KingK.Rool
Smash Lord
- Joined
- Nov 26, 2005
- Messages
- 1,810
When they get a taste of this, I'll be the hottest chef in town!
∩ Chef Kawasaki ∩
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This plump fellow is the sole source of the Cook ability in Kirby Super Star. He's a miniboss who tends to fight by tossing plates and trying to sauté Kirby. Is this not awesome? You now know everything there is to know about him. With that, let's break out the bibs and melt the butter; Kawasaki joins the Brawl!
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The Chef has a most unique Down B; it causes him to place a large pot right in the middle of the battlefield! While it's sticking around, this pot should be integral to his playing style. Many seemingly ordinary attacks take on unique properties when used next to the pot. Eventually, you'll have a nice stew going, and all you'll need is a victim. Once you get someone INTO the pot when there's a stew in it, they'll be sent FLYING off the top of the screen and you'll be sitting pretty with any healing items that may have come out.
This is not as easy to pull off as it seems. Many ingredients need to be added for this to work, and quite a few of them take a while. What's more, the amount of recipes you can theoretically cook up varies greatly, each of them having slightly different properties when complete. You need to learn procedure and timing, or you'll end up with a Mistake. And I know nobody wants to see that.
Kawasaki must be constantly busy, bustling around the stage. Not just cooking, of course; the pot can't be carried around, but you naturally have to be close to it for the soup to be made, and the foe probably won't take kindly to that. Equal measures Brawling and cooking; Chef Kawasaki is certainly a busy fellow.
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Idle Stance
The good chef stands on edge, bobbing on his heels, and occasionally rummages through his apron for something or other. However, Kawasaki should NEVER be standing around; he always has something better to be doing.
Walk
Kawasaki busily strides forward, shuffling from one foot to the next.
Run
Leaning forward slightly, Kawasaki rushes forth, heading to his next duty.
Crouch
Kawasaki goes into a half-bow, bending forward as far as he can go. Doesn't take off much height, and is therefore quite useless.
Dizzy
Kawasaki stumbles about, careening, his marvelous chef's hat askew. Poor guy.
Asleep
Kawasaki goes to a seated position, his head drooping forward almost into his lap. Sleeping on the job, are we?
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TRACTION→ 9
WEIGHT → 8
FALL SPEED → 7
HEIGHT → 7
POWER → 6
RANGE → 5
ATTACK SPEED → 5
RUN → 4
JUMP → 3
Kawasaki doesn't have a terrific set of stats. He's a big target, and suffers from low speed and jump, but doesn't have the typical heavyweight power. He does, however, have the heavyweight weight. His range varies from attack to attack and ends up quite balanced. One of his less observed weaknesses is how quickly he falls - he's practically a fastfaller. A few too many meals a day, perhaps?
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Down → Chef's Pride
Kawasaki heaves a huge pot - about the size of Kirby's, and of a similar design - out of nowhere and plops it down in front of him, sloshing with water. This can only be used on (non-platform) ground, and takes about a second to do. This attack is the most crucial of the whole moveset, so I'll elaborate.
The pot will stay right there on the stage for as long as it takes to complete a recipe, as a kind of obstacle. It has water in it by default. If a foe goes into it now, he'll just hop right back out, going up a set distance. There are a number of attacks that you can use when near or around the pot to season or otherwise prepare it, which are indicated specially below. A soup requires five things to work out; a seasoning, two DIFFERENT vegetables, salt, and pepper. These can be added in any order but must all be added for a soup to succeed, and not in excess; each one ONCE. If you do this, upon adding the final ingredient, the soup will release a puff of steam, signifying its completion. What it does varies depending on what kind of soup you made.
Typically, though, it'll BADLY hurt the foe if they land in it. And - whaddya know - if Chef Kawasaki presses Down B with a complete soup next to him, he'll clang two pots together like Kirby, calling nearby foes who don't dodge correctly right into his creation.
If you made the stew incorrectly - added excess quantities of something, or two of the same veggie or whatnot - it'll explode. Right in Kawasaki's face. The explosion is smaller than a Bob-Omb but packs more or less the same punch, and it's sure to hit poor Kawasaki. so watch your step. Don't get mixed up and forget what you've already added.
And good luck, junior chefs.
Special → Produce Produce
Kawasaki pulls a random vegetable from the folds of his apron. This is a throwing item, properties depending on the veggie, that disappears after hitting a foe or the ground. If thrown in the general direction of a pot, the wonderful powers of magnetism will automatically suck it in, which is good. It takes about a second for him to find his veggie, but at least he can use it in midair.
Carrot: Fairly large. Deals 6% with decent knockback. Reminiscent of a piece of Samus's armor.
Potato: Deals a weak 5% with some small knockback, but flies the furthest when tossed, making it easy to swish into the pot.
Celery: A big long stalk. Unlike just about everything else, this is a battering item, not a throwing one. It can still be thrown with Z, of course. It's weak; even Smash'd, it does 5% a swing with minimal knockback. However, he can pull it out in about 0.2 seconds.
Tomato: WHAT? Yep. This one flies as far as the potato with 5% and unique knockback; it squishes against the foe and immobilizes them for a second.
Corn: An ear of corn! Deals 4% but has one of the best knockback of the bunch, knocking foes in a random direction.
Pepper: A big ol' pepper, eh? It's the round kind. Deals 6% and some good knockback on contact. It also gives the foe the Curry effect for two seconds, minus the fire-breathing. Which pretty much just makes them hard to control.
Mushroom: Chuck it for 4% with 4% poison damage (but little knockback)! How does he take away the poison part when he cooks it?
Onion: Ick. This one flies faster than the rest and deals 7%, and actually bounces off the ground once, to make contact with a foe. It has very little knockback, though.
Pea: A single, sad pea. It's so small that Kawasaki doesn't even bother tossing it. Inspecting it a bit, he pops it into his own mouth, healing 2%. Congrats.
Eggplant: Just like out of Ice Climbers! This big ol' veg has great knockback, even KO potential, but does 4%, and takes a wee bit longer to get out.
All ten of these are equally likely. This means that your soup is going to be very different much of the time. Two different veggies need to go in, so you're gonna wanna be using this quite often. Make sure you toss two different ones, or your soup will blow up at a crucial moment. This is also the iron chef's only true projectile, so use it to the max. Well, except his Forward Special...
Forward → Sauté
Kawasaki pan! As in the below animation, Kawasaki rears back, pan in hand, and then thrusts it forward as it stretches oddly. This is a quasi-grab with range a bit better than Samus's grab, coming out a bit slower than hers. Once he's got the foe, he'll slowly move his pan up and down continuously; pressing B will cause him to jerk it up and juggle the foe once, dealing 4%. Burn and rack up damage!
Pressing up while you have them in your pan will make him toss them straight upwards; they're in helpless animation until the peak of their trajectory, about one Kawasaki above him, giving plenty of time to punish. The toss here does no damage. Follow up and punish!
Pressing forward will cause Kawasaki to slowly tilt his pan around in a circle, properly scalding the foe, and then lob them forward. They are now brown and crispy, and remain so for seven seconds, during which any strike against them deals 1.5 times the knockback! Take advantage and strike for victory!
Like any grab, the foe can button mash to escape quicker, especially at lower %s.
Up → Miracle Mix
Kawasaki suddenly whips out a bowl and holds it under one arm. Still falling, a button will appear above his head - A, B, R, or what-have-you. Press it instantly! If you hesitate longer than half a second, he'll go into helpless animation! If you press it quick enough, he'll toss some ingredient into the bowl and another button appears above him, and then a third. If you input them all correctly, Kawasaki will chug the contents of the bowl - some sort of soup - and suddenly glow like a star! Kawasaki suupeeeer soooooaaar! After he strikes a powerful pose, he gains the ability to fly freely and at a very nice speed for three seconds. He can attack out of this, too!
Master the button-mashing pattern! Recovery is the essence of Kawasaki! Fly with speed and grace and avoid edgeguarders!
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A → Pan of FURY
Kawasaki extends his arm as far as it can go, having suddenly drawn a pan like his Sauté pan out of nowhere! The pan has decent range, like a sword, and deals 3% with flinching knockback. However, it comes out quite quickly. Follow up and race with fury!
AA → Dash of Flavouring
With his free hand, Kawasaki tosses a fistful of some sort of seasoning into his pan! This stuff has a disjointed hitbox that can really only hit taller foes. It comes out quick after the first move and does 2% while paralyzing the foe long enough for you to use the third hit! Blind with glorious tastes!
AA Tap A → Sautéing Spice
With his pan full of grainy bits, Kawasaki begins swinging his pan up and down, causing them to jump up and down with it, flying all over the place! The pan itself merely pulls the foe in to the spices. Now, the spices are EVERYWHERE, resulting in many, many small hits. If you get them into the small zone where Kawasaki is actually tossing them up into the air, you're going to rack up at least 6%. Time yourself cautiously for great pain!
Dash → Clean Sweep
Kawasaki draws his trusty broom! Cleaning up after your work is the hallmark of the great cook! Still rushing forward, he quickly swipes the ground beneath him repeatedly with his broom, kicking up a cloud of dust that makes it pretty hard to see anything. What's more, the bottom of the broom is a small hitbox that trips (Kawasaki will go ahead and walk through you), dealing 6%. This comes out quite quickly, although it takes the guy a bit to pull out his broom.
LAST PROPERTY: The ground that you cleaned - about the length of a battlefield platform - is now squeaky clean! This means that it's slippery, rather like a Flat Zone oil spill! And, lest we forget, Kawasaki has excellent traction, which gives him the advantage! The cleanness lingers for about ten seconds. Spread cleanliness throughout the stage for the justice of stalling!
