree to be Misa's friend, so they suffer about 10% damage, with no knockback, other than temporaly not moving for half a second, and Misa gets the point for the name. Another 50% chance of happening is that the opponent will say no, and Misa will not get the name point at all. She will be angry, and kick her opponent flying with about 12% damage, with ok knockback.
Lol, now imagine KOing someone with this move. It would be so priceless.
Backwards aerial: Friendship (Plus one clue part of the opponent's name)
Basically the exact same thing as her forward aerial, with instead, at the beginning, she'll say, "OH OH! I know you WANT to be my friend!"
Upwards aerial: Chain spinner
Misa will bring out a gothical chain whip from her purse. She will then go spin it upwards, and keep on spinning it, until after 2 seconds.
The range for this move solely hits only what is directly above Misa, and only extends what is right above Misa's head. The speed for this move is very fast, with no lag at the beginning or at the end. The damage it can cause is around 2% damage for each multiple whip attack (there are 6 in all by the way) and with little knockback on the last hit. This is a good damage racker, but it doesn't really have much range does it?
Downwards aerial: Chain whip down
Misa will pull out her chain from her purse once again, this time though, instead of spinning it, she whips it straight down, attacking anyone straight below her.
The range for this move reaches about 2 small stage builder blocks in the downwards direction. The speed for this move has barely any lag at the beginning at all, but it does however, have the ending lag of Ike's downwards aerial however. The damage it can cause is around 12% damage with nice knockback to the side direction. So, it can't meteor
.
[FONT="Death font ver1.0"]~ Grabs/Throws ~[/FONT]
Beat Down: Lol, slap
Misa will continously slap her opponent away with her hand lol. Just a basic grab attack that deals off 2% damage each per hit.
Forward throw: Check out my CD! (Plus one clue part of the opponent's name)
Misa will push her opponent forward for a sec. She will then whip out her CD album, recorded my her lol, and attempt to give it to her opponent, while saying, "Hey! Buy my CD!" The opponent will then sent flying with nice knockback, with 12% damage. Misa will act confused, wondering what's wrong with her CD album? Misa will have a whole lot of lag at the end (like the ending of Warlock punch.)
Backwards Throw: Chain whip
Misa will throw her opponent backwards, and then she will grab a chain that she always carries around, and whip it to her opponent, sending them flying with ok knockback, with 10% damage. She just whips them....by the backbody...YOU GUYS THINK DIRTY!!!! >_<
Downwards Throw: Girly step on!
Misa will throw her opponent to the ground, with them laying on the ground, Misa will act like a b*tch, and continously step on top of them for 5 times. In total, this causes about 9% damage with very little knockback. Wow...Misa is....a b*tch O_o
Upwards throw: Here's my auto graph! (Plus one clue part of the opponent's name)
Misa will throw her opponent upwards, and then will quickly sign on a piece of paper, writing down, "Here is my autograph!" She then throws it to her opponent, and once that same autograph hits the opponent's face, it deals off about 11% damage, with ok knockback upwards.
[FONT="Death font ver1.0"]~ Final Smash ~[/FONT]
The return of Rem
Misa has grabbed the smash ball! As soon as you press the B button, a huge figure of a shinigami known as Rem appears behind Misa. It covers it's hand over Misa, and grants her the shinigami eyes for 10 seconds! This time though, Misa will not get hurt by cutting her life span in half, so you don't have to worry about that. If Misa already has the shinigami eyes, Rem will bring out her Death Note, and write the opponent's name into it. As soon as that happens, Rem starts to become sand and dies
. Anyway, the opponent will suffer a heart attack 20 seconds right after, being hurt with about 35% damage with no knockback, but they collaspe to the ground, more powerful Misa's ordinary Death Note kill. Good for damage racking