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Forward → Hot Sauce!
Kawasaki pulls a fingerful of something from his apron, and dashes it forward, crying, "BAM!" This one is your classic hot spice. It has a disjointed, long hitbox, and comes out fast to boot. On contact, it gives minor knockback and 4%, but sends the foe into a Superspicy Curry animation, minus the fire, making them quite tricky to control. They'll remain in this state for a full five seconds.
This counts as a spice for your precious stew. Using it while facing the pot will cause him to carefully dash the hot sauce into that instead of wildly before him. This has more or less the same duration as the attack sans pot.
Up → Mortar and Pestle
Pulling out his mortar and pestle, Kawasaki quickly grinds up some oregano! This takes almost a second. Upon finishing, he tosses the whole batch straight up, where it scatters and hangs in the air for about five seconds. These bits do no damage, but they cause the foe to flinch on contact with them, making it a cloud of lethal weaponry!
More importantly, if used next to or overlapping the pot, these bits of oregano will be sucked into the pot as if by a vacuum. This counts as a seasoning.
Down → Flipper
Drawing his trusty spatula or flipper or whatever you want to call it, Kawasaki kneels down. He runs his spatula onto the ground before him as if he was about to flip a pancake. Then... he lifts! This is rather slow to start up, just over a second, but has deceptive range. Foes flipped with this go into a helpless animation automatically and go quite a ways up. Even if this doesn't KO them, it'll get them in a prime position for punishment. This does a mere 5%, but if you land it, you'll be able to at least double that with an Aerial.
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Forward → Turkey Dinner
Kawasaki draws a nice cooked turkey from his apron and lobs it forward! He has a pretty good throwing arm... the turkey flies about as far as a normally thrown item, but with 8% and slightly better knockback. This takes half a second to come out, while he draws the big fat bird out. When you charge, however, Kawasaki will take the opportunity to stuff the bird! The more he stuffs, the more damage and knockback it does tossed, but, sadly, the heavier it is; at max charge, it does 16% and good knockback, but pretty much goes right before him. The bird vanishes after contact with anything. Prepare after cooking! The master chef must learn the art of compromise!
Up → Shake 'n Spray
Kawasaki draws a fine bottle of champagne from his apron! How he fits all this stuff in there, I'll never know. Anyway, while you charge, he shakes it up and down, from a minimum of two shakes, which would put start-up at half a second. After you release, he points it up and releases, allowing a fountain of champagne to shoot straight up.
This surprisingly does multiple hits in an effect rather like vertical Piplup; the fountain rises slowly and pulls foes with it, dealing damage the while for a potential maximum of 16%, uncharged! Charged, it goes quite a bit higher, and therefore has more time to pull foes, dealing a maximum of 24%. These are really unlikely totals, though; they'd have to be sitting right next to you at the start of the attack for it to happen thus. The fountain is fairly thin and goes from the height of a Kawasaki to three of him above. Reward with great prejudice and blistering prudence!
Down → Chef's Mess
Uncharged, this is a simple attack. Kawasaki pulls out two pots (much smaller and more ordinary-looking than his more important one), places them stacked before him, and then gives them a shove, knocking them over onto foes directly before the stack. This deals 8% with okay horizontal knockback. However, while you charge, Kawasaki hastily draws extra pots and pans and stacks them frantically around him, so that when you release - a maximum of three seconds later - the resulting avalanche from him knocking over both stacks has great range, and, depending on how high he got his stacks, extra power. At max charge, about four pots per stack, the uppermost pot will deal 16% and good knockback, and travel about as far to the side as a weakly thrown item. Keep your kitchen clean and neat, and justice will rain upon you!
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Neutral → Quick Draw!
Kawasaki turns a somersault in midair unexpectedly! He can move quickly when he wants to - this one takes only a couple of frames to pull off! It does a mere 2% but has unique knockback; no matter what angle you hit the foe from, they'll be knocked directly in front of you, probably still in the air. So, as you can tell, you and your foe are suddenly facing each other, both lag-free. It's all about reflexes here. You should have the edge, since they probably weren't expecting this, but now you must use a high-speed, high-priority attack to edge out your foe. Use more power! Use your speed!
Forward → Blender
Kawasaki pulls a blender with some wacky-looking fruits in it, and flips it on. The action of pulling it out takes less time than you'd think. Now, it takes about two seconds for the blender to finish making a shake, and this attack continues on the ground if you land. When two seconds are up, Kawasaki will gleefully open the blender and slurp up the nice, fresh shake, healing 10%. Goody!
However, if this attack is interrupted from the front - as in, a foe attacks Kawasaki's blender - it'll burst in an explosion of goo and glass shards, giving equal knockback and damage to Kawasaki and the foe who attacked him. They'll both take a hefty 16% with just enough knockback that neither can follow up with a combo. Use this after a Quick Draw occasionally to keep your foe wary of attacking too quickly!
Back → Sunny Side Up
Kawasaki draws a pan in the blink of an eye and extends it before him, two eggs frying in it. This happens stunningly quick, and would be useful after a Quick Draw. He then heaves the pan over his shoulder, launching two fried eggs behind him. These go on an arced, downward trajectory until they hit something or leave the stage, and are about the size of unexploded Smart Bombs. Each does 5% and fiery knockback on contact. The pan itself, while it's extended, does 6% and fiery upwards knockback.
However, you can hold the A button for up to two seconds, as though you were performing a Smash, to have him hold out the pan for a longer period and have the launch go quite a bit farther before descending. This is really a quasi-projectile, but is tricky to aim, and has annoying ending lag.
Up → Salt Shaker
Kawasaki pulls one out and rapidly creates a cloud of salt above him! This cloud, about the size of Wario, lingers for five seconds, doing cumulative damage to any foe who strays through it. It also causes any foe who goes through it to take 1.5 times the damage from any attack that hits them for the five seconds after it. This attack comes out fairly quick, but is little more than a damage racker.
More importantly, if this cloud is created directly above Kawasaki's pot, it'll be quickly sucked in. Remember that salt is a requisite for any soup you may make. As the cloud gets pulled down, it still has the same side effects on any foes it passes through, so time it right and you get twice the mileage. Salt adds pain and fear to any dish!
Down → Deep Dish
Kawasaki again pulls his trusty frying pan. This time, though, he merely turns to face the screen and swings it beneath him in a powerful but unreliable spike. It may come out quickly and deal a solid 13%, but it's such a weak spike that it won't knock the foe to their doom until they're well over 100%.
So what's the point? Ahhh. It may be too weak a spike to knock a foe all the way off the stage, but it's just good enough to knock a foe straight into your cooking pot. Use it when you're not finished yet to juggle them up and down a bit - remember, until you're done, it just causes them to bounce back up - or, better yet, once you're done, if they're too close for you to pull off a soup call, to knock them in and finish it.
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Grab
Kawasaki simply reaches with a stubby arm. This is a very short-range grab, and he has a weak throw game; I'd stick with his Sauté quasi-grab. Tapping A causes him to smack the foe across the face, doing a stinking 1%.
Forward → Toaster
As the name may imply, Kawasaki pulls his trusty toaster. Rather like in his Up Special, you must tap the two buttons that appear on the screen above his head for Kawasaki to push the right buttons. If you're not speedy enough, it'll blow up, doing 10% to both Kawasaki and his foe, and pushing them in either direction for a set distance. If you do it right - which is tricky, as in his Up B - two nice pieces of toast will pop straight into the foe, chucking them a short horizontal distance away and still doing 10%. Not worth the trouble, really.
Back → Fork of Vengeance
Kawasaki jabs a fork in the foe's eyes and then pushes them behind him. Ouch. Rejection hurts, especially when it's by a big egg-shaped cook. This has short knockback and a deceptive 9%. The fork is merely a visual effect that disappears quickly.
Up → Pepper Blast
Punting his foe above him, Kawasaki jabs up with a pepper shaker, doing 5% and minor horizontal knockback. As a side effect, a cloud of pepper forms, like in Up Aerial; foes who pass through it go into freefall. It lingers five seconds. This is a necessary ingredient for your soup, so you'd best find a way to use it near your pot. It's a bit more flexible than some others, though; if you use it about a Bowser away from your pot in any direction, the cloud WILL be drawn in. Still, this is a tricky ingredient to add against a clever foe; this is why pot placement is so vital.
Down → Baker's Business
Kawasaki stows his foe into an... oven? Yes, that's right. The oven is essentially a crate; it can be carried and thrown. The foe will be trapped for five seconds, after which they'll burst out of the oven, ready to fight. The oven can also be attacked to be destroyed, rather like a crate, again, or the foe can mash buttons to escape quicker, especially at low %s. Use this near the edge once you've damaged them and you might be able to toss them far enough that they won't be able to recover!
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Final Smash → Cookbook Search
Kawasaki has the Smash Ball! Beware of raining anger! Kawasaki quickly draws his trust cookbook, and raises it above his head triumphantly before taking out a pot, even if he already has one on the screen! He's totally invulnerable during this time, too. A small menu pops up next to him, listing his nine veggies. Scroll along that and select one with A, and he'll toss it into the pot. Pick a second with A, and that goes in too! The menu vanishes and a second appears, listing his two spices. Pick one, in it goes! Next Kawasaki manually tosses in salt and pepper, looking rather maniacal. And, last step, he clangs two pans together, calling one and all to the soup! This is much harder to dodge than his regular pan trick, or Kirby's, as it has infinite range. And so, play goes on.
To properly wield the cookbook, you must have a wisdom of all the recipes! Learn them well or experiment, then call upon what you need for CULINARY GLORY!
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Chef Kawasaki is anything but a simple character. Playing him is quite unlike playing anyone else; his whole gameplan is to finish making his soup, as its effect will almost always result in a KO for the foe, and Kawasaki lacks KO power in general.
The first step is choosing where to plant your pot. This choice has waaay more ramifications than you'd think. It has to be somewhere where your foe must be constantly near, as this'll make them play around it as an obstacle, make them a prime target for peppering, and allow you to catch them more easily at the end, when your soup emits its puff of steam. Make your choice wisely and wait for an opportunity to plant it and maybe even toss in the first few ingredients.
You want to catch the foe by surprise with it. You don't want to be obvious about making it, and have them focus on stopping you; you should go ahead and launch an offensive, mixing it up from time to time. A trick you should use often is to pluck a veggie when you're between the foe and your pot; keep them guessing as to whether you'll pelt them or proceed with completing a recipe.
Utmost caution must be paid when making your soup. The last thing you want is to invest so much time and effort, only to have it blow up when you add the wrong ingredient. Keep your memory fresh and concentrate on the making. Don't worry too much about trying to make a specific recipe; that can only come at the highest echelon of Kawasaki gameplay. Simply know that, while some are more effective on certain stages or when the foe is at low or high %, all of them will prove a huge boon to your cause. Just ensure you don't end up with a mistake.
Don't ignore your cooking. Kawasaki has pretty bad stats and not the best set of attacks; he can rack damage decently well, but he's comboed easily and can't really seal the deal. You NEED that soup to succeed with this character, so stay focused and try to multitask. Above all, stay busy; Kawasaki should never, ever be taunting. EVER.
You must also master the controller. Kawasaki has a few attacks that require rapid button input, the most important of which is his recovery. Until you master button tapping, Kawasaki has a horrible recovery, and you're going to want to keep your feet firmly planted on the ground. Once you DO master it, his recovery is quite excellent, and pretty hard to gimp. These things must be perfected before you try to go anywhere with this guy.
So, your soup blew up on you. Are you done for? Not quite. Kawasaki has a few last-ditch resorts to try and scrape a KO, or at least enough time to set up a new pot. Down Throw is great when you're near the edge and you manage to actually get in close enough to land a grab. Down Smash is good as a mindgame against weaker foes who may actually try to attack through the pots surrounding you, and Forward Smash can be lethal if you charge for long enough. Kawasaki is no edgeguarder, however.
A big part of Kawasaki's game is Quick Draw. Use this as yet another way to mindgame foes. Use it next to your pot and you might actually drop them into it. Use Back Aerial after it to smack 'em, or use Forward Aerial to turn their own attack against them and leave them wary. You should be able to properly frustrate foes with this one attack alone.
On the whole, Kawasaki is as unique and difficult to wield as they come. You really have to dig deep and make an investment to master his busy, taxing style, but the payoff is grand, and quite satisfying. What can be finer than repeatedly messing the foe up with Quick Draw, flinging spice in their eyes, soaring beneath the stage to recover, or spiking them into a pot of blistering soup?
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So, what are your recipes? Well, you have nine vegetables - peas can't be put in a soup - and two seasonings to vary it up. This makes for an astonishing total of 72 different soups you can make! To remember them all and their unique uses would truly be a feat worthy only of a master chef. Here, I will list some simple sample recipes. This list is growing, though, and soon Kawasaki Cookbook will be on the open market!
1) Potato + Carrot + Hot Sauce = Farmer's Classic
This is your simple, bread-and-butter soup. Foes entering take 24% and directly upwards knockback, trailing steam. This can KO at 75% or higher, so no worries. As simple as it gets, but quite effective.
2) Potato + Carrot + Oregano = ?
3) Potato + Celery + Hot Sauce = ?
4) Potato + Celery + Oregano = ?
5) Potato + Tomato + Hot Sauce = Goulash
Oooh, very traditional and exotic all at once! If an enemy gets into this Hungarian specialty of Kawasaki's, they will take only 5% damage, but immense knockback, as though they were hit by Luigi's Fire Jump Punch. But wait! After cooking a Goulash, all of Kawasaki's pan-related moves will deal 5% more fire-based damage to the victim of this stew until they lose their current stock. This means that if you killed someone with the Goulash itself, you will have a whole slew of much stronger moves to throw them around on their next stock! [Spadefox]
6) Potato + Tomato + Oregano = ?
7) Potato + Corn + Hot Sauce = ?
8) Potato + Corn + Oregano = ?
9) Potato + Pepper + Hot Sauce = ?
10) Potato + Pepper + Oregano = ?
11) Potato + Mushroom + Hot Sauce = ?
12) Potato + Mushroom + Oregano = Mashed Mushrooms
The foe gets spat out a very short distance with 5%... what a rip-off! But wait! They've been shrunk as if by a mini Mushroom! Now that the poison is gone, Kawasaki slurps up the remaining soup and... becomes GIANT! RAAAR! You'll remain so for thirty seconds, as will they, so mash up the amateurs who don't appreciate your skill! Just make sure they don't slip through your meaty fingers. [MasterWarlord]
13) Potato + Onion + Hot Sauce = ?
14) Potato + Onion + Oregano = Mashed Potatoes
Hmmm... something went wrong, and the pot has no soup at all! The foe quickly pops out, but they're entirely coated in sticky, delicious mashed potatoes! This not only cuts their speed in half by weighing them down, but the butter within also totally messes up their traction, which is bad news for slippery customers like Luigi, Hyper_Ridley, and Wheelie! This state lasts until the end of their current stock, but deals no damage, obviously. [goldwyvern]
15) Potato + Eggplant + Hot Sauce = ?
16) Potato + Eggplant + Oregano = Mashed Eggplants
This one is positively disgusting. The foe quickly spills out of the pot, falling on the ground next to it. An angry Kawasaki boots the pot, furious at his failure, only to have a thick, light purple liquid ooze out and coat the platform the pot was on. This goo remains in place for a great fourty seconds, and causes any foe to step onto it to be stuck for a full five seconds, during which they take constant damage. When they get off, be they hit off or escape, their controls are reversed for the next five seconds. This one doesn't damage, but can kill the foe easily regardless, and is very dangerous on flat stages like FD.
17) Carrot + Celery + Hot Sauce = ?
18) Carrot + Celery + Oregano = Mirepoix Broth
Yeah, mirepoix. Look it up. This one is a nice, hearty meal, but has a bit of a strange side effect. Aside from tossing out the foe with 18% and some good knockback, it exhales a giant cloud of spices and seasonings that covers half the stage and remains present for fifteen seconds. This obscures the stage somewhat, but, more importantly, counts as salt, pepper, AND oregano for your next soup, sucking the cloud in automatically. Heave out another pot at once and you could have your next soup within seconds! This is a vital weapon in Kawasaki's cookbook, but must be used wisely; a novice might not realise that his ingredients have already been added, and could end up with a Mistake.
19) Carrot + Tomato + Hot Sauce = ?
20) Carrot + Tomato + Oregano = ?
21) Carrot + Corn + Hot Sauce = ?
22) Carrot + Corn + Oregano = ?
23) Carrot + Pepper + Hot Sauce = ?
24) Carrot + Pepper + Oregano = ?
25) Carrot + Mushroom + Hot Sauce = ?
26) Carrot + Mushroom + Oregano = ?
27) Carrot + Onion + Hot Sauce = ?
28) Carrot + Onion + Oregano = ?
29) Carrot + Eggplant + Hot Sauce = Chunky Concoction
This one immediately spews the foe out, with fire damage and 10%. However, the soup's not done yet. Next, a series of purple fireballs shoots out, raining down on the stage and exploding in Smart Bomb-like explosions, but a bit smaller. These are more or less impossible to dodge 100%, and do 20% each with some okay knockback. This one's really deadly against crowds, but doesn't work nearly as well on big stages.
30) Carrot + Eggplant + Oregano = ?
31) Celery + Tomato + Hot Sauce = Slow Cooker Chili
Mmmmhmmm. This one is kinda unique; it doesn't let out a puff of steam as soon as you put in the final ingredient, there is a twenty second delay. However, this one is brutal once complete. When the foe hits, the soup explodes, tracing a huge stream of watery chili that shoots out in a wide \/ hitbox. This pulls foes along like Piplup, dealing damage the while, and can KO off the top of the screen if the foes don't escape. Does about 28% if every hit connects.
32) Celery + Tomato + Oregano = Watery Gumbo
Ewwww, it's a gumbo, but... watery. I'd blame the celery inside. Gross. The foe quickly hops out, obviously disgusted, and lands right next to the pot, taking 10%. Kawasaki comes over and takes a sip, but quickly starts spewing fireballs a la Curry. Furious at his failure, he gives the pot a mighty kick, causing waves of gumbo to shoot out on both sides of the stage, like twin Piplups. Not only will these drag most foes to their doom, but Kawasaki remains breathing fire for a full fifteen seconds, giving plenty of time to either rack up the damage or shove the foe into a water stream. This one's great against crowds, and flexible enough to kill foes in a number of ways.
33) Celery + Corn + Hot Sauce = ?
34) Celery + Corn + Oregano = ?
35) Celery + Pepper + Hot Sauce = Blazing Appetizer
The foe jumps in and out of the soup very quickly, taking a mere 5% and coming out on fire. A confused Kawasaki lumbers over while they're stunned to taste his own creation, and is suddenly constantly spewing flaming celery sticks of doom! These fly straight forward constantly, comparable to Staryu's attack. Each one does 3%, but if you're caught in the stream, you'll take at leat three hits immediately! This one has no KO potential, but is a fantastic damage racker, and in its ten seconds, it's possible to do up to 95%, with skill! [MasterWarlord]
36) Celery + Pepper + Oregano = ?
37) Celery + Mushroom + Hot Sauce = ?
38) Celery + Mushroom + Oregano = ?
39) Celery + Onion + Hot Sauce = ?
40) Celery + Onion + Oregano = ?
41) Celery + Eggplant + Hot Sauce = ?
42) Celery + Eggplant + Oregano = ?
43) Tomato + Corn + Hot Sauce = ?
44) Tomato + Corn + Oregano = ?
45) Tomato + Pepper + Hot Sauce = Gazpacho
The light soup from Northern Spain must be stirred in order to work properly, so you MUST use Down B while standing next to it for it to work, spiking a foe in won't work. Otherwise, it's just hot water and vegetables, and causes a mere 5% with light knockback. Once the foe enters, they take 10% as Kawasaki stirs, then are ejected a short way away. And five seconds after that, the soup hits their digestive system, and they go into Curry effect for eight seconds. How does this benefit the Chef? They take 3% every second they breathe fire, for a final total of 26%, which, added to the earlier 10%, makes a devastating 36%! This one is dangerous but excellent for damaging. [kitsuneko345]
46) Tomato + Pepper + Oregano = Cream of Tomato
Ooooh, a simple dish made all the better with a bit of pepper, to taste. This one does some nice knockback with 22% damage, so it's pretty deadly. More relevantly, this will ensure that every other veggie Kawasaki draws are tomatoes, for the rest of the game! Just make sure you don't mess up and put two of them in the same pot, eh? If used correctly, this'll ensure a plentiful supply of Tomato-based dishes.
47) Tomato + Mushroom + Hot Sauce = ?
48) Tomato + Mushroom + Oregano = ?
49) Tomato + Onion + Hot Sauce = ?
50) Tomato + Onion + Oregano = ?
51) Tomato + Eggplant + Hot Sauce = ?
52) Tomato + Eggplant + Oregano = Pasta Bolognese
Where did our chef get the noodles?! Anyway, if someone steps in this dish, they will recieve only 10% damage, and no knockback, but... they will be trapped and tied in spaghetti! This means you can do whatever you want, be it combo or finisher! Isn't that awesome? However this noodle trap lasts a mere ten seconds, so make haste! Oh, and... Mario and Luigi won't be affected by this, since they, y'know, are spaghetti-loving Italians. [Spadefox]
53) Corn + Pepper + Hot Sauce = Devil’s Delight
This time around, when the foe is knocked into the pot, instead of being tossed out, a hungry Kawasaki approaches and slurps it up, draining it clean. This'll heal him 10%, and, as a kicker, result in Kawasaki swallowing the foe along with the soup. He is forced to spit them out instantly, though, dealing 10%. But wait! For the next ten seconds, you'll have the Curry effect, spewing flames. Rack up damage and punish those who can't handle your masterpiece. [MasterWarlord]
54) Corn + Pepper + Oregano = Steamed Cob
Whoa! The foe pops out a set distance with no damage, as though there were nothing in the pot but hot water! A curious Kawasaki slurps it up, then exhales only to have a giant blazing corn on the cob pop out! What a weapon! It's essentially a much stronger Beam Sword, doing 14% and fiery knockback that is quite devastating when Smash'd. Careful not to get hit, though; if he drops it, that's it for the might Corn Blade.
55) Corn + Mushroom + Hot Sauce = Far-Out Brew
In this mega-amplified version of the below, the hot sauce gives it just the extra kick it needs. This one dishes out an amazing 26% with good knockback, and has the same polarity reversal as the Trippy Brew. This lasts a mere eight seconds, though, so make haste! However, it also makes them dizzy as an after-effect, and so trip much more often until they lose their stock. [agidius]
56) Corn + Mushroom + Oregano = Trippy Brew
Uh oh! Kawasaki messed up! He forgot to remove the poisonous part of the mushroom. In addition to taking 20% and moderate knockback, their attacks all have their polarity reversed. In other words, Up Aerial would trigger Down Aerial, an Up Special recovery would trigger Down B, and so on. This is obviously quite the handicap, and makes them near useless off-stage. You have twenty seconds to take advantage of this; use them wisely. [agidius]
57) Corn + Onion + Hot Sauce = ?
58) Corn + Onion + Oregano = ?
59) Corn + Eggplant + Hot Sauce = ?
60) Corn + Eggplant + Oregano = Addictive Puree
Kawasaki hit the jackpot with this one! The guy in the pot devours every speck of the soup and tumbles out, comically overweight. Yes, even Game and Watch. Sadly for them, they're now very, very slow, their attacks growing slower, their fall speed rising, their run dropping to nothing. Even their attacks do only 2/3s the damage, if they can even pull them off! They DO get heavier, though, almost twice as heavy. They must walk/run 30 feet to work off all the calories. Kawasaki has his chance to KO before they can achieve some Falcon abs! [goldwyvern]
61) Pepper + Mushroom + Hot Sauce = ?
62) Pepper + Mushroom + Oregano = ?
63) Pepper + Onion + Hot Sauce = Indigestion Gumbo
Whoa, this Cajun dish is REALLY strong! This one's a bit different from the rest. Upon using Down B next to it, instead of the foe being called over, Kawasaki quickly swigs the whole thing. For three seconds, all seems normal... then we hear a rumble and Kawasaki's stomach bulges! He can now use a fully charged Wario-Man Down B! Time it wisely! [Kholdstare]
64) Pepper + Onion + Oregano = ?
65) Pepper + Eggplant + Hot Sauce = ?
66) Pepper + Eggplant + Oregano = ?
67) Mushroom + Onion + Hot Sauce = ?
68) Mushroom + Onion + Oregano = ?
69) Mushroom + Eggplant + Hot Sauce = Psychedelic Stew
The changing of a single spice causes this to do a furious 24%, but still with low knockback... However, it has a very weird effect: mind control! Guess the combination of poison, weird purple veggies, and heat has strange repercussions! This causes a high-level computer to take control of the foe's character for a full fifteen seconds, and, as a bonus, they're on your team and cannot harm you! This is quite useless in one-on-one, as they're pretty much invulnerable for its aftermath, but in team battles or even multiplayer, nothing is more devastating AND insulting!
70) Mushroom + Eggplant + Oregano = Log Stew
This is a weirder combination, and it has a weird effect. Foes pop out a short ways with 18% more; however, their controls are reversed for the remainder of their current stock! Watch out! This is your opportunity to set up a new pot, while they're figuring out where they're going, and to pull an easy KO against weaker players.
71) Onion + Eggplant + Hot Sauce = Hillbilly Dinner
This time around, when the foe is knocked into the pot, instead of being tossed out, a hungry Kawasaki approaches and slurps it up, draining it clean. This'll heal him 10%, and, as a kicker, result in Kawasaki swallowing the foe along with the soup. Rather like Dedede, you can spit them out a set distance and deal them 10%. BUT WAIT! All those onions have given Kawasaki some bad breath! Rather like Superspicy Curry, he'll constantly spew it, stunning foes he hits a la ZSS. You're only in this state for five seconds, though, so make haste! Run up to your foe and breathe on them with your brilliant presence, then give them a beating they'll never forget! [MasterWarlord]
72) Onion + Eggplant + Oregano = ?
... Kawasaki's cookbook contains all these fabulous recipes and many more! Get your copy today! FIGHT WITH YOUR CHEF'S HEART AND RUN WITH THE ANGER OF THE WARRIOR!
→
Forward Taunt
Kawasaki pulls a chicken out of his apron!... But it slips through his fingers and flies off the top of the screen. Dang.
Up Taunt
Kawasaki lets out a hearty chuckle, arrogant and victorious.
Down Taunt
Kawasaki bows to the screen, and some faint cheers and clapping is heard. The chef is the winner!
Victory #1
Kawasaki is in the foreground with his massive pot. He sprinkles some ingredients in expertly, and it explodes in a colourful display of smoke. Some "Oooh"s and "Aaaaah"s can be heard, but Kawasaki lets us know from his face that that wasn't supposed to happen.
Victory #2
Kawasaki once again has his pot and sprinkles in ingredients. When he adds the last - a dash of salt - he hops away and plugs his ears, but nothing happens. He then goes to peer into the pot and accidentally falls in. His hat slowly rises to the surface, and some bubbles can be seen, but they soon vanish. Ooops.
Victory #3
Kawasaki is flipping a pancake on his frying pan, but he accidentally flips it too high, and it drops onto his face, still gooey and batter-y.
Loss
Kawasaki stands in the background, clapping honourably, and occasionally bowing.
→
Symbol
The Kirby series star, of course!
Entrance
Kawasaki bustles in from the background to cheers and applause, adjusting his chef's hat.
Crowd Cheer
Aside from "GO KAWASAKI! GO KAWASAKI!", you can also hear the occasional random Japanese shout.
Kirby Hat
Kirby gains the chef's hat and nothing else, but he also gets the power to pull veggies! Unfortunately, he can only pull out potatoes, and he throws them automatically, like when he copies Olimar. A shame.
Victory Theme
The "Snack Tracks" remix of Factory Inspection, from Kirby 64. Quite frantic and furious.
∩ Chef Kawasaki ∩
***
→
KAWASAKI!
This plump fellow is the sole source of the Cook ability in Kirby Super Star. He's a miniboss who tends to fight by tossing plates and trying to sauté Kirby. Is this not awesome? You now know everything there is to know about him. With that, let's break out the bibs and melt the butter; Kawasaki joins the Brawl!
→
TWIST
The Chef has a most unique Down B; it causes him to place a large pot right in the middle of the battlefield! While it's sticking around, this pot should be integral to his playing style. Many seemingly ordinary attacks take on unique properties when used next to the pot. Eventually, you'll have a nice stew going, and all you'll need is a victim. Once you get someone INTO the pot when there's a stew in it, they'll be sent FLYING off the top of the screen and you'll be sitting pretty with any healing items that may have come out.
This is not as easy to pull off as it seems. Many ingredients need to be added for this to work, and quite a few of them take a while. What's more, the amount of recipes you can theoretically cook up varies greatly, each of them having slightly different properties when complete. You need to learn procedure and timing, or you'll end up with a Mistake. And I know nobody wants to see that.
Kawasaki must be constantly busy, bustling around the stage. Not just cooking, of course; the pot can't be carried around, but you naturally have to be close to it for the soup to be made, and the foe probably won't take kindly to that. Equal measures Brawling and cooking; Chef Kawasaki is certainly a busy fellow.
→
ANIMATIONS
Idle Stance
The good chef stands on edge, bobbing on his heels, and occasionally rummages through his apron for something or other. However, Kawasaki should NEVER be standing around; he always has something better to be doing.
Walk
Kawasaki busily strides forward, shuffling from one foot to the next.
Run
Leaning forward slightly, Kawasaki rushes forth, heading to his next duty.
Crouch
Kawasaki goes into a half-bow, bending forward as far as he can go. Doesn't take off much height, and is therefore quite useless.
Dizzy
Kawasaki stumbles about, careening, his marvelous chef's hat askew. Poor guy.
Asleep
Kawasaki goes to a seated position, his head drooping forward almost into his lap. Sleeping on the job, are we?
→
STATS
TRACTION→ 9
WEIGHT → 8
FALL SPEED → 7
HEIGHT → 7
POWER → 6
RANGE → 5
ATTACK SPEED → 5
RUN → 4
JUMP → 3
Kawasaki doesn't have a terrific set of stats. He's a big target, and suffers from low speed and jump, but doesn't have the typical heavyweight power. He does, however, have the heavyweight weight. His range varies from attack to attack and ends up quite balanced. One of his less observed weaknesses is how quickly he falls - he's practically a fastfaller. A few too many meals a day, perhaps?
***
→
SPECIALS
Down → Chef's Pride
Kawasaki heaves a huge pot - about the size of Kirby's, and of a similar design - out of nowhere and plops it down in front of him, sloshing with water. This can only be used on (non-platform) ground, and takes about a second to do. This attack is the most crucial of the whole moveset, so I'll elaborate.
The pot will stay right there on the stage for as long as it takes to complete a recipe, as a kind of obstacle. It has water in it by default. If a foe goes into it now, he'll just hop right back out, going up a set distance. There are a number of attacks that you can use when near or around the pot to season or otherwise prepare it, which are indicated specially below. A soup requires five things to work out; a seasoning, two DIFFERENT vegetables, salt, and pepper. These can be added in any order but must all be added for a soup to succeed, and not in excess; each one ONCE. If you do this, upon adding the final ingredient, the soup will release a puff of steam, signifying its completion. What it does varies depending on what kind of soup you made.
Typically, though, it'll BADLY hurt the foe if they land in it. And - whaddya know - if Chef Kawasaki presses Down B with a complete soup next to him, he'll clang two pots together like Kirby, calling nearby foes who don't dodge correctly right into his creation.
If you made the stew incorrectly - added excess quantities of something, or two of the same veggie or whatnot - it'll explode. Right in Kawasaki's face. The explosion is smaller than a Bob-Omb but packs more or less the same punch, and it's sure to hit poor Kawasaki. so watch your step. Don't get mixed up and forget what you've already added.
And good luck, junior chefs.
Special → Produce Produce
Kawasaki pulls a random vegetable from the folds of his apron. This is a throwing item, properties depending on the veggie, that disappears after hitting a foe or the ground. If thrown in the general direction of a pot, the wonderful powers of magnetism will automatically suck it in, which is good. It takes about a second for him to find his veggie, but at least he can use it in midair.
Carrot: Fairly large. Deals 6% with decent knockback. Reminiscent of a piece of Samus's armor.
Potato: Deals a weak 5% with some small knockback, but flies the furthest when tossed, making it easy to swish into the pot.
Celery: A big long stalk. Unlike just about everything else, this is a battering item, not a throwing one. It can still be thrown with Z, of course. It's weak; even Smash'd, it does 5% a swing with minimal knockback. However, he can pull it out in about 0.2 seconds.
Tomato: WHAT? Yep. This one flies as far as the potato with 5% and unique knockback; it squishes against the foe and immobilizes them for a second.
Corn: An ear of corn! Deals 4% but has one of the best knockback of the bunch, knocking foes in a random direction.
Pepper: A big ol' pepper, eh? It's the round kind. Deals 6% and some good knockback on contact. It also gives the foe the Curry effect for two seconds, minus the fire-breathing. Which pretty much just makes them hard to control.
Mushroom: Chuck it for 4% with 4% poison damage (but little knockback)! How does he take away the poison part when he cooks it?
Onion: Ick. This one flies faster than the rest and deals 7%, and actually bounces off the ground once, to make contact with a foe. It has very little knockback, though.
Pea: A single, sad pea. It's so small that Kawasaki doesn't even bother tossing it. Inspecting it a bit, he pops it into his own mouth, healing 2%. Congrats.
Eggplant: Just like out of Ice Climbers! This big ol' veg has great knockback, even KO potential, but does 4%, and takes a wee bit longer to get out.
All ten of these are equally likely. This means that your soup is going to be very different much of the time. Two different veggies need to go in, so you're gonna wanna be using this quite often. Make sure you toss two different ones, or your soup will blow up at a crucial moment. This is also the iron chef's only true projectile, so use it to the max. Well, except his Forward Special...
Forward → Sauté
Kawasaki pan! As in the below animation, Kawasaki rears back, pan in hand, and then thrusts it forward as it stretches oddly. This is a quasi-grab with range a bit better than Samus's grab, coming out a bit slower than hers. Once he's got the foe, he'll slowly move his pan up and down continuously; pressing B will cause him to jerk it up and juggle the foe once, dealing 4%. Burn and rack up damage!
Pressing up while you have them in your pan will make him toss them straight upwards; they're in helpless animation until the peak of their trajectory, about one Kawasaki above him, giving plenty of time to punish. The toss here does no damage. Follow up and punish!
Pressing forward will cause Kawasaki to slowly tilt his pan around in a circle, properly scalding the foe, and then lob them forward. They are now brown and crispy, and remain so for seven seconds, during which any strike against them deals 1.5 times the knockback! Take advantage and strike for victory!
Like any grab, the foe can button mash to escape quicker, especially at lower %s.
Up → Miracle Mix
Kawasaki suddenly whips out a bowl and holds it under one arm. Still falling, a button will appear above his head - A, B, R, or what-have-you. Press it instantly! If you hesitate longer than half a second, he'll go into helpless animation! If you press it quick enough, he'll toss some ingredient into the bowl and another button appears above him, and then a third. If you input them all correctly, Kawasaki will chug the contents of the bowl - some sort of soup - and suddenly glow like a star! Kawasaki suupeeeer soooooaaar! After he strikes a powerful pose, he gains the ability to fly freely and at a very nice speed for three seconds. He can attack out of this, too!
Master the button-mashing pattern! Recovery is the essence of Kawasaki! Fly with speed and grace and avoid edgeguarders!
→
STANDARDS
A → Pan of FURY
Kawasaki extends his arm as far as it can go, having suddenly drawn a pan like his Sauté pan out of nowhere! The pan has decent range, like a sword, and deals 3% with flinching knockback. However, it comes out quite quickly. Follow up and race with fury!
AA → Dash of Flavouring
With his free hand, Kawasaki tosses a fistful of some sort of seasoning into his pan! This stuff has a disjointed hitbox that can really only hit taller foes. It comes out quick after the first move and does 2% while paralyzing the foe long enough for you to use the third hit! Blind with glorious tastes!
AA Tap A → Sautéing Spice
With his pan full of grainy bits, Kawasaki begins swinging his pan up and down, causing them to jump up and down with it, flying all over the place! The pan itself merely pulls the foe in to the spices. Now, the spices are EVERYWHERE, resulting in many, many small hits. If you get them into the small zone where Kawasaki is actually tossing them up into the air, you're going to rack up at least 6%. Time yourself cautiously for great pain!
Dash → Clean Sweep
Kawasaki draws his trusty broom! Cleaning up after your work is the hallmark of the great cook! Still rushing forward, he quickly swipes the ground beneath him repeatedly with his broom, kicking up a cloud of dust that makes it pretty hard to see anything. What's more, the bottom of the broom is a small hitbox that trips (Kawasaki will go ahead and walk through you), dealing 6%. This comes out quite quickly, although it takes the guy a bit to pull out his broom.
LAST PROPERTY: The ground that you cleaned - about the length of a battlefield platform - is now squeaky clean! This means that it's slippery, rather like a Flat Zone oil spill! And, lest we forget, Kawasaki has excellent traction, which gives him the advantage! The cleanness lingers for about ten seconds. Spread cleanliness throughout the stage for the justice of stalling!
→
TILTS
Forward → Hot Sauce!
Kawasaki pulls a fingerful of something from his apron, and dashes it forward, crying, "BAM!" This one is your classic hot spice. It has a disjointed, long hitbox, and comes out fast to boot. On contact, it gives minor knockback and 4%, but sends the foe into a Superspicy Curry animation, minus the fire, making them quite tricky to control. They'll remain in this state for a full five seconds.
This counts as a spice for your precious stew. Using it while facing the pot will cause him to carefully dash the hot sauce into that instead of wildly before him. This has more or less the same duration as the attack sans pot.
Up → Mortar and Pestle
Pulling out his mortar and pestle, Kawasaki quickly grinds up some oregano! This takes almost a second. Upon finishing, he tosses the whole batch straight up, where it scatters and hangs in the air for about five seconds. These bits do no damage, but they cause the foe to flinch on contact with them, making it a cloud of lethal weaponry!
More importantly, if used next to or overlapping the pot, these bits of oregano will be sucked into the pot as if by a vacuum. This counts as a seasoning.
Down → Flipper
Drawing his trusty spatula or flipper or whatever you want to call it, Kawasaki kneels down. He runs his spatula onto the ground before him as if he was about to flip a pancake. Then... he lifts! This is rather slow to start up, just over a second, but has deceptive range. Foes flipped with this go into a helpless animation automatically and go quite a ways up. Even if this doesn't KO them, it'll get them in a prime position for punishment. This does a mere 5%, but if you land it, you'll be able to at least double that with an Aerial.
→
SMASHES
Forward → Turkey Dinner
Kawasaki draws a nice cooked turkey from his apron and lobs it forward! He has a pretty good throwing arm... the turkey flies about as far as a normally thrown item, but with 8% and slightly better knockback. This takes half a second to come out, while he draws the big fat bird out. When you charge, however, Kawasaki will take the opportunity to stuff the bird! The more he stuffs, the more damage and knockback it does tossed, but, sadly, the heavier it is; at max charge, it does 16% and good knockback, but pretty much goes right before him. The bird vanishes after contact with anything. Prepare after cooking! The master chef must learn the art of compromise!
Up → Shake 'n Spray
Kawasaki draws a fine bottle of champagne from his apron! How he fits all this stuff in there, I'll never know. Anyway, while you charge, he shakes it up and down, from a minimum of two shakes, which would put start-up at half a second. After you release, he points it up and releases, allowing a fountain of champagne to shoot straight up.
This surprisingly does multiple hits in an effect rather like vertical Piplup; the fountain rises slowly and pulls foes with it, dealing damage the while for a potential maximum of 16%, uncharged! Charged, it goes quite a bit higher, and therefore has more time to pull foes, dealing a maximum of 24%. These are really unlikely totals, though; they'd have to be sitting right next to you at the start of the attack for it to happen thus. The fountain is fairly thin and goes from the height of a Kawasaki to three of him above. Reward with great prejudice and blistering prudence!
Down → Chef's Mess
Uncharged, this is a simple attack. Kawasaki pulls out two pots (much smaller and more ordinary-looking than his more important one), places them stacked before him, and then gives them a shove, knocking them over onto foes directly before the stack. This deals 8% with okay horizontal knockback. However, while you charge, Kawasaki hastily draws extra pots and pans and stacks them frantically around him, so that when you release - a maximum of three seconds later - the resulting avalanche from him knocking over both stacks has great range, and, depending on how high he got his stacks, extra power. At max charge, about four pots per stack, the uppermost pot will deal 16% and good knockback, and travel about as far to the side as a weakly thrown item. Keep your kitchen clean and neat, and justice will rain upon you!
→
AERIALS
Neutral → Quick Draw!
Kawasaki turns a somersault in midair unexpectedly! He can move quickly when he wants to - this one takes only a couple of frames to pull off! It does a mere 2% but has unique knockback; no matter what angle you hit the foe from, they'll be knocked directly in front of you, probably still in the air. So, as you can tell, you and your foe are suddenly facing each other, both lag-free. It's all about reflexes here. You should have the edge, since they probably weren't expecting this, but now you must use a high-speed, high-priority attack to edge out your foe. Use more power! Use your speed!
Forward → Blender
Kawasaki pulls a blender with some wacky-looking fruits in it, and flips it on. The action of pulling it out takes less time than you'd think. Now, it takes about two seconds for the blender to finish making a shake, and this attack continues on the ground if you land. When two seconds are up, Kawasaki will gleefully open the blender and slurp up the nice, fresh shake, healing 10%. Goody!
However, if this attack is interrupted from the front - as in, a foe attacks Kawasaki's blender - it'll burst in an explosion of goo and glass shards, giving equal knockback and damage to Kawasaki and the foe who attacked him. They'll both take a hefty 16% with just enough knockback that neither can follow up with a combo. Use this after a Quick Draw occasionally to keep your foe wary of attacking too quickly!
Back → Sunny Side Up
Kawasaki draws a pan in the blink of an eye and extends it before him, two eggs frying in it. This happens stunningly quick, and would be useful after a Quick Draw. He then heaves the pan over his shoulder, launching two fried eggs behind him. These go on an arced, downward trajectory until they hit something or leave the stage, and are about the size of unexploded Smart Bombs. Each does 5% and fiery knockback on contact. The pan itself, while it's extended, does 6% and fiery upwards knockback.
However, you can hold the A button for up to two seconds, as though you were performing a Smash, to have him hold out the pan for a longer period and have the launch go quite a bit farther before descending. This is really a quasi-projectile, but is tricky to aim, and has annoying ending lag.
Up → Salt Shaker
Kawasaki pulls one out and rapidly creates a cloud of salt above him! This cloud, about the size of Wario, lingers for five seconds, doing cumulative damage to any foe who strays through it. It also causes any foe who goes through it to take 1.5 times the damage from any attack that hits them for the five seconds after it. This attack comes out fairly quick, but is little more than a damage racker.
More importantly, if this cloud is created directly above Kawasaki's pot, it'll be quickly sucked in. Remember that salt is a requisite for any soup you may make. As the cloud gets pulled down, it still has the same side effects on any foes it passes through, so time it right and you get twice the mileage. Salt adds pain and fear to any dish!
Down → Deep Dish
Kawasaki again pulls his trusty frying pan. This time, though, he merely turns to face the screen and swings it beneath him in a powerful but unreliable spike. It may come out quickly and deal a solid 13%, but it's such a weak spike that it won't knock the foe to their doom until they're well over 100%.
So what's the point? Ahhh. It may be too weak a spike to knock a foe all the way off the stage, but it's just good enough to knock a foe straight into your cooking pot. Use it when you're not finished yet to juggle them up and down a bit - remember, until you're done, it just causes them to bounce back up - or, better yet, once you're done, if they're too close for you to pull off a soup call, to knock them in and finish it.
→
THROWS
Grab
Kawasaki simply reaches with a stubby arm. This is a very short-range grab, and he has a weak throw game; I'd stick with his Sauté quasi-grab. Tapping A causes him to smack the foe across the face, doing a stinking 1%.
Forward → Toaster
As the name may imply, Kawasaki pulls his trusty toaster. Rather like in his Up Special, you must tap the two buttons that appear on the screen above his head for Kawasaki to push the right buttons. If you're not speedy enough, it'll blow up, doing 10% to both Kawasaki and his foe, and pushing them in either direction for a set distance. If you do it right - which is tricky, as in his Up B - two nice pieces of toast will pop straight into the foe, chucking them a short horizontal distance away and still doing 10%. Not worth the trouble, really.
Back → Fork of Vengeance
Kawasaki jabs a fork in the foe's eyes and then pushes them behind him. Ouch. Rejection hurts, especially when it's by a big egg-shaped cook. This has short knockback and a deceptive 9%. The fork is merely a visual effect that disappears quickly.
Up → Pepper Blast
Punting his foe above him, Kawasaki jabs up with a pepper shaker, doing 5% and minor horizontal knockback. As a side effect, a cloud of pepper forms, like in Up Aerial; foes who pass through it go into freefall. It lingers five seconds. This is a necessary ingredient for your soup, so you'd best find a way to use it near your pot. It's a bit more flexible than some others, though; if you use it about a Bowser away from your pot in any direction, the cloud WILL be drawn in. Still, this is a tricky ingredient to add against a clever foe; this is why pot placement is so vital.
Down → Baker's Business
Kawasaki stows his foe into an... oven? Yes, that's right. The oven is essentially a crate; it can be carried and thrown. The foe will be trapped for five seconds, after which they'll burst out of the oven, ready to fight. The oven can also be attacked to be destroyed, rather like a crate, again, or the foe can mash buttons to escape quicker, especially at low %s. Use this near the edge once you've damaged them and you might be able to toss them far enough that they won't be able to recover!
→
FINAL SMASH
Final Smash → Cookbook Search
Kawasaki has the Smash Ball! Beware of raining anger! Kawasaki quickly draws his trust cookbook, and raises it above his head triumphantly before taking out a pot, even if he already has one on the screen! He's totally invulnerable during this time, too. A small menu pops up next to him, listing his nine veggies. Scroll along that and select one with A, and he'll toss it into the pot. Pick a second with A, and that goes in too! The menu vanishes and a second appears, listing his two spices. Pick one, in it goes! Next Kawasaki manually tosses in salt and pepper, looking rather maniacal. And, last step, he clangs two pans together, calling one and all to the soup! This is much harder to dodge than his regular pan trick, or Kirby's, as it has infinite range. And so, play goes on.
To properly wield the cookbook, you must have a wisdom of all the recipes! Learn them well or experiment, then call upon what you need for CULINARY GLORY!
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PLAYSTYLE
Chef Kawasaki is anything but a simple character. Playing him is quite unlike playing anyone else; his whole gameplan is to finish making his soup, as its effect will almost always result in a KO for the foe, and Kawasaki lacks KO power in general.
The first step is choosing where to plant your pot. This choice has waaay more ramifications than you'd think. It has to be somewhere where your foe must be constantly near, as this'll make them play around it as an obstacle, make them a prime target for peppering, and allow you to catch them more easily at the end, when your soup emits its puff of steam. Make your choice wisely and wait for an opportunity to plant it and maybe even toss in the first few ingredients.
You want to catch the foe by surprise with it. You don't want to be obvious about making it, and have them focus on stopping you; you should go ahead and launch an offensive, mixing it up from time to time. A trick you should use often is to pluck a veggie when you're between the foe and your pot; keep them guessing as to whether you'll pelt them or proceed with completing a recipe.
Utmost caution must be paid when making your soup. The last thing you want is to invest so much time and effort, only to have it blow up when you add the wrong ingredient. Keep your memory fresh and concentrate on the making. Don't worry too much about trying to make a specific recipe; that can only come at the highest echelon of Kawasaki gameplay. Simply know that, while some are more effective on certain stages or when the foe is at low or high %, all of them will prove a huge boon to your cause. Just ensure you don't end up with a mistake.
Don't ignore your cooking. Kawasaki has pretty bad stats and not the best set of attacks; he can rack damage decently well, but he's comboed easily and can't really seal the deal. You NEED that soup to succeed with this character, so stay focused and try to multitask. Above all, stay busy; Kawasaki should never, ever be taunting. EVER.
You must also master the controller. Kawasaki has a few attacks that require rapid button input, the most important of which is his recovery. Until you master button tapping, Kawasaki has a horrible recovery, and you're going to want to keep your feet firmly planted on the ground. Once you DO master it, his recovery is quite excellent, and pretty hard to gimp. These things must be perfected before you try to go anywhere with this guy.
So, your soup blew up on you. Are you done for? Not quite. Kawasaki has a few last-ditch resorts to try and scrape a KO, or at least enough time to set up a new pot. Down Throw is great when you're near the edge and you manage to actually get in close enough to land a grab. Down Smash is good as a mindgame against weaker foes who may actually try to attack through the pots surrounding you, and Forward Smash can be lethal if you charge for long enough. Kawasaki is no edgeguarder, however.
A big part of Kawasaki's game is Quick Draw. Use this as yet another way to mindgame foes. Use it next to your pot and you might actually drop them into it. Use Back Aerial after it to smack 'em, or use Forward Aerial to turn their own attack against them and leave them wary. You should be able to properly frustrate foes with this one attack alone.
On the whole, Kawasaki is as unique and difficult to wield as they come. You really have to dig deep and make an investment to master his busy, taxing style, but the payoff is grand, and quite satisfying. What can be finer than repeatedly messing the foe up with Quick Draw, flinging spice in their eyes, soaring beneath the stage to recover, or spiking them into a pot of blistering soup?
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KAWASAKI COOKBOOK
So, what are your recipes? Well, you have nine vegetables - peas can't be put in a soup - and two seasonings to vary it up. This makes for an astonishing total of 72 different soups you can make! To remember them all and their unique uses would truly be a feat worthy only of a master chef. Here, I will list some simple sample recipes. This list is growing, though, and soon Kawasaki Cookbook will be on the open market!
1) Potato + Carrot + Hot Sauce = Farmer's Classic
This is your simple, bread-and-butter soup. Foes entering take 24% and directly upwards knockback, trailing steam. This can KO at 75% or higher, so no worries. As simple as it gets, but quite effective.
2) Potato + Carrot + Oregano = ?
3) Potato + Celery + Hot Sauce = ?
4) Potato + Celery + Oregano = ?
5) Potato + Tomato + Hot Sauce = Goulash
Oooh, very traditional and exotic all at once! If an enemy gets into this Hungarian specialty of Kawasaki's, they will take only 5% damage, but immense knockback, as though they were hit by Luigi's Fire Jump Punch. But wait! After cooking a Goulash, all of Kawasaki's pan-related moves will deal 5% more fire-based damage to the victim of this stew until they lose their current stock. This means that if you killed someone with the Goulash itself, you will have a whole slew of much stronger moves to throw them around on their next stock! [Spadefox]
6) Potato + Tomato + Oregano = ?
7) Potato + Corn + Hot Sauce = ?
8) Potato + Corn + Oregano = ?
9) Potato + Pepper + Hot Sauce = ?
10) Potato + Pepper + Oregano = ?
11) Potato + Mushroom + Hot Sauce = ?
12) Potato + Mushroom + Oregano = Mashed Mushrooms
The foe gets spat out a very short distance with 5%... what a rip-off! But wait! They've been shrunk as if by a mini Mushroom! Now that the poison is gone, Kawasaki slurps up the remaining soup and... becomes GIANT! RAAAR! You'll remain so for thirty seconds, as will they, so mash up the amateurs who don't appreciate your skill! Just make sure they don't slip through your meaty fingers. [MasterWarlord]
13) Potato + Onion + Hot Sauce = ?
14) Potato + Onion + Oregano = Mashed Potatoes
Hmmm... something went wrong, and the pot has no soup at all! The foe quickly pops out, but they're entirely coated in sticky, delicious mashed potatoes! This not only cuts their speed in half by weighing them down, but the butter within also totally messes up their traction, which is bad news for slippery customers like Luigi, Hyper_Ridley, and Wheelie! This state lasts until the end of their current stock, but deals no damage, obviously. [goldwyvern]
15) Potato + Eggplant + Hot Sauce = ?
16) Potato + Eggplant + Oregano = Mashed Eggplants
This one is positively disgusting. The foe quickly spills out of the pot, falling on the ground next to it. An angry Kawasaki boots the pot, furious at his failure, only to have a thick, light purple liquid ooze out and coat the platform the pot was on. This goo remains in place for a great fourty seconds, and causes any foe to step onto it to be stuck for a full five seconds, during which they take constant damage. When they get off, be they hit off or escape, their controls are reversed for the next five seconds. This one doesn't damage, but can kill the foe easily regardless, and is very dangerous on flat stages like FD.
17) Carrot + Celery + Hot Sauce = ?
18) Carrot + Celery + Oregano = Mirepoix Broth
Yeah, mirepoix. Look it up. This one is a nice, hearty meal, but has a bit of a strange side effect. Aside from tossing out the foe with 18% and some good knockback, it exhales a giant cloud of spices and seasonings that covers half the stage and remains present for fifteen seconds. This obscures the stage somewhat, but, more importantly, counts as salt, pepper, AND oregano for your next soup, sucking the cloud in automatically. Heave out another pot at once and you could have your next soup within seconds! This is a vital weapon in Kawasaki's cookbook, but must be used wisely; a novice might not realise that his ingredients have already been added, and could end up with a Mistake.
19) Carrot + Tomato + Hot Sauce = ?
20) Carrot + Tomato + Oregano = ?
21) Carrot + Corn + Hot Sauce = ?
22) Carrot + Corn + Oregano = ?
23) Carrot + Pepper + Hot Sauce = ?
24) Carrot + Pepper + Oregano = ?
25) Carrot + Mushroom + Hot Sauce = ?
26) Carrot + Mushroom + Oregano = ?
27) Carrot + Onion + Hot Sauce = ?
28) Carrot + Onion + Oregano = ?
29) Carrot + Eggplant + Hot Sauce = Chunky Concoction
This one immediately spews the foe out, with fire damage and 10%. However, the soup's not done yet. Next, a series of purple fireballs shoots out, raining down on the stage and exploding in Smart Bomb-like explosions, but a bit smaller. These are more or less impossible to dodge 100%, and do 20% each with some okay knockback. This one's really deadly against crowds, but doesn't work nearly as well on big stages.
30) Carrot + Eggplant + Oregano = ?
31) Celery + Tomato + Hot Sauce = Slow Cooker Chili
Mmmmhmmm. This one is kinda unique; it doesn't let out a puff of steam as soon as you put in the final ingredient, there is a twenty second delay. However, this one is brutal once complete. When the foe hits, the soup explodes, tracing a huge stream of watery chili that shoots out in a wide \/ hitbox. This pulls foes along like Piplup, dealing damage the while, and can KO off the top of the screen if the foes don't escape. Does about 28% if every hit connects.
32) Celery + Tomato + Oregano = Watery Gumbo
Ewwww, it's a gumbo, but... watery. I'd blame the celery inside. Gross. The foe quickly hops out, obviously disgusted, and lands right next to the pot, taking 10%. Kawasaki comes over and takes a sip, but quickly starts spewing fireballs a la Curry. Furious at his failure, he gives the pot a mighty kick, causing waves of gumbo to shoot out on both sides of the stage, like twin Piplups. Not only will these drag most foes to their doom, but Kawasaki remains breathing fire for a full fifteen seconds, giving plenty of time to either rack up the damage or shove the foe into a water stream. This one's great against crowds, and flexible enough to kill foes in a number of ways.
33) Celery + Corn + Hot Sauce = ?
34) Celery + Corn + Oregano = ?
35) Celery + Pepper + Hot Sauce = Blazing Appetizer
The foe jumps in and out of the soup very quickly, taking a mere 5% and coming out on fire. A confused Kawasaki lumbers over while they're stunned to taste his own creation, and is suddenly constantly spewing flaming celery sticks of doom! These fly straight forward constantly, comparable to Staryu's attack. Each one does 3%, but if you're caught in the stream, you'll take at leat three hits immediately! This one has no KO potential, but is a fantastic damage racker, and in its ten seconds, it's possible to do up to 95%, with skill! [MasterWarlord]
36) Celery + Pepper + Oregano = ?
37) Celery + Mushroom + Hot Sauce = ?
38) Celery + Mushroom + Oregano = ?
39) Celery + Onion + Hot Sauce = ?
40) Celery + Onion + Oregano = ?
41) Celery + Eggplant + Hot Sauce = ?
42) Celery + Eggplant + Oregano = ?
43) Tomato + Corn + Hot Sauce = ?
44) Tomato + Corn + Oregano = ?
45) Tomato + Pepper + Hot Sauce = Gazpacho
The light soup from Northern Spain must be stirred in order to work properly, so you MUST use Down B while standing next to it for it to work, spiking a foe in won't work. Otherwise, it's just hot water and vegetables, and causes a mere 5% with light knockback. Once the foe enters, they take 10% as Kawasaki stirs, then are ejected a short way away. And five seconds after that, the soup hits their digestive system, and they go into Curry effect for eight seconds. How does this benefit the Chef? They take 3% every second they breathe fire, for a final total of 26%, which, added to the earlier 10%, makes a devastating 36%! This one is dangerous but excellent for damaging. [kitsuneko345]
46) Tomato + Pepper + Oregano = Cream of Tomato
Ooooh, a simple dish made all the better with a bit of pepper, to taste. This one does some nice knockback with 22% damage, so it's pretty deadly. More relevantly, this will ensure that every other veggie Kawasaki draws are tomatoes, for the rest of the game! Just make sure you don't mess up and put two of them in the same pot, eh? If used correctly, this'll ensure a plentiful supply of Tomato-based dishes.
47) Tomato + Mushroom + Hot Sauce = ?
48) Tomato + Mushroom + Oregano = ?
49) Tomato + Onion + Hot Sauce = ?
50) Tomato + Onion + Oregano = ?
51) Tomato + Eggplant + Hot Sauce = ?
52) Tomato + Eggplant + Oregano = Pasta Bolognese
Where did our chef get the noodles?! Anyway, if someone steps in this dish, they will recieve only 10% damage, and no knockback, but... they will be trapped and tied in spaghetti! This means you can do whatever you want, be it combo or finisher! Isn't that awesome? However this noodle trap lasts a mere ten seconds, so make haste! Oh, and... Mario and Luigi won't be affected by this, since they, y'know, are spaghetti-loving Italians. [Spadefox]
53) Corn + Pepper + Hot Sauce = Devil’s Delight
This time around, when the foe is knocked into the pot, instead of being tossed out, a hungry Kawasaki approaches and slurps it up, draining it clean. This'll heal him 10%, and, as a kicker, result in Kawasaki swallowing the foe along with the soup. He is forced to spit them out instantly, though, dealing 10%. But wait! For the next ten seconds, you'll have the Curry effect, spewing flames. Rack up damage and punish those who can't handle your masterpiece. [MasterWarlord]
54) Corn + Pepper + Oregano = Steamed Cob
Whoa! The foe pops out a set distance with no damage, as though there were nothing in the pot but hot water! A curious Kawasaki slurps it up, then exhales only to have a giant blazing corn on the cob pop out! What a weapon! It's essentially a much stronger Beam Sword, doing 14% and fiery knockback that is quite devastating when Smash'd. Careful not to get hit, though; if he drops it, that's it for the might Corn Blade.
55) Corn + Mushroom + Hot Sauce = Far-Out Brew
In this mega-amplified version of the below, the hot sauce gives it just the extra kick it needs. This one dishes out an amazing 26% with good knockback, and has the same polarity reversal as the Trippy Brew. This lasts a mere eight seconds, though, so make haste! However, it also makes them dizzy as an after-effect, and so trip much more often until they lose their stock. [agidius]
56) Corn + Mushroom + Oregano = Trippy Brew
Uh oh! Kawasaki messed up! He forgot to remove the poisonous part of the mushroom. In addition to taking 20% and moderate knockback, their attacks all have their polarity reversed. In other words, Up Aerial would trigger Down Aerial, an Up Special recovery would trigger Down B, and so on. This is obviously quite the handicap, and makes them near useless off-stage. You have twenty seconds to take advantage of this; use them wisely. [agidius]
57) Corn + Onion + Hot Sauce = ?
58) Corn + Onion + Oregano = ?
59) Corn + Eggplant + Hot Sauce = ?
60) Corn + Eggplant + Oregano = Addictive Puree
Kawasaki hit the jackpot with this one! The guy in the pot devours every speck of the soup and tumbles out, comically overweight. Yes, even Game and Watch. Sadly for them, they're now very, very slow, their attacks growing slower, their fall speed rising, their run dropping to nothing. Even their attacks do only 2/3s the damage, if they can even pull them off! They DO get heavier, though, almost twice as heavy. They must walk/run 30 feet to work off all the calories. Kawasaki has his chance to KO before they can achieve some Falcon abs! [goldwyvern]
61) Pepper + Mushroom + Hot Sauce = ?
62) Pepper + Mushroom + Oregano = ?
63) Pepper + Onion + Hot Sauce = Indigestion Gumbo
Whoa, this Cajun dish is REALLY strong! This one's a bit different from the rest. Upon using Down B next to it, instead of the foe being called over, Kawasaki quickly swigs the whole thing. For three seconds, all seems normal... then we hear a rumble and Kawasaki's stomach bulges! He can now use a fully charged Wario-Man Down B! Time it wisely! [Kholdstare]
64) Pepper + Onion + Oregano = ?
65) Pepper + Eggplant + Hot Sauce = ?
66) Pepper + Eggplant + Oregano = ?
67) Mushroom + Onion + Hot Sauce = ?
68) Mushroom + Onion + Oregano = ?
69) Mushroom + Eggplant + Hot Sauce = Psychedelic Stew
The changing of a single spice causes this to do a furious 24%, but still with low knockback... However, it has a very weird effect: mind control! Guess the combination of poison, weird purple veggies, and heat has strange repercussions! This causes a high-level computer to take control of the foe's character for a full fifteen seconds, and, as a bonus, they're on your team and cannot harm you! This is quite useless in one-on-one, as they're pretty much invulnerable for its aftermath, but in team battles or even multiplayer, nothing is more devastating AND insulting!
70) Mushroom + Eggplant + Oregano = Log Stew
This is a weirder combination, and it has a weird effect. Foes pop out a short ways with 18% more; however, their controls are reversed for the remainder of their current stock! Watch out! This is your opportunity to set up a new pot, while they're figuring out where they're going, and to pull an easy KO against weaker players.
71) Onion + Eggplant + Hot Sauce = Hillbilly Dinner
This time around, when the foe is knocked into the pot, instead of being tossed out, a hungry Kawasaki approaches and slurps it up, draining it clean. This'll heal him 10%, and, as a kicker, result in Kawasaki swallowing the foe along with the soup. Rather like Dedede, you can spit them out a set distance and deal them 10%. BUT WAIT! All those onions have given Kawasaki some bad breath! Rather like Superspicy Curry, he'll constantly spew it, stunning foes he hits a la ZSS. You're only in this state for five seconds, though, so make haste! Run up to your foe and breathe on them with your brilliant presence, then give them a beating they'll never forget! [MasterWarlord]
72) Onion + Eggplant + Oregano = ?
... Kawasaki's cookbook contains all these fabulous recipes and many more! Get your copy today! FIGHT WITH YOUR CHEF'S HEART AND RUN WITH THE ANGER OF THE WARRIOR!
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TAUNTS AND POSES
Forward Taunt
Kawasaki pulls a chicken out of his apron!... But it slips through his fingers and flies off the top of the screen. Dang.
Up Taunt
Kawasaki lets out a hearty chuckle, arrogant and victorious.
Down Taunt
Kawasaki bows to the screen, and some faint cheers and clapping is heard. The chef is the winner!
Victory #1
Kawasaki is in the foreground with his massive pot. He sprinkles some ingredients in expertly, and it explodes in a colourful display of smoke. Some "Oooh"s and "Aaaaah"s can be heard, but Kawasaki lets us know from his face that that wasn't supposed to happen.
Victory #2
Kawasaki once again has his pot and sprinkles in ingredients. When he adds the last - a dash of salt - he hops away and plugs his ears, but nothing happens. He then goes to peer into the pot and accidentally falls in. His hat slowly rises to the surface, and some bubbles can be seen, but they soon vanish. Ooops.
Victory #3
Kawasaki is flipping a pancake on his frying pan, but he accidentally flips it too high, and it drops onto his face, still gooey and batter-y.
Loss
Kawasaki stands in the background, clapping honourably, and occasionally bowing.
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MISC
Symbol
The Kirby series star, of course!
Entrance
Kawasaki bustles in from the background to cheers and applause, adjusting his chef's hat.
Crowd Cheer
Aside from "GO KAWASAKI! GO KAWASAKI!", you can also hear the occasional random Japanese shout.
Kirby Hat
Kirby gains the chef's hat and nothing else, but he also gets the power to pull veggies! Unfortunately, he can only pull out potatoes, and he throws them automatically, like when he copies Olimar. A shame.
Victory Theme
The "Snack Tracks" remix of Factory Inspection, from Kirby 64. Quite frantic and furious.
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